Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 00:24:20 Player: 0Z-4NL Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (419) 2095 Value Destroyed (19540) 19540 Prototype IDs (63) 1260 Alien Tech Used (7) 1400 Bonus (9518) 9518 TOTAL SCORE: 44513 Bonus ------- High Alert Combat Kills 2095 Follower Combat Kills 854 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -731 Cogmind --------- Core Integrity 1484/1600 Matter 300/300 Energy 1060/1076 System Corruption 3% Temperature Cool (6) Movement Treading (66) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Treaded Biometal Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer (fused) Advanced Phase Shifter Improved Medium Armor Plating > --- WEAPON (4) ------- Hvy. Accelerated Nova Construct/C Sigix Broadsword > --- INVENTORY (25) --- Quantum Reactor Biometal Leg Improved Linear Gravjet Matter Compressor (250) IFF Parser Advanced Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scanner Advanced Weapon Cycler Powered Armor Advanced Thermal Shield Advanced Force Field Ghost Barrier Integrated Reactor Subatomic Replicator Spacefold Activator Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Hardcell Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Treaded Biometal Exoskeleton Improved Linear Gravjet > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Improved Medium Armor Plating > --- WEAPON ----------- Hvy. Accelerated Nova Construct/C Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Biometal Leg Matter Compressor IFF Parser Advanced Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scanner Advanced Weapon Cycler Powered Armor Advanced Thermal Shield Advanced Force Field Ghost Barrier Integrated Reactor Subatomic Replicator Spacefold Activator Compact HERF Cannon Enhanced Nova Cannon Core Cannon Hardcell Cannon Fusion Bomb Launcher [Rating: 210] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Improved Fusion Compressor Reactor Constructs Propulsion Constructs Treads Constructs Leg Myomer Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Impulse Thruster Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Powered Armor Artifact Spacefold Activator Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Slots Evolved 18 | . . . 4 . . 4 . . . . . . . . 2 . . . . 2 . . . . . . 2 2 . . 2 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 4 | . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 9 | . . . 1 . . 2 . . . . . . . . 2 . . . . 1 . . . . . . 1 1 . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 190 | . 23 6 23 14 5 24 2 5 7 6 1 . . 1 1 2 4 1 . 4 11 2 2 3 1 2 9 8 6 9 8 Power 16 | . 2 . 3 1 1 3 . . . . . . . . . . . . . . . . . . . . 2 2 . 1 1 Engine 10 | . 2 . 3 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 Propulsion 47 | . 7 3 7 3 2 7 . 3 . . . . . . . . . . . 2 2 1 . . . 1 . 2 2 2 3 Treads 25 | . 5 2 5 2 1 6 . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . Leg 12 | . . . . . 1 1 . 1 . . . . . . . . . . . 1 2 1 . . . 1 . . . 2 2 Wheel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Flight 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Utility 72 | . 6 1 5 4 2 11 1 1 2 5 . . . 1 1 1 2 1 . 1 6 1 1 1 1 . 4 2 3 5 3 Device 41 | . 4 1 . 2 1 8 1 1 1 3 . . . 1 . 1 2 1 . . 4 1 1 . 1 . 3 1 1 2 . Storage 7 | . 2 . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 1 . 1 2 Hackware 5 | . . . . . . . . . 1 1 . . . . . . . . . 1 1 . . . . . . . 1 . . Protection 10 | . . . 2 1 . 3 . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon 55 | . 8 2 8 6 . 3 1 1 5 1 1 . . . . 1 2 . . 1 3 . 1 2 . 1 3 2 1 1 1 Energy Gun 6 | . 2 . 1 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Energy Cannon 13 | . 3 1 2 . . 1 1 . 1 . . . . . . . . . . . . . 1 . . 1 . 2 . . . Ballistic Gun 16 | . 3 . 3 5 . 1 . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . Ballistic Cannon 7 | . . 1 . . . . . . 1 . 1 . . . . . 1 . . . 1 . . . . . 1 . . 1 . Launcher 4 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . 1 . 4 4 1 3 . 2 . . . . . . . . . . . 1 1 . . . 2 . 1 2 1 2 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Parts Lost 24 | . 4 6 2 . . . 1 1 . . . . . . . 1 . 1 . 1 4 . . . . . 1 . 1 1 . Power 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . 2 . . . . . 1 . . . . . . . 1 . 1 . 1 3 . . . . . 1 . . 1 . Weapon 6 | . 1 2 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 3 | . 1 3 1 . . . 1 1 . . . . . . . 1 . 1 . 1 2 . . . . . 1 . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 6 16 23 18 23 20 23 25 22 22 24 23 23 23 22 20 23 24 24 20 22 22 25 25 25 24 24 24 23 23 20 19 Power . | 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . . . . . . . . . 1 2 . . Propulsion 4 | 4 8 14 9 10 7 5 7 4 3 3 3 3 3 2 2 3 2 1 . . 1 1 1 1 1 . 1 . 1 1 . Utility 11 | . 3 3 3 3 6 12 13 13 13 13 13 13 13 12 11 12 14 15 14 15 16 17 18 18 18 18 16 15 14 12 11 Weapon 5 | 1 3 4 5 8 5 4 4 4 4 6 4 4 4 3 2 3 3 6 4 5 5 6 6 5 5 5 5 4 3 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 115 | . 13 2 11 9 15 17 . 3 4 1 2 . . 2 . 2 5 1 2 1 3 2 . 1 2 . 1 1 6 . 9 Power 10 | . . . 1 . 1 2 . . . 1 . . . . . 1 2 . . . . . . . . . . . 2 . . Propulsion 41 | . 8 1 4 5 11 5 . 2 1 . . . . 1 . . 2 . 1 . . . . . . . . . . . . Utility 28 | . 3 . 4 . . 4 . 1 2 . . . . . . 1 . 1 . . 2 1 . . 2 . 1 1 1 . 4 Weapon 32 | . 2 1 2 4 3 5 . . 1 . 2 . . 1 . . 1 . . 1 1 1 . 1 . . . . 3 . 3 Tool/Special 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Average Slot Usage (%) 66 | . 97 98 98 100 72 58 58 52 52 53 52 53 53 53 56 57 57 58 57 56 56 57 57 56 55 62 63 64 62 61 56 Engine 3 | . 13 14 9 9 6 5 6 2 . . . . . . . . . . 4 2 . . . . . . . . . . . Core 2 | . . . . . . 1 . 3 6 6 6 6 6 5 . . . 1 . . . 5 5 5 5 5 4 2 . . 3 Reactor 1 | . . . . . . . . . . . . . . . 5 5 5 3 . 2 4 . . . . . 3 4 6 6 1 Treads 8 | . 22 14 35 36 20 9 4 1 . . . . . . . . . . . 2 2 2 . . 3 . . 1 . 1 1 Leg 1 | . . . . . . 1 6 . 2 . . . . . 5 5 5 5 5 2 1 . . . . 9 6 . 1 5 2 Hover 1 | . . . . . . . . 3 3 6 6 6 6 5 . . . . . . 1 2 5 5 1 . . . . . . Device 16 | . 11 12 8 9 8 13 13 16 20 19 20 19 20 17 17 16 17 17 22 21 20 21 21 20 19 21 22 25 21 20 19 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 3 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 9 10 10 10 10 10 8 8 8 8 11 Protection 2 | . . . 