Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.30 @ 21:14:22 Player: 7604 Result: Destroyed by NQ-137(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (752) 752 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 1868 Bonus ------- Follower Combat Kills 60 Friendly Fire -29 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Light Armor Plating > --- WEAPON (2) ------- Subdweller Beam Cannon Hammer > --- INVENTORY (5) ---- Light Treads Huge Storage Unit ECM Suite Splice Drone Bay (6/6) Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Splice Drone Bay > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Structural Scanner Machine Analyzer Improved Terrain Scanner Seismic Detector ECM Suite Light Armor Plating Light Armor Plating Light Armor Plating Medium Laser Assault Rifle Grenade Launcher Hammer [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 7 7 2 9 3 Power 2 | 1 1 . . . Engine 1 | 1 . . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 2 . 1 1 Treads 6 | 2 2 . 1 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 4 1 2 2 Device 5 | 1 2 1 1 . Storage 4 | 1 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 9 | 2 . 1 6 . Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Backups 12 | . 9 15 15 14 Power 1 | . 1 1 1 . Propulsion 1 | . 1 2 2 1 Utility 6 | . 3 7 8 7 Weapon 3 | . 2 4 4 3 Tool/Special . | . . . . . Unused Backups 7 | . 1 . 2 4 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 4 | . 1 . . 3 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 100 100 99 Core 13 | . 12 14 14 14 Treads 27 | . 27 28 28 27 Device 13 | . 13 14 12 12 Storage 13 | . 14 14 14 12 Energy Gun 2 | . . . 1 13 Energy Cannon 2 | . . . 3 8 Ballistic Gun 19 | . 27 26 17 . Impact Weapon 2 | . . 1 5 6 Peak Build Rating 16 | 7 11 16 13 12 Average Rating 10 | 5 9 10 11 11 On Entrance 8 | . 7 10 11 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 90 | 13 31 30 39 90 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . 1 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 14 | 7 13 15 15 16 Most Carried 16 | 2 15 15 15 16 Average Carried 12 | . 9 14 14 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 2 15 15 15 5 Class Distribution -------------------- 95% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1256 | 259 557 20 251 169 Remotely . | . . . . . Salvage Created 1006 | 28 589 . 202 187 Parts 63 | 6 40 . 8 9 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . . 4 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 20 | . 11 . 7 2 Melee 1 | . . . 1 . Guns 12 | . 10 . 2 . Cannons 1 | . . . 1 . AOE 4 | . 1 . 3 . Classes Destroyed 14 | 1 7 . 4 2 Worker 1 | . 1 . . . Builder 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 1 | . . . . 1 Mechanic 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 3 | . 3 . . . Swarmer 7 | . 3 . 4 . Grunt 8 | . 8 . . . Sentry 1 | . . . 1 . Artisan 1 | . . . 1 . Subdweller 2 | . . . 2 . Scrapper 2 | . . . . 2 Best Kill Streak 6 | 2 3 . 6 2 Combat Bots Only 4 | . 3 . 4 2 Max Kills in Single Turn 3 | 1 1 . 3 1 Gunslinging . | . . . . . Exploded 3 | . 1 . 3 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 123 | . 61 . 46 16 Missed 27 | . 13 . 12 2 Hits 96 | . 48 . 34 14 Projectile 96 | . 48 . 34 14 Critical Strikes 2 | . . . . 2 Damage Taken 1306 | . 547 . 446 313 Core 260 | . 132 . 62 66 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 87 | 8 61 . 13 5 Largest 2 | 2 2 . 2 2 Hottest 130 | 40 40 . 130 130 Shots Fired 163 | 16 119 . 19 9 Gun 148 | 16 119 . 9 4 Cannon 10 | . . . 5 5 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 142 | 16 119 . 7 . Thermal 19 | . . . 10 9 Explosive 2 | . . . 2 . Electromagnetic . | . . . . . Robot Hit Streak 12 | 2 12 . 6 4 Robot Miss Streak 4 | 2 4 . 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 108 | 7 76 . 18 7 Core Hits 49 | 2 35 . 11 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 4 | . 1 . 1 2 Burn 1 | . . . 1 . Meltdown 1 | . . . . 1 Destroy 1 | . 1 . . . Smash 1 | . . . . 1 Melee Attacks 41 | . . 5 32 4 Impact 41 | . . 5 32 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2211 | 102 1106 17 800 186 Guns 1175 | 101 981 . 80 13 Cannons 189 | . . . 82 107 Explosions 499 | . 111 . 388 . Melee 310 | . . . 250 60 Ramming 38 | 1 14 17 . 6 Kinetic 1313 | 101 981 . 231 . Thermal 241 | . . . 121 120 Explosive 309 | . 111 . 198 . Electromagnetic . | . . . . . Impact 310 | . . . 250 60 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 80 | . . . 43 37 Projectiles 1 | . . . . 1 Explosions . | . . . . . Melee 79 | . . . 43 36 Knockbacks 2 | . 1 . 1 . Impact 2 | . 