Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 18:39:28 Player: JuustuToug Result: Destroyed by as-96075 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (100) 500 Value Destroyed (2373) 2373 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-88) -88 TOTAL SCORE: 4205 Bonus ------- High Alert Combat Kills 51 Friendly Fire -139 Cogmind --------- Core Integrity 0/400 Matter 90/300 Energy 280/280 System Corruption 1% Temperature Warning (323) Movement Treading (240) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Beam Rifle Particle Cannon Autogun > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Heat Sink High-capacity Storage Unit Seismic Detector Transport Network Coupler Improved Targeting Computer Particle Gun Autogun Rocket Launcher Improved Datajack Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Particle Gun Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Aluminum Leg Heat Sink Transport Network Coupler Improved Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Small Laser Beam Rifle Particle Gun Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher Rocket Launcher Maul [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 72 | 6 11 4 44 7 Power 10 | 1 3 1 5 . Engine 8 | 1 1 1 5 . Core 2 | . 2 . . . Reactor . | . . . . . Propulsion 22 | 2 2 2 15 1 Treads 15 | 2 . . 12 1 Leg 7 | . 2 2 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 1 11 2 Device 4 | . 1 . 3 . Storage 4 | 1 1 . 2 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 8 | . . 1 5 2 Artifact . | . . . . . Weapon 23 | 2 4 . 13 4 Energy Gun 7 | . 1 . 6 . Energy Cannon 2 | . . . 1 1 Ballistic Gun 9 | 2 1 . 4 2 Ballistic Cannon . | . . . . . Launcher 4 | . 2 . 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 14 | . 1 2 4 7 Power 1 | . . 1 . . Propulsion 4 | . 1 . 2 1 Utility 5 | . . 1 1 3 Weapon 4 | . . . 1 3 Highest Loss Streak 7 | . 1 1 2 7 To Critical Strikes . | . . . . . Average Backups 15 | 2 10 14 18 24 Power 1 | . 1 1 1 2 Propulsion 3 | 1 1 3 4 5 Utility 5 | . 3 5 6 8 Weapon 5 | 1 3 4 6 6 Tool/Special . | . . . . . Unused Backups 37 | . 9 1 17 10 Power 3 | . . . 1 2 Propulsion 7 | . 2 1 3 1 Utility 13 | . 5 . 3 5 Weapon 13 | . 2 . 10 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 98 100 99 99 Engine 7 | . 1 7 11 11 Core 4 | . 12 6 . . Treads 13 | . 11 . 16 22 Leg 10 | . 16 28 5 . Device 9 | . 13 5 8 . Storage 12 | . 14 14 11 11 Hackware 5 | . . . 10 11 Protection 2 | . . 8 2 11 Energy Gun 12 | . 1 . 21 11 Ballistic Gun 17 | . 26 28 10 20 Peak Build Rating 20 | 6 10 10 20 20 Average Rating 14 | 4 9 9 18 18 On Entrance 8 | . 6 10 9 19 Avg Prop Armor Cover (%) 6 | . 7 . 5 . Naked Turns . | . . . . . Heaviest Build 101 | 10 29 31 100 101 Greatest Support 40 | 40 40 20 40 40 Greatest Overweight (x) 3 | . 1 1 3 2 Average Overweight (x) . | . . 1 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 16 | 7 11 15 19 25 Most Carried 25 | 5 15 15 25 25 Average Carried 15 | 3 10 14 18 24 Final Capacity 25 | 8 15 15 25 25 Final Carried 25 | 4 15 15 25 18 Class Distribution -------------------- 39% | Scavenger-Gunner 22% | Mutant 21% | Scavenger-Mutant 15% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1729 | 188 506 123 857 55 Remotely . | . . . . . Salvage Created 3441 | . 1040 202 1986 213 Parts 219 | . 78 11 118 12 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 71 | . 24 4 32 11 Guns 51 | . 12 4 28 7 Cannons 2 | . . . 1 1 AOE 18 | . 12 . 3 3 Classes Destroyed 15 | . 10 . 2 3 Worker 8 | . 3 . 4 1 Builder 2 | . 1 . 1 . Tunneler 3 | . 1 . 2 . Hauler 8 | . 2 . 6 . Recycler 6 | . 2 . 3 1 Mechanic 2 | . 1 . 1 . Operator 1 | . 1 . . . Watcher 7 | . 3 . 4 . Swarmer 12 | . 6 . 6 . Grunt 37 | . 18 4 15 . Brawler 1 | . . . 1 . Sentry 10 | . . . 10 . Demolisher 2 | . . . . 2 Assembled 9 | . . . . 9 Guerrilla 1 | . . . . 1 Best Kill Streak 12 | . 12 3 6 12 Combat Bots Only 10 | . 8 2 4 10 Max Kills in Single Turn 5 | . 5 1 2 2 Gunslinging 1 | . . . 1 1 Exploded 4 | . 4 . 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 301 | . 73 21 132 75 Missed 88 | . 28 3 36 21 Hits 213 | . 45 18 96 54 Melee 3 | . . . . 3 Projectile 210 | . 45 18 96 51 AOE 13 | . . . . 13 Critical Strikes 10 | . . 2 8 . Damage Taken 3582 | . 696 245 1347 1294 Core 591 | . 152 37 206 196 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 . 24 . . Volleys Fired 255 | . 102 23 107 23 Largest 3 | . 2 2 3 3 Hottest 177 | . 60 40 177 147 Shots Fired 594 | . 185 46 308 55 Gun 567 | . 178 46 297 46 Cannon 12 | . . . 9 3 Launcher 15 | . 7 . 2 6 Special . | . . . . . Kinetic 367 | . 165 46 126 30 Thermal 212 | . 13 . 180 19 Explosive 15 | . 7 . 2 6 Electromagnetic . | . . . . . Robot Hit Streak 19 | . 9 15 19 7 Robot Miss Streak 6 | . 