Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 22:08:01 Player: Changeling Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1351) 1351 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 3919 Bonus ------- Follower Combat Kills 213 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved Titanium Leg Improved Titanium Leg Large Storage Unit High-capacity Battery (250) Visual Processing Unit ECM Suite ECM Suite Hacking Suite Beam Rifle Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Signal Interpreter Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Particle Cannon Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Large Storage Unit High-capacity Battery Visual Processing Unit Particle Charger ECM Suite ECM Suite Hardened Medium Armor Plating Reactive Plating Reactive Plating Hacking Suite Beam Rifle Beam Rifle Rocket Launcher Missile Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Signal Interpreter Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 48 | 6 7 . 15 . 20 Power 5 | 1 1 . 1 . 2 Engine 5 | 1 1 . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 6 . 3 Treads 9 | 2 . . 6 . 1 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 . 4 . 7 Device 3 | . . . 2 . 1 Storage 4 | 1 2 . 1 . . Processor 2 | . 1 . 1 . . Hackware 1 | . . . . . 1 Protection 5 | . . . . . 5 Artifact . | . . . . . . Weapon 17 | 2 3 . 4 . 8 Energy Gun 4 | . 1 . 2 . 1 Energy Cannon 7 | . . . 2 . 5 Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . . 2 . 17 Power 2 | . . . . . 2 Propulsion 3 | . . . 1 . 2 Utility 10 | . . . 1 . 9 Weapon 4 | . . . . . 4 Highest Loss Streak 17 | . . . 1 . 17 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 99 | . 99 100 100 100 95 Engine 11 | . 14 14 11 11 8 Treads 23 | . 28 28 22 22 16 Device 5 | . . . 10 11 8 Storage 18 | . 14 14 22 22 17 Processor 11 | . 13 14 11 11 8 Hackware 1 | . . . . . 8 Protection 1 | . . . . . 8 Energy Gun 3 | . . . 14 . . Energy Cannon 8 | . . . 5 22 16 Ballistic Gun 6 | . 15 14 . . . Ballistic Cannon 5 | . 12 14 . . . Naked Turns . | . . . . . . Heaviest Build 67 | 12 50 50 60 60 67 Greatest Support 42 | 40 40 40 40 40 42 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 6 11 20 20 20 20 Most Carried 20 | 5 10 10 20 20 20 Average Carried 14 | 2 7 10 18 20 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 3 10 10 20 20 11 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 914 | 171 413 77 152 . 101 Remotely . | . . . . . . Salvage Created 1944 | . 161 . 664 238 881 Parts 143 | . 13 . 45 12 73 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 41 | . 5 . 16 8 12 Guns 14 | . 3 . 11 . . Cannons 25 | . 2 . 5 7 11 AOE 1 | . . . . . 1 Classes Destroyed 10 | . 3 . 3 1 3 Worker 7 | . . . 1 . 6 Builder 4 | . . . . . 4 Hauler 1 | . . . . . 1 Recycler 3 | . . . . . 3 Watcher 9 | . 2 . 4 . 3 Swarmer 15 | . 3 . 6 . 6 Grunt 17 | . 2 . 7 6 2 Duelist 1 | . . . 1 . . Sentry 6 | . . . 2 . 4 Assembled 2 | . . . . 2 . Best Kill Streak 13 | . 3 . 5 3 13 Combat Bots Only 5 | . 3 . 5 3 3 Max Kills in Single Turn 6 | . 1 . 1 1 6 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 385 | . 15 9 99 17 245 Missed 120 | . 4 2 25 4 85 Damage Taken 4091 | . 122 317 799 180 2673 Core 794 | . 9 67 128 29 561 Absorbed by Shields . | . . . . . . Ignored by Resistances 180 | . . . . . 180 Core Remaining (%) 76 | 100 . 69 . 60 . Volleys Fired 167 | . 16 9 52 23 67 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 55 55 136 136 136 Shots Fired 321 | . 32 18 104 46 121 Gun 106 | . 17 9 80 . . Cannon 201 | . 15 9 24 46 107 Launcher 14 | . . . . . 14 Special . | . . . . . . Kinetic 50 | . 32 18 . . . Thermal 257 | . . . 104 46 107 Explosive 14 | . . . . . 14 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 4 4 14 4 8 Robot Miss Streak 9 | . 4 2 4 4 9 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 155 | . 16 8 59 15 57 Core Hits 96 | . 10 1 30 8 47 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . 3 1 . Burn 3 | . . . 3 . . Meltdown 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4049 | . 188 126 923 303 2509 Guns 865 | . 84 40 741 . . Cannons 1878 | . 100 86 182 303 1207 Explosions 1271 | . . . . . 1271 Melee . | . . . . . . Ramming 35 | . 4 . . . 31 Kinetic 310 | . 184 126 . . . Thermal 2521 | . . . 923 303 1295 Explosive 1183 | . . . . . 1183 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 84 | . 3 2 . 3 76 Projectiles 26 | . 3 2 . 3 18 Explosions 58 | . . . . . 58 Melee . | . . . . . . Knockbacks 5 | . 3 2 . . . Impact . | . . . . . . Kinetic 5 | . 3 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 249 | . . . . . 249 Shots 8 | . . . . . 8 Rammed 2 | . 1 . . . 1 Targets Rammed 10 | . 1 . . . 9 Kicked 8 | . . . . . 8 Crushed . | . . . . . . Highest Temperature 339 | . 58 . 162 252 339 Average Temperature 61 | . 22 . 46 68 73 Received Heat Transfer 796 | . 48 . 243 109 396 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 10 | . . . 6 2 2 Heat Transferred 5119 | . . . 2442 555 2122 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 258 | . 134 81 178 110 258 Initial 44 | . . . . 44 . Average 40 | . 28 10 74 26 68 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 98 | 100 100 100 100 100 92 Level 1 1 | . . . . . 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 1 . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . . . 1 . 5 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 9 | . 1 . 3 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 95 | . 11 9 32 8 35 Peak Tracking Total 10 | . 3 3 5 3 10 Tactical Retreats 8 | . 1 3 2 . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . 4 . 3 . 3 Terminals 9 | . 3 . 3 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 5 . 5 . 6 Successful 8 | . 3 . 2 . 3 Failed 8 | . 2 . 3 . 3 Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 5 | . 2 . 2 . 1 Terminals 15 | . 4 . 5 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 2 . 3 Record 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Recycling Unit Index 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 6 | . 2 . 3 . 1 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 40 | . . 40 40 . . Highest-Rated Ally 16 | . . 16 16 . . Total Orders . | . . . . . . Ally Attacks 50 | . . 12 38 . . Total Damage 546 | . . 124 422 . . Kills 13 | . . 4 9 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 9045 | 76 1552 2128 2108 1806 1375 Spaces Moved 3662 | 49 824 853 770 704 462 Core 15 | 15 . . . . . Treads 3629 | 34 824 853 770 704 444 Legs 18 | . . . . . 18 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 130 Average Speed 223 | 126 177 240 240 240 233 Slowest Speed 240 | 160 240 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 4 85 91 51 83 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 112 | . . . . . 112 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 106 | . . . . . 106 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 4196 | 63 884 917 929 775 628 Wait 213 | . 15 56 49 49 44 Move 3657 | 48 823 852 769 703 462 Hop . | . . . . . . Pick Up 67 | 9 15 . 29 . 14 Fast Attach . | . . . . . . Attach 26 | 6 4 . 5 . 11 Detach . | . . . . . . Swap 22 | . 3 . 10 . 9 Drop 34 | . 7 . 15 . 12 Fire 167 | . 16 9 52 23 67 Melee . | . . . . . . Ram . | . . . . . . Kick 8 | . . . . . 8 Crush 2 | . 1 . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 15) 642 | -10/Materials | Discovered new exit (range 10) 666 | -10/Materials | Identified exit to Materials 1098 | -10/Materials | Discovered exit to Materials (range 16) 1626 | -10/Materials | Identified exit to Mines 1629 | -10/Materials | Entered Mines 1714 | -10/Mines | Assembled infested the area 1719 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1778 | -10/Mines | Learned Materials stockpile data 2321 | -10/Mines | Learned Materials terminal intel 2360 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2385 | -10/Mines | Learned location of Storage (-9) 2487 | -10/Mines | Discovered exit to Materials (range 5) 2652 | -10/Mines | Discovered exit to Materials (range 6) 3757 | -10/Mines | Entered Materials 3757 | -9/Materials | Accompanied by 3 allies 3757 | -9/Materials | Evolved 2 slots: Utility x2 3759 | -9/Materials | Loaded intel: 12 terminal locations 4031 | -9/Materials | Discovered new exit (range 15) 4223 | -9/Materials | Identified exit to Mines 4575 | -9/Materials | Discovered new exit (range 16) 4628 | -9/Materials | Identified exit to Materials 4888 | -9/Materials | Discovered exit to Mines (range 9) 5130 | -9/Materials | Discovered exit to Materials (range 8) 5353 | -9/Materials | Discovered new exit (range 6) 5377 | -9/Materials | Identified exit to Storage 5548 | -9/Materials | Build established: Scavenger-Mutant 5865 | -9/Materials | Entered Mines 6229 | -9/Mines | Excavation squad dispatched 6229 | -9/Mines | A large section of the Mines collapsed 6365 | -9/Mines | Learned location of 1 exit from Lower Caves 6396 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6478 | -9/Mines | Discovered exit to Materials (range 14) 7671 | -9/Mines | Entered Materials 7671 | -8/Materials | Evolved 2 slots: Utility x2 8529 | -8/Materials | Build established: Mutant 8980 | -8/Materials | Core integrity fell below 50% 9019 | -8/Materials | Core integrity fell below 20% 9046 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 09026_ R-06 Scavenger collects Welding Torch. 09027_ U-05 Engineer lays Concrete. 09028_ U-05 Engineer builds a Wall. 09028_ Kicked G-47 Trooper out of the way. 09030_ R-06 Scavenger collects Aluminum Leg. 09030_ Kicked G-47 Trooper out of the way. 09030_ K-01 Serf collects debris. 09032_ Kicked G-47 Trooper. 09033_ R-06 Scavenger collects Sml. Matter Pod. 09033_ U-05 Engineer builds a Wall. 09034_ Reactive Plating destroyed. 09034_ Kicked G-47 Trooper out of the way. 09035_ U-05 Engineer lays Concrete. 09036_ Deuterium Engine destroyed. 09038_ Critical hit (Burn: +37). 09040_ Kicked G-47 Trooper. 09040_ Critical hit (Burn: +37). 09041_ Kicked G-47 Trooper out of the way. 09045_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. Map ----- +----------------------------------------------------+ | # #??? # """ #???????????????????????? | | ## "#?? # * """ #???????????????????????? | | / T# # #???????????????????????? | | # "# # """ #?????#?????????????????? | | # # # """ #??? ????????????????? | | # """ # # """ #?? ????????????????? | | + """ # + #?? ????????????????? | | # """ # ######/###? ?????????????????? | | ## """"""""#?????# ###? ??????????????????? | | ?# "[ "##??### " ? ???????????????????? | | ?#[ " " ### =### ?????????????????????? | | ?# ! " " *% !["#??????????????????????? | | ?#####"" #### ####??#???????????????????? | | ?"" !" % #= %%!### ########????????????? | | ?"" " # # ! ???????????? | | ?????+ *| ^ ???????????? | | ?????#" # +### ^ ???????????? | | ?????## # ### #!% % ##+#########????????????? | | ??????# ! ### ###???????????????????????? | | ??????#= # ## #?????????????????????????? | | ????? =%! # # #?????????????????????????? | | ????### ## ; #?????????????????????????? | | ??????## ? "##x##????????????????????????? | | ???????## #?# #% H ######???????????????????? | | ????????# ??##"/##! x/ #???????????????????? | | ????????+ ??? # #@ #???????????????????? | | ????????# ??? # "" # #???????????????????? | | ????????# ????" # "" + #???????????????????? | | ????????# ????Y # "T #### #???????????????????? | | ?????????? ????? !# "" #??? #???????????????????? | | ???????????????? # "" #????+???????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????##+###????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastEfficiencyAirjet Manual? 0 Play Time 00:46:35 Cumulative 7.9 hours Start 2024.07.30 @ 19:25:45 End 2024.07.30 @ 22:08:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd99755c-5574-4376-bed4-c8d13d39e725