Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.05 @ 17:28:56 Player: MrPotato28 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (3201) 3201 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 6878 Bonus ------- Follower Combat Kills 197 Cogmind --------- Core Integrity 0/700 Matter 179/300 Energy 99/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Coolant Injector Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Large Storage Unit Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Lightning Gun Enhanced Autogun Impact Mace > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Medium Treads Cooling System Large Storage Unit Core Analyzer Energy Filter Particle Charger Heavy EM Pulse Gun Improved Medium Laser Improved Medium Laser Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Missile Launcher [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 1 1 . . Weapon 2 | . . . 1 1 . . Parts Attached 93 | 7 1 17 31 25 4 8 Power 12 | 1 . 2 4 3 . 2 Engine 6 | 1 . 2 1 . . 2 Core 6 | . . . 3 3 . . Reactor . | . . . . . . . Propulsion 23 | 2 . 5 12 3 . 1 Treads 22 | 2 . 5 12 3 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 25 | 2 1 5 6 5 2 4 Device 12 | 1 . 1 2 4 1 3 Storage 7 | 1 1 2 2 . 1 . Processor 1 | . . 1 . . . . Hackware 1 | . . . . . . 1 Protection 4 | . . 1 2 1 . . Artifact . | . . . . . . . Weapon 33 | 2 . 5 9 14 2 1 Energy Gun 14 | 1 . 4 3 5 1 . Energy Cannon 4 | . . . . 2 1 1 Ballistic Gun 11 | 1 . 1 5 4 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 2 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 1 4 . . Parts Lost 26 | . . 2 1 6 5 12 Power 2 | . . . . . . 2 Propulsion 6 | . . . . 1 2 3 Utility 10 | . . 1 1 2 2 4 Weapon 8 | . . 1 . 3 1 3 Highest Loss Streak 11 | . . 1 1 2 5 11 Average Slot Usage (%) 95 | . 100 98 99 99 63 57 Engine 5 | . 14 11 4 . . 4 Core 3 | . . . 4 7 3 . Treads 24 | . 28 31 27 22 13 . Device 12 | . 14 5 12 16 9 12 Storage 15 | . 14 17 18 15 10 6 Processor 1 | . . 4 . . . . Protection 4 | . . 4 5 5 4 . Energy Gun 10 | . 14 11 9 10 9 5 Energy Cannon 1 | . . . . 2 . 11 Ballistic Gun 10 | . 14 11 14 8 3 . Launcher 1 | . . . 3 . 3 . Impact Weapon 2 | . . . . 6 . . Naked Turns 20 | . . . . . 20 . Heaviest Build 66 | 12 24 38 60 66 66 43 Greatest Support 84 | 40 40 60 84 84 68 20 Greatest Overweight (x) 11 | . . 1 . 1 9 11 Average Overweight (x) . | . . . . . . 3 Largest Inventory Capacity 16 | 6 10 14 16 16 16 10 Average Capacity 13 | 5 9 12 14 16 12 9 Most Carried 16 | 6 10 14 16 16 16 1 Average Carried 12 | 4 8 11 14 15 11 . Final Capacity 16 | 6 10 14 16 16 10 4 Final Carried 16 | 6 10 14 16 16 . . Class Distribution -------------------- 35% | Mutant 16% | Gunner 15% | Scavenger-Mutant 13% | Tank 13% | Scavenger-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2304 | 289 76 367 1042 454 . 76 Remotely . | . . . . . . . Salvage Created 4916 | 129 293 954 2021 1385 . 134 Parts 245 | 9 17 53 92 67 . 7 Haulers Intercepted 14 | . 1 4 4 5 . . Recyclers Shooed 4 | . 1 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 69 | . 3 13 35 16 . 2 Melee 2 | . . . . 2 . . Guns 59 | . 3 12 33 11 . . Cannons 5 | . . . . 3 . 2 AOE 3 | . . 1 2 . . . Classes Destroyed 14 | 2 4 3 3 2 . . Worker 3 | . 1 . 1 1 . . Builder 1 | . . . . 1 . . Tunneler 2 | 2 . . . . . . Hauler 14 | . 1 4 4 5 . . Recycler 9 | 1 1 2 3 2 . . Operator 4 | . . 2 . 1 . 1 Watcher 10 | . 1 2 4 3 . . Swarmer 14 | . . 3 8 3 . . Grunt 34 | . 3 5 17 7 . 2 Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 13 | . . 5 7 1 . . Hunter 2 | . . . 1 1 . . Programmer 4 | . . . . 4 . . Best Kill Streak 4 | 2 3 4 4 3 . 1 Combat Bots Only 4 | . 2 3 4 2 . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 1 . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 4853 | . 108 658 1280 1462 136 1209 Core 981 | . 22 122 127 133 48 529 Absorbed by Shields 122 | . . . 122 . . . Core Remaining (%) 84 | 100 91 69 76 . . . Volleys Fired 284 | 7 22 70 105 65 8 7 Largest 3 | 2 2 2 3 3 3 3 Hottest 190 | 70 70 79 119 162 130 190 Shots Fired 658 | 14 44 134 284 144 21 17 Gun 615 | 14 44 134 279 121 18 5 Cannon 35 | . . . . 23 . 12 Launcher 8 | . . . 5 . 3 . Special . | . . . . . . . Kinetic 354 | 7 22 70 177 70 8 . Thermal 214 | 7 22 33 102 38 . 12 Explosive 5 | . . . 5 . . . Electromagnetic 85 | . . 