Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 19:28:46 Player: Michael Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (138) 690 Value Destroyed (5796) 5796 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2109) 2109 TOTAL SCORE: 13815 Bonus ------- High Alert Combat Kills 684 Follower Combat Kills 505 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -480 Cogmind --------- Core Integrity 9/1150 Matter 243/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (3) ------- Katana > --- INVENTORY (4) ---- Long-range Sensor Array Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Hacking Suite Relay Coupler [NC] Relay Coupler [Duelist] Relay Coupler [Hunter] Improved Dynamic Insulation System > --- WEAPON ----------- Coil Gun KE Penetrator Improved Remote Datajack > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Antimatter Reactor Wheel Power Amplifier Advanced Cooling System High-capacity Matter Pod High-capacity Matter Pod Long-range Sensor Array Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Weapon Shielding Layered Light Armor Plating Layered Medium Armor Plating Advanced System Shield Relay Coupler [NC] Relay Coupler [Grunt] Improved EM Pulse Cannon KE Penetrator Mini Grenade Launcher Heavy Rocket Launcher Heavy Missile Launcher Improved Remote Datajack Katana Katana Great Axe [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Propulsion Shielding Weapon Katana Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Slots Evolved 12 | . . . 2 . . 2 2 2 . 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . 1 2 Utility 7 | . . . 2 . . 1 1 2 . 1 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 367 | 4 6 3 16 11 9 42 57 23 49 139 8 Power 21 | . . . 3 . 1 4 4 2 1 6 . Engine 9 | . . . 3 . 1 2 1 1 1 . . Core 11 | . . . . . . 2 3 1 . 5 . Reactor 1 | . . . . . . . . . . 1 . Propulsion 56 | 2 2 . 1 4 2 10 11 3 3 15 3 Treads 6 | . . . . . . . . . . 6 . Leg 2 | 2 . . . . . . . . . . . Wheel 45 | . 2 . 1 4 2 10 11 3 3 9 . Hover 3 | . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . Utility 114 | . 4 . 4 1 . 3 20 11 16 52 3 Device 45 | . 1 . . . . 1 10 4 3 23 3 Storage 9 | . 2 . 3 1 . . . . . 3 . Processor 5 | . . . . . . 1 1 . . 3 . Hackware 16 | . . . . . . . 1 2 5 8 . Protection 39 | . 1 . 1 . . 1 8 5 8 15 . Artifact . | . . . . . . . . . . . . Weapon 176 | 2 . 3 8 6 6 25 22 7 29 66 2 Energy Gun 9 | . . . 2 1 2 3 1 . . . . Energy Cannon 13 | . . . . . . 1 . 1 2 9 . Ballistic Gun 43 | 2 . 1 6 3 . 14 2 . 3 12 . Ballistic Cannon 20 | . . 1 . 2 2 2 4 2 5 2 . Launcher 25 | . . 1 . . 2 5 5 1 5 6 . Special Weapon 22 | . . . . . . . 2 . 9 11 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 44 | . . . . . . . 8 3 5 26 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . Parts Lost 53 | . . . . 2 2 11 6 1 11 15 5 Power 5 | . . . . . . 4 . 1 . . . Propulsion 21 | . . . . 1 2 2 2 . 5 7 2 Utility 15 | . . . . . . 1 . . 4 7 3 Weapon 12 | . . . . 1 . 4 4 . 2 1 . Highest Loss Streak 7 | . . . . 2 1 5 2 1 6 7 2 Average Slot Usage (%) 92 | . 81 85 94 97 100 95 90 98 89 94 23 Engine 2 | . . . 6 11 11 7 2 2 5 . . Core 2 | . . . . . . . 2 3 . 4 . Treads 3 | . . . . . . . . . . 9 . Wheel 14 | . 