Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 12:58:40 Player: f3-rnm Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (237) 237 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-76) -76 TOTAL SCORE: 806 Bonus ------- Friendly Fire -76 Cogmind --------- Core Integrity 0/250 Matter 60/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Machine Analyzer Gun Armor EM Pulse Gun Multitool Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel VTOL Module > --- UTILITY ---------- Huge Storage Unit Core Shielding > --- WEAPON ----------- Battle Cannon Subdweller Shrapnel Launcher > --- INVENTORY -------- Subdweller Power Source VTOL Module Small Storage Unit Machine Analyzer Gun Armor EM Pulse Gun Light Assault Rifle Light Cannon Multitool SUBCON Basin [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Core Shielding Storage Small Storage Unit Protection Core Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 6 5 7 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 2 | 2 . . . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight 3 | . 2 1 . Utility 3 | 1 1 1 . Device . | . . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 1 3 . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 2 | . . 2 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 7 | 1 6 8 8 Power . | . 1 . . Propulsion 1 | . 2 1 . Utility 1 | . . 2 3 Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 5 | . . 1 4 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 81 | . 61 91 78 Engine 9 | . 6 10 11 Treads 1 | . 5 . . Wheel 7 | . . 10 11 Flight 18 | . 22 17 11 Storage 13 | . 13 14 11 Protection 11 | . 7 14 11 Ballistic Gun 1 | . 5 . . Ballistic Cannon 15 | . . 21 18 Peak Build Rating 30 | 6 7 29 30 Average Rating 10 | 4 6 12 24 On Entrance 10 | . 6 7 29 Naked Turns 6 | . . . 6 Heaviest Build 90 | 13 13 90 90 Greatest Support 40 | 40 40 10 10 Greatest Overweight (x) 8 | . 1 8 8 Average Overweight (x) 1 | . . 2 4 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 14 | 6 7 18 22 Most Carried 24 | 3 8 24 24 Average Carried 9 | 1 6 10 21 Final Capacity 25 | 8 8 25 5 Final Carried 24 | 3 8 24 5 Class Distribution -------------------- 62% | Mutant 37% | Sprinter Dominant Class ---------------- Sprinter | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 431 | 199 16 216 . Remotely . | . . . . Salvage Created 102 | . 16 50 36 Parts 10 | . 2 7 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 1 | . . 1 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 6 | . . 5 1 Cannons 2 | . . 2 . AOE 4 | . . 3 1 Classes Destroyed 6 | . 1 4 1 Tunneler 1 | . 1 . . Turret 2 | . . 2 . Swarmer 3 | . . 3 . Programmer 1 | . . . 1 Artisan 1 | . . 1 . Subdweller 2 | . . 2 . Best Kill Streak 5 | . 1 5 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 62 | . 6 29 27 Missed 24 | . 4 11 9 Hits 38 | . 2 18 18 Projectile 38 | . 2 18 18 AOE 3 | . . . 3 Critical Strikes 1 | . . 1 . Damage Taken 674 | . 26 281 367 Core 257 | . 15 72 170 Absorbed by Shields . | . . . . Redirected to Shielding 43 | . . 13 30 Core Remaining (%) 100 | 100 . . . Volleys Fired 25 | 1 3 19 2 Largest 2 | 2 1 2 2 Hottest 63 | 40 40 63 50 Shots Fired 39 | 2 3 31 3 Gun 7 | 2 3 1 1 Cannon 25 | . . 24 1 Launcher 7 | . . 6 1 Special . | . . . . Kinetic 35 | 2 . 30 3 Thermal . | . . . . Explosive . | . . . . Electromagnetic 4 | . 3 1 . Robot Hit Streak 12 | 1 1 12 1 Robot Miss Streak 2 | 1 2 1 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 18 | 1 1 15 1 Core Hits 16 | . 1 13 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1009 | 13 13 843 140 Guns 39 | 13 13 13 . Cannons 245 | . . 230 15 Explosions 713 | . . 600 113 Melee . | . . . . Ramming 12 | . . . 12 Kinetic 932 | 13 . 791 128 Thermal 39 | . . 39 . Explosive . | . . . . Electromagnetic 26 | . 13 13 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . 3 . Impact . | . . . . Kinetic 3 | . . 3 . Secondary . | . . . . Self-Inflicted Damage 50 | . . 45 5 Shots 2 | . . 2 . Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 10 | . 4 1 10 Average Temperature 4 | . 3 1 7 Received Heat Transfer 69 | . 15 54 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 100 . 16 Initial . | . . . . Average 22 | . 30 . 2 Influence Increases 291 | . 125 130 36 Destroy 0b10 Robot/C 120 | . . 100 20 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Structure 16 | . . . 16 Lose Combat Pursuer 150 | . 120 30 . Influence Decreases 291 | . 