Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 23:18:49 Player: fwankie Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (66) 330 Value Destroyed (1919) 1919 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 5610 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 43/300 Energy 24/100 System Corruption 23% Temperature Hot (242) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Machine Analyzer Improved Targeting Computer > --- WEAPON (3) ------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY (5) ---- Weight Redist. System Improved Sensor Array Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Matter Pod Machine Analyzer Experimental Sensor Array Seismic Detector > --- WEAPON ----------- EM Pulse Cannon Assault Cannon > --- INVENTORY -------- VTOL Module Weight Redist. System Improved Targeting Computer Improved Targeting Computer Reaction Control System [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Matter Pod Device Experimental Sensor Array Storage Large Matter Pod Processor Machine Analyzer Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . 1 . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 3 | . . 1 . . . 1 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 87 | 5 15 23 2 . 8 10 9 2 13 Power 14 | 1 2 5 1 . 2 1 1 . 1 Engine 9 | 1 2 5 . . . . . . 1 Core 5 | . . . 1 . 2 1 1 . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 2 4 . . . 5 . 1 2 Treads 5 | . . 2 . . . 3 . . . Leg 2 | . 2 . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight 6 | . . 2 . . . 1 . 1 2 Utility 18 | 1 4 5 1 . . 1 3 1 2 Device 8 | . 1 2 1 . . 1 1 1 1 Storage 3 | 1 1 1 . . . . . . . Processor 5 | . 2 1 . . . . 2 . . Hackware . | . . . . . . . . . . Protection 2 | . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 39 | 1 7 9 . . 6 3 5 . 8 Energy Gun 13 | 1 2 1 . . . 2 2 . 5 Energy Cannon 4 | . . 3 . . 1 . . . . Ballistic Gun 9 | . 2 2 . . 1 . 2 . 2 Ballistic Cannon 5 | . . 2 . . . 1 1 . 1 Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . . 2 . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 4 | . 3 1 . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 4 | . . . . . . . . . 4 Parts Lost 33 | . 5 9 . . . 7 . 4 8 Power 4 | . 1 . . . . 2 . . 1 Propulsion 8 | . 2 2 . . . 1 . 1 2 Utility 6 | . . 3 . . . 2 . 1 . Weapon 15 | . 2 4 . . . 2 . 2 5 Highest Loss Streak 8 | . 5 5 . . . 7 . 4 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 85 92 100 100 99 96 73 49 42 Engine 8 | . 13 19 11 11 . . . . 2 Core 9 | . . . 10 11 21 16 1 3 . Treads 14 | . . 2 22 22 22 20 15 7 . Leg 1 | . 1 12 . . . . . . . Wheel 2 | . 14 . . . . . . . . Flight 1 | . . 5 . . . 4 . . 4 Device 9 | . 2 2 10 11 11 17 13 8 8 Storage 9 | . 14 6 11 11 11 9 . . . Processor 12 | . 10 21 11 11 11 9 22 19 15 Energy Gun 2 | . 7 3 . . . 4 11 . 9 Energy Cannon 10 | . . 2 22 22 11 6 . . . Ballistic Gun 4 | . 12 8 . . 8 . 2 7 . Ballistic Cannon 1 | . . 1 . . . 4 5 3 . Special Melee Weapon 1 | . 6 4 . . . . . . . Peak Build Rating 36 | 5 8 21 30 30 32 36 28 28 26 Average Rating 23 | 3 6 13 29 30 31 32 24 16 16 On Entrance 17 | . 5 8 21 30 30 29 10 28 15 Naked Turns . | . . . . . . . . . . Heaviest Build 32 | 10 15 32 32 28 28 28 19 19 17 Greatest Support 60 | 20 20 40 40 40 40 60 40 40 13 Greatest Overweight (x) 6 | . 2 6 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 4 5 5 3 3 5 Average Carried 3 | 1 4 3 3 4 4 4 1 2 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 2 4 4 5 4 3 2 3 Class Distribution -------------------- 84% | Mutant 8% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 1398 | 250 317 337 107 . 80 200 52 . 55 Remotely . | . . . . . . . . . . Salvage Created 2142 | . 290 703 235 . 200 619 32 . 63 Parts 126 | . 17 45 9 . 8 38 3 . 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 57 | . 8 21 5 . 4 13 3 . 3 Melee 1 | . . . . . 1 . . . . Guns 25 | . 8 12 . . . 3 1 . 1 Cannons 22 | . . 7 3 . 1 7 2 . 2 AOE 9 | . . 2 2 . 2 3 . . . Classes Destroyed 10 | . 4 4 . . 1 1 . . . Worker 2 | . . 2 . . . . . . . Recycler 1 | . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . Watcher 5 | . 