31 . 36 13 5 Robot Hit Streak 53 | 3 39 53 34 27 11 12 Robot Miss Streak 5 | 1 1 2 3 5 1 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 580 | 8 40 116 220 165 18 13 Core Hits 207 | 4 12 42 83 58 3 5 Critical Hits 5 | . . 1 . 4 . . Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed 3 | . . . . 3 . . Melee Attacks 55 | . . . . 55 . . Impact 55 | . . . . 55 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 5 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10997 | 83 506 1917 4359 3679 153 300 Guns 8320 | 76 506 1751 3844 1922 150 71 Cannons 598 | . . . . 371 . 227 Explosions 720 | . . 166 506 45 3 . Melee 1341 | . . . . 1341 . . Ramming 18 | 7 . . 9 . . 2 Kinetic 4323 | 26 230 703 2144 1083 137 . Thermal 3559 | 50 276 687 1700 642 . 204 Explosive 506 | . . . 506 . . . Electromagnetic 1250 | . . 527 . 613 16 94 Impact 1341 | . . . . 1341 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . 1 6 13 13 Average Corruption 2 | . . . 1 1 11 12 Corruption Purged 2 | . . . . . . 2 Effects 46 | . . . 7 6 9 24 Message Errors 13 | . . . 5 2 . 6 Matter Fused 6 | . . . . . 1 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 6 | . . . . . 1 5 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 6 | . . . 2 2 . 2 Data Loss (major) 4 | . . . . . . 4 Misdirections 1 | . . . . . 1 . Targeting Errors 8 | . . . . 2 5 1 Overload Shots . | . . . . . . . Overflow Damage 267 | . . . 10 257 . . Projectiles 35 | . . . . 35 . . Explosions 10 | . . . 10 . . . Melee 222 | . . . . 222 . . Knockbacks 8 | . . . . 8 . . Impact 7 | . . . . 7 . . Kinetic . | . . . . . . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 131 | . . 74 56 . . 1 Shots 5 | . . 3 2 . . . Rammed 6 | 1 . . 2 . . 3 Targets Rammed 6 | 1 . . 2 . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 610 | 27 61 141 349 247 156 610 Average Temperature 86 | 11 18 32 97 89 74 286 Received Heat Transfer 2222 | . 78 267 644 351 . 882 Effects 15 | . . . 2 . . 13 Shutdowns 2 | . . . . . . 2 Interference 3 | . . . 2 . . 1 Matter Decay 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Damage (minor) 1 | . . . . . . 1 Damage (major) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . 1 . 5 . . Impact Corruptions 16 | . . . . 16 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 1 1 3 1 . 1 Heat Transferred 7219 | 148 814 1347 3441 1136 . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 3 . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 398 | 15 82 250 398 339 74 39 Initial 74 | . 8 10 9 66 74 14 Average 97 | 7 13 83 169 95 53 18 Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 82 | 100 100 94 60 82 100 100 Level 1 17 | . . 5 39 17 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 1 3 9 6 . . Investigation 7 | . 1 1 4 1 . . Extermination 4 | . . . . 4 . . Reinforcement 4 | . . 2 1 1 . . Assault . | . . . . . . . Garrison 4 | . . . 4 . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 9 | . . 5 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 134 | . 4 25 53 42 5 5 Peak Tracking Total 6 | . 2 4 6 5 5 4 Tactical Retreats 17 | . . 5 7 5 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 9 | . 1 1 5 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 5 | . . 1 2 2 . . Max in Single Turn 2 | . . 1 1 2 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 14 | . . 6 5 2 . 1 Terminals 13 | . . 6 5 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 47 | . . 23 21 2 . 1 Successful 43 | . . 22 18 2 . 1 Failed 4 | . . 1 3 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 46 | . . 23 21 2 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 42 | . . 22 18 2 . . Record 17 | . . 8 8 1 . . Prototype ID Bank 3 | . . 2 1 . . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 3 | . . 3 . . . . Alert Level 2 | . . . 2 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . 1 . . . . Dispatch Records 4 | . . 2 2 . . . Maintenance Status 1 | . . 1 . . . . Transport Status 1 | . . . 1 . . . Reinforcement Status 3 | . . 2 1 . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 3 | . . 1 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . 1 . 1 . 1 Used . | . . . . . . . Hacking Detections 8 | . . 3 4 1 . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 93 | . . . . 