Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.19 @ 17:59:36 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (130) 650 Value Destroyed (3584) 3584 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 11821 Bonus ------- Follower Combat Kills 67 Met Data Miner 300 Cogmind --------- Core Integrity 902/1000 Matter 300/300 Energy 94/100 System Corruption 3% Temperature Cool (2) Movement Flying (120) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY (8) ------ Medium Storage Unit Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor ECM Suite Hacking Suite Hacking Suite Authchip [Propulsion] > --- WEAPON (2) ------- Plasma Sword > --- INVENTORY (10) --- Seismic Detector Experimental EM Disruption Field Advanced System Shield Authchip [Device] Authchip [Processor] Advanced Trap Extractor (0/8) Rocket Array Long-range Missile Launcher Plasma Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite Authchip [Propulsion] > --- WEAPON ----------- Rocket Array Plasma Sword > --- INVENTORY -------- Seismic Detector ECM Suite Experimental EM Disruption Field Advanced System Shield Authchip [Device] Authchip [Processor] Advanced Trap Extractor Rocket Array Long-range Missile Launcher Plasma Sword [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Machine Analyzer Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Plasma Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . Utility 6 | . . . 1 . . . 1 2 . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 142 | 7 17 7 20 3 4 8 19 12 . 4 7 9 10 . 4 . 1 6 4 Power 15 | 1 3 1 3 . . . 1 3 . . . . 2 . . . . 1 . Engine 14 | 1 3 1 3 . . . 1 2 . . . . 2 . . . . 1 . Core 1 | . . . . . . . . 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 27 | 2 1 2 3 . . 3 6 4 . . . 3 2 . . . . 1 . Treads 11 | 2 1 2 2 . . 1 3 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 2 2 . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . Flight 11 | . . . 1 . . . . 4 . . . 3 2 . . . . 1 . Utility 64 | 2 11 3 7 . 2 2 9 4 . 1 6 2 6 . 4 . 1 2 2 Device 36 | 1 6 2 5 . 1 2 6 1 . . 3 2 3 . 1 . 1 . 2 Storage 8 | 1 3 1 1 . 1 . . . . . . . . . . . . 1 . Processor 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . Hackware 7 | . . . . . . . . 2 . . 2 . 2 . . . . 1 . Protection 10 | . 2 . . . . . 3 1 . . 1 . 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 2 1 7 3 2 3 3 1 . 3 1 4 . . . . . 2 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . 1 . 2 1 . 2 2 . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 1 1 2 . 1 . . . . . . . . . . . . . . Launcher 11 | . . . 3 . 1 1 . . . 1 1 1 . . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 3 | . . . . 1 . . . . . . . 2 . . . . . . . Slashing Weapon 5 | . . . . . . . 1 1 . 2 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . . . . 1 . 4 . . . . . . . Parts Lost 13 | . . 3 . . . 2 . . . 2 1 1 . . . . . . 4 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . 2 . . . 2 . . . . . . . . . . . . 1 Utility 4 | . . . . . . . . . . 1 1 1 . . . . . . 1 Weapon 3 | . . 1 . . . . . . . 1 . . . . . . . . 1 Highest Loss Streak 2 | . . 2 . . . 1 . . . 2 1 1 . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 99 100 100 99 99 99 91 92 91 84 94 84 86 86 86 86 83 80 Engine 10 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 1 Treads 20 | . 28 27 33 33 33 25 24 . . . . . . . . . . . . Wheel 1 | . . . . . . 6 8 . . . . . . . . . . . . Flight 7 | . . . . . . . . 30 30 30 30 30 21 20 20 20 20 22 23 Device 13 | . 13 14 15 11 10 10 14 15 15 14 14 14 14 20 19 13 20 15 15 Storage 8 | . 14 14 11 11 11 11 9 . . . . . . . . . . 1 5 Processor 6 | . . . 6 11 11 11 9 7 7 7 13 7 6 6 6 6 6 5 5 Hackware 5 | . . . . . . . . 15 15 14 9 23 20 20 20 20 20 19 18 Protection 1 | . . . . . . . 