Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 10:49:09 Player: Mas5akr Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3090) 3090 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (539) 539 TOTAL SCORE: 7729 Bonus ------- High Alert Combat Kills 185 Follower Combat Kills 54 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 203/300 Energy 77/100 System Corruption 14% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Heat Sink Medium Matter Pod (100) Advanced Targeting Computer Transmission Jammer Hardened Medium Armor Plating High-powered Tractor Beam Heavy Assault Rifle Autogun Gauss Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Medium Matter Pod Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Shield Generator High-powered Tractor Beam Heavy Assault Rifle Gauss Rifle Grenade Launcher Rocket Launcher Heavy Flail [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 2 | . . . . . 1 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 67 | 7 1 . . 1 30 23 1 1 3 Power 10 | 1 . . . . 3 5 . . 1 Engine 4 | 1 . . . . 1 1 . . 1 Core 6 | . . . . . 2 4 . . . Reactor . | . . . . . . . . . . Propulsion 22 | 2 . . . . 12 6 . . 2 Treads 12 | 2 . . . . 5 5 . . . Leg 7 | . . . . . 5 . . . 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . 2 1 . . . Utility 15 | 1 1 . . . 7 6 . . . Device 6 | . 1 . . . 3 2 . . . Storage 2 | 1 . . . . 1 . . . . Processor 4 | . . . . . 1 3 . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . 2 1 . . . Artifact . | . . . . . . . . . . Weapon 20 | 3 . . . 1 8 6 1 1 . Energy Gun 5 | 2 . . . . 2 1 . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 10 | 1 . . . 1 4 3 . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 3 | . . . . . . 2 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 3 3 . . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 3 | . . . . . 3 . . . . Parts Lost 13 | . . . . . 2 1 . . 10 Power 4 | . . . . . . 1 . . 3 Propulsion 4 | . . . . . . . . . 4 Utility 3 | . . . . . 2 . . . 1 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 9 | . . . . . 1 1 . . 9 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 3 5 8 8 8 10 14 14 14 13 Power . | . 1 1 1 1 . . 1 1 . Propulsion 3 | . . 1 1 1 2 4 4 4 3 Utility 4 | . 1 3 3 3 3 5 6 6 6 Weapon 3 | 1 2 3 3 3 3 4 3 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . . 1 . . 6 5 . . 8 Power 4 | . . 1 . . 3 . . . . Propulsion 4 | . . . . . 1 1 . . 2 Utility 8 | . . . . . 1 2 . . 5 Weapon 4 | . . . . . 1 2 . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 90 100 100 100 97 99 100 84 94 Engine 4 | . 14 14 14 14 3 2 . . 2 Core 8 | . . . . . 5 11 15 15 10 Treads 24 | . 28 28 28 28 14 29 30 30 28 Leg 5 | . . . . . 21 . . . . Device 3 | . 5 14 14 14 5 1 . . . Storage 8 | . 14 14 14 14 9 6 7 7 7 Processor 5 | . . . . . 6 5 7 7 7 Protection 9 | . . . . . 4 14 15 15 13 Energy Gun 5 | . 14 14 14 4 8 2 . . . Ballistic Gun 18 | . 14 14 14 23 17 20 23 8 21 Peak Build Rating 44 | 6 7 8 8 8 36 44 43 43 43 Average Rating 31 | 3 6 7 8 7 27 41 41 35 39 On Entrance 19 | . 6 7 8 8 8 36 41 41 43 Naked Turns . | . . . . . . . . . . Heaviest Build 53 | 14 15 15 15 15 46 53 51 52 52 Greatest Support 80 | 40 40 40 40 40 80 80 80 80 80 Greatest Overweight (x) 17 | 1 . . . . 2 17 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 8 12 14 15 15 15 Most Carried 15 | 7 8 8 8 8 15 15 14 15 14 Average Carried 12 | 2 5 7 8 8 10 14 14 14 13 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Final Carried 15 | 2 8 8 8 8 15 14 14 14 11 Class Distribution -------------------- 30% | Tank 22% | Scavenger-Tank 16% | Mutant 14% | Scavenger-Gunner 8% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 3062 | 246 118 61 . 