Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 21:35:18 Player: COGMIND Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (601) 601 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2336 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Danger (406) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weight Redist. System Improved Targeting Computer EM Pulse Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Weight Redist. System Improved Targeting Computer EM Pulse Cannon Advanced Beam Cannon [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 34 | 5 7 9 13 Power 8 | 1 1 2 4 Engine 6 | 1 1 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 2 2 3 Treads 3 | 2 . . 1 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight 4 | . 2 2 . Utility 4 | 1 1 2 . Device 1 | . 1 . . Storage 1 | 1 . . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 1 3 3 6 Energy Gun 4 | . 2 1 1 Energy Cannon 4 | . . . 4 Ballistic Gun 2 | 1 1 . . Ballistic Cannon 2 | . . 2 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 19 | . 3 5 11 Power 5 | . 1 1 3 Propulsion 5 | . . 3 2 Utility 2 | . . . 2 Weapon 7 | . 2 1 4 Highest Loss Streak 9 | . 3 5 9 To Critical Strikes . | . . . . Average Slot Usage (%) 74 | . 84 85 67 Engine 10 | . 13 8 9 Core 3 | . . . 6 Treads 11 | . 25 . 7 Flight 5 | . 2 33 . Device 8 | . 7 11 8 Storage 3 | . 13 . . Processor 6 | . . 11 8 Energy Gun 2 | . 5 1 . Energy Cannon 12 | . . . 21 Ballistic Gun 3 | . 15 . . Ballistic Cannon 4 | . . 20 2 Naked Turns 12 | . . . 12 Heaviest Build 27 | 10 13 10 27 Greatest Support 40 | 40 40 16 30 Greatest Overweight (x) 8 | . 1 . 8 Average Overweight (x) 1 | . . . 3 Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 7 5 5 Most Carried 7 | 5 7 4 5 Average Carried 3 | 3 3 1 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 4 5 1 4 Class Distribution -------------------- 44% | Skirmisher 42% | Mutant 7% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 803 | 208 190 107 298 Remotely . | . . . . Salvage Created 691 | . 238 3 450 Parts 45 | . 20 1 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . 7 . 6 Guns 8 | . 7 . 1 Cannons 4 | . . . 4 Classes Destroyed 7 | . 3 1 3 Worker 1 | . . . 1 Operator 1 | . . 1 . Watcher 4 | . 1 . 3 Swarmer 3 | . 3 . . Grunt 6 | . 4 . 2 Sentry 1 | . . . 1 Hunter 3 | . . . 3 Best Kill Streak 3 | . 3 1 3 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 241 | . 75 73 93 Missed 69 | . 18 34 17 Damage Taken 2399 | . 642 377 1380 Core 774 | . 144 74 556 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 42 81 . Volleys Fired 77 | . 38 7 32 Largest 3 | . 2 2 3 Hottest 204 | . 105 70 204 Shots Fired 159 | . 59 14 86 Gun 69 | . 59 . 10 Cannon 90 | . . 14 76 Launcher . | . . . . Special . | . . . . Kinetic 84 | . 55 14 15 Thermal 50 | . 4 . 46 Explosive . | . . . . Electromagnetic 25 | . . . 25 Robot Hit Streak 15 | . 15 7 4 Robot Miss Streak 5 | . 2 5 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 85 | . 44 4 37 Core Hits 32 | . 14 1 17 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Meltdown 1 | . . . 1 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1525 | . 449 92 984 Guns 541 | . 447 . 94 Cannons 961 | . . 92 869 Explosions . | . . . . Melee . | . . . . Ramming 23 | . 2 . 21 Kinetic 553 | . 415 92 46 Thermal 544 | . 32 . 512 Explosive . | . . . . Electromagnetic 405 | . . . 405 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles 5 | . . . 5 Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots . | . . . . Rammed 7 | . 1 . 6 Targets Rammed 7 | . 1 . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 948 | . 45 44 948 Average Temperature 227 | . 11 18 275 Received Heat Transfer 798 | . 300 93 405 Effects 40 | . . . 40 Shutdowns 4 | . . . 4 Energy Bleed 8 | . . . 8 Interference 4 | . . . 4 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 4 | . . . 4 Damage (major) 13 | . . . 13 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1000 | . 75 . 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 219 | . 179 187 219 Initial 75 | . . 75 70 Average 84 | . 81 119 86 Maximum Alert Level 1 | . . . 1 Low Security (%) 89 | 100 100 100 80 Level 1 10 | . . . 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . 4 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 11 28 18 Peak Tracking Total 20 | . 5 20 5 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . . 1 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 2 2 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 3 6 9 Successful 11 | . 2 4 5 Failed 7 | . 1 2 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 3 6 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 2 4 5 Record 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Reprogram Traps 1 | . . . 1 Dispatch Records 1 | . 1 . . Maintenance Status 1 | . . 1 . Security Status 1 | . . 1 . Recall Reinforcements 1 | . . . 1 Hauler Manifests 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 2 | . 1 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1618 | 91 399 203 925 Spaces Moved 997 | 57 181 490 269 Core 149 | 12 . . 137 Treads 275 | 45 155 . 75 Legs 38 | . . . 38 Wheels . | . . . . Hover . | . . . . Flight 535 | . 26 490 19 Fastest Speed 29 | 50 37 29 50 Average Speed 127 | 136 148 32 285 Slowest Speed 450 | 160 160 35 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 27 53 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1210 | 72 258 517 363 Wait 40 | . 15 7 18 Move 988 | 56 180 483 269 Hop 3 | . . 3 . Pick Up 43 | 10 12 4 17 Fast Attach . | . . . . Attach 33 | 5 7 9 12 Detach 2 | . . 1 1 Swap 1 | . . . 1 Drop 16 | 1 5 3 7 Fire 77 | . 38 7 32 Melee . | . . . . Ram 6 | . . . 6 Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 13) 372 | -10/Materials | Core integrity fell below 50% 401 | -10/Materials | Lost 3 parts (1p2w) 437 | -10/Materials | Discovered new exit (range 16) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x2 688 | -9/Materials | Discovered new exit (range 16) 694 | -9/Materials | Entered another Materials area 694 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 725 | -8/Materials | Lost 5 parts (1p3n1w) 1245 | -8/Materials | Build established: Skirmisher 1600 | -8/Materials | Core integrity fell below 50% 1614 | -8/Materials | Core integrity fell below 20% 1619 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- damaged (-2). 01603_ Overheating: Adv. Beam Cannon damaged (-5). 01603_ Adv. Beam Cannon destroyed. 01603_ Acquired 30 matter. 01605_ Adv. Beam Cannon destroyed. 01606_ Overheating: Adv. Beam Cannon damaged (-14). 01606_ Overheating: Terrain Scan Processor damaged (-1). 01607_ Overheating: Core damaged (-55). 01607_ Adv. Beam Cannon destroyed. 01607_ Slammed into G-47 Trooper. 01607_ Terrain Scan Processor destroyed. 01607_ System corrupted by crushing effect (+2). 01608_ Overheating: Energy bleed (-25). 01608_ Slammed into G-47 Trooper. 01612_ Critical hit (Burn: +37). 01614_ Slammed into G-47 Trooper. 01616_ R-06 Scavenger collects Lgt. Treads. 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