8 9 3 5 6 2 . . . . . 2 4 5 4 5 . . . . . . . . . . 3 4 4 Energy Cannon 4 | . 12 26 3 . 4 5 12 4 1 6 3 . . 1 . . . . . . 3 5 5 5 5 5 4 7 5 . . Ballistic Gun 4 | . 14 . 15 23 13 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 4 . . . . 5 4 . 2 6 6 6 5 5 5 5 5 4 1 . . . . . . . 1 4 3 Slashing Weapon 2 | . . . . . . 2 . 1 5 5 5 5 3 2 5 4 5 1 2 4 3 5 4 3 . . . . 1 3 3 Peak Build Rating 210 | 6 16 17 29 45 52 91 91 91 102 102 102 100 100 101 108 113 115 114 119 126 144 137 134 140 135 150 164 183 201 208 210 Average Rating 96 | 6 10 15 24 34 44 75 89 87 95 100 100 100 99 99 106 110 113 112 114 119 125 130 132 131 131 146 156 169 175 193 199 On Entrance 101 | 6 6 16 13 29 40 52 91 86 90 102 101 100 100 100 97 108 111 114 112 115 120 127 134 134 131 133 145 156 183 193 190 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 12 95 93 97 107 103 124 131 125 133 134 133 129 129 136 133 139 132 138 138 139 139 139 139 125 126 142 153 178 187 174 173 Greatest Support 231 | 20 46 16 92 92 121 151 133 133 217 217 217 217 217 217 217 217 217 217 217 105 170 163 145 145 196 196 178 231 231 221 215 Greatest Overweight (x) 6 | . 5 5 6 1 4 1 . 1 . . . . . . . . . . 1 1 1 . . . . . . 1 . . 1 Average Overweight (x) . | . 2 5 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 18 25 19 23 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 25 25 20 25 25 25 25 25 25 25 25 23 23 23 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Average Carried 22 | 6 16 23 18 23 20 23 25 22 22 24 23 23 23 22 20 23 24 24 19 22 22 24 25 24 24 24 24 23 23 21 20 Final Capacity 25 | 8 25 25 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 21 20 25 25 25 25 23 25 25 23 23 23 18 21 24 24 24 19 23 25 25 25 25 25 25 24 25 21 21 23 Scrap Engine Consumption 272 | . . . . . 37 37 1 12 19 5 6 1 . 4 . 1 8 6 5 13 34 8 . 2 1 1 5 10 23 10 23 Constructs Created 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 118 | . . . . . 11 14 . 7 7 . 3 . . 7 . . 1 1 7 7 15 3 . . 2 1 1 7 10 1 13 Class Distribution -------------------- 59% | Construct 12% | Mutant 8% | Commander-Construct 6% | Tank 4% | Generator-Construct 3% | Commander-Tank 3% | Alien-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Commander-Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Commander-Construct | -6/Garrison Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Garrison Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -2/Research Construct | -2/Quarantine Alien-Construct | -2/Section 7 Generator-Construct | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Matter Collected 13035 | 230 844 104 745 820 382 1652 . 499 1002 328 265 235 . 1032 58 174 393 16 278 341 748 74 172 103 68 189 336 120 307 547 973 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21967 | 205 1047 224 910 749 423 2555 . 733 1869 335 304 403 . 731 233 97 89 . 267 651 2238 749 361 407 224 389 882 489 775 1278 2350 Parts 1035 | 17 65 13 44 41 21 129 . 29 85 17 15 30 . 39 15 8 6 . 11 35 77 32 13 17 2 9 52 21 44 57 91 Haulers Intercepted 19 | . 2 . 4 6 . 3 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . Recyclers Shooed 16 | . 3 . 1 2 1 1 . . . 1 . . . . . . . . . 3 . 1 . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . . . 12 18 . 37 . 2 3 . 5 . . . 5 15 1 7 . . . . . Prevented 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Combat Hostiles Destroyed 332 | . 25 5 15 4 2 32 . 8 34 3 7 9 . 19 4 4 1 . 6 19 32 12 7 6 . 5 12 5 10 13 33 Melee 4 | . . . 1 . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Guns 35 | . 21 . 8 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 232 | . 3 4 1 1 . 26 . 8 26 1 7 9 . 16 . . 1 . . 5 25 12 6 6 . 5 12 5 9 13 31 AOE 54 | . . . 4 2 . 3 . . 8 2 . . . 1 4 4 . . 6 14 4 . . . . . . . . . 2 Classes Destroyed 26 | 2 7 2 3 . . 4 . . 2 . 2 1 . 2 . . . . . . . . . . . . . . . . 1 Worker 15 | . 1 . 3 2 . 4 . . . 1 . . . . 2 . . . . 1 . . . . . . . . 1 . . Builder 6 | . 1 . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 7 | 5 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 4 6 . 3 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . Recycler 21 | 1 1 . 2 1 4 4 . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 4 Mechanic 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . 1 . Drone 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Watcher 7 | . 1 . 1 . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 . Swarmer 99 | . 10 . 4 2 . 8 . . 11 2 . 3 . 8 4 4 . . 4 14 8 4 1 4 . . 4 . . . 4 Saboteur 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 92 | . 15 . 6 1 . 11 . 4 7 . 1 . . 7 . . . . . 2 14 2 1 2 . 1 1 . 1 4 12 Brawler 7 | . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . 1 . . 1 . 1 . . 1 . . . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 41 | . . . 3 2 1 6 . 4 3 1 . . . . . . 1 . . . 6 2 1 . . 1 1 1 1 3 4 Specialist 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Hunter 12 | . . . 2 . . . . . 1 . 2 . . . . . . . . . . . . . . 2 . . 2 1 2 Programmer 46 | . . . . . . 4 . . 2 . . 1 . . . . . . . 3 2 4 . . . 1 6 4 6 4 9 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 3 . . . . . . . Thief 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Thug 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Butcher 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 4 5 1 6 3 1 6 . 3 10 3 3 3 . 5 6 4 1 . 4 13 5 3 4 5 . 2 2 2 4 5 7 Combat Bots Only 11 | . 5 1 4 2 1 5 . 3 10 3 3 3 . 5 4 4 1 . 4 11 5 3 4 5 . 2 2 2 4 4 6 Max Kills in Single Turn 6 | 1 1 1 4 3 1 2 . 1 2 1 1 1 . 2 6 3 1 . 3 3 2 1 1 1 . 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 . 1 . . 2 1 . . . 1 4 3 . . 3 3 2 . . . . . . . . . 2 Melee 1 | . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Hostile Shots Fired 2059 | . 115 47 82 23 9 207 1 184 120 53 20 17 . 190 23 13 16 66 1 49 221 81 14 19 . 55 103 22 76 141 91 Missed 669 | . 34 6 18 10 2 66 . 67 43 15 9 8 . 72 12 4 7 16 1 13 64 20 4 7 . 19 37 8 31 45 31 Deflected 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Hits 1390 | . 81 41 64 13 7 141 1 117 77 38 11 9 . 118 11 9 9 50 . 36 157 61 10 12 . 36 66 14 45 96 60 Melee 16 | . . . . . . . 1 . 1 . 8 . . 3 . . . . . . 3 . . . . . . . . . . Projectile 1374 | . 81 41 64 13 7 141 . 117 76 38 3 9 . 115 11 9 9 50 . 36 154 61 10 12 . 36 66 14 45 96 60 Critical Strikes 58 | . 