Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 20:20:27 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (23) 115 Value Destroyed (413) 413 Prototype IDs (11) 220 Alien Tech Used (2) 400 Bonus (15231) 15231 TOTAL SCORE: 24079 Bonus ------- Entered DSFs 500 Win 3000 Win Speed 11731 Cogmind --------- Core Integrity 1279/1600 Matter 89/300 Energy 188/190 System Corruption 0% Temperature Cool (65) Movement Flying (42) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (12) -- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (9) ------ Advanced Coolant Injector Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Graphene Brace Experimental Thermal Shield Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced ECM Suite Terrabomb Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Graphene Brace Experimental Thermal Shield Advanced Hacking Suite System Shield > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Quantum Reactor Advanced ECM Suite Terrabomb Terrabomb Enhanced Nova Cannon [Rating: 168] Favorites ----------- Power Quantum Reactor Engine Backup Power I Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion VTOL Module Treads Light Treads Hover Unit Airjet Flight Unit VTOL Module Utility Machine Analyzer Device Graphene Brace Processor Machine Analyzer Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Great Maul Energy Gun Improved EM Shotgun Energy Cannon Disintegrator Ballistic Gun Hypervelocity Multirail Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . 2 2 2 2 . 2 . 2 2 . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 10 | . . 1 1 1 1 . 1 . 1 1 . 1 . . 2 . Utility 7 | . . 1 1 1 1 . . . 1 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 84 | 4 2 9 1 8 1 1 2 . 19 5 5 9 5 1 10 2 Power 14 | . . 2 . 2 . . . . 3 1 . 3 1 . . 2 Engine 3 | . . 2 . 1 . . . . . . . . . . . . Core 3 | . . . . 1 . . . . 2 . . . . . . . Reactor 8 | . . . . . . . . . 1 1 . 3 1 . . 2 Propulsion 34 | 2 2 5 . 2 . . . . 10 1 1 3 1 1 6 . Treads 2 | 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 10 | . . 3 . 1 . . . . 3 . . . . . 3 . Flight 22 | . 2 2 . 1 . . . . 7 1 1 3 1 1 3 . Utility 26 | . . . 1 4 1 1 1 . 5 3 2 2 2 . 4 . Device 13 | . . . . 2 . 1 . . 3 1 . 1 1 . 4 . Storage . | . . . . . . . . . . . . . . . . . Processor 7 | . . . . 2 1 . . . 2 1 . . 1 . . . Hackware 4 | . . . . . . . 1 . . . 2 1 . . . . Protection 2 | . . . 1 . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 10 | 2 . 2 . . . . 1 . 1 . 2 1 1 . . . Energy Gun 1 | . . 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . Ballistic Gun 3 | 2 . . . . . . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . . 1 . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . 2 . . . . . . 4 . 2 . 2 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . . . Parts Lost 43 | . . 2 . . . . . 3 11 1 . 15 1 . 3 7 Power 7 | . . . . . . . . 1 2 1 . 2 . . . 1 Propulsion 22 | . . 1 . . . . . 1 6 . . 6 1 . 2 5 Utility 10 | . . . . . . . . 1 3 . . 5 . . 1 . Weapon 4 | . . 1 . . . . . . . . . 2 . . . 1 Highest Loss Streak 13 | . . 1 . . . . . 3 13 1 . 8 1 . 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 3 | . . 2 2 3 4 4 4 5 4 4 4 4 3 4 5 4 Power . | . . . . . 1 1 1 1 . . 1 . . . 1 . Propulsion . | . . 1 1 1 1 1 1 1 1 . . . . . . . Utility . | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 Weapon 1 | . . . 