Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 19:03:12 Player: Silfurdreki Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (1901) 1901 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 4452 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sensor Array Improved Targeting Computer Target Analyzer Long-range Tractor Beam Improved Trap Extractor (3/6 Proton Bomb) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Sensor Array Improved Targeting Computer Target Analyzer Hardened Light Armor Plating Long-range Tractor Beam Improved Trap Extractor Shock Bomb Launcher [Rating: 29] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Trap Extractor Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 72 | 8 7 12 11 12 22 Power 7 | 1 1 2 1 1 1 Engine 6 | 1 1 2 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 24 | 2 . 6 2 6 8 Treads . | . . . . . . Leg 18 | 2 . 4 2 2 8 Wheel 6 | . . 2 . 4 . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 4 1 2 1 5 Device 7 | 1 3 1 1 1 . Storage 2 | 1 1 . . . . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 26 | 3 2 3 6 4 8 Energy Gun 5 | 1 2 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 14 | 2 . 1 4 2 5 Ballistic Cannon . | . . . . . . Launcher 7 | . . 1 2 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 33 | . 4 5 1 7 16 Power 4 | . 1 . . 1 2 Propulsion 14 | . . 3 . 4 7 Utility 6 | . 1 1 . . 4 Weapon 9 | . 2 1 1 2 3 Highest Loss Streak 12 | . 2 3 1 3 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 97 86 99 90 91 Engine 10 | . 13 14 11 10 7 Leg 25 | . 28 18 33 21 30 Wheel 2 | . . 5 . 3 1 Device 9 | . 14 10 14 11 2 Storage 11 | . 14 14 11 11 8 Processor 9 | . . . 7 11 15 Protection 1 | . . . . . 7 Energy Gun 7 | . 6 14 5 9 2 Ballistic Gun 13 | . 20 3 15 12 14 Naked Turns . | . . . . . . Heaviest Build 36 | 15 20 25 28 29 36 Greatest Support 52 | 20 20 32 47 47 52 Greatest Overweight (x) 5 | . . 5 . 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 Average Carried 7 | 1 7 9 9 7 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 9 10 10 8 5 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1813 | 282 324 120 236 315 536 Remotely 68 | . 68 . . . . Salvage Created 2539 | 82 438 254 440 259 1066 Parts 196 | 9 24 24 32 38 69 Haulers Intercepted 4 | . 1 . 1 . 2 Recyclers Shooed 4 | 1 1 . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 64 | . 8 7 10 13 26 Guns 38 | . 8 . 7 9 14 AOE 25 | . . 6 3 4 12 Classes Destroyed 10 | 2 5 1 2 . . Worker 7 | . . . 3 3 1 Builder 6 | . . 3 . 2 1 Tunneler 1 | 1 . . . . . Hauler 4 | . 1 . 1 . 2 Recycler 3 | 1 . . 1 . 1 Operator 1 | . 1 . . . . Watcher 3 | . 2 . 1 . . Swarmer 32 | . 2 3 6 11 10 Grunt 24 | . 6 4 1 2 11 Sentry 8 | . . . 3 . 5 Best Kill Streak 9 | 2 3 4 5 4 9 Combat Bots Only 7 | . 3 3 3 4 7 Max Kills in Single Turn 5 | 1 1 3 5 3 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . . 2 3 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 517 | . 86 19 78 89 245 Missed 174 | . 28 6 29 27 84 Damage Taken 4576 | . 724 269 570 586 2427 Core 1038 | . 177 35 146 119 561 Absorbed by Shields . | . . . . . . Core Remaining (%) 49 | 100 . 15 . 33 . Volleys Fired 196 | 8 43 21 21 36 67 Largest 2 | 2 2 2 2 2 2 Hottest 90 | 40 90 90 75 89 79 Shots Fired 358 | 16 82 22 41 70 127 Gun 342 | 16 82 18 40 67 119 Cannon . | . . . . . . Launcher 16 | . . 4 1 3 8 Special . | . . . . . . Kinetic 275 | 16 76 . 31 43 109 Thermal 47 | . 3 1 9 24 10 Explosive 12 | . . 4 1 3 4 Electromagnetic 24 | . 3 17 . . 4 Robot Hit Streak 24 | 8 13 18 6 7 24 Robot Miss Streak 8 | 1 2 2 4 8 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 2 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 242 | 14 59 15 29 36 89 Core Hits 134 | 3 21 12 22 20 56 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 6 | . . . . 1 5 Burn 3 | . . . . 1 2 Destroy 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5315 | 174 761 596 674 718 2392 Guns 3374 | 174 736 184 478 542 1260 Cannons . | . . . . . . Explosions 1894 | . 25 408 196 176 1089 Melee . | . . . . . . Ramming 47 | . . 4 . . 43 Kinetic 2828 | 174 669 . 428 398 1159 Thermal 579 | . 38 180 50 144 167 Explosive 1261 | . . 228 196 176 661 Electromagnetic 600 | . 54 184 . . 362 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 84 | . 5 46 . 7 26 Projectiles . | . . . . . . Explosions 84 | . 5 46 . 7 26 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 113 | . 39 71 . . 3 Shots 3 | . 1 2 . . . Rammed 1 | . . . . . 1 Targets Rammed 5 | . . 1 . . 4 Kicked 4 | . . 1 . . 3 Crushed . | . . . . . . Highest Temperature 153 | . 60 84 36 153 121 Average Temperature 30 | . 15 52 10 37 31 Received Heat Transfer 1686 | . 390 114 150 123 909 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 4 | . . 2 . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 1286 | . 87 150 148 444 457 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 1 . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 494 | 10 195 245 379 312 494 Initial 147 | . 6 54 95 147 23 Average 144 | 1 69 200 216 86 252 Maximum Alert Level 2 | . . 1 1 1 2 Low Security (%) 67 | 100 100 25 45 86 34 Level 1 30 | . . 