2 . 1 . . 7 1 . 2 . . . . 10 . . . 4 . 1 9 2 . . . . 5 2 5 3 4 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 20055 | . 798 850 638 143 97 1792 282 723 725 315 93 159 . 2025 173 66 159 889 62 758 2578 666 117 225 . 454 876 165 526 2004 1697 Core 1570 | . 85 128 41 11 . 132 48 3 47 16 16 14 . 117 14 . . 13 . 94 239 24 8 21 . 34 88 . 14 247 116 Absorbed by Shields 6087 | . 15 19 238 58 37 354 . 231 655 . 64 . . . . 69 42 217 24 272 119 697 86 . . 208 676 172 496 1269 69 Reduced by Siege Mode 41 | . . . . . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . Redirected to Shielding 112 | . . . 6 . . . . . . . . . . 106 . . . . . . . . . . . . . . . . . Ignored by Resistances 369 | . . . . . . . . . . . . . . . . . . . . . 346 . . . . . . . 23 . . Regen/Repaired (Parts) 12695 | . . . . . 5 1503 . 481 894 . 159 . . 1322 . 100 243 54 973 407 2021 216 . . 516 24 471 285 250 1560 1211 Core Remaining (%) 73 | 100 . 14 . . 90 . . . . . . . . 53 . . . . 97 . . . . . . 63 93 . . 62 92 Volleys Fired 1434 | 10 120 32 67 37 17 136 8 44 135 26 28 16 . 51 3 4 32 1 5 26 143 59 39 18 . 41 75 41 49 92 79 Largest 3 | 2 2 2 3 3 3 2 2 2 1 1 1 1 . 2 1 1 1 1 1 1 1 1 1 1 . 2 1 2 2 1 2 Hottest 177 | 60 136 136 102 81 93 158 158 158 85 85 85 90 . 128 50 43 50 50 43 83 83 83 83 83 . 177 83 164 175 94 122 Shots Fired 1803 | 20 231 64 152 103 52 169 11 48 127 24 25 15 . 50 3 4 32 1 6 26 139 59 36 18 . 45 74 42 56 92 79 Gun 511 | 20 207 . 111 98 51 24 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1245 | . 24 64 38 3 1 142 11 48 120 21 25 15 . 45 2 . 32 1 . 21 133 59 36 18 . 45 74 42 56 92 77 Launcher 47 | . . . 3 2 . 3 . . 7 3 . . . 5 1 4 . . 6 5 6 . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1041 | 10 181 4 127 100 52 77 . 43 108 . 4 13 . 44 2 . 32 1 . 15 51 . . . . . . . 16 84 77 Thermal 647 | . 31 60 11 1 . 89 11 5 12 21 21 2 . 1 . . . . . 6 82 59 36 18 . 40 74 41 26 . . Explosive 44 | . . . 3 2 . 3 . . 7 3 . . . 5 1 4 . . 6 5 3 . . . . . . . . . 2 Electromagnetic 71 | 10 19 . 11 . . . . . . . . . . . . . . . . . 3 . . . . 5 . 1 14 8 . Robot Hit Streak 22 | 8 10 17 22 6 12 18 . 12 12 13 10 5 . 15 3 4 5 . 1 4 16 15 7 5 . 5 6 10 14 9 13 Robot Miss Streak 6 | 1 4 2 4 4 3 3 . 3 4 2 2 2 . 6 . 1 4 2 3 3 4 3 3 2 . 5 3 3 5 5 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1136 | 15 132 54 106 56 32 113 . 31 88 18 19 13 1 43 4 3 7 . 6 12 100 36 11 15 6 19 35 22 29 53 57 Core Hits 522 | 7 50 10 47 22 9 52 1 12 47 7 7 12 . 35 7 4 2 . 9 24 39 9 4 8 4 6 11 4 12 23 38 Critical Kills 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . 4 1 . . . 3 . 1 7 . . . . . . . . . . 3 2 . . 1 1 . . . . 1 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 12 | . . 1 . . . . . 1 5 . . . . . . . . . . 3 2 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sever 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 230 | . . . 7 6 1 21 . 3 31 16 . . 1 4 8 3 5 . 7 6 16 20 8 5 6 . 15 5 12 8 16 Impact 23 | . . . 7 6 1 9 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 166 | . . . . . . 12 . 3 31 15 . . . 3 8 3 5 . 7 6 16 20 8 5 . . . . . 8 16 Piercing 38 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 15 5 12 . . Sneak Attacks 24 | . . . 1 . . 1 . . . 5 . . 1 2 1 1 . . . 1 . . 2 5 . . 1 . 1 . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66628 | 187 1528 1010 2413 1302 565 6012 65 1721 6659 1440 1378 515 . 2428 584 494 432 . 772 2414 8185 3317 964 1472 397 1753 3502 2328 2275 3452 7064 Guns 4662 | 187 1285 . 1342 999 544 305 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 49951 | . 243 1010 515 49 21 5037 65 1721 3897 819 1378 515 . 1758 56 . 432 . . 797 7253 3239 788 1017 . 1753 3444 2328 2175 3314 6327 Explosions 6460 | . . . 256 247 . 451 . . 927 180 . . . 495 361 426 . . 425 1543 757 . . . . . . . . 94 298 Melee 5449 | . . . 287 . . 219 . . 1835 441 . . . 175 167 68 . . 347 74 175 78 176 455 397 . 58 . 100 44 353 Ramming 106 | . . . 13 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 86 Kinetic 28500 | 93 1112 89 1482 1040 565 1819 . 1594 3467 . 147 515 . 1758 56 . 432 . . 733 3532 . . . . . . . 553 3186 6327 Thermal 25246 | . 332 921 164 8 . 3523 65 127 430 819 1231 . . . . . . . . 177 3721 3239 788 1017 . 1621 3444 2328 1291 . . Explosive 5927 | . . . 256 247 . 451 . . 927 180 . . . 495 361 426 . . 425 1430 337 . . . . . . . . 94 298 Electromagnetic 1400 | 94 84 . 211 . . . . . . . . . . . . . . . . . 420 . . . . 132 . . 331 128 . Impact 461 | . . . 287 . . 174 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4433 | . . . . . . 45 . . 1835 441 . . . 175 167 68 . . 347 74 175 78 176 455 . . . . . 44 353 Piercing 555 | . . . . . . . . . . . . . . . . . . . . . . . . . 397 . 58 . 100 . . Highest Corruption 27 | . 3 3 1 1 1 2 14 25 27 27 27 27 27 27 . . . 1 1 12 13 18 18 18 18 24 7 1 1 11 3 Average Corruption 9 | . 3 3 1 1 1 1 7 22 26 27 27 27 27 27 . . . 1 1 7 12 14 18 18 18 19 3 1 1 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 721 | . 13 30 8 11 26 30 3 33 109 32 33 30 5 46 . . . . 8 29 88 49 39 26 8 23 11 . 7 10 14 Message Errors 164 | . 4 6 2 3 3 9 1 6 25 10 9 7 . 13 . . . . 1 5 17 17 8 6 1 3 2 . 1 2 3 Matter Fused 166 | . 3 7 3 5 7 6 1 7 19 6 6 5 3 9 . . . . 2 6 28 9 9 5 5 5 2 . 2 4 2 Heat Flow Errors 90 | . 3 6 . . 3 3 . 4 11 5 2 2 1 7 . . . . 2 5 12 7 6 3 1 2 1 . 1 2 1 Energy Discharges 86 | . 1 5 1 1 2 4 . 3 15 . 5 5 1 3 . . . . 1 3 12 6 5 2 1 2 3 . 1 . 4 Parts Rejected 7 | . . . . . . . 1 1 1 . . . . 2 . . . . . . 2 . . . . . . . . . . Parts Fused 6 | . . . . . . . . 1 . . . 1 . . . . . . . . . 1 2 . . . 1 . . . . Data Loss (minor) 101 | . 1 5 1 . 7 5 . 6 19 8 6 1 . 4 . . . . . 5 8 5 4 5 . 5 1 . 2 2 1 Data Loss (major) 32 | . . 1 1 1 2 1 . . 3 . 2 2 . 1 . . . . 1 2 4 3 1 4 . 2 . . . . 1 Misfires 7 | . 1 . . 1 2 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Alerts 17 | . . . . . . 1 . 2 3 1 . 4 . . . . . . . 2 . . . . . 3 . . . . 1 Misdirections 16 | . . . . . . . . 1 5 . . 2 . 3 . . . . . 1 1 1 1 1 . . . . . . . Weapon Failures 29 | . . . . . . . . 2 8 2 3 1 . 3 . . . . . . 4 . 3 . . 1 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6838 | . . . 117 . . 382 . 37 207 272 363 . . 48 65 27 . . 185 173 560 565 106 145 97 360 844 656 249 248 1132 Projectiles 5739 | . . . 11 . . 315 . 37 158 89 363 . . 