7 28 22 20 22 17 16 20 11 8 . Device 4 | . 9 . . . . 1 5 5 . 8 4 Storage 19 | . 10 14 22 31 33 27 23 20 20 16 . Processor 5 | . . . . . . 4 10 6 6 5 5 Hackware 9 | . . . . . . . 3 11 16 16 1 Protection 5 | . 3 14 22 12 11 8 . 6 7 2 . Energy Gun 1 | . . . 4 7 10 2 . . . . . Energy Cannon 1 | . . . . . . 2 . . 2 1 . Ballistic Gun 6 | . 28 15 15 11 1 18 5 . 4 3 . Ballistic Cannon 2 | . . 12 1 2 10 . 3 1 3 1 . Special Weapon 1 | . . . . . . . . 2 . 1 . Slashing Weapon 6 | . . . . . . . 10 15 6 6 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 148 | 2 23 31 83 116 116 121 139 129 125 148 8 Greatest Support 73 | 20 20 20 20 20 20 20 38 34 36 73 16 Greatest Overweight (x) 13 | . 1 1 4 10 5 11 13 4 10 11 2 Average Overweight (x) 3 | . . 1 2 4 5 5 3 3 6 3 . Largest Inventory Capacity 28 | 4 10 10 20 28 28 28 28 28 28 28 4 Average Capacity 25 | 4 7 10 17 26 28 28 28 28 28 27 4 Most Carried 28 | 3 10 10 20 20 20 24 28 28 28 28 4 Average Carried 23 | 1 5 9 13 17 18 20 27 27 26 26 3 Final Capacity 28 | 4 10 10 20 28 28 28 28 28 28 4 4 Final Carried 28 | 3 10 10 20 18 19 22 28 28 27 3 2 Class Distribution -------------------- 33% | Hauler-Mutant 29% | Bothacker-Mutant 11% | Mutant 8% | Hauler-Skirmisher 6% | Hauler-Tank 5% | Bothacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Hauler-Tank | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Matter Collected 6907 | 200 112 66 282 196 217 730 1147 496 951 2510 . Remotely . | . . . . . . . . . . . . Salvage Created 5627 | . 74 17 365 176 242 981 632 300 810 2030 . Parts 341 | . 7 4 24 15 16 61 51 19 29 115 . Haulers Intercepted 2 | . 1 . . . . 1 . . . . . Recyclers Shooed 5 | . . . . . . 1 . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Combat Hostiles Destroyed 97 | . . 3 7 3 9 15 12 3 17 28 . Melee 17 | . . . . . . . 4 1 3 9 . Guns 32 | . . 1 6 3 1 11 1 . 1 8 . Cannons 13 | . . . . . 3 . 2 2 3 3 . AOE 35 | . . 2 1 . 5 4 5 . 10 8 . Classes Destroyed 17 | . 2 1 3 . . 1 3 1 1 5 . Worker 13 | . 2 . . 1 . 2 5 . . 3 . Builder 14 | . . . 1 . . 5 3 1 . 4 . Tunneler 1 | . . . . . . . 1 . . . . Hauler 2 | . 1 . . . . 1 . . . . . Recycler 6 | . . . . . . . 1 1 . 4 . Operator 1 | . . . . . . . . . . 1 . Watcher 2 | . . . . . . . . . . 2 . Swarmer 26 | . . 3 . . 3 . 3 . 13 4 . Saboteur 1 | . . . . . . . . . . 1 . Grunt 29 | . . . 3 1 5 8 3 . 3 6 . Brawler 4 | . . . . . . . . . 1 3 . Duelist 6 | . . . . . . 1 1 . 1 3 . Protector 1 | . . . . . . . . . . 1 . Sentry 17 | . . . 4 2 1 6 2 . 1 1 . Specialist 1 | . . . . . . . . . . 1 . Hunter 4 | . . . . . . . . 2 . 2 . Programmer 10 | . . . . . . . 3 1 . 6 . Best Kill Streak 7 | . 2 5 4 1 7 4 3 4 4 5 . Combat Bots Only 7 | . . 3 4 1 7 4 3 2 4 4 . Max Kills in Single Turn 3 | . 1 2 1 1 3 3 2 2 3 3 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 1 . 3 3 2 . 3 2 . Melee 1 | . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Damage Taken 11667 | . . 30 339 581 468 1695 1091 376 1892 3708 1487 Core 3109 | . . . 90 153 104 210 89 39 337 946 1141 Absorbed by Shields 36 | . . . . . 12 18 . . . . 6 Core Remaining (%) 60 | 100 . 100 . . 13 61 87 . 55 5 . Volleys Fired 316 | . 6 7 26 14 16 68 28 15 44 92 . Largest 3 | . 