3 6 7 7 5 . . . . 6 . . . Energy Cannon 6 | . 13 5 6 10 . 10 9 . . . . . . . . . . . . Ballistic Gun 1 | . 9 . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 4 22 15 11 . 11 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 6 7 6 . 2 6 6 6 6 6 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 12 32 52 99 99 97 97 102 19 19 20 18 21 31 27 29 29 27 36 37 Greatest Support 60 | 40 40 40 60 60 60 60 16 20 20 20 20 24 36 33 33 33 33 40 40 Greatest Overweight (x) 9 | . . 1 1 1 1 9 8 . . . . . 8 . . . . . . Average Overweight (x) . | . . . . 1 1 4 7 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 16 | 7 14 19 21 25 25 25 25 5 5 5 5 5 5 5 5 5 5 6 10 Most Carried 25 | 2 15 20 25 25 25 25 25 24 5 5 5 5 5 5 5 5 5 10 10 Average Carried 15 | . 11 18 20 24 24 24 24 5 5 4 4 4 4 5 5 5 4 5 9 Final Capacity 25 | 8 15 20 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 10 10 Final Carried 25 | 2 15 20 25 25 25 25 25 5 5 4 5 5 5 5 5 5 5 10 9 Class Distribution -------------------- 50% | Mutant 19% | Scavenger-Mutant 16% | Hacker-Sprinter 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Ninja | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Matter Collected 2776 | 267 321 413 374 102 . 212 215 149 . 41 150 92 35 65 70 . 20 60 190 Remotely 20 | . . . . . . 20 . . . . . . . . . . . . . Salvage Created 5070 | 172 1034 154 489 242 . 364 708 581 . 56 . 126 105 54 226 . 202 177 380 Parts 271 | 14 66 4 41 21 . 26 47 19 . 2 . . 7 . 2 . 1 12 9 Haulers Intercepted 7 | . 2 . 2 . . . . 3 . . . . . . . . . . . Recyclers Shooed 4 | . 3 . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 4 . . . 2 . 7 . 4 Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 85 | . 16 12 10 10 . 8 13 1 . 3 . . 1 . 4 . . . 7 Melee 11 | . . . . . . . 7 1 . . . . 1 . . . . . 2 Cannons 51 | . 16 11 8 6 . 4 6 . . . . . . . . . . . . AOE 21 | . . . 2 3 . 4 . . . 3 . . . . 4 . . . 5 Classes Destroyed 18 | 2 6 1 3 1 . 1 . . . . . . 1 . . . . . 3 Worker 7 | . 1 . 5 . . 1 . . . . . . . . . . . . . Builder 4 | . . . 2 . . 2 . . . . . . . . . . . . . Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . . . . Hauler 7 | . 2 . 2 . . . . 3 . . . . . . . . . . . Recycler 11 | 1 2 . . . . 2 . 5 . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . 2 . . . . . 1 . . . . . . . . . . 1 . Watcher 13 | . 3 . 2 . . . 4 1 . . . . 1 . . . . 2 . Swarmer 14 | . . . 3 4 . 4 3 . . . . . . . . . . . . Grunt 47 | . 16 3 6 5 . 3 3 . . 3 . . . . 4 . . . 4 Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . . . . . Sentry 7 | . . . 1 . . . 5 1 . . . . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . 3 Packrat 2 | . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 3 4 3 4 7 . 5 4 5 . 3 . . 1 . 4 . . 2 4 Combat Bots Only 6 | . 2 3 3 6 . 4 3 1 . 3 . . 1 . 4 . . . 4 Max Kills in Single Turn 3 | 1 1 1 3 3 . 3 1 1 . 2 . . 1 . 3 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 3 . 3 . . . 2 . . . . 3 . . . 2 Melee 1 | . . . . . . . 1 1 . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Damage Taken 4050 | . 539 530 133 126 . 384 649 140 116 576 32 82 88 . 39 . . 254 362 Core 715 | . 63 83 . 23 . 24 140 17 35 173 . 15 21 . 23 . . 58 40 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 41 . . . 88 74 . . . . 65 . . . . 94 . . Volleys Fired 247 | 19 82 37 34 13 . 25 25 . . 4 . . . . 2 . . . 6 Largest 2 | 2 2 2 2 2 . 2 1 . . 1 . . . . 1 . . . 1 Hottest 114 | 70 95 95 114 114 . 107 65 . . 45 . . . . 45 . . . 45 Shots Fired 353 | 38 86 62 65 26 . 37 26 . . 4 . . . . 2 . . . 7 Gun 38 | 38 . . . . . . . . . . . . . . . . . . . Cannon 293 | . 86 62 62 25 . 32 26 . . . . . . . . . . . . Launcher 22 | . . . 3 1 . 5 . . . 4 . . . . 2 . . . 7 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 121 | 19 4 37 36 13 . 