Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 23:02:54 Player: phosphophyllite Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (1704) 1704 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5634 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (5) ---- Medium Matter Pod (100) IFF Parser Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink IFF Parser Seismic Detector > --- WEAPON ----------- Heavy Laser Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Medium Matter Pod IFF Parser Remote Datajack [Rating: 54] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Launcher Guidance Computer Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . 2 . 2 2 Power 2 | . . . . . 1 . . 1 Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . 1 . 1 . Weapon 2 | . . . . . . . 1 1 Parts Attached 78 | 6 4 9 4 . 5 14 6 30 Power 16 | 1 . 3 . . 2 3 . 7 Engine 15 | 1 . 2 . . 2 3 . 7 Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 2 1 . . 5 3 6 Treads 2 | . . . . . . 1 . 1 Leg 10 | 2 . . . . . 2 2 4 Wheel 2 | . . . . . . . 1 1 Hover 5 | . . 2 1 . . 2 . . Flight . | . . . . . . . . . Utility 18 | 1 1 3 . . 1 3 . 9 Device 11 | . . 2 . . . 2 . 7 Storage 2 | 1 . . . . . . . 1 Processor 2 | . 1 1 . . . . . . Hackware . | . . . . . . . . . Protection 3 | . . . . . 1 1 . 1 Artifact . | . . . . . . . . . Weapon 25 | 2 3 1 3 . 2 3 3 8 Energy Gun 12 | 2 1 . 1 . . . 1 7 Energy Cannon 7 | . . . 1 . 2 3 1 . Ballistic Gun 3 | . 1 . 1 . . . . 1 Ballistic Cannon 1 | . . . . . . . 1 . Launcher 2 | . 1 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 59 | . . 2 2 . . 22 3 30 Power 14 | . . 1 1 . . 5 . 7 Propulsion 16 | . . . . . . 8 1 7 Utility 12 | . . . . . . 5 1 6 Weapon 17 | . . 1 1 . . 4 1 10 Highest Loss Streak 13 | . . 2 1 . . 13 2 12 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 4 | 3 5 7 6 6 7 6 2 1 Power . | 1 1 . . . . . . . Propulsion . | 1 2 1 . . . . 1 . Utility 2 | . . 2 5 5 4 2 . . Weapon 1 | 1 2 1 . 1 2 2 . . Tool/Special . | . . . . . . . . . Unused Backups 15 | . 3 3 . . 5 2 . 2 Power . | . . . . . . . . . Propulsion 7 | . 3 3 . . 1 . . . Utility 6 | . . . . . 3 2 . 1 Weapon 1 | . . . . . 1 . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 74 | . 85 98 81 88 87 81 31 60 Engine 9 | . 14 13 9 . 10 12 . 8 Core 1 | . . . . 11 6 . . . Leg 8 | . 28 12 . . . . 6 12 Hover 13 | . . 15 33 33 27 25 . . Device 8 | . . 2 2 11 9 12 . 13 Storage 7 | . 14 14 11 11 9 8 . 2 Processor 1 | . . 10 8 . . . . . Protection 2 | . . . . . 9 4 3 . Energy Gun 8 | . 19 7 . 11 3 . 1 15 Energy Cannon 5 | . . . 3 11 13 16 9 . Launcher 3 | . 4 19 9 . . . . . Peak Build Rating 54 | 6 7 23 28 27 36 35 20 54 Average Rating 24 | 4 6 16 26 27 33 28 12 31 On Entrance 15 | . 6 7 23 27 27 34 . 13 Avg Prop Armor Cover (%) 6 | . . . . . . 29 . 5 Naked Turns 64 | . . . . . . 9 19 36 Heaviest Build 42 | 12 13 15 18 18 31 33 20 42 Greatest Support 51 | 20 20 24 36 36 36 42 34 51 Greatest Overweight (x) 9 | . . . . . . 6 1 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 8 8 7 5 5 Most Carried 8 | 6 8 8 8 6 8 8 5 5 Average Carried 4 | 4 5 6 6 6 7 6 2 1 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 7 | 4 7 7 6 6 7 3 5 3 Class Distribution -------------------- 43% | Scavenger-Mutant 29% | Mutant 13% | Scavenger-Skirmisher 8% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Matter Collected 1618 | 261 109 212 112 19 88 223 90 504 Remotely . | . . . . . . . . . Salvage Created 2382 | 74 145 185 259 29 88 680 . 922 Parts 124 | . 8 4 22 2 7 42 . 39 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 39 | . 5 . 8 3 . 14 . 9 Guns 12 | . 1 . . 2 . . . 9 Cannons 13 | . . . 1 . . 12 . . AOE 13 | . 4 . 7 1 . 1 . . Classes Destroyed 11 | 1 3 . 3 . 1 1 . 2 Worker 9 | . . . 1 . . . . 8 Builder 3 | . . . 2 . . . . 1 Tunneler 1 | . . . . . . . . 