2 2 2 2 2 3 3 3 3 3 . Hottest 157 | . 40 77 68 80 102 128 110 157 143 156 . Shots Fired 652 | . 12 13 52 28 28 170 69 25 74 181 . Gun 395 | . 12 7 52 24 11 135 39 . 16 99 . Cannon 149 | . . 5 . 4 13 25 20 14 27 41 . Launcher 49 | . . 1 . . 4 10 7 1 11 15 . Special 59 | . . . . . . . 3 10 20 26 . Kinetic 435 | . 12 12 42 18 15 122 52 9 34 119 . Thermal 17 | . . . . . . 17 . . . . . Explosive 49 | . . 1 . . 4 10 7 1 11 15 . Electromagnetic 92 | . . . 10 10 9 21 7 5 9 21 . Robot Hit Streak 12 | . 4 6 12 5 7 11 8 6 8 10 . Robot Miss Streak 9 | . 2 3 1 4 4 4 5 2 9 5 . Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . Shots Hit Robots 508 | . 8 6 44 18 14 110 63 22 67 156 . Core Hits 254 | . 5 3 15 10 12 44 39 7 33 85 1 Critical Hits 24 | . 2 1 . 1 3 4 5 . 2 6 . Critical Kills 5 | . 1 . . . 1 1 1 . . 1 . Critical Parts Destroyed 18 | . 1 1 . 1 2 2 4 . 2 5 . Melee Attacks 235 | . . . . . . . 58 28 36 109 4 Impact . | . . . . . . . . . . . . Slashing 235 | . . . . . . . 58 28 36 109 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . 8 . 1 11 . Combat Hostiles 2 | . . . . . . . . . . 2 . Follow-up Attacks 25 | . . . . . . . 4 3 8 10 . Damage Inflicted 15386 | . 77 196 639 298 592 1780 2390 492 3044 5859 19 Guns 4245 | . 77 32 597 253 87 1202 242 . 238 1517 . Cannons 2180 | . . 44 . 45 186 241 328 263 303 770 . Explosions 3211 | . . 120 42 . 319 333 452 . 858 1087 . Melee 5721 | . . . . . . . 1368 229 1645 2479 . Ramming 29 | . . . . . . 4 . . . 6 19 Kinetic 5009 | . 77 76 482 205 203 1080 523 108 418 1837 . Thermal 358 | . . . 42 . . 224 . . . 92 . Explosive 3017 | . . 120 . . 319 273 452 . 858 995 . Electromagnetic 1252 | . . . 115 93 70 199 47 155 123 450 . Impact . | . . . . . . . . . . . . Slashing 5721 | . . . . . . . 1368 229 1645 2479 . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . . 1 . 2 13 . Average Corruption 3 | . 1 1 . . . . 1 . 2 8 . Corruption Purged . | . . . . . . . . . . . . Effects 82 | . 3 3 . . . . 5 . 4 67 . Message Errors 25 | . 2 2 . . . . 1 . 4 16 . Matter Fused 9 | . . . . . . . . . . 9 . Heat Flow Errors 4 | . . . . . . . . . . 4 . Energy Discharges 9 | . . 1 . . . . 2 . . 6 . Data Loss (minor) 7 | . 1 . . . . . 2 . . 4 . Misfires 3 | . . . . . . . . . . 3 . Alerts 3 | . . . . . . . . . . 3 . Misdirections 6 | . . . . . . . . . . 6 . Targeting Errors 13 | . . . . . . . . . . 13 . Weapon Failures 3 | . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 844 | . . 11 . . 12 18 240 9 165 389 . Projectiles 30 | . . 11 . . . 17 . 2 . . . Explosions 46 | . . . . . 12 1 6 . 27 . . Melee 768 | . . . . . . . 234 7 138 389 . Knockbacks 17 | . . 2 . 3 4 1 2 . . 4 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 15 | . . 2 . 3 4 1 1 . . 4 . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 335 | . . . . . 29 76 51 . 113 57 9 Shots 13 | . . . . . 1 3 2 . 5 2 . Rammed 9 | . . . . . . 1 . . . 2 6 Targets Rammed 9 | . . . . . . 1 . . . 2 6 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 230 | . . 36 96 213 188 162 203 167 161 230 . Average Temperature 48 | . . 23 37 95 56 32 65 52 58 43 . Received Heat Transfer 2363 | . . . 126 168 210 635 231 6 261 627 99 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . . 2 . 3 . 1 . Impact Corruptions 1 | . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . 2 . Heat Transferred 346 | . . . . . . 296 . . . 50 . Parts Sabotaged 7 | . . . . . . . . . . 7 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . 1 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Peak Influence 1215 | . 66 95 200 211 422 495 175 140 603 1215 586 Initial 499 | . . 25 37 69 137 205 130 85 16 316 499 Average 313 | . 38 94 95 142 345 372 76 51 405 524 555 Maximum Alert Level 4 | . . . 1 1 2 2 . . 2 4 2 Low Security (%) 46 | 100 100 100 96 74 12 . 100 100 20 13 . Level 1 21 | . . . 3 25 54 58 . . 16 34 . Level 2 21 | . . . . . 33 41 . . 62 21 100 Level 3 8 | . . . . . . . . . . 23 . Level 4 2 | . . . . . . . . . . 6 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 38 | . 1 . . . . 6 11 2 . 16 2 Investigation . | . . . . . . . . . . . . Extermination 9 | . . . . . . . 3 2 . 4 . Reinforcement 15 | . 1 . . . . 3 5 . . 4 2 Assault 5 | . . . . . . . . . . 5 . Garrison 9 | . . . . . . 3 3 . . 3 . Intercept . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 1 . . 2 . Haulers Reinforced 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Distress Signals 10 | . . . . 1 . 6 . . . 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 217 | . 1 3 9 6 13 32 18 8 28 76 23 Peak Tracking Total 15 | . 1 3 3 5 6 7 3 2 7 8 15 Tactical Retreats 25 | . . . . 1 4 5 2 1 2 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Traps Triggered 13 | . 1 . . 2 1 . 2 . 7 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Machines Disabled 21 | . . . . 2 2 5 1 . 5 6 . Max in Single Turn 2 | . . . . 1 1 2 1 . 1 2 . Garrison Access 2 | . . . . . . . . 1 . 1 . Garrison Relay 6 | . . . . . 2 . . . 4 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Machines Accessed 60 | . 3 . 4 6 . 3 8 14 . 19 3 Terminals 31 | . 3 . 3 3 . 2 4 5 . 10 1 Fabricators 7 | . . . . . . . 1 2 . 3 1 Repair Stations 6 | . . . . 1 . 1 1 . . 3 . Recycling Units 6 | . . . . 1 . . 1 2 . 1 1 Scanalyzers 6 | . . . 1 . . . 1 3 . 1 . Garrison Access 4 | . . . . 1 . . . 2 . 1 . Total Hacks 153 | . 17 . 19 13 . 13 14 30 . 40 7 Successful 92 | . 7 . 10 9 . 11 3 20 . 28 4 Failed 61 | . 10 . 9 4 . 2 11 10 . 12 3 Catastrophic 10 | . . . 1 . . . 4 1 . 4 . Database Lockouts . | . . . . . . . . . . . . Manual 54 | . 12 . 6 7 . 8 2 5 . 14 . Terminals 93 | . 17 . 14 8 . 9 8 11 . 24 2 Fabricators 16 | . . . . . . . 1 5 . 7 3 Repair Stations 12 | . . . . 2 . 4 1 . . 5 . Recycling Units 11 | . . . . 2 . . 3 3 . 1 2 Scanalyzers 17 | . . . 5 . . . 1 9 . 2 . Garrison Access 4 | . . . . 1 . . . 2 . 1 . Terminal Hacks 37 | . 6 . 4 3 . 5 2 5 . 11 1 Part Schematic 3 | . 1 . . 1 . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 3 | . 1 . . . . 1 . 1 . . . Branch Access Points 3 | . 1 . 1 . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 . Terminal Index 7 | . 1 . 1 1 . 1 1 1 . 1 . Repair Station Index 1 | . . . . . . . . . . 1 . Unreport Threat 4 | . . . 1 . . 1 . . . 2 . Locate Traps 8 | . 1 . . . . 1 1 2 . 3 . Patrol Status 2 | . 1 . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . 1 . Registered Components 2 | . . . 1 . . . . . . 