1 1 1 1 1 2 2 2 2 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . . . . 2 . 1 . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . . . . Utility 1 | . . . . . . . . . . 1 . . . . . . Weapon 2 | . . . . . . . . . . . . 1 . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 57 54 56 75 87 86 74 76 53 90 92 74 61 61 68 73 Engine 1 | . . 4 9 5 . . . . . . . . . . . . Core 1 | . . . . 1 6 6 4 5 3 . . . . . . . Reactor 3 | . . . . . . . . . 1 7 4 5 6 8 7 7 Treads 1 | . 19 . . . . . . . . . . . . . . . Hover 3 | . . 22 . 2 6 6 5 5 2 . . . . . 5 . Flight 25 | . 8 7 27 29 26 26 23 23 22 40 42 30 25 22 21 27 Device 9 | . . . . 6 13 17 17 17 3 18 11 10 8 8 14 19 Processor 7 | . . . . 5 15 15 10 5 7 10 9 8 8 8 8 8 Hackware 5 | . . . . . . . . 5 5 4 11 11 8 8 8 8 Protection 2 | . . . 2 7 6 6 5 5 . 2 4 1 . . . . Energy Gun 1 | . . 2 9 7 4 . . . . . . . . . . . Ballistic Gun 2 | . 28 7 . . . . . . . . 2 2 . . . . Impact Weapon 3 | . . 8 9 7 6 6 4 . . . . . 4 4 4 3 Slashing Weapon 1 | . . . . . . . . 5 5 4 4 1 . . . . Peak Build Rating 168 | 4 4 18 13 36 38 37 40 40 71 94 114 143 134 119 161 168 Average Rating 72 | 2 3 11 10 24 36 36 36 39 40 87 104 112 117 116 141 162 On Entrance 57 | . 4 4 10 13 36 35 37 40 34 68 86 114 109 110 119 159 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 51 | 3 3 15 10 17 17 15 15 15 25 37 29 44 46 45 51 44 Greatest Support 91 | 3 8 24 12 17 17 17 17 17 34 46 42 70 73 66 91 91 Greatest Overweight (x) 3 | . . 3 . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 3 2 5 5 4 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . 2 2 3 4 4 4 5 4 4 4 4 3 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 2 5 4 4 5 5 5 4 5 5 4 5 5 4 Class Distribution -------------------- 40% | Hacker-Scout 22% | Mutant 17% | Scavenger-Sprinter 16% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/DSF Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Extension Mutant | -4/Factory Scavenger-Ninja | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Hacker-Scout | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Matter Collected 725 | 109 . 142 . 61 . . . 138 109 . . 97 . . 69 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 805 | . 46 102 . 84 . . . 138 313 . . 105 . 17 . . Parts 36 | . 4 5 . 7 . . . 2 14 . . 2 . 2 . . Haulers Intercepted 2 | . . 1 . . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 14 | . 3 4 . . . . . . 7 . . . . . . . Melee 7 | . . . . . . . . . 7 . . . . . . . Guns 5 | . 3 2 . . . . . . . . . . . . . . AOE 2 | . . 2 . . . . . . . . . . . . . . Classes Destroyed 6 | . 1 1 . 2 . . . 1 . . . . . 1 . . Worker 1 | . . . . . . . . . . . . . . 1 . . Builder 2 | . . . . 2 . . . . . . . . . . . . Hauler 2 | . . 1 . . . . . . . . . 1 . . . . Recycler 2 | . . . . . . . . 1 1 . . . . . . . Mechanic 2 | . . . . 1 . . . . 1 . . . . . . . Swarmer 14 | . 3 4 . . . . . . 7 . . . . . . . Best Kill Streak 7 | . 3 4 . 2 . . . 1 7 . . 1 . 1 . . Combat Bots Only 5 | . 3 4 . . . . . . 5 . . . . . . . Max Kills in Single Turn 2 | . 1 2 . 1 . . . 1 1 . . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 577 | . 43 66 6 17 . 1 7 13 89 8 16 122 3 10 108 68 Missed 285 | . 20 30 3 13 . . 3 5 22 3 7 65 1 7 71 35 Hits 292 | . 23 36 3 4 . 1 4 8 67 5 9 57 2 3 37 33 Projectile 292 | . 23 36 3 4 . 