2 1 . . . 2 . . . Swarmer 24 | . 4 11 . . . 3 3 . 3 Grunt 23 | . 4 4 5 . 2 8 . . . Brawler 2 | . . 1 . . 1 . . . . Duelist 1 | . . 1 . . . . . . . Sentry 6 | . . 4 . . . 2 . . . Hunter 1 | . . . . . 1 . . . . Best Kill Streak 6 | . 6 6 3 . 3 5 3 . 2 Combat Bots Only 6 | . 4 6 3 . 3 3 3 . 2 Max Kills in Single Turn 2 | . 1 2 2 . 2 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . 1 2 . 2 2 . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 524 | . 79 141 7 . 9 109 30 5 144 Missed 146 | . 18 39 2 . . 24 9 1 53 Damage Taken 4869 | . 530 1115 101 . 179 1245 307 174 1218 Core 1356 | . 157 297 10 . 30 153 31 93 585 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 58 | . . . . . . 58 . . . Core Remaining (%) 56 | 100 37 . . . 15 72 . . . Volleys Fired 165 | . 35 53 7 . 3 36 11 . 20 Largest 3 | . 2 2 2 . 2 2 3 . 2 Hottest 160 | . 60 126 126 . 126 107 138 . 160 Shots Fired 261 | . 56 78 14 . 4 69 15 . 25 Gun 160 | . 56 52 . . . 29 4 . 19 Cannon 101 | . . 26 14 . 4 40 11 . 6 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 135 | . 42 46 . . . 20 11 . 16 Thermal 3 | . . . . . . . . . 3 Explosive . | . . . . . . . . . . Electromagnetic 123 | . 14 32 14 . 4 49 4 . 6 Robot Hit Streak 20 | . 7 20 7 . 6 18 3 . 5 Robot Miss Streak 5 | . 5 3 3 . . 3 3 . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 3 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 174 | . 37 55 8 . 6 44 9 . 15 Core Hits 95 | . 15 33 7 . 5 24 4 . 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . Corrupt 1 | . . . 1 . . . . . . Melee Attacks 12 | . 6 2 . . 4 . . . . Impact . | . . . . . . . . . . Slashing 4 | . . . . . 4 . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . 5 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4124 | . 433 1255 267 . 341 1336 213 . 279 Guns 1554 | . 433 615 . . . 280 26 . 200 Cannons 1736 | . . 405 207 . 107 751 187 . 79 Explosions 770 | . . 235 60 . 172 303 . . . Melee 62 | . . . . . 62 . . . . Ramming 2 | . . . . . . 2 . . . Kinetic 1500 | . 258 541 . . . 325 187 . 189 Thermal 836 | . . 235 60 . 172 303 . . 66 Explosive . | . . . . . . . . . . Electromagnetic 1724 | . 175 479 207 . 107 706 26 . 24 Impact . | . . . . . . . . . . Slashing 62 | . . . . . 62 . . . . Piercing . | . . . . . . . . . . Highest Corruption 23 | . . . . . . . . 19 23 Average Corruption 16 | . . . . . . . . 11 20 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . . . . 10 13 Message Errors 6 | . . . . . . . . 3 3 Matter Fused 3 | . . . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . 2 1 Misdirections 3 | . . . . . . . . 2 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 54 | . . 12 . . 10 25 7 . . Projectiles 32 | . . . . . . 25 7 . . Explosions 12 | . . 12 . . . . . . . Melee 10 | . . . . . 10 . . . . Knockbacks 8 | . . 1 . . . 3 3 . 1 Impact . | . . . . . . . . . . Kinetic 8 | . . 1 . . . 3 3 . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 127 | . . 24 32 . 34 37 . . . Shots 4 | . . 1 1 . 1 1 . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 523 | . 12 522 351 . 116 523 72 75 258 Average Temperature 119 | . 7 97 158 . 58 151 36 41 86 Received Heat Transfer 1581 | . 78 309 39 . 81 630 . . 444 Effects 17 | . . 5 1 . . 11 . . . Shutdowns 4 | . . 2 1 . . 1 . . . Energy Bleed 5 | . . 2 . . . 3 . . . Interference 4 | . . . . . . 4 . . . Short Circuit 1 | . . 1 . . . . . . . Damage (major) 3 | . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . 2 . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1200 | . . 450 100 . 100 400 . . 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . 3 1 . 1 3 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Peak Influence 539 | . 194 539 188 . 76 245 270 94 193 Initial 114 | . . 53 114 . . 29 97 94 23 Average 93 | . 66 269 67 . 19 91 149 56 56 Maximum Alert Level 2 | . . 2 . . . 1 1 . . Low Security (%) 88 | 100 100 31 100 . 100 94 69 100 100 Level 1 8 | . . 47 . . . 5 30 . . Level 2 2 | . . 20 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 1 1 . . . 5 . . . Investigation 2 | . . . . . . 2 . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 1 . . . 