Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 02:13:53 Player: wojo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1179) 1179 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 3799 Bonus ------- Follower Combat Kills 105 Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 98/100 System Corruption 3% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aerolev Unit > --- UTILITY (4) ------ Improved Heat Sink Hacking Suite > --- WEAPON (3) ------- Beamcaster > --- INVENTORY (5) ---- Aerolev Unit Improved Medium Laser Heavy Particle Gun Advanced Beam Cannon High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Targeting Computer Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle High-powered Shotgun > --- INVENTORY -------- Aerolev Unit Aerolev Unit Aerolev Unit Improved Flight Unit Improved Heat Sink [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 83 | 6 3 10 19 33 12 Power 10 | 1 . 2 2 5 . Engine 8 | 1 . 2 2 3 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 27 | 2 2 2 4 11 6 Treads 3 | . . . 1 2 . Leg 10 | 2 . 2 3 3 . Wheel . | . . . . . . Hover 8 | . 2 . . 3 3 Flight 6 | . . . . 3 3 Utility 17 | 1 . 1 8 5 2 Device 13 | . . 1 6 4 2 Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 29 | 2 1 5 5 12 4 Energy Gun 17 | 1 1 2 4 6 3 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 6 | 1 . 1 1 3 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 11 | . . . 2 5 4 Corrupted Parts 1 | . . . . 1 . System Corruption 3 | . . . . 3 . Parts Lost 31 | . . 7 5 11 8 Power 5 | . . 1 1 2 1 Propulsion 10 | . . 3 2 3 2 Utility 7 | . . . 1 3 3 Weapon 9 | . . 3 1 3 2 Highest Loss Streak 6 | . . 4 2 5 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 85 86 84 87 87 Engine 8 | . 14 14 10 5 . Core 1 | . . . . 2 5 Treads 1 | . . . . 2 . Leg 10 | . 18 12 12 9 . Hover 4 | . 9 7 . 1 21 Flight 2 | . . . . 4 2 Device 14 | . . 9 27 12 17 Storage 8 | . 14 14 11 5 . Processor 3 | . . . . 6 7 Hackware 4 | . . . . 9 9 Energy Gun 15 | . 14 15 15 16 16 Energy Cannon 2 | . . . . 4 3 Ballistic Gun 6 | . 14 10 5 4 6 Naked Turns . | . . . . . . Heaviest Build 27 | 10 11 13 20 27 19 Greatest Support 30 | 20 20 20 20 30 24 Greatest Overweight (x) 7 | 3 . 2 5 7 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 6 5 Most Carried 8 | 2 6 8 8 8 5 Average Carried 6 | 1 3 6 6 6 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 7 | 2 6 7 7 5 5 Class Distribution -------------------- 49% | Mutant 40% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1244 | 224 68 95 175 573 109 Remotely 144 | . . . . 128 16 Salvage Created 1729 | . 83 49 373 1174 50 Parts 114 | . 10 5 28 67 4 Haulers Intercepted 5 | . . . 2 3 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 38 | . 4 5 9 19 1 Guns 33 | . 4 5 9 14 1 Cannons 1 | . . . . 1 . AOE 4 | . . . . 4 . Classes Destroyed 11 | . 2 1 2 6 . Worker 3 | . . . . 3 . Builder 2 | . . . . 2 . Hauler 5 | . . . 2 3 . Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 4 | . 1 . 1 2 . Swarmer 16 | . 4 2 5 5 . Grunt 14 | . . . 4 10 . Brawler 1 | . . . . 1 . Sentry 4 | . . . . 3 1 Assembled 3 | . . 3 . . . Best Kill Streak 11 | . 4 4 9 11 1 Combat Bots Only 4 | . 3 4 4 4 1 Max Kills in Single Turn 3 | . 2 1 1 3 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 356 | . 45 37 83 116 75 Missed 98 | . 12 6 21 34 25 Damage Taken 3564 | . 262 445 589 1411 857 Core 803 | . 84 63 92 370 194 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 41 77 . . Volleys Fired 128 | . 14 29 29 48 8 Largest 3 | . 2 2 2 3 3 Hottest 197 | . 70 140 126 188 197 Shots Fired 290 | . 28 50 58 130 24 Gun 269 | . 28 45 58 119 19 Cannon 16 | . . . . 11 5 Launcher . | . . . . . . Special 5 | . . 5 . . . Kinetic 65 | . 14 5 9 30 7 Thermal 191 | . 