12 . . . . . . . . . . . . . Thermal 210 | 19 82 25 26 12 . 20 26 . . . . . . . . . . . . Explosive 22 | . . . 3 1 . 5 . . . 4 . . . . 2 . . . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 9 10 11 5 8 . 10 7 . . 6 . . . . 9 . . . 11 Robot Miss Streak 6 | 3 6 2 6 1 . 1 2 . . 4 . . . . 3 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 290 | 27 61 37 30 15 4 26 38 18 1 3 . 1 2 3 3 . 5 5 11 Core Hits 203 | 7 30 18 20 11 . 17 21 7 . 13 . . 1 2 16 . 1 3 36 Critical Kills 3 | . . 1 1 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . 2 2 1 . . 1 . 1 . . . . . . . . . 1 Meltdown 3 | . . 1 1 1 . . . . . . . . . . . . . . . Blast 2 | . . 1 1 . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 Melee Attacks 174 | . . . . . 4 . 35 49 7 10 . 3 12 14 3 . 8 19 10 Impact 3 | . . . . . . . . . . . . 3 . . . . . . . Slashing 167 | . . . . . . . 35 49 7 10 . . 12 14 3 . 8 19 10 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . 4 . 1 9 1 . . . 1 . . . . 2 3 Combat Hostiles 2 | . . . . . . . . . 1 . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11262 | 324 1136 664 1150 619 . 820 1184 1485 112 621 32 42 124 331 476 . 355 354 1433 Guns 310 | 310 . . . . . . . . . . . . . . . . . . . Cannons 4165 | . 1114 657 872 406 . 560 556 . . . . . . . . . . . . Explosions 2508 | . . . 204 198 . 201 . . . 621 . . . . 385 . . . 899 Melee 4056 | . . . . . . . 628 1485 112 . . 42 124 331 91 . 355 354 534 Ramming 223 | 14 22 7 74 15 . 59 . . . . 32 . . . . . . . . Kinetic 1318 | 121 73 394 366 150 . 214 . . . . . . . . . . . . . Thermal 3157 | 189 1041 263 506 256 . 346 556 . . . . . . . . . . . . Explosive 2508 | . . . 204 198 . 201 . . . 621 . . . . 385 . . . 899 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 42 | . . . . . . . . . . . . 42 . . . . . . . Slashing 4014 | . . . . . . . 628 1485 112 . . . 124 331 91 . 355 354 534 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 1 1 2 . . 5 5 . . . . . . 1 3 Average Corruption 1 | . . . 1 1 1 1 2 . . 5 4 . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 71 | . . . 14 13 6 8 21 . . 2 . . . . . . . 2 5 Message Errors 17 | . . . 3 3 . 2 8 . . . . . . . . . . . 1 Matter Fused 19 | . . . 4 1 1 4 5 . . 1 . . . . . . . 2 1 Heat Flow Errors 10 | . . . 1 2 2 . 3 . . 1 . . . . . . . . 1 Energy Discharges 7 | . . . 1 1 1 2 2 . . . . . . . . . . . . Data Loss (minor) 9 | . . . 3 3 1 . 1 . . . . . . . . . . . 1 Data Loss (major) 6 | . . . 2 2 1 . 1 . . . . . . . . . . . . Misfires 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 957 | . 5 22 . . . 25 1 396 . . . 39 23 126 . . 135 102 83 Projectiles 27 | . 5 22 . . . . . . . . . . . . . . . . . Explosions 53 | . . . . . . 23 . . . . . . . . . . . . 30 Melee 877 | . . . . . . 2 1 396 . . . 39 23 126 . . 135 102 53 Knockbacks 17 | . 1 6 2 3 . 5 . . . . . . . . . . . . . Impact 2 | . . . . 1 . 1 . . . . . . . . . . . . . Kinetic 14 | . 1 6 2 2 . 3 . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . 31 17 . 30 . . . 19 32 . . . . . . . 40 Shots 6 | . . . 1 1 . 1 . . . 1 . . . . . . . . 2 Rammed 33 | 8 6 4 8 1 . 6 . . . . . . . . . . . . . Targets Rammed 36 | 9 7 4 9 1 . 6 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | 1 1 . 1 . . . . . . . . . . . . . . . . Highest Temperature 330 | 100 330 165 122 182 189 18 168 6 8 229 . . . . 7 . . 15 210 Average Temperature 69 | 39 75 57 80 70 84 10 50 4 8 175 . . . . 7 . . 10 83 Received Heat Transfer 1228 | . 300 178 30 51 . 135 243 36 27 84 . . 24 . 9 . . 66 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . 1 . . . . . 3 . . . . . . . Robots Melted 3 | . . 1 1 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 . 1 . . . . . . . . . . . . . . . Parts Melted 10 | 2 2 3 . 2 . . 