95 160 36 Entered New Map 15 | . . 15 . Time Decay 236 | . 85 145 6 Lost Part 30 | . . . 30 Lost Ally 10 | . 10 . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 10 10 5 Peak Tracking Total 7 | . 7 5 6 Tactical Retreats 3 | . 2 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 7 | . . 7 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . 1 2 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 1 2 . Successful 3 | . 1 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Open Door 1 | . . 1 . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 1180 | 81 325 729 45 Spaces Moved 1028 | 44 282 677 25 Core 13 | 3 . . 10 Treads 73 | 41 32 . . Legs . | . . . . Wheels 343 | . . 328 15 Hover . | . . . . Flight 599 | . 250 349 . Fastest Speed 32 | 50 32 32 50 Average Speed 85 | 152 47 95 140 Slowest Speed 200 | 160 160 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . 5 1 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 51 20 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 71 | . . 54 17 Melee . | . . . . Projectile . | . . . . AOE 71 | . . 54 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1277 | 53 463 729 32 Wait 183 | . 169 14 . Move 1013 | 43 271 674 25 Hop 6 | . 5 1 . Pick Up 16 | 3 5 8 . Fast Attach 11 | 6 5 . . Attach 8 | . 1 5 2 Detach 3 | . 1 2 . Swap 4 | . . 3 1 Drop 6 | . 3 3 . Fire 25 | 1 3 19 2 Melee . | . . . . Ram 2 | . . . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Released all parts (4) 236 | -10/Materials | Discovered new exit (range 13) 248 | -10/Materials | Discovered new exit (range 15) 256 | -10/Materials | Discovered new exit (range 15) 267 | -10/Materials | Discovered new exit (range 15) 406 | -10/Materials | Discovered new exit (range 5) 407 | -10/Materials | Entered Subcaves 408 | -10/Subcaves | Approached by a straggling Scientist 410 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 428 | -10/Subcaves | Build established: Sprinter 435 | -10/Subcaves | Visited 4L-MR0's lab 524 | -10/Subcaves | Discovered new exit (range 15) 763 | -10/Subcaves | Found Prototype Protection 866 | -10/Subcaves | Build established: Mutant 1031 | -10/Subcaves | Found SUBCON Basin 1136 | -10/Subcaves | Entered Recycling 1172 | -9/Recycling | Core integrity fell below 50% 1175 | -9/Recycling | Core integrity fell below 20% 1175 | -9/Recycling | Released all parts (6) 1181 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01102_ Subatomizers dissect the Sub. Monowheel, destroying it. 01120_ Acquired 2 matter. LOCATION=UNKNOWN GOAL=ESCAPE 01164_ Y-45 Defender springs to life. 01168_ P-60 Hacker destroyed. 01168_ Battle Cannon destroyed. 01168_ Sub. Shrapnel Launcher destroyed. 01170_ Penetrated by Slug. 01173_ VTOL Module destroyed. 01175_ Released Huge Storage Unit. 01175_ Released Wheel. 01175_ Released Lgt. Ion Engine. 01175_ Released Core Shielding. 01175_ Released Lgt. Assault Rifle. 01175_ Released Lgt. Cannon. 01178_ Slammed into U-05 Engineer. 01179_ System corrupted: Matter fused (-6). 01179_ P-60 Hacker resets D-53 Grenadier, system corruption cleaned. 01181_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????## ######???????? | | ?????????????????????????????????# ####????? | | ?????????????????????????????????# ""###### | | ???????????????"Y"#####Y########## [*! """""# | | ???????????+ r @ =!& | | ?????????????# u########## *=] | | ????????????"" ???????????# % % | | ????????????"Y ????????????"" # """"/# | | ????????????"" ????????????"T""## ### "" " | | ?????????????# ?????????????? ? ##?# #### | | ???????????? ??????????????? """"? ???# #????? | | ????????????????????????????? """"" ???# #?????? | | ???????????????????????????????"""" ???# ?????? | | ??????????????????????????????????" ???# ##????? | | ??????????????????????????????????" ???# #?????? | | ??????????????????????????????????"????# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????# #?????? | | ??????????????????????????????????????? ?????? | | ???????????????????????????????????????? ??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 273 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveEtherialShovel Manual? 1 Play Time 00:07:31 Cumulative 316.5 hours Start 2025.05.30 @ 12:51:54 End 2025.05.30 @ 12:58:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 268 Adventurer 36 Explorer 0 Win Type - Total 11 Types 4/0/7/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8800d23-82ff-4108-bdc4-74a5191b2d9d