1 . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 53 | . 40 . 13 . Shots 2 | . 1 . 1 . Rammed 5 | 1 2 2 . . Targets Rammed 7 | 1 3 2 . 1 Kicked . | . . . . . Crushed 2 | . 1 . . 1 Highest Temperature 372 | . 10 . 72 372 Average Temperature 93 | . 3 . 28 173 Received Heat Transfer 548 | . 234 . 96 218 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions 3 | . . . 2 1 Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . . 2 Heat Transferred 445 | . . . 296 149 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 144 | 5 144 34 . 109 Initial 109 | . . 7 . 109 Average 31 | . 49 2 . 21 Influence Increases 871 | 10 457 55 260 89 Destroy 0b10 Robot/C 400 | . 220 40 140 . Destroy 0b10 Robot/NC 55 | 10 40 . . 5 Destroy Leader 60 | . 50 10 . . Allied During Kill 5 | . . 5 . . Successful Hack 47 | . 23 . . 24 Select Force Hacks 120 | . 60 . . 60 Disable Machine 15 | . 15 . . . Destroy Structure 34 | . 34 . . . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 120 | . . . 120 . Influence Decreases 871 | 10 438 74 32 317 Entered New Map 131 | . . 12 . 119 Time Decay 720 | 10 438 42 32 198 Lost Ally 20 | . . 20 . . Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 28 1 13 3 Peak Tracking Total 6 | . 5 1 6 3 Tactical Retreats 4 | . 1 . 3 . ECM-based Alert Blocks 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 5 | . 1 . 4 . Max in Single Turn 4 | . 1 . 4 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 20 | . 9 1 1 9 Terminals 12 | . 6 . . 6 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 5 | . 2 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 70 | . 28 1 3 38 Successful 44 | . 20 1 3 20 Failed 25 | . 7 . . 18 Catastrophic 2 | . . . . 2 Database Lockouts 1 | . 1 . . . Manual 47 | . 20 . . 27 Terminals 46 | . 22 . . 24 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 18 | . 4 . . 14 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 6 1 3 4 Record 3 | . . . 3 . Part Schematic 2 | . 1 . . 1 Robot Schematic 1 | . 1 . . . Robot Analysis 4 | . 2 . . 2 Prototype ID Bank 3 | . 2 . . 1 Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks 5 | . 2 . . 3 Retrieve Matter 1 | . 1 . . . Retrieve Components 4 | . 1 . . 3 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 24 | . 11 . . 13 Terminals 17 | . 9 . . 8 Track 3 | . 1 . . 2 Assimilate 1 | . 1 . . . Botnet 2 | . 1 . . 1 Operators 1 | . 1 . . . Skim 10 | . 5 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 . . 5 Reject 2 | . . . . 2 Mask 1 | . . . . 1 Tunnel 4 | . 2 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 7 . . 8 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 1 . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 235 | . 235 . . . Retrieved Components 12 | . 10 . . 2 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 4 | . 1 3 . . Largest Group 4 | . 1 4 1 . Highest-Rated Group 50 | . 10 50 16 . Highest-Rated Ally 16 | . 10 16 16 . Total Orders . | . . . . . Ally Attacks 16 | . . 10 6 . Total Damage 156 | . . 76 80 . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 4374 | 10 1683 680 1269 732 Terrain 164 | . 164 . . . Structural 49 | . . . 49 . Seismic 4100 | 10 1489 680 1189 732 ECM 61 | . 30 . 31 . Robot Analysis Total 4 | . 2 . . 2 Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 4688 | 122 1687 681 1393 805 Spaces Moved 2311 | 54 767 395 702 393 Core 3 | 3 . . . . Treads 2308 | 51 767 395 702 393 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 164 | 153 160 160 160 185 Slowest Speed 320 | 160 240 160 160 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 4 95 83 39 82 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 9 | . 3 1 1 4 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 4 | . . 1 3 . Spaces Dug 8 | . . . 8 . Terrain Destroyed 87 | . 39 . 48 . Melee 8 | . . . 8 . Projectile . | . . . . . AOE 79 | . 39 . 40 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 2936 | 73 1090 434 887 452 Wait 382 | 2 211 26 108 35 Move 2307 | 53 766 394 701 393 Hop . | . . . . . Pick Up 23 | 2 14 2 2 3 Fast Attach 17 | 7 9 . 1 . Attach 2 | . . . . 2 Detach 1 | . . . . 1 Swap 54 | . 21 3 25 5 Drop 15 | . 5 2 5 3 Fire 87 | 8 61 . 13 5 Melee 41 | . . 5 32 4 Ram . | . . . . . Kick . | . . . . . Crush 7 | 1 3 2 . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 14) 597 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Core integrity fell below 50% 955 | -10/Materials | Central database locked down 963 | -10/Materials | Discovered new exit (range 8) 1025 | -10/Materials | Learned 2 Mines zone layouts 1083 | -10/Materials | Loaded intel: 2 recycling unit locations 1131 | -10/Materials | Learned 4 Recycling zone layouts 1171 | -10/Materials | Identified exit to Materials 1203 | -10/Materials | Learned location of Recycling (-9) 1254 | -10/Materials | Loaded intel: 43 machine locations 1297 | -10/Materials | Identified exit to Mines 1810 | -10/Materials | Entered Mines 1810 | -10/Mines | Accompanied by 1 ally 1817 | -10/Mines | Found the Drone Emporium 1825 | -10/Mines | Found Prototype Device 1826 | -10/Mines | Identified Splice Drone Bay 1861 | -10/Mines | Met a Derelict bent on vengeance 2137 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2418 | -10/Mines | Learned location of Mines (-9) 2435 | -10/Mines | Excavation squad dispatched 2435 | -10/Mines | A large section of the Mines collapsed 2483 | -10/Mines | Discovered new exit (range 6) 2491 | -10/Mines | Entered Subcaves 2491 | -10/Subcaves | Accompanied by 1 ally 2492 | -10/Subcaves | Identified exit to Recycling 2687 | -10/Subcaves | Learned Materials garrison access intel 2727 | -10/Subcaves | Visited Clippyterm 2732 | -10/Subcaves | Learned location of Deep Caves (-7) 3014 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3120 | -10/Subcaves | Disturbed a concealed Subdweller 3462 | -10/Subcaves | Discovered new exit (range 13) 3598 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3668 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3884 | -10/Subcaves | Entered Recycling 3885 | -9/Recycling | Identified exit to Factory 4465 | -9/Recycling | Learned Materials terminal intel 4500 | -9/Recycling | Identified exit to Scraptown 4527 | -9/Recycling | Learned Storage emergency access door positions 4536 | -9/Recycling | Scanned before Scraplab entrance 4544 | -9/Recycling | Learned location of 2 exits from Materials 4557 | -9/Recycling | Learned location of Storage (-9) 4570 | -9/Recycling | Learned Storage stockpile data 4594 | -9/Recycling | Learned Storage emergency access door positions 4653 | -9/Recycling | Angered Scraplab inhabitants 4657 | -9/Recycling | Core integrity fell below 20% 4689 | -9/Recycling | Destroyed by NQ-137(j) with Overtuned Pulse Rifle Last Messages --------------- 04657_ U7-4CF(j) heat short circuits Lgt. Deuterium Engine. 04657_ NQ-137(j): "Defend the Scraplab!" 04658_ U7-4CF(j) suffers critical hit (Meltdown). 04658_ Mak. Salvage Targeting Computer melted. 04658_ Ovr. Titanium Leg melted. 04662_ Lgt. Treads destroyed. 04663_ Acquired 30 matter. 04667_ NQ-137(j) heat short circuits Mak. Salvage Targeting Computer. 04667_ 4W-77A(j) suffers critical hit (Smash). 04667_ Destroyed Lgt. Deuterium Engine. 04667_ 4W-77A(j) system corrupted by crushing effect. 04668_ Lgt. Nuclear Core broken. 04668_ Overheating: Short circuit. 04668_ 4W-77A(j) system terminally corrupted. 04668_ Mak. Salvage Targeting Computer fried. 04670_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | [ | #?????????????????????? | | [ #?????????????????????? | | #?????????????????????? | | ####+######????????????????????? | | #????????????????????? | | #????????????????????? | | #????????????????????? | | ########????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | r #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | +???????????????????????????? | | r #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ##########??????????????????? | | # ! ! #???######?????????? | | # #???#]!*=#?????????? | | # #???#!!!!#??###????? | | # ! ##### !]#### ##???? | | #! + + # @ #???? | | # ! ! ##### #####j#???? | | # !!! #???# #???# #???? | | + ! #???# #???#=#???? | | ### !! !#???######???#%#???? | | #?##########????????#####+####? | | #???????????????????#""*%[! "#? | | #???????????????????#"& ==!""#? | | #???????????????????#" "#? | | #???????????????????#"" X"#? | | #???????????????????#"& "#? | | #???????????????????#" ""#? | | ##??????????????????#"X "#? | | #??????????????????#" ###? | | #??????????????????# "" #>?? | | #??????????????????# """ ??? | | #??????????????????##?#####??? | | #????????????????????????????? | | ##########?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | " #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Mni. Grenade Launcher | -9/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertConceptDeconstructor Manual? 0 Play Time 00:26:37 Cumulative 605.2 hours Start 2026.05.30 @ 20:48:05 End 2026.05.30 @ 21:14:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 252 Adventurer 63 Explorer 0 Win Type - Total 12 Types 10/0/0/1/0/0/1/0/0/0 Lore% 92 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a6656b8-0fb9-45a1-945c-d7705a17e236