1 . . . . . . . . . . . . Heat Transferred 5735 | 555 2146 555 740 370 . 629 740 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Peak Influence 572 | 30 193 96 307 311 . 179 240 379 . . . . 156 . . . . 572 . Initial 475 | . 19 17 4 62 . . 1 58 . . . . . . . . . 475 . Average 96 | 9 92 25 144 94 . 31 100 139 . . . . 58 . . . . 386 . Maximum Alert Level 2 | . . . 1 1 . . 1 1 . . . . . . . . . 2 . Low Security (%) 87 | 100 100 100 74 81 . 100 95 73 . . . . 100 . . . . 16 . Level 1 9 | . . . 25 18 . . 4 26 . . . . . . . . . 13 . Level 2 2 | . . . . . . . . . . . . . . . . . . 69 . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 5 . 5 . . . 2 7 . . . . 3 . . . . 5 . Investigation 15 | . 4 . 5 . . . 1 3 . . . . 1 . . . . 1 . Extermination 2 | . . . . . . . . 1 . . . . . . . . . 1 . Reinforcement 9 | . 1 . . . . . 1 2 . . . . 2 . . . . 3 . Assault 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Distress Signals 12 | . 2 1 . . . . 4 3 . . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 221 | . 23 16 19 7 . 5 22 24 10 7 1 18 10 . 7 . 3 40 9 Peak Tracking Total 8 | . 3 3 3 4 . 4 4 4 7 4 1 7 4 . 8 . 2 8 5 Tactical Retreats 36 | . . 2 . . . . . 8 3 3 . 4 3 . 1 . 1 10 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Traps Triggered 11 | . 2 . 2 . . . 1 3 . . . . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Disabled 8 | . 1 2 3 . . . 1 1 . . . . . . . . . . . Max in Single Turn 1 | . 1 1 1 . . . 1 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Accessed 67 | . 7 . 10 . . . 11 19 . . . . 4 1 2 3 . 10 . Terminals 43 | . 4 . 6 . . . 9 13 . . . . 2 1 . . . 8 . Fabricators 4 | . . . . . . . . 2 . . . . 1 . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 2 1 . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . 1 . Total Hacks 253 | . 27 . 36 . . . 45 65 . . . . 25 1 2 24 . 28 . Successful 151 | . 10 . 24 . . . 22 40 . . . . 14 1 2 24 . 14 . Failed 101 | . 16 . 12 . . . 23 25 . . . . 11 . . . . 14 . Catastrophic 11 | . . . 2 . . . 2 4 . . . . 1 . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 88 | . 16 . 13 . . . 24 24 . . . . 3 . . . . 8 . Terminals 150 | . 20 . 14 . . . 37 51 . . . . 4 1 . . . 23 . Fabricators 16 | . . . . . . . . 6 . . . . 7 . . . . 3 . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 5 . 5 . . . . 2 . . . . . . . . . . . Scanalyzers 42 | . . . 17 . . . 8 3 . . . . 14 . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . . . . . . 2 . Terminal Hacks 81 | . 6 . 6 . . . 11 21 . . . . 1 1 2 24 . 9 . Record 5 | . . . . . . . . . . . . . . 1 . 4 . . . Part Schematic 21 | . 1 . 1 . . . 3 4 . . . . . . . 12 . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . Robot Analysis 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . . Prototype ID Bank 13 | . . . 3 . . . 5 2 . . . . . . . 3 . . . Open Door 2 | . . . . . . . . . . . . . . . 2 . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . . . 1 . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . 1 . Unreport Threat 7 | . . . 1 . . . 1 3 . . . . . . . . . 2 . Locate Traps 4 | . . . . . . . . 1 . . . . . . . . . 3 . Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . Patrol Status 2 | . 1 . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . 1 . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 4 . . . . 4 . . . . 1 . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 1 . . . . 2 . . . . 1 . Build 4 | . . . . . . . . 2 . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . Report Inventory 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . Scanalyzer 30 | . . . 11 . . . 8 2 . . . . 9 . . . . . . Insert Component 13 | . . . 6 . . . 3 1 . . . . 3 . . . . . . Analyze 17 | . . . 5 . . . 5 1 . . . . 6 . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . 1 . Unauthorized Hacks 24 | . 2 . 5 . . . 3 11 . . . . . . . . . 3 . Terminals 15 | . . . 1 . . . 3 9 . . . . . . . . . 2 . Track 1 | . . . . . . . . . . . . . . . . . . 1 . Assimilate 4 | . . . . . . . 1 2 . . . . . . . . . 1 . Botnet 7 | . . . . . . . 1 6 . . . . . . . . . . . Operators 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . 1 . Recompile 2 | . . . . . . . . 1 . . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . Extract 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 6 . 8 . . . 11 16 . . . . 4 . . . . 9 . Full Trace Events 6 | . 1 . . . . . 3 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 2 . . . . 5 . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 50 | . 1 . 9 . . . 6 5 . . 15 . 2 . . 12 . . . Parts Built 4 | . . . . . . . . 1 . . . . 3 . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . Time 125 | . . . . . . . . 47 . . . . 78 . . . . . . Total Part Build Rating 18 | . . . . . . . . 5 . . . . 13 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 5 . . . 3 1 . . . . 3 . . . . . . Part Schematics Acquired 11 | . . . 5 . . . 3 1 . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Total Allies 10 | . . 3 . . . . . 5 . . . . . . . . 1 1 . Largest Group 3 | . . 3 3 . . . . 3 1 . . . . . . . 1 1 . Highest-Rated Group 96 | . . 40 40 . . . . 90 10 . . . . . . . 96 10 . Highest-Rated Ally 96 | . . 16 16 . . . . 30 10 . . . . . . . 96 10 . Total Orders 3 | . . . . . . . . 3 . . . . . . . . . . . STAY 2 | . . . . . . . . 2 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 55 | . . 12 24 . . . . 8 . . . . . . . . 11 . . Total Damage 898 | . . 120 218 . . . . 205 . . . . . . . . 355 . . Kills 13 | . . 3 5 . . . . 3 . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Robot Analysis Total 5 | . 1 . 1 . . . 2 1 . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . . . . 2 2 1 . 1 2 . 2 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Turns Passed 14058 | 227 1691 1859 1330 1627 527 1051 1517 1072 194 363 348 215 326 346 297 27 241 431 369 Spaces Moved 14537 | 93 841 734 607 659 214 456 622 2378 460 1013 1059 612 507 913 807 78 642 1023 819 Core 2 | 2 . . . . . . . . . . . . . . . . . . . Treads 3294 | 91 841 734 607 659 214 148 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 930 | . . . . . . 308 622 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 10311 | . . . . . . . . 2378 460 1013 1059 612 507 913 807 78 642 1023 819 Fastest Speed 31 | 50 160 160 160 240 240 175 175 31 31 31 31 31 31 34 34 34 34 31 31 Average Speed 81 | 157 160 230 183 240 240 209 200 31 31 31 31 31 33 34 34 34 34 31 34 Slowest Speed 320 | 160 160 240 240 240 240 320 210 31 31 31 31 34 34 34 34 34 34 34 37 Overloaded Moves 12 | . . . . . . . . . . . . . 7 . . . . 5 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . 11 1 . . . 1 . . . . 4 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 67 | 5 97 99 50 99 59 97 56 41 45 84 82 73 20 84 87 69 83 33 77 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 8 | . 1 1 2 1 . . . . . . 1 . . . . 1 1 . . Known Exits Taken 4 | . . . . . . . . 1 . . . . 1 . . . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . Scrap Searched 20 | . . 1 . 1 . 2 . . . 2 4 1 . 1 3 . 5 . . Spaces Dug 157 | . . . 27 14 . . 11 22 6 10 . 2 5 11 2 . . 13 34 Terrain Destroyed 419 | . . . 36 17 . 30 16 22 6 80 . 2 5 11 69 . . 13 112 Melee 82 | . . . . . . . 11 22 6 10 . 2 5 11 2 . . 13 . Projectile 17 | . . . 9 3 . . 5 . . . . . . . . . . . . AOE 320 | . . . 27 14 . 30 . . . 70 . . . . 67 . . . 112 Terrain Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . 1 . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Total 15995 | 130 1096 835 755 678 226 505 827 2608 495 1033 1080 631 643 926 818 77 652 1103 877 Wait 610 | 1 115 39 52 1 1 5 86 101 30 . 