1 Hauler 1 | . . . . . 1 . . . Recycler 6 | 1 . 2 . . . . . 3 Operator 1 | . . . . . . 1 . . Watcher 6 | . 1 . 2 . 1 1 . 1 Swarmer 12 | . 2 . 3 3 . 2 . 2 Grunt 17 | . 3 . 2 . . 6 . 6 Sentry 9 | . . . 3 . . 6 . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 4 | 1 3 1 3 3 1 4 . 4 Combat Bots Only 4 | . 3 . 3 3 . 4 . 2 Max Kills in Single Turn 3 | 1 2 1 3 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . 3 1 . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Hostile Shots Fired 576 | . 12 6 12 6 . 170 63 307 Missed 200 | . 3 1 7 2 . 44 26 117 Hits 376 | . 9 5 5 4 . 126 37 190 Melee 1 | . . . . . . . . 1 Projectile 375 | . 9 5 5 4 . 126 37 189 AOE 10 | . . 5 . . . 1 . 4 Critical Strikes 13 | . . . 1 . . 4 . 8 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 6202 | . 123 306 124 36 . 1996 287 3330 Core 1327 | . 38 75 42 7 . 250 59 856 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 77 | 100 . 54 . 87 . 54 91 . Volleys Fired 146 | 11 7 14 14 8 12 42 . 38 Largest 4 | 2 2 2 2 2 2 2 . 4 Hottest 320 | 90 80 80 112 112 120 120 . 320 Shots Fired 309 | 22 10 26 19 16 24 84 . 108 Gun 151 | 22 6 14 3 8 1 . . 97 Cannon 132 | . . . 6 8 23 84 . 11 Launcher 26 | . 4 12 10 . . . . . Special . | . . . . . . . . . Kinetic 17 | . . . 2 . . . . 15 Thermal 213 | 11 . . 1 8 23 84 . 86 Explosive 26 | . 4 12 10 . . . . . Electromagnetic 53 | 11 6 14 6 8 1 . . 7 Robot Hit Streak 12 | 5 3 6 5 9 3 10 . 12 Robot Miss Streak 4 | 2 1 3 1 . 2 4 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 170 | 8 4 13 10 4 7 46 . 78 Core Hits 129 | 2 8 16 20 2 2 22 . 57 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | 1 1 . . 1 . 1 . . Burn 2 | 1 . . . 1 . . . . Meltdown 1 | . . . . . . 1 . . Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4749 | 166 250 289 674 103 179 1186 . 1902 Guns 1932 | 103 39 111 27 42 . . . 1610 Cannons 1597 | . . . 91 18 179 1111 . 198 Explosions 1169 | 63 211 178 556 43 . 75 . 43 Melee . | . . . . . . . . . Ramming 51 | . . . . . . . . 51 Kinetic 253 | . . . 13 . . . . 240 Thermal 3061 | 113 62 . 14 85 141 1111 . 1535 Explosive 958 | . 149 178 556 . . 75 . . Electromagnetic 426 | 53 39 111 91 18 38 . . 76 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . . 5 Message Errors 1 | . . . . . . . . 1 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 76 | 7 8 . . 23 . 23 . 15 Projectiles 23 | . . . . . . 23 . . Explosions 53 | 7 8 . . 23 . . . 15 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact 1 | . . . . . . . . 1 Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 423 | . 38 20 57 . . 79 . 229 Shots 10 | . 2 1 3 . . 1 . 3 Rammed 6 | . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 598 | 192 84 90 30 30 80 231 . 598 Average Temperature 91 | 88 49 27 13 13 25 71 . 153 Received Heat Transfer 1836 | . 24 . 42 . . 810 96 864 Effects 19 | . . . . . . . . 19 Shutdowns 2 | . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . 2 Interference 1 | . . . . . . . . 1 Matter Decay 4 | . . . . . . . . 4 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 8 | . . . . . . . . 8 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 11 | . . . . 1 . 6 . 4 Heat Transferred 5834 | 322 150 . 37 235 222 1776 . 3092 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | 2 1 . . 1 . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 96 | 100 100 100 62 100 100 100 100 100 Level 1 3 | . . . 37 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 236 | 5 89 25 236 158 33 195 14 166 Initial 84 | . . 22 1 84 33 . 14 . Average 69 | . 32 7 136 123 6 111 1 96 Influence Increases 1766 | 5 146 78 355 74 20 472 . 616 Destroy 0b10 Robot/C 780 | . 100 . 160 60 . 280 . 180 Destroy 0b10 Robot/NC 135 | 5 5 10 25 . 10 10 . 70 Destroy Leader 204 | . 22 . 44 10 4 82 . 42 Disable Machine 165 | . . . 