56 1059 1177 139 . 206 Remotely . | . . . . . . . . . . Salvage Created 3714 | . 118 98 . 62 1660 1472 88 . 216 Parts 215 | . 4 2 . 9 102 82 9 . 7 Haulers Intercepted 6 | . . . . . 4 2 . . . Recyclers Shooed 4 | . . . . . 1 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 9 . 8 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 74 | . 2 2 . 4 28 25 6 . 7 Guns 61 | . 2 1 . 4 27 21 2 . 4 AOE 12 | . . . . . 1 4 4 . 3 Classes Destroyed 14 | . 2 1 . . 9 2 . . . Worker 4 | . . . . . 3 1 . . . Builder 5 | . . . . . 1 4 . . . Hauler 6 | . . . . . 4 2 . . . Recycler 7 | . 1 . . . 2 4 . . . Operator 1 | . . . . . . 1 . . . Watcher 3 | . . . . . 3 . . . . Swarmer 27 | . 2 . . 4 9 3 6 . 3 Grunt 25 | . . 2 . . 5 14 . . 4 Brawler 1 | . . . . . 1 . . . . Duelist 3 | . . . . . 2 1 . . . Protector 1 | . . . . . 1 . . . . Sentry 8 | . . . . . 7 1 . . . Hunter 4 | . . . . . 3 1 . . . Programmer 5 | . . . . . . 5 . . . Best Kill Streak 9 | . 3 1 . 4 8 9 4 . 4 Combat Bots Only 5 | . 2 1 . 4 5 4 4 . 4 Max Kills in Single Turn 4 | . 1 1 . 1 2 2 4 . 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . 1 2 4 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Hostile Shots Fired 502 | . 19 14 . 10 106 180 16 . 157 Missed 150 | . 5 2 . 3 23 65 6 . 46 Hits 352 | . 14 12 . 7 83 115 10 . 111 Melee 10 | . . . . . 9 . . . 1 Projectile 342 | . 14 12 . 7 74 115 10 . 110 Critical Strikes 14 | . . . . . 2 6 1 . 5 Actively Blocked 1 | . . . . . 1 . . . . Damage Taken 5576 | . 160 142 . 59 1310 1545 153 . 2207 Core 1013 | . 30 32 . . 247 106 12 . 586 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 91 | . . . . . 38 53 . . . Regen/Repaired (Parts) 283 | . . . . . . 283 . . . Core Remaining (%) 76 | 100 . . . 75 55 . . . . Volleys Fired 201 | . 5 10 . 7 85 70 5 . 19 Largest 3 | . 2 2 . 2 3 3 3 . 3 Hottest 165 | . 70 70 . 40 165 112 90 . 79 Shots Fired 570 | . 10 20 . 14 256 208 15 . 47 Gun 552 | . 10 20 . 14 247 204 14 . 43 Cannon 9 | . . . . . 9 . . . . Launcher 9 | . . . . . . 4 1 . 4 Special . | . . . . . . . . . . Kinetic 436 | . 5 10 . 14 171 179 14 . 43 Thermal 107 | . 5 10 . . 67 25 . . . Explosive 9 | . . . . . . 4 1 . 4 Electromagnetic 18 | . . . . . 18 . . . . Robot Hit Streak 10 | . 4 5 . 7 10 9 6 . 9 Robot Miss Streak 6 | . 3 2 . 1 5 6 5 . 6 Penetration Max 1 | . . . . . 1 1 . . 1 Secondary Targets 3 | . . . . . . 2 . . 1 Max Gunslinging Chain 1 | . . . . . . 1 . . 1 Shots Hit Robots 334 | . 5 14 . 9 132 129 10 . 35 Core Hits 213 | . 4 4 . 5 66 94 13 . 27 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 2 . . 1 Critical Strikes 11 | . . 2 . . 5 3 . . 1 Burn 7 | . . 2 . . 4 1 . . . Destroy 4 | . . . . . 1 2 . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7503 | . 63 176 . 103 2569 3102 463 . 1027 Guns 6005 | . 63 176 . 99 2459 2335 186 . 687 Cannons 15 | . . . . . 15 . . . . Explosions 1479 | . . . . . 95 767 277 . 340 Melee . | . . . . . . . . . . Ramming 4 | . . . . 4 . . . . . Kinetic 4618 | . 38 76 . 99 1527 2005 186 . 687 Thermal 1450 | . 25 100 . . 870 455 . . . Explosive 1259 | . . . . . . 642 277 . 340 Electromagnetic 172 | . . . . . 172 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . 6 7 7 7 14 Average Corruption 3 | . . . . . 3 1 7 7 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 82 | . . . . . 34 17 13 3 15 Message Errors 19 | . . . . . 9 2 3 1 4 Matter Fused 16 | . . . . . 6 2 5 1 2 Heat Flow Errors 7 | . . . . . 4 1 1 . 1 Energy Discharges 9 | . . . . . 3 2 2 1 1 Parts Fused 3 | . . . . . 1 2 . . . Data Loss (minor) 14 | . . . . . 5 4 1 . 4 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 7 | . . . . . 