3 . 88 . 2 . . 50 36 Move 14485 | 92 840 733 606 658 213 455 621 2356 457 1012 1058 611 504 912 806 77 641 1014 819 Hop 16 | . . . . . . . . 10 1 . . . 1 . . . . 4 . Pick Up 100 | 2 21 11 18 1 1 2 15 10 . . 5 . 6 . . . 1 7 . Fast Attach 38 | 7 1 . 1 . 2 4 5 3 . 2 1 6 3 . 1 . . 2 . Attach 31 | . . 3 2 . . 1 2 7 . 2 5 1 3 . . . . 2 3 Detach 8 | . . . . . . . 1 . . 1 2 2 . . . . . . 2 Swap 73 | . 16 4 17 3 2 3 12 2 . . 1 2 4 . 3 . 1 2 1 Drop 107 | . 14 4 16 1 3 4 25 16 . 2 4 6 7 . 1 . 1 3 . Fire 247 | 19 82 37 34 13 . 25 25 . . 4 . . . . 2 . . . 6 Melee 174 | . . . . . 4 . 35 49 7 10 . 3 12 14 3 . 8 19 10 Ram 2 | . . . . . . 1 . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 35 | 9 7 4 9 1 . 5 . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . . . 54 . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 228 | -11/Junkyard | Entered Materials 343 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 10) 841 | -10/Materials | Discovered new exit (range 5) 999 | -10/Materials | Central database locked down 1133 | -10/Materials | Discovered new exit (range 5) 1183 | -10/Materials | Discovered new exit (range 14) 1919 | -10/Materials | Entered Mines 1982 | -10/Mines | Assembled infested the area 2042 | -10/Mines | Discovered new exit (range 9) 2374 | -10/Mines | Build established: Scavenger-Mutant 2606 | -10/Mines | Core integrity fell below 50% 2770 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2895 | -10/Mines | Build established: Mutant 2980 | -10/Mines | Discovered new exit (range 15) 3076 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3172 | -10/Mines | Learned location of Storage (-7) 3778 | -10/Mines | Entered Materials 3778 | -9/Materials | Accompanied by 3 allies 3778 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3925 | -9/Materials | Discovered new exit (range 7) 4133 | -9/Materials | Discovered new exit (range 9) 5080 | -9/Materials | Discovered new exit (range 12) 5108 | -9/Materials | Entered Mines 5149 | -9/Mines | Found a hidden stash of uninstalled traps 5275 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5279 | -9/Mines | Learned location of Zion (-7) 5658 | -9/Mines | Learned 2 Materials zone layouts 5773 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5773 | -9/Mines | Discovered new exit (range 5) 5831 | -9/Mines | Discovered new exit (range 9) 6186 | -9/Mines | Discovered new exit (range 5) 6735 | -9/Mines | Entered Exiles 6799 | -9/Exiles | Met 8R-AWN 6844 | -9/Exiles | Met EX-HEX 6937 | -9/Exiles | Met EX-DEC 7025 | -9/Exiles | Met EX-BIN 7040 | -9/Exiles | Build established: Scavenger-Mutant 7230 | -9/Exiles | Discovered new exit (range 14) 7262 | -9/Exiles | Entered Mines 7283 | -8/Mines | Discovered new exit (range 10) 7563 | -8/Mines | Build established: Mutant 8138 | -8/Mines | Discovered new exit (range 15) 8313 | -8/Mines | Entered Materials 8313 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8614 | -8/Materials | Build established: Scavenger-Mutant 8973 | -8/Materials | Discovered new exit (range 3) 9665 | -8/Materials | Discovered new exit (range 13) 9830 | -8/Materials | Entered Factory 9830 | -7/Factory | Evolved 2 slots: Utility x2 10002 | -7/Factory | Fabricated L-41 Fighter? 10098 | -7/Factory | Fabricated Enh. Optical Array? 