1 4 8 67 5 9 57 2 3 37 33 AOE 1 | . . . . . . . . . . . . . . . 1 . Critical Strikes 12 | . . 2 . . . 1 . 1 3 . . 1 . . 2 2 Actively Blocked 5 | . . . . . . . . . . . . 1 . . 2 2 Damage Taken 5428 | . 201 350 44 41 . 48 99 195 1018 120 171 1305 86 58 764 928 Core 1165 | . 56 78 31 . . 48 25 67 278 22 21 199 . 19 162 159 Absorbed by Shields 22 | . . . . . . . . . . . . . . . . 22 Redirected to Shielding 233 | . . . . . . . 29 55 21 30 51 47 . . . . Ignored by Resistances 83 | . . . . . . . . . . . . . . . 53 30 Regen/Repaired (Parts) 354 | . 22 14 . 24 . . . . . 31 59 . 70 . 48 86 Core Remaining (%) 87 | 100 77 80 94 100 . 94 . 90 75 . 96 . . 78 . 79 Volleys Fired 14 | . 6 5 . 3 . . . . . . . . . . . . Largest 2 | . 2 1 . 1 . . . . . . . . . . . . Hottest 45 | . 40 45 . 45 . . . . . . . . . . . . Shots Fired 20 | . 12 5 . 3 . . . . . . . . . . . . Gun 20 | . 12 5 . 3 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 12 | . 12 . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . 5 . 3 . . . . . . . . . . . . Robot Hit Streak 3 | . 3 3 . 2 . . . . . . . . . . . . Robot Miss Streak 3 | . 3 3 . 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 41 | . 7 5 . 3 . . . 6 14 . . 5 . 1 . . Core Hits 23 | . 4 5 . 3 . . . 2 7 . . 1 . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . Critical Strikes 3 | . . 1 . . . . . 1 . . . 1 . . . . Smash 1 | . . 1 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . 1 . . . 1 . . . . Melee Attacks 132 | . . 4 2 11 2 . 4 7 26 18 11 24 4 1 14 4 Impact 48 | . . 4 2 11 2 . 2 . . . . 4 4 1 14 4 Slashing 84 | . . . . . . . 2 7 26 18 11 20 . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . 1 . 1 . . . 1 2 . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1758 | . 75 249 . 118 . . . 285 667 . . 237 . 127 . . Guns 164 | . 75 57 . 32 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 82 | . . 82 . . . . . . . . . . . . . . Melee 1512 | . . 110 . 86 . . . 285 667 . . 237 . 127 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 75 | . 75 . . . . . . . . . . . . . . . Thermal 82 | . . 82 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 89 | . . 57 . 32 . . . . . . . . . . . . Impact 323 | . . 110 . 86 . . . . . . . . . 127 . . Slashing 1189 | . . . . . . . . 285 667 . . 237 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . 1 . . . . . . . . . 6 6 6 . . Average Corruption 4 | . . 1 . . . . . . . . . 3 6 6 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . 3 2 1 . . Message Errors 1 | . . . . . . . . . . . . 1 . . . . Matter Fused 2 | . . . . . . . . . . . . . 1 1 . . Energy Discharges 2 | . . . . . . . . . . . . 1 1 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 315 | . . 110 . 46 . . . 71 66 . . 22 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 315 | . . 110 . 46 . . . 71 66 . . 22 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . 13 . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 1 42 . . . . . 311 165 347 288 106 . 88 113 191 Average Temperature 100 | . 1 20 . . . . . 298 85 205 74 39 . 44 31 118 Received Heat Transfer 656 | . 51 51 27 9 . . 18 322 55 . 24 27 9 . 27 36 Effects 3 | . . . . . . . . . . 3 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . 1 . 1 . . . . . . . . . . . . Impact Corruptions 4 | . . 3 . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . 150 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . . Low Security (%) 97 | 100 100 79 100 100 100 100 100 100 100 100 100 100 100 100 100 100 Level 1 2 | . . 20 . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 295 | . 90 295 197 165 96 60 35 18 158 87 92 134 128 120 147 199 Initial 124 | . . 29 124 85 80 60 31 3 . 72 22 41 75 66 65 87 Average 71 | . 37 87 146 95 89 60 19 9 51 67 66 53 93 100 82 142 Influence Increases 2013 | . 100 364 94 160 17 . 17 27 258 59 102 304 93 54 202 162 Destroy 0b10 Robot/C 280 | . 60 80 . . . . . . 140 . . . . . . . Destroy 0b10 Robot/NC 45 | . . 5 . 15 . . . 5 10 . . 5 . 5 . . Destroy Leader 44 | . 10 12 . . . . . . 20 . . 2 . . . . Successful Hack 220 | . . 10 17 . . . 9 7 16 14 28 . . 49 10 60 Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . Disable Machine 120 | . . 15 . . . . . . . 15 60 . 30 . . . Destroy Structure 179 | . . 2 2 10 2 . 8 . 12 30 14 42 3 . 42 12 Partial Spotted 90 | . . . . 30 15 . . 15 15 . . 15 . . . . Lose Combat Pursuer 1005 | . 30 210 75 105 . . . . 45 . . 240 60 . 150 90 Influence Decreases 1864 | . 30 139 201 183 95 27 69 35 120 156 69 244 109 62 175 150 Entered New Map 785 | . . 41 171 103 85 27 29 5 . 66 19 33 59 52 45 50 Time Decay 768 | . 30 78 30 70 10 . 40 20 80 80 50 100 40 10 100 30 Lost Part 301 | . . 20 . . . . . 10 40 10 . 111 10 . 30 70 Lost Ally 10 | . . . . 10 . . . . . . . . . . . . Squads Dispatched 26 | . 1 3 . 3 . . 1 . . 3 3 3 2 1 5 1 Investigation 15 | . 1 3 . 2 . . . . . 1 3 . 1 . 3 1 Extermination 4 | . . . . . . . . . . 1 . 2 . . 1 . Reinforcement 7 | . . . . 1 . . 1 . . 1 . 1 1 1 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Distress Signals 5 | . . 3 . . . . . . 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 173 | . 11 20 10 6 . 1 6 6 18 5 10 35 3 6 16 20 Peak Tracking Total 19 | . 6 17 8 8 . 1 4 7 8 4 8 15 5 5 11 19 Tactical Retreats 24 | . 1 6 2 2 . . . . 2 . . 5 1 . 3 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Traps Triggered 9 | . . . . . . . 2 . 1 . . 2 . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Machines Disabled 8 | . . 1 . . . . . . . 1 4 . 2 . . . Max in Single Turn 1 | . . 1 . . . . . . . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Machines Accessed 44 | . 1 5 3 5 1 . 2 1 2 2 8 . 2 3 5 4 Terminals 31 | . . 3 3 2 1 . 2 1 2 1 6 . 1 3 3 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 11 | . 1 1 . 2 . . . . . 1 2 . 1 . 2 1 Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 104 | . 1 13 14 7 1 . 3 1 4 4 27 . 4 8 9 8 Successful 47 | . 1 4 6 2 1 . 2 1 2 2 13 . 2 3 4 4 Failed 57 | . . 9 8 5 . . 1 . 2 2 14 . 2 5 5 4 Catastrophic 12 | . . . 1 1 . . . . 1 1 4 . . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 78 | . 1 8 9 7 . . . . 1 2 25 . 4 8 6 7 Terminals 84 | . . 10 14 4 1 . 3 1 4 3 24 . 2 8 3 7 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 18 | . 1 2 . 2 . . . . . 1 3 . 2 . 6 1 Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 17 | . . 1 3 . 1 . 2 1 1 . 4 . . . 3 1 Open Door 5 | . . . . . . . 1 1 . . . . . . 3 . Open DSF 2 | . . . . . 1 . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . 1 . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . 1 2 . . . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 1 3 3 2 . . . . 1 2 9 . 2 3 1 3 Terminals 19 | . . 1 3 . . . . . 1 1 7 . 1 3 . 2 Track 2 | . . . . . . . . . . . 