1 . Fabricator Hacks 10 | . . . . . . . . 3 . 5 2 Load Schematic 6 | . . . . . . . . 2 . 3 1 Build 4 | . . . . . . . . 1 . 2 1 Repair Station Hacks 10 | . . . . 2 . 4 . . . 4 . Scan Component 5 | . . . . 1 . 2 . . . 2 . Repair 5 | . . . . 1 . 2 . . . 2 . Recycling Unit Hacks 5 | . . . . 1 . . 1 1 . 1 1 Retrieve Components 5 | . . . . 1 . . 1 1 . 1 1 Scanalyzer 15 | . . . 5 . . . . 8 . 2 . Insert Component 7 | . . . 2 . . . . 4 . 1 . Analyze 8 | . . . 3 . . . . 4 . 1 . Garrison Access Hacks 4 | . . . . 1 . . . 2 . 1 . Unlock Access 2 | . . . . 1 . . . 1 . . . Seal Access 2 | . . . . . . . . 1 . 1 . Unauthorized Hacks 11 | . 1 . 1 2 . 2 . 1 . 4 . Terminals 10 | . 1 . 1 2 . 2 . 1 . 3 . Assimilate 1 | . . . . . . . . . . 1 . Botnet 7 | . 1 . 1 1 . 1 . 1 . 2 . Disrupt 2 | . . . . 1 . 1 . . . . . Fabricators 1 | . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 51 | . 3 . 4 4 . 3 7 12 . 17 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . 2 1 . . . 4 . 1 . Parts Built 4 | . . . . . . . . 2 . 2 . Matter 460 | . . . . . . . . 124 . 124 212 Time 230 | . . . . . . . . 62 . 62 106 Total Part Build Rating 8 | . . . . . . . . 4 . 4 . Parts Repaired 5 | . . . . 1 . 2 . . . 2 . Time 138 | . . . . 32 . 52 . . . 54 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 20 | . . . . 2 . . 9 2 . 7 . Parts Scanalyzed 7 | . . . 2 . . . . 4 . 1 . Part Schematics Acquired 6 | . . . 2 . . . . 3 . 1 . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Used RIF Installer 2 | . . . . . 1 . . . 1 . . Program Shield 1 | . . . . . . . . . 1 . . Robots Hacked 31 | . . . . . . . 2 3 12 14 . Non-combat 7 | . . . . . . . 2 2 . 3 . Combat 24 | . . . . . . . . 1 12 11 . Robot Hacks Applied 34 | . . . . . . . 2 4 14 14 . find_chute 1 | . . . . . . . . . . 1 . drop_inventory 2 | . . . . . . . 1 . . 1 . map_route 5 | . . . . . . . 1 3 . 1 . scatter_targeting 5 | . . . . . . . . . 3 2 . disable_weapons 2 | . . . . . . . . . 2 . . reboot_system 1 | . . . . . . . . . . 1 . overwrite_iff 9 | . . . . . . . . . 7 2 . formatsys_high 9 | . . . . . . . . 1 2 6 . Relay Couplers Released 21 | . . . . . 7 . . . 14 . . Machine Destruction 21 | . . . . . 7 . . . 14 . . Attached 14 | . . . . . . . 1 2 5 6 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Total Allies 19 | . . . . . . . . 1 9 9 . Largest Group 4 | . . . . . . . . 1 2 4 . Highest-Rated Group 127 | . . . . . . . . 32 53 127 . Highest-Rated Ally 49 | . . . . . . . . 32 32 49 . Total Orders 13 | . . . . . . . . . . 13 . STAY 7 | . . . . . . . . . . 7 . FOLLOW 6 | . . . . . . . . . . 6 . Ally Attacks 112 | . . . . . . . . 7 34 71 . Total Damage 2884 | . . . . . . . . 156 517 2211 . Kills 18 | . . . . . . . . 1 5 12 . Allies Corrupted 3 | . . . . . . . . . . 3 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Turns Passed 12041 | 51 320 353 397 239 455 1022 1994 1359 1450 4173 228 Spaces Moved 7353 | 38 251 363 244 128 296 457 1271 927 753 2263 362 Core 548 | 6 . . . . . . . . . 181 361 Treads 645 | . . . . . . . . . . 645 . Legs 215 | 32 183 . . . . . . . . . . Wheels 5944 | . 68 363 244 128 296 457 1271 927 753 1437 . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 100 120 130 130 110 110 116 50 50 Average Speed 126 | 108 111 90 104 129 130 132 121 114 150 146 51 Slowest Speed 270 | 120 120 90 120 180 130 190 210 120 190 270 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 3 42 67 22 21 47 35 27 23 81 51 15 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 142 | . . . . . . 36 11 15 26 50 4 Terrain Destroyed 477 | . . 12 5 . 11 84 83 26 80 172 4 Melee 70 | . . . . . . . 11 15 . 40 4 Projectile 36 | . . 4 . . 3 5 1 . 2 21 . AOE 371 | . . 8 5 . 8 79 71 11 78 111 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Gar Mat Fac Fac Gar Fac Fac Total 9178 | 45 280 377 331 169 336 724 1587 1173 960 2801 395 Wait 656 | 1 . . 32 17 . 141 134 171 26 124 10 Move 7343 | 37 250 362 243 127 295 456 1270 927 752 2262 362 Hop . | . . . . . . . . . . . . Pick Up 109 | 3 12 2 8 . 6 6 25 8 14 24 1 Fast Attach 61 | 4 3 1 3 3 . 10 9 1 2 21 4 Attach 59 | . . . 2 3 2 7 9 4 10 18 4 Detach 34 | . . . 2 . . 4 6 1 2 16 3 Swap 247 | . 3 2 11 5 7 25 39 18 37 100 . Drop 111 | . 6 3 4 . 3 6 24 7 7 50 1 Fire 316 | . 6 7 26 14 16 68 28 15 44 92 . Melee 186 | . . . . . . . 43 21 26 92 4 Ram 9 | . . . . . . 1 . . . 2 6 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 47 | . . . . . 7 . . . 40 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 7 exits: Fac x4 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Identified exit to Mines 169 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 393 | -10/Mines | Met a Derelict bent on vengeance 402 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 435 | -10/Mines | Discovered exit to Materials (range 8) 615 | -10/Mines | Found a hidden stash of uninstalled traps 725 | -10/Mines | Entered Materials 725 | -9/Materials | Evolved 2 slots: Utility x2 902 | -9/Materials | Identified exit to Mines 902 | -9/Materials | Identified exit to Storage 1122 | -9/Materials | Entered Storage 1158 | -9/Storage | Core integrity fell below 50% 1314 | -9/Storage | Build established: Hauler-Mutant 1334 | -9/Storage | Identified exit to Garrison 1348 | -9/Storage | Repaired Hvy. Assault Rifle 1361 | -9/Storage | Entered Garrison 1368 | -9/Garrison | Installed Relay Interface Framework 1384 | -9/Garrison | Triggered checkpoint 1394 | -9/Garrison | Triggered checkpoint 1416 | -9/Garrison | Triggered checkpoint 1467 | -9/Garrison | Destroyed 7 combat bots 1485 | -9/Garrison | Garrison Relay disabled 1573 | -9/Garrison | Garrison Relay disabled 1652 | -9/Garrison | Triggered checkpoint 1666 | -9/Garrison | Core integrity fell below 20% 1671 | -9/Garrison | Triggered checkpoint 1796 | -9/Garrison | Discovered new exit (range 15) 1816 | -9/Garrison | Entered Materials 1816 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1872 | -8/Materials | Repaired Propulsion Shielding 1901 | -8/Materials | Repaired Wheel 2358 | -8/Materials | Garrison activated, responded to threat 2407 | -8/Materials | Build established: Hauler-Tank 2709 | -8/Materials | Identified exit to Factory 2765 | -8/Materials | Lost 5 parts (2p3w) 2838 | -8/Materials | Entered Factory 2838 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2853 | -7/Factory | Lost 4 parts (1p2n1u) 3059 | -7/Factory | Discovered new exit (range 