10099 | -7/Factory | Discovered new exit (range 15) 10143 | -7/Factory | Build established: Hacker-Sprinter 10163 | -7/Factory | Identified exit to Storage 10163 | -7/Factory | Identified exit to Lower Caves 10859 | -7/Factory | Found Prototype Launcher 10860 | -7/Factory | Found Prototype Launcher 10902 | -7/Factory | Entered Lower Caves 10902 | -7/Lower Caves | Accompanied by 1 ally 10920 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11044 | -7/Lower Caves | Discovered new exit (range 7) 11096 | -7/Lower Caves | Entered another Lower Caves area 11213 | -7/Lower Caves | Learned location of 1 exit from Factory 11216 | -7/Lower Caves | Learned location of 1 exit from Factory 11325 | -7/Lower Caves | Spotted B-75 Beast 11417 | -7/Lower Caves | Crushed by falling debris 11427 | -7/Lower Caves | Identified Rocket Array (x2) 11457 | -7/Lower Caves | Discovered new exit (range 8) 11459 | -7/Lower Caves | Entered Zion 11472 | -7/Zion | System corruption cleaned by Quarantine Array 11497 | -7/Zion | Given A8's code to call for help 11561 | -7/Zion | Learned Factory emergency access door positions 11592 | -7/Zion | Learned location of Warlord (-4) 11703 | -7/Zion | Discovered new exit (range 21) 11722 | -7/Zion | Build established: Sprinter 11743 | -7/Zion | System corruption cleaned by Quarantine Array 11807 | -7/Zion | Entered Proximity Caves 11815 | -6/Proximity Caves | Learned Factory stockpile data 11920 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 11955 | -6/Proximity Caves | Found Prototype Device 11955 | -6/Proximity Caves | Identified Exp. EM Disruption Field 11984 | -6/Proximity Caves | Spotted B-75 Beast 12020 | -6/Proximity Caves | Discovered new exit (range 6) 12022 | -6/Proximity Caves | Entered Factory 12022 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12023 | -6/Factory | Identified exit to Factory 12083 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 12111 | -6/Factory | Fabricated ECM Suite (x1) 12159 | -6/Factory | Identified exit to Lower Caves 12348 | -6/Factory | Entered Lower Caves 12487 | -6/Lower Caves | Build established: Hacker-Mutant 12514 | -6/Lower Caves | Spotted B-75 Beast 12576 | -6/Lower Caves | Learned 8 Factory zone layouts 12579 | -6/Lower Caves | Discovered new exit (range 10) 12694 | -6/Lower Caves | Entered another Lower Caves area 12723 | -6/Lower Caves | Discovered exit to Factory (range 5) 12813 | -6/Lower Caves | Learned 4 Factory zone layouts 12836 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12942 | -6/Lower Caves | Discovered new exit (range 15) 12991 | -6/Lower Caves | Entered Data Miner 12991 | -6/Data Miner | Discovered new exit (range 6) 12998 | -6/Data Miner | Met Data Miner 13007 | -6/Data Miner | Learned location of Section 7 (-2) 13007 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13010 | -6/Data Miner | Received God Mode back door access code from Data Miner 13018 | -6/Data Miner | Entered Proximity Caves 13022 | -5/Proximity Caves | Spotter reported a threat 13081 | -5/Proximity Caves | Learned Factory terminal intel 13155 | -5/Proximity Caves | Spotter reported a threat 13160 | -5/Proximity Caves | Escorted by Enhanced Grunt 13216 | -5/Proximity Caves | Spotter reported a threat 13259 | -5/Proximity Caves | Entered Factory 13259 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13261 | -5/Factory | Loaded intel: 25 terminal locations 13450 | -5/Factory | Discovered new exit (range 7) 13559 | -5/Factory | Search patrols dispatched 13577 | -5/Factory | Build established: Hacker-Sprinter 13587 | -5/Factory | Identified exit to Upper Caves 13671 | -5/Factory | Discovered new exit (range 20) 13690 | -5/Factory | Entered Upper Caves 13711 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14041 | -5/Upper Caves | Identified exit to Upper Caves 14059 | -5/Upper Caves | Self-destructed Last Messages --------------- Data stored: Armory entrances (x1). 13847_ Acquired 47 matter. 13877_ Acquired 46 matter. 13925_ Sneak attack on 8M-XBS(r). 13925_ 8M-XBS(r) destroyed. 13929_ Sneak attack on NX-T3Q(r). 13932_ Destroyed Com. Wheel. 13932_ NX-T3Q(r) destroyed. 