45 . . 60 . 60 Destroy Structure 212 | . 4 68 81 4 6 25 . 24 Lose Combat Pursuer 270 | . 15 . . . . 15 . 240 Influence Decreases 1745 | 5 87 132 144 202 108 440 32 595 Entered New Map 246 | . . 37 4 132 55 . 18 . Time Decay 1008 | 5 87 95 120 70 53 220 14 344 Lost Part 491 | . . . 20 . . 220 . 251 Squads Dispatched 9 | . 1 . 1 . . 2 . 5 Investigation 2 | . 1 . . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 6 | . . . 1 . . 2 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Distress Signals 6 | . 1 . 3 . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 6 8 10 2 . 23 1 44 Peak Tracking Total 11 | . 3 3 4 2 . 9 1 11 Tactical Retreats 10 | . 1 . . . . 1 . 8 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Traps Triggered 7 | . 1 . 1 . . 3 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Machines Disabled 11 | . . . 3 . . 4 . 4 Max in Single Turn 4 | . . . 1 . . 1 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Machines Accessed . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks . | . . . . . . . . . Successful . | . . . . . . . . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Active Infowar (turns) 457 | . . . . . . . . 457 IFF 446 | . . . . . . . . 446 Seismic 330 | . . . . . . . . 330 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Turns Passed 3070 | 170 238 311 259 150 289 485 189 979 Spaces Moved 2259 | 108 143 267 266 169 303 355 151 497 Core 228 | 14 . . . . . 34 32 148 Treads . | . . . . . . . . . Legs 707 | 94 143 68 . . . 3 50 349 Wheels 69 | . . . . . . . 69 . Hover 1255 | . . 199 266 169 303 318 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 77 74 74 74 50 50 50 Average Speed 93 | 110 120 87 74 74 74 77 97 123 Slowest Speed 500 | 120 120 120 74 74 74 350 130 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 4 | . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 8 37 71 26 50 15 58 3 12 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 33 | . . 12 20 . 1 . . . Terrain Destroyed 279 | 6 5 99 109 4 7 24 . 25 Melee . | . . . . . . . . . Projectile 22 | . . . . . 7 13 . 2 AOE 257 | 6 5 99 109 4 . 11 . 23 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Total 2944 | 136 202 324 310 177 348 481 195 771 Wait 277 | . 33 4 16 1 3 35 21 164 Move 2251 | 107 142 266 265 168 302 354 150 497 Hop . | . . . . . . . . . Pick Up 108 | 10 7 14 5 . 14 20 10 28 Fast Attach . | . . . . . . . . . Attach 99 | 7 5 11 7 . 5 21 10 33 Detach 15 | 1 4 3 1 . . . 3 3 Swap 8 | . 1 . . . 1 5 . 1 Drop 34 | . 3 12 2 . 11 4 1 1 Fire 146 | 11 7 14 14 8 12 42 . 38 Melee . | . . . . . . . . . Ram 6 | . . . . . . . . 6 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Met 8R-AWN 313 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 10) 376 | -10/Materials | Discovered new exit (range 12) 406 | -10/Materials | Identified exit to Mines 409 | -10/Materials | Entered Mines 411 | -10/Mines | Followed 8R-AWN into the Mines 419 | -10/Mines | Assembled infested the area 421 | -10/Mines | Learned Materials stockpile data 424 | -10/Mines | Assisted by a Guerilla fighting off Assembled 492 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 703 | -10/Mines | Learned location of Zion (-7) 716 | -10/Mines | Discovered new exit (range 8) 720 | -10/Mines | Entered Materials 720 | -9/Materials | Evolved 2 slots: Propulsion x2 798 | -9/Materials | Build established: Scavenger-Mutant 941 | -9/Materials | Discovered new exit (range 14) 979 | -9/Materials | Entered Mines 1004 | -9/Mines | Learned location of Storage (-8) 1089 | -9/Mines | Discovered new exit (range 7) 1129 | -9/Mines | Entered Materials 1129 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1144 | -8/Materials | Discovered new exit (range 5) 1418 | -8/Materials | Entered Storage 1869 | -8/Storage | Lost 13 parts (4p5n2u2w) 1895 | -8/Storage | Discovered new exit (range 16) 1903 | -8/Storage | Entered Factory 1903 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1925 | -7/Factory | Lost 8 parts (3n3u2w) 2062 | -7/Factory | Discovered new exit (range 10) 2092 | -7/Factory | Entered another Factory area 2092 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2411 | -6/Factory | Core integrity fell below 50% 2420 | -6/Factory | Lost 8 parts (1p4n1u2w) 2479 | -6/Factory | Core integrity fell below 20% 2492 | -6/Factory | Build established: Mutant 2506 | -6/Factory | Lost 5 parts (1p2u2w) 3041 | -6/Factory | Build established: Scavenger-Skirmisher 3058 | -6/Factory | Cargo convoy interrupted 3071 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03066_ Com. Wheel destroyed. 03066_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 03066_ R-10 Processor collects Field Recycling Unit. 03067_ Hvy. Laser destroyed. 03068_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 03068_ IFF Parser destroyed. 03068_ Penetrated by Slug. 03069_ R-10 Processor collects Med. Storage Unit. 03070_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 03070_ Carbon-fiber Leg destroyed. 03070_ Lgt. Angular Momentum Engine destroyed. 03070_ P-60 Hacker resets X-72 Disruptor, system corruption cleaned. 03071_ Gatling Laser destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | *! # #?? | | == # = ! #?? | | #######+"##" ###"######### # #?? | | ????? # = ## # #?? | | ??? " # ## # #?? | | ? # ## # #?? | | " " # ##=# #?? | | # # ## # #?? | | + # ##+#########?? | | ###""""" # ##! #?? | | #? # ############# #?? | | #?"" # #????# ! #?? | | #???? + #????# #?? | | ! #??????? #????# #?? | | #???????? #????# #?? | | #############???????????? #????# #? | | ???????????????????######## #????# # | | ???????????????????# # ##########/##### | | ???????????????????#""" # | | ???????????????""??#"R! / | | ???????????????"""?#" * # | | ????????????? """i# != !# * | | ????????????# /pphp R# %= | | ?????????????????###x h ##### ##########/######+ | | ???????????????????#p !=%#???# ####### #?? | | ???????????????????# =@#???# # ## #?? | | ???????????????????# =#???# # ## #?? | | ???????????????????# =#???# # ##"""" #?? | | ???????????????????# #???# # ##"""" #?? | | ???????????????????# ]#???# # ##"""" #?? | | ???????????????????# #???# # ##"""" #?? | | ???????????????????###/####???# # ## #?? | | ?????????????????????# #??????# # !## #?? | | ?????????????????????# ######## # %% ############# | | ?????????????????????# # # ##+#### """ | | ?????????????????????# # """# + "" | | ?????????????????????# # """# ####### """ "" | | ?????????????????????# # """# #?????# """ | | ?????????????????????# # # #?????# """ | | ?????????????????????# # ??# #?????# | | ?????????????????????# ##+##### ##############+### | | ?????????????????????# !%= #? | | ?????????????????????## ######## #### #? | | ??????????????????????# #??#####+#### #? | | ??????????????????? #??# # #? | | ???????????????? #??# """" # #? | | ???????????????? #??# """" # # | | ???????????????# #??# """" # # | | ???????????????# #?## """" + + | | ?????????????? ############## ### """ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 36 Energy Capacity 415 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 55 Launcher Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Fist Fight Follow The Leader Ghost 'Em I Have A Map? Jackpot Made in Tau Ceti IV Physics Hates This One Trick Remodeling Resistances Are Futile Serviceable Loadout Tourist Well Done Challenges ------------ None Game ------ Seed DrainedSpliceShearcannon Manual? 0 Play Time 00:59:55 Cumulative 3.0 hours Start 2026.01.11 @ 21:56:35 End 2026.01.11 @ 23:02:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2af64850-a7f5-47c4-8960-aa872515d143