12) 3124 | -7/Factory | Build established: Hauler-Skirmisher 3126 | -7/Factory | Identified exit to Lower Caves 3736 | -7/Factory | Garrison activated, responded to threat 4089 | -7/Factory | Build established: Hauler-Mutant 4689 | -7/Factory | Discovered new exit (range 15) 4752 | -7/Factory | Identified exit to Factory 4832 | -7/Factory | Entered another Factory area 4832 | -6/Factory | Evolved 2 slots: Utility x2 5081 | -6/Factory | Discovered new exit (range 11) 5097 | -6/Factory | Identified exit to Lower Caves 5133 | -6/Factory | Discovered exit to Lower Caves (range 95) 5490 | -6/Factory | Fabricated Arm. Wheel (x2) 6027 | -6/Factory | Identified exit to Factory 6191 | -6/Factory | Identified exit to Garrison 6191 | -6/Factory | Entered Garrison 6312 | -6/Garrison | Triggered checkpoint 6326 | -6/Garrison | Garrison Relay disabled 6489 | -6/Garrison | Triggered checkpoint 6489 | -6/Garrison | Triggered checkpoint 6493 | -6/Garrison | Triggered checkpoint 6555 | -6/Garrison | Lost 6 parts (2n2u2w) 6670 | -6/Garrison | Discovered exit to Factory (range 11) 6706 | -6/Garrison | Triggered checkpoint 6731 | -6/Garrison | Garrison Relay disabled 6899 | -6/Garrison | Discovered exit to Factory (range 10) 6934 | -6/Garrison | Triggered checkpoint 7061 | -6/Garrison | Garrison Relay disabled 7358 | -6/Garrison | Build established: Bothacker-Mutant 7442 | -6/Garrison | Triggered checkpoint 7498 | -6/Garrison | Garrison Relay disabled 7606 | -6/Garrison | Discovered exit to Factory (range 10) 7633 | -6/Garrison | Expanded RIF knowledge: Program Shield 7641 | -6/Garrison | Entered Factory 7641 | -5/Factory | Accompanied by 1 ally 7641 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8586 | -5/Factory | Discovered new exit (range 18) 8625 | -5/Factory | Identified exit to Factory 9596 | -5/Factory | Fabricated Arm. Wheel (x2) 9649 | -5/Factory | Local fabrication network quarantined 10341 | -5/Factory | First assault squad dispatched 10425 | -5/Factory | Repaired Imp. Weapon Shielding 10692 | -5/Factory | Garrison activated, responded to threat 11119 | -5/Factory | System corruption reached 10% 11505 | -5/Factory | Repaired Arm. Wheel 11661 | -5/Factory | Lost 3 parts (2n1u) 11676 | -5/Factory | Core integrity fell below 50% 11691 | -5/Factory | Discovered new exit (range 14) 11708 | -5/Factory | Identified exit to Upper Caves 11710 | -5/Factory | Core integrity fell below 20% 11744 | -5/Factory | Lost 7 parts (1n5u1w) 11814 | -5/Factory | Entered another Factory area 11814 | -4/Factory | Evolved 2 slots: Propulsion x2 11823 | -4/Factory | Identified exit to Upper Caves 11823 | -4/Factory | Identified exit to Extension 11823 | -4/Factory | Identified exit to Armory 11893 | -4/Factory | Spotted B-86 Titan 11931 | -4/Factory | Build established: Mutant 11973 | -4/Factory | Core integrity fell below 50% 12019 | -4/Factory | Core integrity fell below 20% 12042 | -4/Factory | Self-destructed Last Messages --------------- Building Mic. Fission Core... ETC: 106 11996_ Acquired Remote Force Field. 11999_ Slammed into S-27 Virus. 12008_ Remote Force Field destroyed. 12016_ Slug penetrates Nuclear Reactor. 