2 . . . . . Assimilate 3 | . . . 1 . . . . . . . 1 . . 1 . . Botnet 13 | . . 1 2 . . . . . 1 1 4 . 1 1 . 2 Disrupt 1 | . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 10 | . 1 1 . 2 . . . . . 1 2 . 1 . 1 1 Patch 10 | . 1 1 . 2 . . . . . 1 2 . 1 . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . 4 3 3 . . . . 2 1 6 . 2 3 2 3 Full Trace Events 3 | . . 1 . . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Total Allies 3 | . . . 1 . . . . . . . 1 . . 1 . . Largest Group 1 | . . . 1 1 . . . . . . 1 . . 1 . . Highest-Rated Group 45 | . . . 10 10 . . . . . . 45 . . 45 . . Highest-Rated Ally 45 | . . . 10 10 . . . . . . 45 . . 45 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Active Infowar (turns) 1418 | . . . . 121 38 19 96 47 180 176 117 239 88 20 209 68 Sensors 911 | . . . . . . . . . . 170 117 239 88 20 209 68 Structural 318 | . . . . 121 38 19 96 44 . . . . . . . . Seismic 251 | . . . . 26 38 19 96 47 25 . . . . . . . Machine Analysis 1340 | . . . . 43 38 19 96 47 180 176 117 239 88 20 209 68 Jamming 52 | . . . . . . 14 . 5 33 . . . . . . . ECM 29 | . . . . . . . . . 21 8 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Turns Passed 1792 | 17 82 179 63 154 38 19 96 47 180 176 117 239 88 20 209 68 Spaces Moved 4231 | 21 133 301 164 346 92 57 168 95 286 505 371 597 240 59 580 216 Core 95 | 21 71 . . . . . . . 3 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 175 | . . 171 . . . . . . 4 . . . . . . . Flight 3961 | . 62 130 164 346 92 57 168 95 279 505 371 597 240 59 580 216 Fastest Speed 12 | 50 37 34 34 29 29 29 29 28 18 12 15 15 24 24 23 23 Average Speed 27 | 50 44 45 34 29 29 29 29 28 24 19 17 25 26 24 25 23 Slowest Speed 280 | 50 60 280 34 34 29 29 29 29 120 25 22 29 31 27 29 42 Overloaded Moves 32 | . . . . . . . . 15 . . . . . . 12 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 67 | . 5 . 4 1 1 . 3 . 6 9 9 19 . . 8 2 Potential Cave-ins 10 | . . . . . . . . . . . . 2 . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 24 | 3 37 49 23 21 2 60 7 25 14 17 45 24 39 7 28 14 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 84 | . . 2 2 10 2 . 4 . 6 15 7 17 1 . 14 4 Terrain Destroyed 84 | . . 2 2 10 2 . 4 . 6 15 7 17 1 . 14 4 Melee 84 | . . 2 2 10 2 . 4 . 6 15 7 17 1 . 14 4 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Ext Fac Res Tes Res Qua Sec Acc Com Total 4514 | 24 139 326 162 367 99 58 204 101 336 545 393 623 255 61 599 222 Wait 43 | . 2 . . . . . . . . 22 12 7 . . . . Move 4087 | 20 123 300 156 343 89 56 161 94 274 487 353 560 239 58 563 211 Hop 60 | . 4 . 3 1 1 . 3 . 5 8 8 17 . . 8 2 Pick Up 14 | . . 1 . 1 2 . 1 . 1 2 . 3 2 1 . . Fast Attach 74 | 4 2 9 1 6 1 1 2 . 18 4 4 7 4 1 10 . Attach 12 | . . 1 . . . . 1 . 2 1 . 3 2 . . 2 Detach 5 | . . 2 . . . . 1 . 1 . 1 . . . . . Swap 5 | . . . . 2 . . . . . . 2 . . . . 1 Drop 31 | . 2 4 . . 4 1 2 . 2 3 2 2 4 . 4 1 Fire 14 | . 6 5 . 3 . . . . . . . . . . . . Melee 132 | . . 4 2 11 2 . 4 7 26 18 11 24 4 1 14 4 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . 29 . 7 . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Extension -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 16) 100 | -10/Materials | Entered another Materials area 100 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 277 | -9/Materials | Discovered new exit (range 7) 279 | -9/Materials | Entered another Materials area 279 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -8/Materials | Build established: Mutant 338 | -8/Materials | Discovered new exit (range 4) 342 | -8/Materials | Entered Factory 342 | -7/Factory | Accompanied by 1 ally 342 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 489 | -7/Factory | Discovered new exit (range 10) 496 | -7/Factory | Entered another Factory area 496 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 534 | -6/Factory | Identified exit to DSF 534 | -6/Factory | Entered DSF 548 | -6/DSF | Discovered new exit (range 16) 553 | -6/DSF | Entered Factory 553 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 648 | -5/Factory | Discovered new exit (range 6) 649 | -5/Factory | Entered Extension 676 | -5/Extension | Build established: Scavenger-Sprinter 691 | -5/Extension | Spotted B-75 Beast 693 | -5/Extension | Spotted B-75 Beast 695 | -5/Extension | Discovered new exit (range 3) 696 | -5/Extension | Entered Factory 696 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 769 | -4/Factory | Lost 13 parts (2p7n4u) 864 | -4/Factory | Identified exit to Research 876 | -4/Factory | Entered Research 876 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1002 | -3/Research | Spotted B-86 Titan 1047 | -3/Research | Discovered new exit (range 9) 1052 | -3/Research | Identified exit to Testing 1052 | -3/Research | Entered Testing 1061 | -3/Testing | Found Prototype Energy Cannon 1061 | -3/Testing | Identified Disintegrator 1089 | -3/Testing | Found Prototype Hackware 1089 | -3/Testing | Identified Ghost Barrier 1097 | -3/Testing | Found Prototype Ballistic Gun 1097 | -3/Testing | Identified Hyp. Multirail 1160 | -3/Testing | Discovered new exit (range 10) 1161 | -3/Testing | Identified exit to Research 1169 | -3/Testing | Entered Research 1169 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1276 | -2/Research | Spotted B-90 Cyclops 1305 | -2/Research | Lost 8 parts (5n2u1w) 1335 | -2/Research | Spotted B-90 Cyclops 1361 | -2/Research | Build established: Hacker-Scout 1373 | -2/Research | Lost 4 parts (1p1n2u) 1398 | -2/Research | Discovered new exit (range 8) 1408 | -2/Research | Identified exit to Quarantine 1408 | -2/Research | Entered Quarantine 1417 | -2/Quarantine | Found Alien Artifact 1422 | -2/Quarantine | Found Alien Artifact 1463 | -2/Quarantine | Found Alien Artifact 1463 | -2/Quarantine | Identified Transdimensional Reconstructor 1463 | -2/Quarantine | Warped through subspace 1476 | -2/Quarantine | Spotted Fortress 1494 | -2/Quarantine | Discovered new exit (range 6) 1494 | -2/Quarantine | Discovered new exit (range 7) 1496 | -2/Quarantine | Identified exit to Section 7 1496 | -2/Quarantine | Entered Section 7 1507 | -2/Section 7 | Discovered new exit (range 16) 1513 | -2/Section 7 | Identified exit to Access 1516 | -2/Section 7 | Entered Access 1516 | -1/Access | Evolved 2 slots: Propulsion x2 1594 | -1/Access | Found Prototype Device 1594 | -1/Access | Identified Exp. Thermal Shield 1618 | -1/Access | Spotted B-99 Colossus 1674 | -1/Access | Spotted B-99 Colossus 1724 | -1/Access | Discovered new exit (range 7) 1725 | -1/Access | Identified exit to Command 1725 | -1/Access | Entered Command 1768 | -1/Command | Identified exit to Surface 1787 | -1/Command | Identified Terrabomb (x2) 1787 | -1/Command | Used Terrabomb 1787 | -1/Command | Spotted Alpha 7 1787 | -1/Command | Spotted Striker 1787 | -1/Command | Spotted Executioner 1787 | -1/Command | Spotted Executioner 1787 | -1/Command | Spotted B-99 Colossus 1789 | -1/Command | Spotted Executioner 1789 | -1/Command | Spotted Executioner 1789 | -1/Command | Spotted B-99 Colossus 1789 | -1/Command | Spotted Striker 1793 | *** | Escaped! Last Messages --------------- 01788_ Penetrated by Slug. 01788_ Field Propulsion Array destroyed. 01790_ Access Shell breached. 01790_ Penetrated by Slug. 01790_ Cld. VTOL Module destroyed. 01791_ Triggered Stasis Trap. 01791_ A bubble of rippling energy engulfs the area. 01791_ Field strength at 64. 01791_ Field strength at 28. 01791_ Penetrated by Slug. 01791_ Slug penetrates Reinforced Barrier. 01791_ Slug penetrates Earth. 01792_ Q-thruster destroyed. 01792_ Slug penetrates Access Shell. 01792_ Impulse Thruster Array destroyed. 01792_ Slug penetrates Access Shell. 01792_ Penetrated by Slug. 01792_ Stasis field depleted. [Achievement: Speedrunner] Map ----- +----------------------------------------------------+ | ???" " " ????????????????????? | | ???" """"" ???????????????????? | | ?? " " ??????????????????? | | ?? " " ?????????????????? | | ?? " " ????????????????? | | ? " " ???????????????? | | ?""" " ??????????????? | | "" % " #?????????????? | | "" "% #?????????????? | | ???+ " ##????????????? | | "" !" #????????????? | | """"""""""""""" #?????????????? | | "" #?????????????? | | ?" #?????????????? | | ?" #?#???????????? | | ??""" # ????????????? | | ?? " % ?????????????? | | ?? " #??????????????? | | ??? " """"""""""""";;; #??????????????? | | ??? " ;"""""""""""";;;##??????????????? | | ????" """"""";;;; ;;#???????????????? | | ????" """"""""";; B "##???????????????? | | ?????? """ " " " " "#????????????????? | | ???????"" """" ##????????????????? | | ????????+ " " #?????????????????? | | ????????? ^ " "@ " #?????????????????? | | ?????????? " "" " #?????????????????? | | ??????????? " "^ #?????????????????? | | ???????????? """""" #?????????????????? | | ????????????? " " " ????? #?????????????????? | | ??????????????#"### ????? #?????????????????? | | ??????????????????# ?????? #?????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????""""???????????????????????????????????? | | ??????????""R""??????????????????????????????????? | | ??????????""?""??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????""""?????????????????????????????? | | ????????????????""""?????????????????????????????? | | ????????????????""""?????????????????????????????? | | ????????????????""""?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Base Temperature (-) 200 Resistance: TH 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 83 Melee Accuracy 6 Offensive Hacking 14 Defensive Hacking 34 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Terrabomb Achievements -------------- Speedrunner Challenges ------------ None Game ------ Seed ThermicConceptDeconstructor Manual? 0 Play Time 00:51:45 Cumulative 408.9 hours Start 2025.08.03 @ 19:28:46 End 2025.08.03 @ 20:20:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type 0 Total 28 Types 12/2/5/1/5/1/0/1/0/1 Lore% 93 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57ce179d-39c9-47f7-928e-39b50d9976db