14 45 49 66 17 Explosive . | . . . . . . Electromagnetic 34 | . . . . 34 . Robot Hit Streak 11 | . 4 5 4 11 8 Robot Miss Streak 5 | . 4 4 3 5 3 Penetration Max . | . . . . . . Secondary Targets 9 | . 4 1 1 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 173 | . 16 25 37 82 13 Core Hits 85 | . 5 9 14 51 6 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . . . 4 3 1 Burn 7 | . . . 3 3 1 Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3589 | . 172 309 607 2294 207 Guns 2765 | . 172 285 607 1494 207 Cannons 200 | . . . . 200 . Explosions 564 | . . . . 564 . Melee . | . . . . . . Ramming 36 | . . . . 36 . Kinetic 550 | . 85 22 113 284 46 Thermal 2438 | . 87 287 494 1409 161 Explosive . | . . . . . . Electromagnetic 565 | . . . . 565 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . 3 3 Average Corruption 4 | . . 5 . 3 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . . 16 . 2 4 Message Errors 3 | . . 3 . . . Matter Fused 4 | . . 2 . 1 1 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 5 | . . 4 . 1 . Data Loss (minor) 2 | . . 2 . . . Data Loss (major) 3 | . . 2 . . 1 Misfires 2 | . . 2 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . 3 . Projectiles 3 | . . . . 3 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 60 | . . . . 60 . Shots 1 | . . . . 1 . Rammed 4 | . . . . 4 . Targets Rammed 6 | . . . . 6 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 656 | . 122 190 177 656 406 Average Temperature 128 | . 61 69 56 208 113 Received Heat Transfer 1357 | . . 100 195 603 459 Effects 29 | . . . . 29 . Shutdowns 5 | . . . . 5 . Energy Bleed 2 | . . . . 2 . Interference 2 | . . . . 2 . Matter Decay 4 | . . . . 4 . Short Circuit 4 | . . . . 4 . Damage (minor) 3 | . . . . 3 . Damage (major) 7 | . . . . 7 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 1 1 2 6 . Heat Transferred 5167 | . 259 756 1308 2437 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . . . . 6 . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 345 | . 132 112 145 345 259 Initial 89 | . . 51 . 52 89 Average 126 | . 58 44 28 217 172 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 65 | 100 100 100 100 25 83 Level 1 34 | . . . . 74 16 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 1 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . 1 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 6 | . 1 . 2 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 8 10 17 30 14 Peak Tracking Total 7 | . 4 4 6 5 7 Tactical Retreats 13 | . . 5 5 2 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 5 | . . . 1 3 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 8 | . 1 1 2 3 1 Terminals 6 | . 1 . 1 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 3 1 6 10 2 Successful 11 | . 1 1 2 7 . Failed 11 | . 2 . 4 3 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 18 | . 3 . 3 10 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 1 1 2 7 . Record 1 | . . . . 1 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Dispatch Records 2 | . . . 1 1 . Hauler Manifests 2 | . 1 . . 1 . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 6 | . 1 . 1 3 1 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 26 | . . . 8 . 18 Total Damage 333 | . . . . . 333 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 16 | . . . 16 . . Drone Recoveries 2 | . . . 2 . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2779 | 57 116 673 517 1236 180 Spaces Moved 1647 | 40 77 423 228 697 182 Core 24 | 9 . . 4 11 . Treads 152 | . . . 4 148 . Legs 774 | 31 40 241 220 242 . Wheels . | . . . . . . Hover 511 | . 37 182 . 118 174 Flight 186 | . . . . 178 8 Fastest Speed 42 | 50 56 56 120 42 42 Average Speed 126 | 116 89 121 164 142 47 Slowest Speed 400 | 200 120 190 300 400 245 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 20 63 25 46 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . 3 . . . Terrain Destroyed 33 | . . 4 . 25 4 Melee . | . . . . . . Projectile 11 | . . 4 . 3 4 AOE 22 | . . . . 22 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2072 | 47 97 525 312 834 257 Wait 121 | . . 55 8 17 41 Move 1643 | 39 76 422 227 697 182 Hop . | . . . . . . Pick Up 37 | 2 4 7 8 12 4 Fast Attach 44 | 6 . 2 8 22 6 Attach 18 | . . 5 7 5 1 Detach 5 | . . . 3 1 1 Swap 21 | . 3 3 4 6 5 Drop 40 | . . 2 8 21 9 Fire 128 | . 14 29 29 48 8 Melee . | . . . . . . Ram 2 | . . . . 2 . Kick 2 | . . . . 2 . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire 10 | . . . 10 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 8) 174 | -10/Materials | Entered Mines 191 | -10/Mines | Found the Drone Emporium 194 | -10/Mines | Found Prototype Device 209 | -10/Mines | Learned location of Storage (-8) 239 | -10/Mines | Assembled infested the area 306 | -10/Mines | Build established: Mutant 382 | -10/Mines | Core integrity fell below 50% 414 | -10/Mines | Lost 4 parts (1p2n1w) 563 | -10/Mines | Lost 3 parts (1n2w) 834 | -10/Mines | Discovered new exit (range 6) 847 | -10/Mines | Entered Materials 847 | -9/Materials | Evolved 2 slots: Utility x2 847 | -9/Materials | Identified Bomb Drone Bay 926 | -9/Materials | Lost 8 allies 1333 | -9/Materials | Discovered new exit (range 6) 1364 | -9/Materials | Entered another Materials area 1364 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1656 | -8/Materials | Identified exit to Storage 1819 | -8/Materials | Lost 3 parts (1p1n1w) 2071 | -8/Materials | Build established: Gunner 2132 | -8/Materials | Core integrity fell below 50% 2256 | -8/Materials | Lost 5 parts (1n2u2w) 2547 | -8/Materials | Discovered new exit (range 9) 2600 | -8/Materials | Entered Storage 2713 | -8/Storage | Met a pair of Derelict thieves 2755 | -8/Storage | Core integrity fell below 20% 2780 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired 40 matter. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. YV-9YH(g) destroyed. Acquired 53 matter. B5-XWM(g) destroyed. Dropped Adv. Beam Cannon. Acquired Beamcaster. Targeting Computer destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-36 Bruiser unfolds itself. G-47 Trooper unfolds itself. B-36 Bruiser unfolds itself. I-25 Savior unfolds itself. Aerolev Unit destroyed. Adv. Beam Rifle destroyed. Aerolev Unit destroyed. Imp. Heat Sink destroyed. Prc. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #####???????????????????"######??????????????????? | | ##################### #################### | | """ # [ | | """ + %!% | | """ # | | ### ######+##### %= ################# ## | | "" #?# # ####b###??????????????#" #? | | T" #?# + """"= ##@g!%##??????????????## #? | | "" #?# ###### "[==== ##igg[ #???????????????# "? | | #?# #????# " ["= ###"!"###??????????????# #? | | #####?# +????# "]=" ##!=][ #??????????????# #? | | ??????# #????# " [" ## ]#??????????????# #? | | ??????# #????# """" ##[ #??????????????# ? | | ??????# #????# ##[ ]#??????????????# ? | | ??????# #????###################??????????????? ? | | ??????? ??????????????????????????????????????? ? | | ??????? ??????????????????????????????????????? ? | | ??????? ???????????????????????????????????????^ ? | | ??????? ??????????????????????????????????????? ? | | ??????? ??????????????????????????????????????? ? | | ??????? ??????????????????????????????????????? ? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 56 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed DirtyGunWand Manual? 0 Play Time 00:50:06 Cumulative 13.0 hours Start 2024.06.02 @ 01:19:18 End 2024.06.02 @ 02:13:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 0e53eb84-f4d1-4fae-934c-a33634a82e31