Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.23 @ 22:54:37 Player: Selene Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (21) 105 Value Destroyed (233) 233 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 5378 Bonus ------- Follower Combat Kills 40 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 85/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Machine Analyzer Improved Salvage Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Splice Drone Bay (5/6) Latent Energy Streamer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Machine Analyzer Improved Signal Interpreter Transport Network Coupler Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Reaction Control System System Shield > --- WEAPON ----------- Latent Energy Streamer > --- INVENTORY -------- ECM Suite Improved Light Armor Plating Splice Drone Bay Impact Mace [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion None Utility Improved Melee Analysis Suite Device Weight Redist. System Storage Compact Battery Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 10 | . . . . . 4 2 2 2 Weapon . | . . . . . . . . . Parts Attached 39 | 3 3 1 2 1 11 9 2 7 Power 3 | . . . . . 1 . . 2 Engine 1 | . . . . . 1 . . . Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion . | . . . . . . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 . 1 1 1 8 7 1 3 Device 5 | 1 . . 1 1 1 . . 1 Storage 1 | . . . . . 1 . . . Processor 15 | . . 1 . . 4 7 1 2 Hackware 1 | . . . . . 1 . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 13 | 2 3 . 1 . 2 2 1 2 Energy Gun 2 | 1 . . . . . . 1 . Energy Cannon 2 | . . . 1 . . . . 1 Ballistic Gun 2 | 1 . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 Special Weapon 1 | . 1 . . . . . . . Impact Weapon 3 | . . . . . 2 1 . . Slashing Weapon 1 | . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 1 1 . Parts Lost 14 | . . . . . . . . 14 Power 2 | . . . . . . . . 2 Propulsion . | . . . . . . . . . Utility 10 | . . . . . . . . 10 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 5 | . . . . . . . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 3 5 5 5 5 5 5 5 4 Power . | 1 1 1 1 1 . . . . Propulsion . | . . . . . . . . . Utility 2 | . 1 1 1 1 2 3 3 2 Weapon 1 | 1 2 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . Unused Backups 9 | . 2 2 1 . 3 1 . . Power 2 | . 1 . . . 1 . . . Propulsion . | . . . . . . . . . Utility 2 | . . 1 1 . . . . . Weapon 4 | . 1 . . . 2 1 . . Tool/Special 1 | . . 1 . . . . . . Average Slot Usage (%) 66 | . 42 56 48 42 66 82 79 71 Engine 2 | . . . . . 7 7 6 . Device 10 | . 14 14 12 14 13 9 6 8 Processor 31 | . . 13 14 14 24 40 45 46 Hackware 3 | . . . . . . 7 6 4 Energy Gun 1 | . 1 7 7 . . . . . Ballistic Gun 7 | . 14 14 14 14 9 7 6 . Special Weapon 1 | . 8 5 . . . . . . Impact Weapon 3 | . . . . . 1 7 6 4 Peak Build Rating 54 | 3 4 4 10 10 21 38 44 54 Average Rating 25 | 2 3 3 3 4 16 32 40 43 On Entrance 13 | . 3 3 4 4 5 19 38 41 Naked Turns . | . . . . . . . . . Heaviest Build 13 | 3 6 3 3 3 11 9 9 13 Greatest Support 9 | 3 3 3 3 3 9 9 9 9 Greatest Overweight (x) 4 | . 1 . . . 1 . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 5 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 80% | Mutant 19% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 775 | 240 66 10 . . 71 217 73 98 Remotely . | . . . . . . . . . Salvage Created 933 | 102 143 14 . . 71 230 145 228 Parts 36 | 9 5 4 . . 4 9 2 3 Haulers Intercepted 5 | . . . . . 1 2 . 2 Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 1 | . . . . . . . . 1 AOE 1 | . . . . . . . . 1 Classes Destroyed 8 | 2 . . . . 2 1 . 3 Worker 2 | . . . . . . 1 1 . Tunneler 5 | 3 . 1 . . . 1 . . Hauler 5 | . . . . . 1 2 . 2 Recycler 5 | 1 2 . . . . 1 1 . Mechanic 1 | . . . . . . . . 1 Operator 1 | . . . . . . . . 1 Watcher 1 | . . . . . 1 . . . Swarmer 1 | . . . . . . . . 1 Best Kill Streak 2 | 2 2 1 . . 1 2 2 2 Combat Bots Only 1 | . . . . . . . . 