2 . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 9 | . 3 2 . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 99 | . 21 28 3 . 3 23 3 6 12 Peak Tracking Total 10 | . 7 10 2 . 3 7 3 6 10 Tactical Retreats 7 | . 2 1 . . . 1 . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 2 | . . . . . . 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 21 | . 21 . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 6 | . . . . . . 1 5 . . Max in Single Turn 5 | . . . . . . 1 5 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 9 | . 4 1 . 1 . 3 . . . Terminals 5 | . 3 1 . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 45 | . 10 2 . 23 . 10 . . . Successful 36 | . 6 1 . 23 . 6 . . . Failed 9 | . 4 1 . . . 4 . . . Catastrophic 2 | . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 14 | . 8 2 . . . 4 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units 5 | . 2 . . . . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . 4 1 . 23 . 3 . . . Record 23 | . . . . 23 . . . . . Alert Level 3 | . 1 . . . . 2 . . . Unreport Threat 2 | . . 1 . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . . Report Inventory 2 | . 1 . . . . 1 . . . Retrieve Matter 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 2 1 . . . 2 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 5 | . 4 1 . . . . . . . Non-combat 4 | . 3 1 . . . . . . . Combat 1 | . 1 . . . . . . . . Robot Hacks Applied 7 | . 6 1 . . . . . . . parse_system 1 | . 1 . . . . . . . . no_distress 5 | . 4 1 . . . . . . . check_alert 1 | . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . Total Damage 85 | . . . . . . . . 85 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 5689 | 38 771 678 1275 831 767 708 179 216 226 Spaces Moved 3115 | 33 448 260 663 489 405 273 82 228 234 Core 425 | 4 156 2 . . . . . 180 83 Treads 1993 | . . 34 663 489 405 273 82 47 . Legs 192 | . 18 174 . . . . . . . Wheels 303 | 29 274 . . . . . . . . Hover . | . . . . . . . . . . Flight 202 | . . 50 . . . . . 1 151 Fastest Speed 35 | 50 80 120 170 170 170 170 170 45 35 Average Speed 144 | 76 103 171 170 170 170 170 170 74 54 Slowest Speed 520 | 80 150 520 170 170 170 170 170 170 125 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 2 53 28 95 77 92 25 3 77 5 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 70 | . . 9 4 . 7 13 37 . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . . 1 2 . . AOE 67 | . . 9 4 . 7 12 35 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 4050 | 45 691 413 797 489 474 451 108 273 309 Wait 539 | . 155 46 121 . 42 106 . 41 28 Move 3107 | 32 447 259 662 488 404 272 82 227 234 Hop . | . . . . . . . . . . Pick Up 84 | 8 10 20 4 . 7 14 6 2 13 Fast Attach . | . . . . . . . . . . Attach 54 | 5 7 13 . . 2 5 7 2 13 Detach 1 | . . . . . . . . . 1 Swap 33 | . 8 10 2 . 6 5 2 . . Drop 32 | . 2 10 1 . 6 12 . 1 . Fire 165 | . 35 53 7 . 3 36 11 . 20 Melee 12 | . 6 2 . . 4 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap 21 | . 21 . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 465 | -10/Materials | Core integrity fell below 50% 493 | -10/Materials | Lost 5 parts (1p2n2w) 535 | -10/Materials | Discovered new exit (range 10) 562 | -10/Materials | Identified exit to Materials 752 | -10/Materials | Discovered exit to Materials (range 7) 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1316 | -9/Materials | Discovered new exit (range 17) 1324 | -9/Materials | Build established: Scavenger-Mutant 1343 | -9/Materials | Core integrity fell below 50% 1411 | -9/Materials | Lost 5 parts (2n3w) 1488 | -9/Materials | Entered Mines 1504 | -9/Mines | Learned location of Storage (-8) 1531 | -9/Mines | Identified exit to Materials 1539 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1543 | -9/Mines | Found Prototype Device 1544 | -9/Mines | Identified Exp. Sensor Array 1660 | -9/Mines | Build established: Mutant 1745 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1902 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1904 | -9/Mines | Discovered new exit (range 5) 2763 | -9/Mines | Entered Exiles 2787 | -9/Exiles | Discovered new exit (range 15) 2830 | -9/Exiles | Met 8R-AWN 2865 | -9/Exiles | Met EX-HEX 2967 | -9/Exiles | Met EX-DEC 3008 | -9/Exiles | Learned location of Zion (-7) 3087 | -9/Exiles | Discovered new exit (range 12) 3219 | -9/Exiles | Visited The Gauntlet 3594 | -9/Exiles | Entered Mines 3820 | -8/Mines | Discovered exit to Materials (range 5) 4295 | -8/Mines | Discovered exit to Materials (range 11) 4318 | -8/Mines | Core integrity fell below 20% 4361 | -8/Mines | Entered Materials 4361 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4362 | -8/Materials | Identified exit to Storage 4745 | -8/Materials | Repaired Nuclear Core 4899 | -8/Materials | Discovered new exit (range 16) 5031 | -8/Materials | Garrison activated, responded to threat 5069 | -8/Materials | Entered Factory 5069 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5097 | -7/Factory | Lost 7 parts (2p1n2u2w) 5248 | -7/Factory | Sucked down chute 5248 | -7/Factory | Entered Waste 5249 | -7/Waste | Met a frightened Derelict 5263 | -7/Waste | EMP discharged 5285 | -7/Waste | Spotted C-40 Crusher 5309 | -7/Waste | Spotted C-40 Crusher 5335 | -7/Waste | Spotted C-40 Crusher 5344 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5350 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5350 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5351 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5356 | -7/Waste | Spotted C-40 Crusher 5363 | -7/Waste | EMP discharged 5363 | -7/Waste | System corruption reached 10% 5370 | -7/Waste | Spotted C-40 Crusher 5382 | -7/Waste | Lost 4 parts (1n1u2w) 5396 | -7/Waste | Spotted C-40 Crusher 5430 | -7/Waste | Discovered new exit (range 13) 5463 | -7/Waste | EMP discharged 5464 | -7/Waste | Entered Factory 5631 | -7/Factory | Core integrity fell below 50% 5649 | -7/Factory | Core integrity fell below 20% 5673 | -7/Factory | Lost 8 parts (1p2n5w) 5690 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05610_ Complication: Weight Redist. System rejected. 05610_ Complication: VTOL Module rejected. 05610_ Complication: Recalibrator rejected. 05611_ Acquired Weight Redist. System. 05612_ S-27 Virus destroyed. 05615_ Acquired VTOL Module. 05621_ System corrupted: Energy discharge (-34). 05622_ System corrupted: Autogun jammed. 05622_ Autogun destroyed. 05628_ Acquired Autogun. 05628_ VTOL Module destroyed. 05629_ Acquired 18 matter. 05631_ Acquired 2 matter. 05631_ Acquired 6 matter. 05636_ System corrupted: Matter fused (-7). 05642_ Autogun destroyed. 05646_ W-25 Informer sends out distress signal. 05678_ Acquired Gatling Laser. 05686_ System corrupted: Heat flow error (+183). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##########?????????????????????? | | ??????????????????# #?????????????????????? | | ??????????????????#"" #?????????????????????? | | ??????????????????#"" #?????????????????????? | | ??????????????????#"" @ ##????????????????????? | | ??????????????????#T [ #????????????????????? | | ??????????????????#"" [[Y##????????????????????? | | ??????????????????#"" = #?????????????????????? | | #######???????????#"" #?????????????????????? | | # #???????????# #?????????????????????? | | # #################+####?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ####+#############+######??????????????????? | | # #?# #??????????????????? | | # """ #?# """ """ #??????????????????? | | + """ #?# """ """ #??????????????????? | | # """ #?# """ """ #??????????????????? | | # #?# "" "" #??????????????????? | | + """ #?# "" "" #??????????????????? | | ####### """ #?# #??????????????????? | | ??????# """ #?# #??????????????????? | | ??????# #?# #??????????????????? | | ??????##########?# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 61 Targeting Accuracy 12 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Troublemaker Challenges ------------ None Game ------ Seed OpticalUltimateThrower Manual? 0 Play Time 00:57:33 Cumulative 8.0 hours Start 2024.11.17 @ 22:20:42 End 2024.11.17 @ 23:18:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19937b42-9634-4c18-aff6-43c034dfe742