13949_ Sneak attack on M-22 Extractor. 13949_ M-22 Extractor destroyed. 13954_ Imp. Trap Scanner fries itself beyond repair. 13961_ Wheel fries itself beyond repair. 13982_ System corrupted: Heat flow error (+240). 14041_ Acquired derelict log, extracted data. 14053_ P-70 Sage Tesla Rifle severed. 14055_ P-70 Sage destroyed. 14057_ System corrupted: Matter fused (-5). 14058_ Acquired 5 matter. 14059_ Mic. Fission Core fries itself beyond repair. 14059_ Nuclear Pulse Array destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????## #?????? | | ?????????????????????????????????????### ##????? | | ????????????????????????# ??? ?????### ##???? | | ????????????????????????# ?? ????## ##### | | ????????????????????????# "? ????# # | | ?????????????????????#### ###### # | | ?????????????????????? ## ##### # | | ???????????????????????? ##??## # | | ????????????????????????? #### ###### # | | ?????????????????????????? #??# # | | ???????????????????????????# ##?# # % | | ???????????>????????????????# ### # ########% | | ????????????????????????????# ## ## #????## | | ?????????????????????????????# ## ##???# | | ????????????? ???????????????# ### ##### | | ????????????? ????????????## #?## ##### | | ???????????? ???###?#### ##??## ##?? | | ????????????" " " ### ## ###????## ##? | | ????????????"" " ####???????## ## | | ?????????????" "" ##?#######???### # | | ??????????? " ##### ###?## #?????# | | ??????????????????????##==##??## ###???# | | ???????????????????????##[#???# ###?# | | ????????????????????????#%#???# #?## | | ????????????????????????# #???##### #??### | | ????????????????????????#@#???##?## #???## | | ????????????????????????# #??## ## ##?### | | ????????????????????????# #?## #?## | | ????????????????????????#p#?# ### & # | | ????????????????????????# #?# &%## | | ????????????????????????# #?###### ## ## | | ???????????????????????? ??????######## | | ???????????????????????? ????????????# | | ???????????????????????### ???????????# | | ?????????????????????????? ???????????# | | ?????????????????????????? ??????????## | | ?????????????????????????? #???????????## # | | ??????????????????????????###????????????## ## | | ??????????????????????????????????????????#######? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 30 Authchip Count 4 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Trap Extractor | -9/Materials | Hacked Cmb. Airjet | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Extracted Sml. Battery | -9/Materials | Extracted Shock Absorption System | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Particle Gun | -9/Materials | Extracted Imp. Flight Unit | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Cld. Ion Engine | -8/Materials | Hacked Imp. Transmission Jammer | -7/Factory | Hacked Greatsword | -7/Factory | Scanalyzed Power Amplifier | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Thermic Laser | -7/Factory | Hacked Mak. Flight Unit | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Force Booster | -7/Zion | Archive Drone Bay | -7/Zion | Archive Ripper | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Cld. Field Propulsion Drive | -6/Factory | Scanalyzed Exp. EM Disruption Field | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Hyp. Gauss Cannon | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Enh. Optical Array | x1 | -7/Factory | Preloaded Nuclear Pulse Array | x2 | -6/Factory | Authchip ECM Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleRemoteMembrane Manual? 0 Play Time 03:46:53 Cumulative 147.7 hours Start 2023.03.13 @ 14:16:45 End 2023.03.19 @ 17:59:36 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 72 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdb8f8e3-b8e2-4a1f-850f-ad06322d068e