74 54 13 54 Level 2 2 | . . . . . 11 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 1 . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . 1 . 2 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 19 7 26 12 53 Peak Tracking Total 11 | . 6 3 7 4 11 Tactical Retreats 4 | . . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . . . 3 3 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . 2 1 1 2 . Max in Single Turn 2 | . 2 1 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 20 | . 4 2 6 . 8 Terminals 15 | . 3 1 5 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 54 | . 8 2 23 . 21 Successful 29 | . 3 1 12 . 13 Failed 25 | . 5 1 11 . 8 Catastrophic 4 | . 1 1 1 . 1 Database Lockouts . | . . . . . . Manual 35 | . 4 1 14 . 16 Terminals 44 | . 5 1 20 . 18 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 . . . 2 Scanalyzers 4 | . . . 3 . 1 Garrison Access . | . . . . . . Terminal Hacks 17 | . 1 1 7 . 8 Record 1 | . . . . . 1 Part Schematic 1 | . . . . . 1 Prototype ID Bank 2 | . . . 1 . 1 Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . . . 1 . 1 Terminal Index 2 | . . . 1 . 1 Alert Level 2 | . . . 1 . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . . . 1 . . Transport Status 1 | . 1 . . . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 Report Inventory 2 | . 1 . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 1 . 4 . 3 Terminals 8 | . 1 . 4 . 3 Assimilate 1 | . . . . . 1 Botnet 7 | . 1 . 4 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 4 1 6 . 8 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 8 | . . . . . 8 Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4649 | 110 727 322 573 1815 1102 Spaces Moved 2566 | 57 467 220 368 806 648 Core 24 | 6 . 5 . . 13 Treads . | . . . . . . Legs 2218 | 51 467 154 368 591 587 Wheels 324 | . . 61 . 215 48 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 80 123 80 50 Average Speed 127 | 112 120 116 123 144 120 Slowest Speed 300 | 120 120 300 123 260 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 73 43 40 99 63 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 17 | . . 11 6 . . Terrain Destroyed 117 | . 2 42 6 31 36 Melee . | . . . . . . Projectile . | . . . . . . AOE 117 | . 2 42 6 31 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3568 | 83 550 261 448 1384 842 Wait 673 | 6 24 2 33 529 79 Move 2561 | 56 466 219 367 805 648 Hop . | . . . . . . Pick Up 35 | 5 8 2 8 2 10 Fast Attach 22 | 6 2 4 2 2 6 Attach 18 | 1 2 1 3 5 6 Detach . | . . . . . . Swap 32 | 1 3 7 6 5 10 Drop 26 | . 2 4 8 . 12 Fire 196 | 8 43 21 21 36 67 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 4 | . . 1 . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 440 | -10/Materials | Core integrity fell below 50% 717 | -10/Materials | Discovered new exit (range 14) 794 | -10/Materials | Discovered new exit (range 10) 838 | -10/Materials | Entered Mines 879 | -10/Mines | Lost 3 parts (2n1u) 907 | -10/Mines | Learned location of Zion (-7) 909 | -10/Mines | Discovered new exit (range 13) 912 | -10/Mines | Core integrity fell below 20% 1063 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1149 | -10/Mines | Discovered new exit (range 7) 1160 | -10/Mines | Entered Materials 1160 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1293 | -9/Materials | Discovered new exit (range 12) 1494 | -9/Materials | Identified exit to Mines 1673 | -9/Materials | Build established: Scavenger-Mutant 1733 | -9/Materials | Entered Mines 1761 | -9/Mines | Learned location of 1 exit from Lower Caves 1841 | -9/Mines | Discovered new exit (range 7) 1881 | -9/Mines | Identified exit to Materials 1933 | -9/Mines | Found a hidden stash of uninstalled traps 2018 | -9/Mines | Core integrity fell below 50% 2044 | -9/Mines | Lost 3 parts (1n2w) 2135 | -9/Mines | Lost 3 parts (1p2n) 2994 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3499 | -9/Mines | Discovered exit to Materials (range 15) 3548 | -9/Mines | Entered Materials 3548 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3925 | -8/Materials | Build established: Mutant 3944 | -8/Materials | Destroyed 7 combat bots 4190 | -8/Materials | Identified exit to Factory 4424 | -8/Materials | Garrison activated, responded to threat 4476 | -8/Materials | Lost 3 parts (2n1u) 4595 | -8/Materials | Core integrity fell below 50% 4640 | -8/Materials | Core integrity fell below 20% 4650 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04591_ K-01 Serf collects debris. 04592_ Critical hit (Burn: +37). 04595_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-D >>Alert(Purge) Purged threat record, alert level lowered. 04608_ W-25 Informer sends out distress signal. 04611_ Imp. Aluminum Leg destroyed. 04618_ Slammed into W-25 Informer. 04618_ >> Machine Analyzer network decryption results: 04618_ Terminal x1 04618_ Machine Analyzer destroyed. 04635_ S-10 Pest IFF system glitched. 04637_ Fusion Modulator explodes. 04637_ Y-45 Defender destroyed. 04637_ S-10 Pest destroyed. 04637_ G-47 Trooper destroyed. 04637_ Med. Storage Unit destroyed. 04638_ Acquired Imp. Aluminum Leg. 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