24 . . . . . 54 504 565 71 83 . 360 844 656 249 248 1108 Explosions 224 | . . . 4 . . 9 . . . . . . . . 65 27 . . 20 75 . . . . . . . . . . 24 Melee 875 | . . . 102 . . 58 . . 49 183 . . . 24 . . . . 165 44 56 . 35 62 97 . . . . . . Knockbacks 100 | . . . 1 . 1 13 . . 16 . . 8 . 24 . . 2 . . 1 7 . . . . . . . 4 9 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 90 | . . . 1 . 1 12 . . 15 . . 8 . 20 . . 2 . . 1 6 . . . . . . . 4 8 12 Secondary 10 | . . . . . . 1 . . 1 . . . . 4 . . . . . . 1 . . . . . . . . 1 2 Self-Inflicted Damage 355 | . . . . . . . . . 42 . . . . 58 22 19 . . 88 40 . . . . . . . . . . 86 Shots 9 | . . . . . . . . . 2 . . . . 1 1 1 . . 2 2 . . . . . . . . . . . Rammed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | . 255 179 114 108 241 328 302 394 346 476 278 225 103 384 23 1 51 30 154 263 257 251 253 200 181 321 178 119 121 169 131 Average Temperature 81 | . 82 47 32 25 61 97 165 119 95 141 96 73 54 147 14 1 23 13 74 74 63 62 61 61 98 91 60 48 13 47 46 Received Heat Transfer 3920 | . 293 147 200 66 12 620 . 208 84 96 . 18 . 747 . . 51 201 . 21 664 80 13 54 . 20 34 . 8 150 133 Effects 15 | . . . . . . 4 1 . . 2 1 . . 4 . . . . . . . 1 . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 7 | . . . . . . 1 1 . . 1 1 . . 1 . . . . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Total Turns 30 | . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Total Turns 58 | . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 1 Combat Hostiles 5 | . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Parts Fried 17 | 1 . . 4 . . . . . . . . . . . . . . . . . 5 . . . . 2 . . 2 1 2 Impact Corruptions 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Melted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . 1 2 . . . 2 . . . 2 2 . . . . . . . . . 5 4 1 . . . 1 1 . . . Heat Transferred 14607 | . 740 1665 296 37 . 3100 50 200 222 407 629 . . . . . . . . 87 1883 1332 333 444 . 629 1258 814 481 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Maximum Alert Level 5 | . . . 1 . . 2 1 . 5 4 . . . . 3 . . . . 2 4 3 . . . . 2 1 . 1 2 Low Security (%) 54 | 100 100 . 99 100 100 64 64 100 8 . . . . . . . . . . 46 4 . . . . . . 39 100 62 10 Level 1 14 | . . . . . . 9 35 . 7 . . . . . . . . . . 18 7 . . . . . 72 60 . 37 79 Level 2 12 | . . . . . . 25 . . 17 . . . . . 79 . . . . 34 27 24 . . . . 27 . . . 9 Level 3 7 | . . . . . . . . . 11 7 . . . . 20 . . . . . 20 75 . . . . . . . . . Level 4 8 | . . . . . . . . . 28 92 . . . . . . . . . . 40 . . . . . . . . . . Level 5 2 | . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2061 | 20 143 . 201 115 61 669 236 103 2061 1513 . . . . 709 . . . . 522 1519 797 . . . . 454 241 194 346 626 Initial 1081 | . 6 . . 79 . 150 234 103 41 1081 . . . . 458 . . . . . 162 797 . . . . 450 232 114 78 123 Average 358 | 5 81 . 37 32 3 241 194 63 1103 1355 . . . . 525 . . . . 234 871 728 . . . . 381 204 130 184 329 Influence Increases 14515 | 30 715 . 513 373 230 1355 4 284 2180 735 100 130 . 565 620 90 140 . 110 770 1437 457 60 175 10 150 922 242 421 680 1017 Destroy 0b10 Robot/C 6640 | . 500 . 300 80 60 680 . 160 900 180 80 80 . 340 80 80 20 . 80 380 660 240 60 120 . 100 240 100 200 260 660 Destroy 0b10 Robot/NC 510 | 30 35 . 60 60 25 80 . 10 30 30 . . . 10 20 . . . 20 20 10 5 . . 10 . 10 5 5 15 20 Destroy Leader 1130 | . 106 . 80 32 . 168 . 54 40 62 20 20 . 20 10 10 . . 10 56 30 40 . 10 . 20 40 30 40 72 160 Allied During Kill 359 | . . . . . 46 17 . . 216 76 . . . . . . . . . . 4 . . . . . . . . . . Successful Hack 333 | . 14 . 17 17 7 50 . 30 14 14 . . . . 9 . . . . 22 14 44 . . . . 38 29 14 . . Select Force Hacks 180 | . 60 . . 30 90 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . . . 30 60 . 45 . 15 60 30 . . . . . . . . . 75 45 15 . . . . 30 15 60 120 . Anti-Garrison Action 1550 | . . . . . . . . . 600 300 . . . . 150 . . . . . 500 . . . . . . . . . . Destroy Structure 1368 | . . . 11 34 2 75 4 15 185 43 . . . . 36 . . . . 202 144 68 . . . . 84 63 87 168 147 Advance Influence 900 | . . . . . . 150 . . . . . . . . 300 . . . . . . . . . . . 450 . . . . Partial Spotted 45 | . . . . . . 15 . . . . . . . . . . . . . 15 . . . . . . 15 . . . . Lose Combat Pursuer 900 | . . . 15 60 . 75 . . 135 . . 30 . 195 15 . 120 . . . 30 45 . 45 . 30 15 . 15 45 30 Influence Decreases 13893 | 20 632 93 324 562 230 686 525 373 178 1338 858 419 411 312 165 479 347 112 110 538 150 1204 672 240 105 150 508 452 486 613 601 Entered New Map 4872 | . 4 45 . 110 . . 435 45 18 980 540 133 411 . 95 263 61 112 . . 70 722 286 31 95 . . 182 90 61 83 Time Decay 8210 | 20 588 48 304 452 229 646 60 318 . 278 318 286 . 312 70 206 286 . 110 378 . 482 386 209 10 150 498 270 386 392 518 Lost Part 170 | . 40 . 20 . . . 10 10 . . . . . . . 10 . . . 10 40 . . . . . 10 . 10 10 . Lost Ally 341 | . . . . . 1 40 20 . 160 80 . . . . . . . . . . 40 . . . . . . . . . . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . 150 . Squads Dispatched 58 | . 7 . 1 4 . 12 . 2 . 8 . . . 1 2 . . . . 2 . 2 . . . . 4 1 3 5 4 Investigation 8 | . 4 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 24 | . . . . . . 5 . . . 1 . . . . . . . . . 2 . 2 . . . . 4 1 3 2 4 Reinforcement 13 | . 3 . 1 1 . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . 3 . Assault 7 | . . . . . . . . . . 4 . . . 1 2 . . . . . . . . . . . . . . . . Garrison 6 | . . . . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Distress Signals 18 | . 5 . 2 2 1 3 . . . . . . . 1 . . . . . . . 1 . . . . . . . 3 . Communications Jammed 88 | . . . . . . . . 1 . . . . . . . . . . . 10 . . . . . 14 32 . 5 22 4 Distress Signals 70 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . 1 32 . 5 20 2 Times Spotted 528 | . 46 7 27 21 6 51 5 9 49 8 9 11 . 35 7 5 7 11 3 24 31 23 6 8 . 12 19 5 14 34 35 Peak Tracking Total 12 | . 5 2 4 4 2 6 5 3 7 2 3 3 . 12 6 4 4 12 1 5 5 7 2 3 . 3 5 1 6 9 4 Tactical Retreats 41 | . . . 1 3 . 4 . . 6 . . 1 . 7 1 . 3 2 . . 2 3 . 1 . 1 1 . 1 2 2 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Traps Triggered 29 | . 1 . 1 1 . 2 . 4 6 . . . . . . . . 1 . 1 8 2 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Disabled 53 | . . . 2 4 . 3 . 1 11 4 . . . . 1 . . . . 5 6 1 . . . . 2 1 4 8 . Max in Single Turn 4 | . . . 1 1 . 1 . 1 2 1 . . . . 1 . . . . 