6 2 4 2 Penetration Max . | . . . . . Secondary Targets 8 | . 3 1 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 346 | . 112 26 175 33 Core Hits 188 | . 68 11 77 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . . . 11 . Burn 10 | . . . 10 . Destroy 1 | . . . 1 . Melee Attacks 3 | . . . 3 . Impact 3 | . . . 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6059 | . 2015 281 2794 969 Guns 4187 | . 971 281 2454 481 Cannons 162 | . . . 121 41 Explosions 1699 | . 1044 . 208 447 Melee . | . . . . . Ramming 11 | . . . 11 . Kinetic 2318 | . 866 281 822 349 Thermal 2130 | . 204 . 1753 173 Explosive 1507 | . 852 . 208 447 Electromagnetic 93 | . 93 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . 22 . Message Errors 6 | . . . 6 . Matter Fused 7 | . . . 7 . Heat Flow Errors 2 | . . . 2 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 3 | . . . 3 . Misfires 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 55 | . 22 . 27 6 Projectiles . | . . . . . Explosions 55 | . 22 . 27 6 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 198 | . 126 . . 72 Shots 7 | . 5 . . 2 Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 2 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 379 | . 165 49 379 323 Average Temperature 85 | . 26 10 106 117 Received Heat Transfer 999 | . 285 174 540 . Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 1 . 7 . Heat Transferred 5543 | . 325 . 4811 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 2 | . 2 . 2 1 Low Security (%) 33 | 100 10 100 29 80 Level 1 42 | . 89 . 25 19 Level 2 23 | . . . 44 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 573 | . 402 185 573 222 Initial 222 | . . 135 . 222 Average 271 | . 287 59 318 152 Influence Increases 2219 | . 929 115 1091 84 Destroy 0b10 Robot/C 1240 | . 480 80 640 40 Destroy 0b10 Robot/NC 185 | . 70 . 105 10 Destroy Leader 330 | . 100 20 200 10 Successful Hack 65 | . 28 . 37 . Select Force Hacks 60 | . 60 . . . Disable Machine 120 | . 105 . 15 . Destroy Structure 114 | . 71 . 19 24 Lose Combat Pursuer 105 | . 15 15 75 . Influence Decreases 2133 | . 582 462 520 569 Entered New Map 561 | . . 212 . 349 Time Decay 1442 | . 572 230 490 150 Lost Part 130 | . 10 20 30 70 Squads Dispatched 10 | . 5 . 5 . Investigation 4 | . 3 . 1 . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 8 | . 4 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 37 5 49 23 Peak Tracking Total 10 | . 10 2 5 8 Tactical Retreats 7 | . 1 1 4 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 3 . 2 . Indirectly 3 | . 3 . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 8 | . 7 . 1 . Max in Single Turn 3 | . 3 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 19 | . 9 . 10 . Terminals 14 | . 7 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 59 | . 26 . 33 . Successful 41 | . 15 . 26 . Failed 18 | . 11 . 7 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 40 | . 24 . 16 . Terminals 43 | . 24 . 19 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . 3 . Scanalyzers 11 | . . . 11 . Garrison Access . | . . . . . Terminal Hacks 9 | . 4 . 5 . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Terminal Index 2 | . 2 . . . Locate Traps 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 11 | . . . 11 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 9 | . . . 9 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 20 | . 11 . 9 . Terminals 16 | . 9 . 7 . Botnet 4 | . 2 . 2 . Skim 12 | . 7 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Reject 1 | . . . 1 . Mask 1 | . . . 1 . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 7 . 9 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 9 | . . . 9 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 2866 | . 2049 266 551 . Seismic 2866 | . 2049 266 551 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 6905 | 94 2184 694 3630 303 Spaces Moved 2849 | 54 1020 323 1357 95 Core 8 | 8 . . . . Treads 1625 | 46 443 . 1041 95 Legs 1216 | . 577 323 316 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 160 240 Average Speed 198 | 143 175 190 217 240 Slowest Speed 330 | 160 190 190 330 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 4 98 66 82 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 4 | . 3 . . 1 Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 26 | . . . 7 19 Terrain Destroyed 131 | . 73 . 15 43 Melee 1 | . . . 1 . Projectile . | . . . . . AOE 130 | . 73 . 14 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3654 | 71 1266 364 1823 130 Wait 286 | . 84 11 188 3 Move 2845 | 53 1019 322 1356 95 Hop . | . . . . . Pick Up 90 | 11 26 2 51 . Fast Attach 10 | . 1 . 9 . Attach 20 | 6 1 2 4 7 Detach . | . . . . . Swap 61 | . 15 2 42 2 Drop 82 | 1 18 2 61 . Fire 255 | . 102 23 107 23 Melee 3 | . . . 