12016_ Slug penetrates Wall. 12016_ Subcomponent Replicator disabled. 12016_ Slug penetrates Nuclear Reactor. 12016_ Slug penetrates Wall. 12017_ Penetrated by Slug. 12019_ S-27 Virus destroyed. 12020_ Drone sends a signal. 12028_ Broken Gyrokinetic Inverter destroyed. 12033_ Slug penetrates S-27 Virus. 12033_ S-27 Virus suffers critical hit. 12033_ Slug penetrates Wall. 12033_ Penetrated by Slug. 12033_ Slug penetrates Wall. 12038_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????#???????????#??????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????#????????????????? ???????????????????? | | ???????????????? ????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????#?????? ??????? ?? ? ?????????#?????????? | | ??????????????? ???? ? ? "????"????? ????????????? | | ??????????#???????? ???# "???"?????????? ????????? | | ??????????????? ??? ??# """ """?"""?????????????? | | ?????????????##????????# """ """ """ #???????????? | | ????????????##???? ??? # """ """ """ #???????????? | | ??????#?#???#???? ?????# #???????????? | | ?????#????????#? ? ?? #"S ]** #??? ???????? | | ??????????????#??? ????#""" ]* #???????????? | | ?????????????#?????????# "" ** ##??????????? | | ??????????????#????????# @ #???????????? | | ?????????#?##????#######;##########??????#???????? | | ????? ? ?????##??# #????#?#?#????????? | | ???????????????#?# #??#??????#???????? | | ??????? ? ???#?# ! #?#???#??##???????? | | ???? ?????? ?????# ! ##???????#??#?????? | | ?????? ? ?? ?#??# #?#??#????????????? | | ???? ????????????# #???#?#???????????? | | ??????????????#??# #?????????????????? | | ??????? ? ???????# #?????????#???????? | | ????????? ? #???# ] ##?????#??????????? | | ??????????? ?????# ##?????????#??????? | | ???????????? ??#?# ###?#?#???????????? | | ?????????????????#####+#/##########?##??#????????? | | ?????????#?########## #????#?#?#???????????? | | ???????? ??? #????##??##??????????? | | ?????????? #???? ??? ? ?????????? | | ???? ?? ?? """ """ = #??? ??? ????#?????? | | ??????????? """ """ #?#????? ? ? #?????? | | ???? ?? ??? """ """ #???????" "? #?????? | | ??????????????# #?# ???"" "" #?????? | | ???????? ?????# """ """ #?# """" """ #?????? | | ? "????"?????????""" """ ### """" """ #?????? | | #?"???"???????# """ """ #?# """" " #?????? | | # ??????"?????# ^ #?# """" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 EM Shielding 3 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 51 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 14 Defensive Hacking 14 Relay Coupler Types 78 Relay Coupler Value 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Propulsion Shielding | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Arm. Wheel | -9/Storage | Hacked Imp. Weapon Shielding | -6/Factory | Scanalyzed Assault Cannon | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Factory Defaults Challenges ------------ None Game ------ Seed ComponentRecyclingSystem Manual? 1 Play Time 04:57:21 Cumulative 230.9 hours Start 2020.09.21 @ 19:24:17 End 2020.09.24 @ 19:28:46 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 50 Adventurer 36 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 87ece1d0-82ce-4588-9398-6f1a870f6d85