4 1 1 . . . . 1 1 1 1 . Garrison Access 7 | . . . . 1 . 1 . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . Garrison Relay 6 | . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Accessed 119 | . 6 1 4 9 9 17 . 5 2 7 . . 4 . 3 . 1 . . 5 3 8 . 2 4 . 9 4 10 5 1 Terminals 65 | . 4 . 3 7 4 6 . 3 2 4 . . . . 2 . . . . 3 3 5 . 1 . . 6 4 5 3 . Fabricators 8 | . . . . . . 5 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recycling Units 8 | . 2 . . 1 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . 3 1 . Garrison Access 13 | . . . . 1 . 2 . 1 . 1 . . . . 1 . . . . 2 . . . . . . 2 . 1 1 1 Total Hacks 247 | . 13 3 12 20 20 32 . 8 6 10 . . 28 . 9 . 1 . . 9 4 14 . 2 17 . 13 4 13 7 2 Successful 136 | . 8 3 8 13 10 14 . 4 1 4 . . 28 . 3 . 1 . . 4 3 4 . 2 17 . 3 2 1 3 . Failed 111 | . 5 . 4 7 10 18 . 4 5 6 . . . . 6 . . . . 5 1 10 . . . . 10 2 12 4 2 Catastrophic 30 | . 1 . . 3 1 5 . . 3 2 . . . . 1 . . . . . . 4 . . . . 4 2 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 12 . 5 12 12 11 . 4 . 2 . . . . 8 . . 1 . 2 . 7 . . . . 4 2 . 3 . Terminals 132 | . 10 . 10 18 13 11 . 5 6 5 . . . . 8 . . . . 5 4 11 . 1 . . 10 4 6 5 . Fabricators 11 | . . . . . . 8 . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 7 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recycling Units 10 | . 3 . . 1 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 2 . . 2 . . . 3 . . . . . . . . . . . 1 . . . . . . 5 1 . Garrison Access 19 | . . . . 1 . 4 . 2 . 1 . . . . 1 . . . . 4 . . . . . . 2 . 1 1 2 Terminal Hacks 96 | . 4 3 5 10 7 3 . 1 1 2 . . 28 . . . 1 . . 2 3 2 . 2 17 . 1 1 1 2 . Record 22 | . . 3 . . 2 . . . . . . . 11 . . . . . . . . . . 1 5 . . . . . . Part Schematic 17 | . 1 . . 1 . . . . . . . . 11 . . . . . . . . . . . 4 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . . . 2 1 1 1 . . . . . . 3 . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Branch Access Points 5 | . . . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . Emergency Access Points 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 6 | . 1 . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Locate Traps 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 1 . 1 . . . . . . 1 . . . . 2 . . . . . . 1 . . . . Unlock Access 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Seal Access 4 | . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 22 | . 4 . 1 2 3 3 . 2 . . . . . . 2 . . . . . . 2 . . . . 1 1 . 1 . Terminals 13 | . 2 . 1 1 . 1 . 1 . . . . . . 2 . . . . . . 2 . . . . 1 1 . 1 . Botnet 12 | . 1 . 1 1 . 1 . 1 . . . . . . 2 . . . . . . 2 . . . . 1 1 . 1 . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . 1 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 4 . 4 4 4 12 . 3 2 6 . . . . 2 . . . . 4 1 7 . . . . 8 4 10 5 1 Full Trace Events 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . 1 . . . . . . . . 11 . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Time 57 | . . . . . . 57 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . . 3 . . 15 3 . . . . 2 . . . . . 7 . . . . . . . . . . Machine Destruction 30 | . . . . . . 3 . . 15 3 . . . . 2 . . . . . 7 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . 1 . . . . 17 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total Allies 35 | . . . . 11 . . 1 . 21 . . . . . . . . . . . 2 . . . . . . . . . . Largest Group 16 | . . . . 10 10 5 1 . 16 5 . . . . . . . . . . 2 . . . . . . . . . . Highest-Rated Group 503 | . . . . 173 173 78 31 . 503 321 . . . . . . . . . . 142 . . . . . . . . . . Highest-Rated Ally 95 | . . . . 29 29 16 31 . 95 95 . . . . . . . . . . 80 . . . . . . . . . . Initial Warlord ECA Mod 76 | . . . . . . . . . . 9 9 9 9 8 8 8 8 8 . . . . . . . . . . . . . Total Orders 9 | . . . . . 3 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . STAY 6 | . . . . . 2 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 212 | . . . . . 27 50 17 . 89 21 . . . . . . . . . . 8 . . . . . . . . . . Total Damage 4856 | . . . . . 329 609 279 . 2356 1024 . . . . . . . . . . 259 . . . . . . . . . . Kills 26 | . . . . . 4 3 . . 12 6 . . . . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Active Infowar (turns) 18893 | . . . . . . 1513 . 321 . 610 632 613 76 349 158 436 623 165 1359 1026 2266 1244 912 679 234 503 1326 586 906 922 1434 Optics 13649 | . . . . . . . . . . . . . . . 137 436 623 165 1359 1026 2266 1244 912 679 234 503 1326 586 906 922 325 IFF 8373 | . . . . . . . . . . 2 632 613 76 347 . . 470 71 1354 86 . . 797 666 101 313 1078 586 778 305 98 Terrain 3810 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1324 586 652 480 768 Structural 1556 | . . . . . . 1513 . . . 43 . . . . . . . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jamming 13122 | . . . . . . . . 321 . 602 . . . 2 158 1 . . . 1026 2266 1244 912 679 234 503 1326 586 906 922 1434 Robot Analysis Total 9 | . 2 . . 1 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 18 | . . . . . . . . . . . 3 3 . 1 . 2 2 . 2 . . . 3 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Turns Passed 32875 | 87 1874 1312 1155 1892 3183 2794 127 706 2103 614 714 637 76 822 158 436 623 165 1359 1026 2266 1244 912 679 234 503 1326 586 906 922 1434 Spaces Moved 21916 | 20 852 663 502 795 1275 1872 110 514 1441 632 812 716 89 850 220 745 874 187 633 449 1112 861 827 633 158 314 923 585 911 522 819 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6007 | . 482 . 462 795 1171 1202 . 80 . . . . . . . . . . . 196 621 369 . . 88 3 . 212 . . 326 Legs 6902 | 20 5 . . . 49 670 110 95 684 . . . . 52 220 745 874 187 633 253 354 . . . . 311 658 . 177 507 298 Wheels 1068 | . 365 663 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6473 | . . . . . . . . 315 757 632 812 716 89 798 . . . . . . 137 492 827 633 70 . . . . . 195 Flight 1451 | . . . . . 55 . . 24 . . . . . . . . . . . . . . . . . . 265 373 734 . . Fastest Speed 51 | 120 120 175 160 160 82 82 96 90 78 78 78 78 78 54 54 54 54 54 54 166 110 90 90 90 90 122 69 51 51 121 66 Average Speed 116 | 120 166 175 162 206 193 116 96 105 87 78 78 78 78 76 54 54 54 54 165 204 156 119 90 90 131 122 106 76 74 122 135 Slowest Speed 446 | 120 175 175 190 242 446 204 96 167 90 78 78 78 78 78 54 54 54 54 166 254 254 158 90 90 164 164 124 218 123 123 322 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 4 . . Potential Cave-ins 12 | . . . . . . . 