4 2 . . 1 Alerts 2 | . . . . . . 1 1 . . Weapon Failures 4 | . . . . . 1 1 . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 43 | . . . . . . . . . 43 Projectiles . | . . . . . . . . . . Explosions 43 | . . . . . . . . . 43 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 227 | . . . . . 112 48 . . 67 Shots 5 | . . . . . 1 1 . . 3 Rammed 2 | . . . . 2 . . . . . Targets Rammed 2 | . . . . 2 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 508 | . 27 150 . . 421 369 258 . 508 Average Temperature 102 | . 12 79 . . 102 77 87 . 219 Received Heat Transfer 1194 | . 54 78 . . 189 492 . . 381 Effects 16 | . . . . . 3 . . . 13 Shutdowns 8 | . . . . . 1 . . . 7 Energy Bleed 1 | . . . . . . . . . 1 Interference 5 | . . . . . 2 . . . 3 Short Circuit 1 | . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 7 | . . 2 . . 3 2 . . . Heat Transferred 3069 | . 74 444 . . 1785 766 . . . Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Maximum Alert Level 3 | . . . . . 3 2 . . . Low Security (%) 38 | 100 100 100 . 100 38 24 . . . Level 1 29 | . . . . . 10 49 . . . Level 2 29 | . . . . . 44 26 . . . Level 3 2 | . . . . . 6 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 745 | . 80 40 . 80 745 525 . . . Initial 333 | . . 27 . . 29 333 . . . Average 290 | . 16 15 . 24 377 291 . . . Influence Increases 2720 | . 100 50 . 98 1290 862 155 . 165 Destroy 0b10 Robot/C 1480 | . 40 40 . 80 540 500 120 . 160 Destroy 0b10 Robot/NC 135 | . 5 . . . 70 60 . . . Destroy Leader 328 | . 10 10 . 10 154 124 20 . . Allied During Kill 5 | . . . . . . . . . 5 Successful Hack 66 | . . . . 8 23 35 . . . Select Force Hacks 30 | . 30 . . . . . . . . Disable Machine 240 | . . . . . 165 75 . . . Anti-Garrison Action 200 | . . . . . 200 . . . . Destroy Structure 71 | . . . . . 33 38 . . . Lose Combat Pursuer 165 | . 15 . . . 105 30 15 . . Influence Decreases 2705 | . 30 120 . 20 635 1072 384 294 150 Entered New Map 980 | . . 43 . . 49 400 194 294 . Time Decay 1667 | . 30 77 . 20 566 662 190 . 122 Lost Part 58 | . . . . . 20 10 . . 28 Squads Dispatched 14 | . 1 . . . 3 9 . . 1 Investigation 4 | . 1 . . . 2 . . . 1 Extermination 4 | . . . . . . 4 . . . Reinforcement 2 | . . . . . . 2 . . . Assault 1 | . . . . . 1 . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals 2 | . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 7 2 . 4 44 30 6 . 16 Peak Tracking Total 8 | . 3 2 . 4 6 5 4 . 8 Tactical Retreats 7 | . 1 . . . 3 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered 3 | . 1 . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 17 | . . . . . 11 5 . . 1 Max in Single Turn 4 | . . . . . 3 4 . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 24 | . 3 . . 1 8 7 . 4 1 Terminals 12 | . 2 . . 1 5 3 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 78 | . 6 . . 3 20 14 . 32 3 Successful 53 | . 2 . . 1 8 7 . 32 3 Failed 24 | . 4 . . 2 12 6 . . . Catastrophic 10 | . 1 . . 1 5 3 . . . Database Lockouts 1 | . . . . . . 1 . . . Manual 22 | . 6 . . 3 10 3 . . . Terminals 25 | . 4 . . 3 11 4 . . 3 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . . . 8 . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . Garrison Access 5 | . . . . . 3 2 . . . Terminal Hacks 40 | . 1 . . 1 2 1 . 32 3 Record 14 | . . . . . . . . 11 3 Part Schematic 12 | . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . 6 . Robot Analysis 1 | . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . . . . 3 . Branch Access Points 3 | . 1 . . 1 1 . . . . Locate Traps 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 6 . . . Scan Component 3 | . . . . . . 3 . . . Repair 3 | . . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . Insert Component 3 | . . . . . 3 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Jam 1 | . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 1 . . 1 7 6 . . 1 Full Trace Events 3 | . . . . . 2 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 2 . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . Time 61 | . . . . . . 61 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 7 Total Damage 198 | . . . . . . . . . 198 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Active Infowar (turns) 1176 | . 91 197 357 95 435 1 . . . Structural 1176 | . 91 197 357 95 435 1 . . . Seismic 347 | . . . . . 347 . . . . Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 6280 | 58 227 197 357 95 1765 2507 391 170 513 Spaces Moved 3302 | 39 128 96 224 40 988 1210 213 97 267 Core 22 | 19 . . . . . 3 . . . Treads 2616 | 20 128 96 224 40 335 1207 213 97 256 Legs 664 | . . . . . 653 . . . 11 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 170 170 170 120 Average Speed 158 | 112 160 160 160 160 136 172 170 170 168 Slowest Speed 900 | 160 160 160 160 160 330 900 170 170 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 3 26 21 59 9 79 31 46 73 37 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . 1 . . . . . . 1 . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . . 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 125 | . . . . . 31 34 10 . 50 Melee . | . . . . . . . . . . Projectile 6 | . . . . . 5 1 . . . AOE 119 | . . . . . 26 33 10 . 50 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Total 3948 | 52 140 122 223 58 1239 1485 231 103 295 Wait 212 | . . 12 . 6 63 119 12 . . Move 3293 | 38 127 95 223 39 987 1209 212 96 267 Hop . | . . . . . . . . . . Pick Up 72 | 7 7 2 . . 32 21 . 1 2 Fast Attach 43 | 1 . . . 1 16 23 . 2 . Attach 29 | 5 1 . . . 15 2 . 1 5 Detach 1 | . . . . . 1 . . . . Swap 21 | 1 . 1 . 1 5 10 2 . 1 Drop 74 | . . 2 . 2 35 31 . 3 1 Fire 201 | . 5 10 . 7 85 70 5 . 19 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Identified exit to Mines 286 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 434 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 477 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 477 | -10/Mines | Discovered new exit (range 5) 483 | -10/Mines | Entered Exiles 507 | -10/Exiles | Discovered new exit (range 15) 555 | -10/Exiles | Met 8R-AWN 583 | -10/Exiles | Met EX-HEX 631 | -10/Exiles | Met EX-BIN 755 | -10/Exiles | Met EX-DEC 821 | -10/Exiles | Discovered new exit (range 12) 840 | -10/Exiles | Entered Mines 918 | -9/Mines | Discovered new exit (range 5) 935 | -9/Mines | Entered Materials 935 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1216 | -8/Materials | Discovered new exit (range 16) 1225 | -8/Materials | Build established: Skirmisher 1603 | -8/Materials | Build established: Scavenger-Gunner 2110 | -8/Materials | Discovered new exit (range 15) 2481 | -8/Materials | Build established: Gunner 2535 | -8/Materials | First assault squad dispatched 2700 | -8/Materials | Entered Factory 2700 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2884 | -7/Factory | Build established: Tank 3203 | -7/Factory | Repaired Lrg. Storage Unit 3394 | -7/Factory | Garrison activated, responded to threat 3645 | -7/Factory | Repaired Hrd. Medium Armor Plating 3865 | -7/Factory | Discovered new exit (range 6) 3950 | -7/Factory | Identified exit to Factory 4553 | -7/Factory | Discovered new exit (range 9) 4730 | -7/Factory | Build established: Scavenger-Tank 4826 | -7/Factory | Repaired Hvy. Assault Rifle 4892 | -7/Factory | Discovered exit to Factory (range 9) 4998 | -7/Factory | Central database locked down 5020 | -7/Factory | Garrison activated, responded to threat 5207 | -7/Factory | Entered Lower Caves 5282 | -7/Lower Caves | Encountered a Warlord checkpoint 5563 | -7/Lower Caves | Discovered new exit (range 10) 5565 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5598 | -7/Lower Caves | Entered Data Miner 5598 | -7/Data Miner | Discovered new exit (range 6) 5631 | -7/Data Miner | Met Data Miner 5675 | -7/Data Miner | Learned location of Section 7 (-3) 5675 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5705 | -7/Data Miner | Received God Mode back door access code from Data Miner 5768 | -7/Data Miner | Entered Proximity Caves 5797 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 5813 | -6/Proximity Caves | Learned Factory emergency access door positions 5969 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6056 | -6/Proximity Caves | Learned location of 1 exit from Research 6232 | -6/Proximity Caves | Spotted B-75 Beast 6250 | -6/Proximity Caves | Core integrity fell below 50% 6267 | -6/Proximity Caves | System corruption reached 10% 6269 | -6/Proximity Caves | Core integrity fell below 20% 6281 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06244_ Acquired Autogun. 06245_ Lgt. Nuclear Core destroyed. 06245_ Arm. Treads destroyed. 06246_ Lgt. Deuterium Engine destroyed. 06246_ Acquired Gauss Rifle. 06249_ Arm. Treads destroyed. 06250_ BX4LQ1ZBU7GXNJPO21F7L AUN8 5HXJBPPC28 06252_ Hvy. Assault Rifle destroyed. 06263_ Arm. Treads destroyed. 06263_ Destroyed Arm. Treads. 06264_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06264_ Hvy. Rocket Launcher destroyed. 06267_ Acquired 4 matter. 06268_ The unstable cave ceiling collapses. 06269_ System corrupted: Energy discharge (-23). 06271_ The unstable cave ceiling collapses. 06276_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06278_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?## ### # ## ???????????????????????????? | | ## ???????????????????????????? | | ???????????????????????????? | | # ### #???????????????????????????? | | ## ##??# ##??????????????????????????? | | ?# #????# ####???###########?????????? | | ?# ### #####?# #??## ## #?????????? | | ?# #??#### #?# #??## #?????????? | | ?# ??????## ### #### #?????????? | | ?# #??????### ## ## #?????????? | | ? ????????# ##?????????? | | ??????# ## #??????????? | | ? ????# ### ##### ##??????????? | | ? ???# ### #???## ##???????????? | | ???# ??# #? #????## #????????????? | | ????# ??# #?# #?????## ###????????????? | | ????# ??###?# #??????# ##??????????????? | | ????# #?????## ## ?????## #???????????????? | | ???## "###???####?## #???## ##???????????????? | | ???#" % "#??????????# ??## ##????????????????? | | ????# % ##?????????? ?# ##?????????????????? | | ????# %="###???????? ## ##?????????????????? | | ## "# ???????? ### #?????????????????? | | " ##??????#### ##????????????????? | | #?????#### #????????????????? | | # ####### @ ##???????????????? | | # p #???????????????? | | ## % ## #??????????????? | | #?# # ### ## ### #??????????????? | | ??## # ###?# ######??###??????????????? | | ???# ##???# #????????????????????????? | | ???########?????######????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 66% | -7/Factory Hrd. Medium Armor Plating | 65% | -7/Factory Hvy. Assault Rifle | 30% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedHugeHumpback Manual? 0 Play Time 00:46:24 Cumulative 72.9 hours Start 2025.06.15 @ 10:01:17 End 2025.06.15 @ 10:49:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 47 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bdbd305-c103-4828-96ab-c92f01da4249