1 Max Kills in Single Turn 2 | 1 2 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 249 | . 25 1 . . . . 21 202 Missed 111 | . 12 . . . . . 13 86 Damage Taken 2311 | . 126 18 . . . . 99 2068 Core 1133 | . 75 18 . . . . 22 1018 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 91 | 100 . . . 62 100 100 97 . Volleys Fired 59 | 10 6 1 . . 30 10 1 1 Largest 2 | 2 1 1 . . 1 1 1 1 Hottest 100 | 60 100 20 . . 20 20 25 39 Shots Fired 69 | 20 6 1 . . 30 10 1 1 Gun 64 | 20 2 1 . . 30 10 1 . Cannon . | . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 Special 3 | . 3 . . . . . . . Kinetic 54 | 10 2 1 . . 30 10 1 . Thermal 13 | 10 3 . . . . . . . Explosive 1 | . . . . . . . . 1 Electromagnetic 1 | . 1 . . . . . . . Robot Hit Streak 6 | 4 1 1 . . 6 6 . . Robot Miss Streak 9 | 2 1 . . . 9 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 53 | 13 2 1 . . 16 13 2 6 Core Hits 19 | 5 3 1 . . 4 3 . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 2 1 1 Critical Strikes 4 | . . . . . . 2 1 1 Smash 4 | . . . . . . 2 1 1 Melee Attacks 60 | . 2 . . . 8 13 11 26 Impact 58 | . . . . . 8 13 11 26 Slashing 2 | . 2 . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . . . . 3 2 4 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1669 | 119 54 10 . . 165 492 191 638 Guns 342 | 119 8 10 . . 126 79 . . Cannons . | . . . . . . . . . Explosions 121 | . 46 . . . . . . 75 Melee 1206 | . . . . . 39 413 191 563 Ramming . | . . . . . . . . . Kinetic 269 | 46 8 10 . . 126 79 . . Thermal 99 | 73 26 . . . . . . . Explosive 75 | . . . . . . . . 75 Electromagnetic 20 | . 20 . . . . . . . Impact 1206 | . . . . . 39 413 191 563 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . . . . 3 Message Errors 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 692 | . . . . . 17 366 121 188 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 692 | . . . . . 17 366 121 188 Knockbacks 3 | . . . . . . 1 1 1 Impact 3 | . . . . . . 1 1 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 68 | . 16 . . . . . . 52 Shots 2 | . 1 . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 20 | 20 . . . . . . . . Average Temperature 8 | 8 . . . . . . . . Received Heat Transfer 126 | . 12 9 . . . . 6 99 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . . 1 1 1 1 Combat Hostiles . | . . . . . . . . . Parts Fried 14 | . . . . . 2 4 5 3 Impact Corruptions 13 | . . . . . 1 6 2 4 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 225 | 175 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 128 | 10 28 6 . . 7 12 52 128 Initial 6 | . 3 6 . . . . . 5 Average 11 | 3 6 . . . . 1 11 30 Influence Increases 714 | 20 77 5 . . 20 42 89 461 Destroy 0b10 Robot/C 60 | . . . . . . . . 60 Destroy 0b10 Robot/NC 100 | 20 10 5 . . 10 25 10 20 Destroy Leader 22 | . . . . . 4 4 . 14 Allied During Kill 6 | . . . . . . . . 6 Successful Hack 89 | . 31 . . . 1 5 40 12 Select Force Hacks 30 | . . . . . . . . 30 Disable Machine 45 | . 15 . . . . . . 30 Destroy Structure 92 | . 6 . . . 5 8 9 64 Partial Spotted 30 | . . . . . . . . 30 Lose Combat Pursuer 240 | . 15 . . . . . 30 195 Influence Decreases 585 | 15 62 11 . . 20 42 77 358 Time Decay 425 | 15 62 11 . . 20 42 77 198 Lost Part 140 | . . . . . . . . 140 Lost Ally 20 | . . . . . . . . 20 Squads Dispatched 6 | . 1 . . . . . 1 4 Investigation 3 | . . . . . . . . 3 Extermination 2 | . . . . . . . 1 1 Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 4 | . . . . . . . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 8 1 . 2 9 . 9 48 Peak Tracking Total 27 | . 4 2 . 4 3 . 7 27 Tactical Retreats 10 | . 1 . . . 1 . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 3 | . . . . . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 3 | . 1 . . . . . . 2 Max in Single Turn 2 | . 1 . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 23 | . 3 . 2 1 3 4 5 5 Terminals 14 | . 3 . . . 2 3 5 1 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . . . . . . . . 2 Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 73 | . 12 . 2 1 9 23 13 13 Successful 32 | . 6 . 2 1 6 7 4 6 Failed 41 | . 6 . . . 3 16 9 7 Catastrophic 11 | . 1 . . . 1 4 3 2 Database Lockouts . | . . . . . . . . . Manual 25 | . 5 . 1 . . 10 3 6 Terminals 48 | . 12 . . . 3 18 13 2 Fabricators 8 | . . . . . . 5 . 3 Repair Stations 1 | . . . . . . . . 1 Recycling Units 7 | . . . . . . . . 7 Scanalyzers 6 | . . . . . 6 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 6 . 2 1 . 5 3 1 Record 1 | . . . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . Locate Traps 5 | . 1 . . . . 3 1 . Hauler Manifests 2 | . 1 . . . . . 1 . Zone Layout 2 | . 1 . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 Network Status 2 | . . . . . . 1 . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 6 | . . . . . 6 . . . Insert Component 3 | . . . . . 3 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 1 1 3 Terminals 1 | . . . . . . . 1 . Botnet 1 | . . . . . . . 1 . Fabricators 1 | . . . . . . 1 . . Report 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 Mechanics 1 | . . . . . . . . 1 Recycling Units 2 | . . . . . . . . 2 Monitor 1 | . . . . . . . . 1 Tunnel 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 17 | . 3 . . . 2 4 4 4 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . 3 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 12 | . . . . . . . . 12 Highest-Rated Ally 12 | . . . . . . . . 12 Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . . . . . . 18 Total Damage 96 | . . . . . . . . 96 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 2334 | 42 180 344 59 1 320 390 300 698 Seismic 630 | 42 180 344 58 . 6 . . . T.N.C. 462 | . . . . . . . . 462 Machine Analysis 1702 | . . . . . 314 390 300 698 ECM 94 | . . . 1 1 91 . . 1 Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches 12 | . . . . . . . . 12 Drone Recoveries 11 | . . . . . . . . 11 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 2562 | 76 220 344 117 54 363 390 300 698 Spaces Moved 3466 | 75 308 511 221 89 412 635 505 710 Core 3466 | 75 308 511 221 89 412 635 505 710 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 58 50 50 50 50 50 50 53 Slowest Speed 250 | 50 100 50 50 50 100 50 50 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 49 80 61 24 37 20 15 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 . . . . 1 Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 45 | . 3 . . . 5 8 9 20 Terrain Destroyed 59 | . 6 . . . 5 8 9 31 Melee 43 | . 1 . . . 5 8 9 20 Projectile 2 | . 2 . . . . . . . AOE 14 | . 3 . . . . . . 11 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 4065 | 94 331 599 228 98 527 674 530 984 Wait 366 | . 3 80 . 4 47 . 11 221 Move 3458 | 74 307 510 220 88 411 634 504 710 Hop . | . . . . . . . . . Pick Up 23 | 7 3 3 2 1 6 1 . . Fast Attach 23 | 1 1 1 1 2 6 6 1 4 Attach 17 | 2 . 1 1 . 4 . . 9 Detach 13 | . . . . . 4 3 . 6 Swap 20 | . 5 . . . 6 4 2 3 Drop 24 | . 4 3 4 3 5 3 . 2 Fire 59 | 10 6 1 . . 30 10 1 1 Melee 60 | . 2 . . . 8 13 11 26 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 6) 141 | -10/Materials | Discovered new exit (range 3) 144 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Entered Mines 319 | -10/Mines | Learned 2 Materials zone layouts 327 | -10/Mines | Build established: Mutant 493 | -10/Mines | Learned location of Storage (-9) 544 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 559 | -10/Mines | Discovered new exit (range 5) 625 | -10/Mines | Learned Materials trap positions 641 | -10/Mines | Entered Exiles 655 | -10/Exiles | Met 8R-AWN 662 | -10/Exiles | Met EX-HEX 677 | -10/Exiles | Met EX-BIN 683 | -10/Exiles | Aligned with FarCom system 684 | -10/Exiles | Given EX-Vault access code 695 | -10/Exiles | Opened EX-Vault 702 | -10/Exiles | Found Gui. Plasma Cannon 707 | -10/Exiles | Found Latent Energy Streamer 720 | -10/Exiles | Warned