3 . . . . . . . . . 4 . . . . . 2 . . . 3 . . . . Cave-ins Triggered 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Exploration Rate (%) 58 | 4 97 48 46 89 99 53 72 13 94 26 96 82 74 75 10 83 85 34 68 16 90 28 93 68 61 57 28 17 90 31 30 Regions Visited 31 Branch Regions 17 Pre-discovered Areas 17 | . 2 . . 1 3 . . . . . 1 1 1 . . 1 . . 1 . . . 2 1 3 . . . . . . Known Exits Taken 10 | . . . 1 . . . . 1 . 1 1 . . . 1 . . . 1 1 . 1 . . . . . 1 . 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 . . . . . . 1 1 1 . 1 1 1 . . . . 1 1 1 1 1 . 1 . . Scrap Searched 29 | . . 6 . . . . . . . . 5 2 . 2 . 3 3 . 1 . . . 3 2 . 2 . . . . . Spaces Dug 434 | . . . 3 17 1 28 6 6 57 28 . 1 . 1 5 25 19 . 42 46 14 24 17 1 . 3 23 10 19 8 30 Terrain Destroyed 1139 | . . . 8 28 1 74 10 15 170 54 4 2 . 67 17 60 55 2 80 109 60 37 33 5 . 23 47 21 35 67 55 Melee 123 | . . . 2 2 1 14 . 3 3 9 . . . . 5 2 5 . 2 5 9 17 6 . . . 9 5 9 4 11 Projectile 436 | . . . 3 . . 46 10 12 45 7 4 2 . 2 3 . 50 2 . 8 28 20 27 5 . 23 38 16 26 36 23 AOE 580 | . . . 3 26 . 14 . . 122 38 . . . 65 9 58 . . 78 96 23 . . . . . . . . 27 21 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total 27401 | 63 1119 752 714 981 1984 2343 121 635 2149 705 872 780 93 975 243 769 998 249 928 523 1493 1000 944 719 175 385 1159 681 1059 721 1069 Wait 2607 | 34 55 47 56 62 618 154 1 47 331 12 17 44 . 45 4 1 57 54 271 14 169 51 59 51 1 16 108 19 43 54 112 Move 21859 | 19 851 662 501 794 1274 1872 108 514 1440 631 811 715 88 849 219 744 873 186 632 448 1111 860 826 632 157 313 914 582 902 513 818 Hop 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 4 . . Pick Up 226 | . 40 3 22 22 20 35 . 5 5 2 2 . . 3 5 5 8 3 . 8 13 3 . 1 1 1 2 6 6 3 2 Fast Attach 107 | . 7 . 7 6 1 16 1 3 5 . 2 . . 2 . 1 6 . . 4 7 1 2 4 4 . 7 7 4 7 3 Attach 88 | . 5 5 6 . 4 13 . 3 3 1 . . . 1 2 2 . 1 2 3 7 . . 1 . 1 3 4 4 8 9 Detach 86 | . 3 . 1 1 11 11 . 2 6 1 . . . 1 . 2 . . 2 3 6 . . 2 1 . 2 4 4 12 11 Swap 291 | . 11 1 23 22 8 40 2 7 6 14 6 5 4 12 2 4 3 2 4 6 8 1 8 1 1 13 21 3 17 19 17 Drop 275 | . 27 2 22 28 30 45 . 7 7 2 6 . . 7 . 3 14 2 5 5 12 5 2 4 4 . 7 9 14 5 1 Fire 1434 | 10 120 32 67 37 17 136 8 44 135 26 28 16 . 51 3 4 32 1 5 26 143 59 39 18 . 41 75 41 49 92 79 Melee 230 | . . . 7 6 1 21 . 3 31 16 . . 1 4 8 3 5 . 7 6 16 20 8 5 6 . 15 5 12 8 16 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . Rewire 182 | . . . . 2 . . . . 180 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Arm / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 88 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 13) 1451 | -10/Materials | Discovered new exit (range 8) 1752 | -10/Materials | Discovered new exit (range 16) 1942 | -10/Materials | Discovered new exit (range 9) 1962 | -10/Materials | Entered Subcaves 1963 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1963 | -10/Subcaves | Approached by a straggling Scientist 1975 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1976 | -10/Subcaves | Discovered new exit (range 11) 2060 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2284 | -10/Subcaves | Visited Clippyterm 2290 | -10/Subcaves | Learned Research security intel 2506 | -10/Subcaves | Disturbed a concealed Subdweller 2584 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2689 | -10/Subcaves | Core integrity fell below 50% 2756 | -10/Subcaves | Lost 3 parts (2n1u) 2919 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2922 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2959 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2969 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3101 | -10/Subcaves | Disturbed a concealed Subdweller 3266 | -10/Subcaves | Discovered new exit (range 5) 3274 | -10/Subcaves | Core integrity fell below 20% 3274 | -10/Subcaves | Entered Materials 3274 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3639 | -8/Materials | Discovered new exit (range 13) 4005 | -8/Materials | Identified exit to Storage 4123 | -8/Materials | Build established: Tank 4429 | -8/Materials | Entered Storage 4524 | -8/Storage | Met 01-MTF 5285 | -8/Storage | Garrison activated, responded to threat 5781 | -8/Storage | Found Prototype Protection 5781 | -8/Storage | Identified Lgt. Regenerative Plating 5878 | -8/Storage | Discovered new exit (range 7) 6053 | -8/Storage | Build established: Mutant 6233 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6299 | -8/Storage | Murdered 01-MTF 6321 | -8/Storage | Entered Recycling 6321 | -8/Recycling | Accompanied by 10 allies 6581 | -8/Recycling | Build established: Commander-Tank 6641 | -8/Recycling | Discovered new exit (range 6) 7650 | -8/Recycling | Found Prototype Device 7650 | -8/Recycling | Identified Scrap Engine 7678 | -8/Recycling | Entered Scraplab 8060 | -8/Recycling | Build established: Commander-Construct 9504 | -8/Recycling | Entered Factory 9504 | -6/Factory | Accompanied by 5 allies 9504 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9889 | -6/Factory | Build established: Construct 10088 | -6/Factory | Identified exit to Lower Caves 10619 | -6/Factory | Cargo convoy interrupted 10653 | -6/Factory | Garrison activated, responded to threat 10665 | -6/Factory | Spotted B-75 Beast 10745 | -6/Factory | Destroyed B-75 Beast 11594 | -6/Factory | Repaired Hcp. Storage Unit 11603 | -6/Factory | Repaired Imp. Medium Armor Plating? 