3 . Ram . | . . . . . Kick 1 | . . . 1 . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 1 exit: Mat) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 303 | -10/Materials | Destroyed 8 combat bots 387 | -10/Materials | Discovered new exit (range 15) 485 | -10/Materials | Identified exit to Materials 485 | -10/Materials | Identified exit to Mines 485 | -10/Materials | Identified exit to Subcaves 540 | -10/Materials | Loaded intel: 8 terminal locations 552 | -10/Materials | Learned location of 2 exits from Materials 555 | -10/Materials | Learned 2 Materials zone layouts 556 | -10/Materials | Learned location of 2 exits from Mines 557 | -10/Materials | Learned location of 2 exits from Mines 558 | -10/Materials | Loaded intel: 15 trap records 559 | -10/Materials | Loaded intel: 11 interactive machine locations 583 | -10/Materials | Learned location of 2 exits from Materials 632 | -10/Materials | Core integrity fell below 50% 1383 | -10/Materials | Build established: Scavenger-Mutant 2279 | -10/Materials | Entered Mines 2561 | -10/Mines | Learned Materials emergency access door positions 2837 | -10/Mines | Build established: Mutant 2856 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2973 | -10/Mines | Entered Materials 2973 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2974 | -9/Materials | Identified exit to Materials 2974 | -9/Materials | Identified exit to Mines 3536 | -9/Materials | Build established: Scavenger-Gunner 3899 | -9/Materials | Build established: Scavenger-Tank 4577 | -9/Materials | Build established: Scavenger-Gunner 5358 | -9/Materials | Learned 2 Materials zone layouts 5437 | -9/Materials | Learned Storage stockpile data 5508 | -9/Materials | Learned location of 3 exits from Materials 5657 | -9/Materials | Learned 2 Materials zone layouts 5706 | -9/Materials | Learned Storage terminal intel 5763 | -9/Materials | Learned 4 Materials zone layouts 6054 | -9/Materials | Discovered exit to Materials (range 12) 6568 | -9/Materials | Core integrity fell below 50% 6573 | -9/Materials | First assault squad dispatched 6603 | -9/Materials | Entered Mines 6632 | -9/Mines | Learned location of Zion (-7) 6770 | -9/Mines | Assembled infested the area 6775 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6888 | -9/Mines | Core integrity fell below 20% 6906 | -9/Mines | Destroyed by as-96075 with Assembled Rifle Last Messages --------------- 06879_ R-06 Scavenger destroyed. 06883_ The unstable cave ceiling collapses. 06884_ as-97452 destroyed. 06885_ Med. Armor Plating destroyed. 06885_ Autogun+ destroyed. 06886_ The unstable cave ceiling collapses. 06888_ D-53 Grenadier destroyed. 06889_ The unstable cave ceiling collapses. 06891_ Overheating: System interference. 06891_ Beam Rifle+ temporarily disabled. 06891_ Autogun+ temporarily disabled. 06891_ The unstable cave ceiling collapses. 06897_ Lgt. Armor Plating destroyed. 06897_ as-11064 destroyed. 06897_ as-50764 destroyed. 06899_ The unstable cave ceiling collapses. 06900_ D-53 Grenadier destroyed. 06902_ The unstable cave ceiling collapses. 06903_ as-28333 destroyed. 06905_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????##### ### #??????? | | ????????# #?## ##??????? | | ????????# #??######???????? | | ????????# #####???????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# #???????????????????? | | ????????# ##??????????????????? | | ????????# #??????????????????? | | ????????## ##?????????????????? | | ????????## #?????????????????? | | ??????## ?????????????????? | | ?????## #????????????????? | | ?????# ?????????????????? | | ?????# #?????????????????? | | ?????## #?????????????????? | | ?????## #?????????????????? | | ????## ! #?????????????????? | | ???## %! #?????????????????? | | ???# #?????????????????? | | ???# !== #?????????????????? | | ???## %%** ##?????????????????? | | ??## !%= ##??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??# #@%# # #???????????????? | | ??# # #???????????????? | | ??# ## %#?????????????? | | ??# # #????????????? | | ??## # aa #????????????? | | ???## ##????????????? | | ????# # #?????????????? | | ????## #? #????????????? | | ?????## ####??% ???????????? | | ??????# #??????? ???????????? | | ??????? ###???????????????????? | | ??????? ##?????????????????????? | | ???????#???????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Mace | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Myspace Safety First Challenges ------------ None Game ------ Seed NetworkedBurstFirepult Manual? 0 Play Time 00:42:38 Cumulative 156.0 hours Start 2025.10.24 @ 17:58:41 End 2025.10.24 @ 18:39:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 77 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fe375ca-e7d0-4102-9623-23fcf160f8cd