93 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 32 | . . . . 32 . . Total Damage 577 | . . . . 577 . . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 7691 | 246 590 1774 2160 2200 96 625 Spaces Moved 3722 | 133 313 908 1031 1081 64 192 Core 105 | 4 . . . . 40 61 Treads 3486 | 129 313 908 1031 1081 24 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 131 | . . . . . . 131 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 Average Speed 166 | 156 160 160 160 162 115 294 Slowest Speed 600 | 160 160 180 160 185 500 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 9 45 67 51 22 61 3 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 79 | . . 9 38 31 . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 78 | . . 9 38 31 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 4626 | 153 359 1105 1359 1348 75 227 Wait 372 | . 17 81 154 103 . 17 Move 3717 | 132 312 907 1030 1081 63 192 Hop . | . . . . . . . Pick Up 37 | 6 5 13 9 4 . . Fast Attach 33 | 7 . 5 6 9 . 6 Attach 21 | . . 4 4 8 4 1 Detach 4 | . . 2 . 2 . . Swap 39 | . 1 8 21 8 . 1 Drop 58 | . 2 15 28 13 . . Fire 284 | 7 22 70 105 65 8 7 Melee 55 | . . . . 55 . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 3 | 1 . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 247 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 8) 762 | -10/Materials | Discovered new exit (range 3) 837 | -10/Materials | Entered another Materials area 837 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 840 | -9/Materials | Discovered new exit (range 11) 1442 | -9/Materials | Discovered new exit (range 12) 1836 | -9/Materials | Discovered new exit (range 16) 1859 | -9/Materials | Build established: Scavenger-Mutant 2573 | -9/Materials | Discovered new exit (range 9) 2611 | -9/Materials | Entered another Materials area 2611 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3057 | -8/Materials | Build established: Scavenger-Tank 3476 | -8/Materials | Garrison activated, responded to threat 3717 | -8/Materials | Garrison activated, responded to threat 4122 | -8/Materials | Discovered new exit (range 8) 4771 | -8/Materials | Entered Factory 4771 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4853 | -7/Factory | Build established: Mutant 5174 | -7/Factory | Build established: Tank 5609 | -7/Factory | Identified exit to Storage 5609 | -7/Factory | Identified exit to Lower Caves 6232 | -7/Factory | Build established: Gunner 6971 | -7/Factory | Sucked down chute 6971 | -7/Factory | Entered Waste 6980 | -7/Waste | Spotted C-40 Crusher 6986 | -7/Waste | EMP discharged 6986 | -7/Waste | System corruption reached 10% 6993 | -7/Waste | Spotted C-40 Crusher 7008 | -7/Waste | Spotted C-40 Crusher 7008 | -7/Waste | Spotted C-40 Crusher 7022 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7025 | -7/Waste | Spotted C-40 Crusher 7029 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7032 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7033 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7046 | -7/Waste | Discovered new exit (range 15) 7064 | -7/Waste | Lost 5 parts (2n2u1w) 7067 | -7/Waste | Entered Factory 7614 | -7/Factory | Core integrity fell below 50% 7647 | -7/Factory | Core integrity fell below 20% 7667 | -7/Factory | Lost 11 parts (2p3n3u3w) 7692 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07602_ K-01 Serf collects debris. 07604_ Slammed into G-47 Trooper. 07609_ K-01 Serf collects debris. 07612_ U-05 Engineer builds a Door. 07612_ K-01 Serf collects debris. 07619_ Broken System Backup Module destroyed. 07619_ Slammed into U-05 Engineer. 07622_ System corrupted: Substantial component data lost. 07624_ K-01 Serf collects debris. 07627_ U-05 Engineer lays Concrete. 07629_ K-01 Serf collects debris. 07635_ U-05 Engineer lays Concrete. 07636_ Backup Power I destroyed. 07637_ System corrupted: Energy discharge (-26). 07642_ U-05 Engineer lays Concrete. 07656_ ,C3XH7W V,V 2IEHSWR%| 07672_ U:ZWYRBTF9 RTKTI25RN 07680_ Acquired Coolant Injector. 07688_ Lrg. Storage Unit destroyed. 07690_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????? #????????????????????? | | ?????????????##########???? #????????????????????? | | ???????????? #??? #????????????????????? | | ?????????? 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