12298 | -6/Factory | Sucked down chute 12298 | -6/Factory | Entered Waste 12298 | -6/Waste | Met up with 1 ally sucked down the chute earlier 12299 | -6/Waste | Met a frightened Derelict 12306 | -6/Waste | Spotted C-40 Crusher 12312 | -6/Waste | Spotted C-40 Crusher 12313 | -6/Waste | EMP discharged 12339 | -6/Waste | Crushed by falling debris 12345 | -6/Waste | Spotted C-40 Crusher 12354 | -6/Waste | Spotted C-40 Crusher 12355 | -6/Waste | Spotted C-40 Crusher 12392 | -6/Waste | Crushed by Compactor (1 part destroyed) 12402 | -6/Waste | Spotted C-40 Crusher 12413 | -6/Waste | EMP discharged 12413 | -6/Waste | System corruption reached 10% 12416 | -6/Waste | Discovered new exit (range 10) 12425 | -6/Waste | Entered Factory 12561 | -6/Factory | Discovered exit to Lower Caves (range 11) 12846 | -6/Factory | Discovered exit to Lower Caves (range 9) 13131 | -6/Factory | Identified exit to Garrison 13131 | -6/Factory | Entered Garrison 13209 | -6/Garrison | Rescued a captive Derelict 13209 | -6/Garrison | Rescued a captive Derelict 13301 | -6/Garrison | Triggered checkpoint 13338 | -6/Garrison | Garrison Relay disabled 13813 | -6/Garrison | Triggered checkpoint 13901 | -6/Garrison | Destroyed 10 combat bots 14050 | -6/Garrison | Phase Generator disabled 14331 | -6/Garrison | Triggered checkpoint 14373 | -6/Garrison | Triggered checkpoint 14386 | -6/Garrison | Build established: Commander-Construct 14386 | -6/Garrison | Garrison Relay disabled 14470 | -6/Garrison | Discovered new exit (range 10) 14513 | -6/Garrison | Triggered checkpoint 14586 | -6/Garrison | Discovered new exit (range 8) 14596 | -6/Garrison | Spotted B-86 Titan 14604 | -6/Garrison | Spotted B-75 Beast 14630 | -6/Garrison | Allies destroyed B-86 Titan 14644 | -6/Garrison | Allies destroyed B-75 Beast 14737 | -6/Garrison | Rewired B-75 Beast 14814 | -6/Garrison | Garrison Relay disabled 14840 | -6/Garrison | Triggered checkpoint 14909 | -6/Garrison | Lost 4 allies 14949 | -6/Garrison | Discovered new exit (range 11) 14969 | -6/Garrison | Found embedded Infiltrators 15041 | -6/Garrison | Triggered checkpoint 15070 | -6/Garrison | Garrison Relay disabled 15234 | -6/Garrison | Entered Factory 15234 | -6/Factory | Accompanied by 5 allies 15473 | -6/Factory | Spotted B-75 Beast 15549 | -6/Factory | Build established: Construct 15583 | -6/Factory | Lost 3 allies 15674 | -6/Factory | Discovered new exit (range 5) 15848 | -6/Factory | Entered Lower Caves 15858 | -6/Lower Caves | Met a Warlord Commander 15859 | -6/Lower Caves | Learned location of Warlord (-5) 15860 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15863 | -6/Lower Caves | Found Encrypted Comm Array 15892 | -6/Lower Caves | Encountered a Warlord checkpoint 16123 | -6/Lower Caves | Learned Factory emergency access door positions 16187 | -6/Lower Caves | Identified exit to Lower Caves 16299 | -6/Lower Caves | Learned 8 Factory zone layouts 16562 | -6/Lower Caves | Entered another Lower Caves area 16641 | -6/Lower Caves | Discovered new exit (range 14) 16651 | -6/Lower Caves | Learned Factory garrison access intel 16771 | -6/Lower Caves | Learned Factory stockpile data 17051 | -6/Lower Caves | Discovered new exit (range 13) 17136 | -6/Lower Caves | Attacked by a faux Warlord 17199 | -6/Lower Caves | Entered Data Miner 17201 | -6/Data Miner | Discovered new exit (range 6) 17216 | -6/Data Miner | Met Data Miner 17231 | -6/Data Miner | Learned location of Section 7 (-2) 17231 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17245 | -6/Data Miner | Received God Mode back door access code from Data Miner 17275 | -6/Data Miner | Entered Proximity Caves 17330 | -5/Proximity Caves | Spotted B-75 Beast 17597 | -5/Proximity Caves | Learned 4 Factory zone layouts 17656 | -5/Proximity Caves | Spotter reported a threat 17754 | -5/Proximity Caves | Spotter reported a threat 17765 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18076 | -5/Proximity Caves | Discovered new exit (range 13) 18097 | -5/Proximity Caves | Entered Factory 18097 | -5/Factory | Evolved 2 slots: Utility x2 18098 | -5/Factory | Identified exit to Upper Caves 18098 | -5/Factory | Identified exit to Factory 18101 | -5/Factory | Loaded intel: 4 garrison access locations 18156 | -5/Factory | Spotted B-75 Beast 18206 | -5/Factory | Identified exit to Garrison 18255 | -5/Factory | Entered Upper Caves 18366 | -5/Upper Caves | Encountered a Warlord checkpoint 18592 | -5/Upper Caves | Found DCF Scrap (11 items) 18603 | -5/Upper Caves | Learned 8 Factory zone layouts 18637 | -5/Upper Caves | Discovered new exit (range 14) 18671 | -5/Upper Caves | Spotted B-75 Beast 18691 | -5/Upper Caves | Entered another Upper Caves area 18693 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18722 | -5/Upper Caves | Discovered exit to Factory (range 13) 18843 | -5/Upper Caves | Learned Factory emergency access door positions 18876 | -5/Upper Caves | Spotted B-75 Beast 19194 | -5/Upper Caves | Discovered new exit (range 13) 19235 | -5/Upper Caves | Found DCF Scrap (14 items) 19314 | -5/Upper Caves | Entered Warlord 19354 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19366 | -5/Warlord | Attacked by Warlord forces 19370 | -5/Warlord | Opened Warlord's prototype stash 19372 | -5/Warlord | Found Prototype Processor 19375 | -5/Warlord | Spotted F3-K6T(g) 19381 | -5/Warlord | Found Ghost Barrier 19384 | -5/Warlord | Found Prototype Processor 19397 | -5/Warlord | Spotted VC-G55(B) 19397 | -5/Warlord | Spotted Z9-AH1(B) 19422 | -5/Warlord | Discovered new exit (range 14) 19479 | -5/Warlord | Entered Proximity Caves 20321 | -4/Proximity Caves | Learned location of Quarantine (-2) 20427 | -4/Proximity Caves | Learned Research stockpile data 20782 | -4/Proximity Caves | Discovered exit to Factory (range 11) 20838 | -4/Proximity Caves | Entered Factory 20838 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20839 | -4/Factory | Identified exit to Armory 20924 | -4/Factory | Crushed by falling debris 21375 | -4/Factory | Destroyed 11 combat bots 21820 | -4/Factory | Identified exit to Garrison 21837 | -4/Factory | Discovered new exit (range 15) 21856 | -4/Factory | System corruption reached 10% 21864 | -4/Factory | Entered Garrison 21940 | -4/Garrison | Triggered checkpoint 22026 | -4/Garrison | Garrison Relay disabled 22138 | -4/Garrison | Triggered checkpoint 22142 | -4/Garrison | Triggered checkpoint 22295 | -4/Garrison | Triggered checkpoint 22835 | -4/Garrison | Discovered new exit (range 18) 22847 | -4/Garrison | Learned Factory security intel 22893 | -4/Garrison | Triggered checkpoint 22938 | -4/Garrison | Garrison Relay disabled 23160 | -4/Garrison | Triggered checkpoint 23306 | -4/Garrison | Discovered new exit (range 5) 23702 | -4/Garrison | Triggered checkpoint 23706 | -4/Garrison | Found embedded Infiltrators 23756 | -4/Garrison | Spotted B-86 Titan 23773 | -4/Garrison | Destroyed B-86 Titan 23870 | -4/Garrison | Discovered new exit (range 5) 24130 | -4/Garrison | Entered Factory 24986 | -4/Factory | Discovered new exit (range 9) 25216 | -4/Factory | Identified exit to Upper Caves 25216 | -4/Factory | Identified exit to Extension 25374 | -4/Factory | Entered Upper Caves 25657 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25725 | -4/Upper Caves | Learned location of Testing (-3) 25908 | -4/Upper Caves | Learned Research security intel 26190 | -4/Upper Caves | Discovered new exit (range 14) 26205 | -4/Upper Caves | Ambushed by wild Derelicts 26286 | -4/Upper Caves | Entered another Upper Caves area 26321 | -4/Upper Caves | Discovered new exit (range 11) 26486 | -4/Upper Caves | Learned 4 Research zone layouts 26565 | -4/Upper Caves | Learned location of Armory (-4) 26852 | -4/Upper Caves | Discovered new exit (range 22) 26965 | -4/Upper Caves | Entered Zhirov 26965 | -4/Zhirov | Discovered new exit (range 3) 26982 | -4/Zhirov | Met Zhirov 27002 | -4/Zhirov | Learned location of Command (-1) 27008 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27023 | -4/Zhirov | Found Alien Artifact 27023 | -4/Zhirov | Identified Integrated Reactor 27023 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27040 | -4/Zhirov | Found Alien Artifact 27199 | -4/Zhirov | Entered Proximity Caves 27301 | -3/Proximity Caves | Spotter reported a threat 27410 | -3/Proximity Caves | Spotter reported a threat 27463 | -3/Proximity Caves | Spotter reported a threat 27697 | -3/Proximity Caves | Discovered new exit (range 5) 27702 | -3/Proximity Caves | Entered Research 27702 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28871 | -3/Research | Discovered new exit (range 20) 29028 | -3/Research | Entered another Research area 29028 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 29220 | -2/Research | Found Powered Armor 29292 | -2/Research | Discovered new exit (range 21) 29311 | -2/Research | Identified exit to Access 29488 | -2/Research | Identified exit to Quarantine 29614 | -2/Research | Entered Quarantine 30072 | -2/Quarantine | Discovered exit to Access (range 6) 30191 | -2/Quarantine | Found Alien Energy Cannon 30207 | -2/Quarantine | Found Fusion Bomb Launcher 30270 | -2/Quarantine | Found Alien Artifact 30270 | -2/Quarantine | Identified Core Reset Matrix 30270 | -2/Quarantine | Identified Transdimensional Reconstructor 30270 | -2/Quarantine | Identified Core Cannon 30270 | -2/Quarantine | Used Core Reset Matrix 30274 | -2/Quarantine | Detected hypermatrix surge 30274 | -2/Quarantine | Sensed 7 artifacts in vicinity 30283 | -2/Quarantine | Found Sigix Broadsword 30322 | -2/Quarantine | Found Subatomic Replicator 30418 | -2/Quarantine | Spotted Fortress 30505 | -2/Quarantine | Discovered new exit (range 6) 30505 | -2/Quarantine | Discovered new exit (range 7) 30520 | -2/Quarantine | Entered Section 7 30521 | -2/Section 7 | Detected hypermatrix surge 30521 | -2/Section 7 | Sensed 20 artifacts in vicinity 30548 | -2/Section 7 | Build established: Alien-Construct 30707 | -2/Section 7 | Spotted S7 Guard 30725 | -2/Section 7 | Destroyed S7 Guard 30854 | -2/Section 7 | Found Core Physics Calibrator 31093 | -2/Section 7 | Found Integrity Redistributor 31223 | -2/Section 7 | Discovered exit to Access (range 15) 31249 | -2/Section 7 | Found Spacefold Activator 31250 | -2/Section 7 | Warped through subspace 31251 | -2/Section 7 | System corruption reached 10% 31325 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-172) 31414 | -2/Section 7 | Found Integrated Reactor 31420 | -2/Section 7 | Spotted B-90 Cyclops 31442 | -2/Section 7 | Entered Access 31442 | -1/Access | Evolved 2 slots: Power x1, Utility x1 31758 | -1/Access | Build established: Generator-Construct 31768 | -1/Access | Identified Exp. Targeting Computer 31769 | -1/Access | Identified Exp. Core Analyzer 32089 | -1/Access | Energy Cycler disabled 32861 | -1/Access | Discovered new exit (range 6) 32876 | *** | Heading to fleet! Last Messages --------------- 32818_ Acquired Enh. Nova Cannon. 32823_ Slug penetrates Wall. 32825_ H-88 Terminator destroyed. 32827_ Acquired 24 matter. 32829_ U-05 Engineer builds a Wall. 32833_ System corrupted: Matter fused (-7). 32833_ Acquired 7 matter. 32835_ Acquired 3 matter. 32835_ U-05 Engineer builds a Wall. 32836_ Penetrated by Slug. 32836_ Slug penetrates Wall. 32839_ H-88 Terminator knocked back. 32839_ Penetrated by Slug. 32841_ H-88 Terminator knocked back. 32842_ Penetrated by Slug. 32842_ Slug penetrates Door. 32843_ H-88 Terminator destroyed. 32848_ Acquired 95 matter. 32861_ The Access Shell folds into the floor. 32861_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????##??######?# ] === /= | | ???????????????????????#??? ?""""" ?#" === # | | ???????????????????#??#?## ??"""F"" # " == # | | ????????????????????? ???# """ "" #" # | | ?????????????????????????# + ! # | | ?????????????????????????# # "## | | ?????????????????????????# " "######### | | ?????????????????????????# # "######??# | | ????????????????????#????############# ##???????? | | ?????????????????????????##?????###??# %########## | | ?????????###### ######################*%=% | | ??????? [ | | ??????? % | | ??????????????####### ""#####+############# | | ????????????????????# ""#?? ? ???????#? | | ????????????????????# ""#?# ???#????? | | ????????????????????# T#?# " ??????? | | ????????????????????# ""#?# """ #????#? | | ????????????????????# ""#?# """ #?????? | | ???????????????????## ""### " #?????? | | ???????????????????# ## #?????? | | ???????????????????## ### ! #?????? | | ????????????????????# #?###########?????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 155 Energy Capacity 2245 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 400 Resistance: TH 30 Utility Shielding 33 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Storage Unit | 27% | -6/Factory Imp. Medium Armor Plating | 36% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Sigix Broadsword Core Physics Calibrator Transdimensional Reconstructor Spacefold Activator Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed DataTripodMonowheel Manual? 0 Play Time 07:11:16 Cumulative 630.9 hours Start 2025.06.15 @ 11:18:25 End 2025.06.18 @ 00:24:20 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 102 Adventurer 4 Explorer 36 Win Type 2 Total 49 Types 26/6/5/2/2/3/2/1/1/1 Lore% 78 Gallery% 81 Achievement% 91 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b904d499-7e93-4761-a078-92a6ebe41b1a