to stay clear of 0b10 Research branches 723 | -10/Exiles | Exiles lab attacked by MAIN.C 738 | -10/Exiles | Learned location of Zion (-7) 752 | -10/Exiles | Discovered new exit (range 14) 758 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 758 | -10/Exiles | Entered Mines 766 | -9/Mines | Met a Derelict bent on vengeance 782 | -9/Mines | Discovered new exit (range 14) 791 | -9/Mines | Found the Drone Emporium 793 | -9/Mines | Found Prototype Device 793 | -9/Mines | Identified Splice Drone Bay 812 | -9/Mines | Entered Materials 812 | -8/Materials | Evolved 4 slots: Utility x4 813 | -8/Materials | Identified exit to Factory 814 | -8/Materials | Loaded intel: 16 trap records 1175 | -8/Materials | Entered Factory 1175 | -7/Factory | Evolved 2 slots: Utility x2 1313 | -7/Factory | Identified exit to Lower Caves 1526 | -7/Factory | Discovered new exit (range 11) 1532 | -7/Factory | Identified exit to Factory 1565 | -7/Factory | Entered another Factory area 1565 | -6/Factory | Evolved 2 slots: Utility x2 1567 | -6/Factory | Identified exit to DSF 1778 | -6/Factory | Assembled infested ambush trap array 1813 | -6/Factory | Discovered new exit (range 12) 1865 | -6/Factory | Identified exit to Factory 1865 | -6/Factory | Entered another Factory area 1865 | -5/Factory | Evolved 2 slots: Utility x2 1946 | -5/Factory | Discovered new exit (range 6) 2184 | -5/Factory | Build established: Scout 2369 | -5/Factory | Identified exit to Upper Caves 2412 | -5/Factory | Lost 5 parts (1p3u1w) 2459 | -5/Factory | Lost 3 parts (3u) 2481 | -5/Factory | Core integrity fell below 50% 2524 | -5/Factory | Core integrity fell below 20% 2543 | -5/Factory | Lost 4 parts (4u) 2556 | -5/Factory | Cargo convoy interrupted 2563 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02558_ Slug penetrates Wall. 02559_ Splice Drone released from Splice Drone Bay. 02559_ Slug penetrates G-50 Soldier. 02560_ Splice Drone released from Splice Drone Bay. 02560_ Splice Drone injecting P-70 Sage... 02560_ U-05 Engineer builds a Wall. 02560_ Splice Drone injecting A-27 Freighter... 02561_ Splice Drone released from Splice Drone Bay. 02561_ Splice Drone retrieved by Splice Drone Bay. 02561_ Splice Drone injecting A-27 Freighter... 02561_ Slug penetrates Wall. 02561_ Impact Mace destroyed. 02561_ Lgt. Nuclear Core destroyed. 02561_ Critical hit (Burn: +37). 02561_ Splice Drone retrieved by Splice Drone Bay. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????####?????????? | | ??????????????????????????????????? ?????????? | | ???????? ??????????????????????????"""""?????????? | | ???????? ######################? 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""""" """"" | | ????# ## hhx ? p """"" """"" | | ????# "" ## xui | | ????# """## % ^ w Y | | ##### S"## % ^ | | [## """## ##################### | | ## """## ##??????????????????# ## | | " # # H #??????????????????# #? | | T ######+## #??????????????????# #? | | # ^ #??????????????????# #? | | + =^ +??????"""????????## #? | | #### = #???????Y"????????# #? | | ##### #??????"""????????#T #? | | #???# #?????????????????## #? | | #???### ###??????????????????# #? | | " !! ####### #????????????????????# #? | | "" !!*# # +????????????????????# #? | | "" %!!!# """ # #????????????????????# #? | | " ! =# """ # #????????????????????# #? | | % # """ # #????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 410 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 58 Targeting Accuracy 16 Melee Accuracy 12 Core Analysis 6 Salvage Targeting 2 Defensive Hacking 10 Item Schematics ----------------- Hammer | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryUltimateAxe Manual? 0 Play Time 01:08:14 Cumulative 129.5 hours Start 2025.02.23 @ 20:02:46 End 2025.02.23 @ 22:54:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 78 Adventurer 3 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d3667a9-46c7-4afb-a543-1e2cd9d09255