Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 12:24:46 Player: Oldman Pu Result: Destroyed by X-72 Disruptor with Arc Projector Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (277) 1385 Value Destroyed (8647) 8647 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2693) 2693 TOTAL SCORE: 16225 Bonus ------- High Alert Combat Kills 2693 Cogmind --------- Core Integrity 0/850 Matter 272/300 Energy 290/290 System Corruption 15% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Fusion Compressor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit Core Shielding Improved Core Shielding > --- WEAPON (3) ------- Field Laser Gatling Laser Heavy Plasma Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Medium Treads Heavy Particle Gun Heavy Particle Gun Plasma Rifle Plasma Cannon Plasma Cannon Heavy Assault Rifle Autogun Heavy Assault Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Gravity Neutralizer Improved Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Advanced Beam Rifle Gatling Laser > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Medium Treads Wheel Field Laser Backup Laser III Heavy Particle Gun Heavy Particle Gun Gatling Laser Plasma Rifle Advanced Beam Cannon Plasma Cannon Heavy Assault Rifle Heavy Assault Cannon Gauss Cannon [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . . . . 2 Utility 4 | . . 1 . 1 2 . Weapon 1 | . . 1 . . . . Parts Attached 221 | 6 19 26 23 42 28 77 Power 34 | 1 2 3 4 9 4 11 Engine 23 | 1 2 2 2 7 2 7 Core 10 | . . 1 1 2 2 4 Reactor 1 | . . . 1 . . . Propulsion 52 | 2 8 3 8 8 1 22 Treads 1 | . . . . . . 1 Leg 6 | . . . . . . 6 Wheel 44 | 2 7 3 8 8 1 15 Hover . | . . . . . . . Flight 1 | . 1 . . . . . Utility 55 | 1 4 7 4 14 11 14 Device 22 | . . 4 1 7 3 7 Storage 5 | 1 3 . . 1 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 27 | . 1 3 3 5 8 7 Artifact . | . . . . . . . Weapon 80 | 2 5 13 7 11 12 30 Energy Gun 40 | . . 8 2 2 5 23 Energy Cannon 21 | . 1 2 4 7 4 3 Ballistic Gun 16 | 2 4 3 1 2 3 1 Ballistic Cannon 3 | . . . . . . 3 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 14 | . . 4 4 . 3 3 Parts Lost 71 | . 6 2 . 9 8 46 Power 6 | . 1 . . 1 2 2 Propulsion 21 | . 2 . . 1 1 17 Utility 23 | . . 2 . 5 5 11 Weapon 21 | . 3 . . 2 . 16 Highest Loss Streak 7 | . 5 1 . 4 5 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 83 98 99 97 96 81 Engine 8 | . 9 3 3 13 11 5 Core 3 | . . 7 3 1 2 4 Reactor 1 | . . . 4 2 . . Wheel 17 | . 17 22 21 16 14 15 Device 12 | . . 13 11 15 14 16 Storage 10 | . 21 11 11 9 7 6 Protection 9 | . 5 7 10 8 22 8 Energy Gun 8 | . . 19 9 2 8 13 Energy Cannon 11 | . 3 4 21 19 11 3 Ballistic Gun 6 | . 24 9 1 4 1 . Naked Turns . | . . . . . . . Heaviest Build 99 | 10 92 64 70 83 99 96 Greatest Support 54 | 20 32 38 26 28 28 54 Greatest Overweight (x) 30 | . 30 2 6 8 6 8 Average Overweight (x) 2 | . 3 1 2 3 3 2 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 Average Capacity 20 | 6 21 20 20 20 20 20 Most Carried 20 | . 10 20 20 20 20 20 Average Carried 16 | . 3 18 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | . 10 20 20 19 19 17 Class Distribution -------------------- 54% | Tank 18% | Mutant 11% | Scavenger-Tank 8% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 3785 | 171 412 402 293 680 423 1404 Remotely . | . . . . . . . Salvage Created 12182 | . 525 1631 1671 3190 2012 3153 Parts 579 | . 47 102 97 147 72 114 Haulers Intercepted 22 | . 2 3 5 6 4 2 Recyclers Shooed 11 | . 2 1 1 1 3 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 198 | . 13 33 28 47 29 48 Guns 101 | . 12 24 9 13 15 28 Cannons 78 | . 1 8 19 32 11 7 AOE 5 | . . . . . . 5 Classes Destroyed 16 | . 7 3 1 3 1 1 Worker 21 | . 1 1 3 6 5 5 Builder 12 | . 1 1 1 2 . 7 Hauler 22 | . 2 3 5 6 4 2 Recycler 11 | . 1 . . 2 5 3 Operator 7 | . . 2 2 1 1 1 Watcher 15 | . 3 2 2 5 1 2 Swarmer 33 | . 9 4 3 . 10 7 Cutter 3 | . . . . 3 . . Grunt 100 | . 4 18 16 32 11 19 Brawler 8 | . . 2 1 . 2 3 Duelist 7 | . . . 1 3 . 3 Sentry 27 | . . 9 7 7 2 2 Hunter 9 | . . . . 1 2 6 Programmer 8 | . . . . . 2 6 Heavy 2 | . . . . 1 . 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 12 | . 3 5 5 6 11 12 Combat Bots Only 6 | . 3 5 4 4 6 5 Max Kills in Single Turn 8 | . 1 2 1 2 2 8 Gunslinging 1 | . . 1 . . 1 . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 1109 | . 127 72 48 248 158 456 Missed 299 | . 26 18 17 67 47 124 Damage Taken 12518 | . 989 861 386 3277 1467 5538 Core 1749 | . 168 99 36 463 128 855 Absorbed by Shields . | . . . . . . . Redirected to Shielding 110 | . . . . . 12 98 Regen/Repaired (Parts) 296 | . . . 141 155 . . Core Remaining (%) 58 | 100 32 . 66 15 81 . Volleys Fired 680 | . 100 79 78 144 81 198 Largest 3 | . 2 3 3 3 3 3 Hottest 245 | . 80 175 192 205 217 245 Shots Fired 1789 | . 195 231 235 428 222 478 Gun 1077 | . 183 206 79 116 136 357 Cannon 712 | . 12 25 156 312 86 121 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 440 | . 183 66 4 75 36 76 Thermal 1349 | . 12 165 231 353 186 402 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 9 29 21 27 14 15 Robot Miss Streak 6 | . 6 6 4 6 6 6 Penetration Max 1 | . . . . . 1 1 Secondary Targets 10 | . . 2 . . 4 4 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 1119 | . 113 143 114 270 144 335 Core Hits 502 | . 44 77 47 117 65 152 Critical Kills 12 | . 1 1 1 4 2 3 Critical Parts Destroyed 4 | . 1 1 . 1 1 . Critical Strikes 55 | . 2 7 4 9 9 24 Burn 36 | . . 5 3 4 6 18 Meltdown 7 | . . 1 1 3 1 1 Destroy 9 | . 2 1 . 2 2 2 Blast 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 22906 | . 969 2206 2253 5448 3148 8882 Guns 12136 | . 862 1876 507 1104 2064 5723 Cannons 9683 | . 107 330 1746 4344 1079 2077 Explosions 1082 | . . . . . . 1082 Melee . | . . . . . . . Ramming 5 | . . . . . 5 . Kinetic 4237 | . 862 356 . 638 648 1733 Thermal 17582 | . 107 1850 2253 4810 2495 6067 Explosive 1082 | . . . . . . 1082 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . 2 2 2 7 15 Average Corruption 3 | . . 1 2 1 6 4 Corruption Purged . | . . . . . . . Corruption Blocked 4 | . . . . . . 4 Effects 84 | . . 13 22 1 16 32 Message Errors 19 | . . 3 6 . 3 7 Matter Fused 24 | . . 2 6 1 6 9 Heat Flow Errors 7 | . . 3 1 . . 3 Energy Discharges 12 | . . 3 2 . 3 4 Parts Rejected 7 | . . . . . 2 5 Data Loss (minor) 7 | . . 2 2 . 2 1 Data Loss (major) 2 | . . . 1 . . 1 Misfires 3 | . . . 3 . . . Weapon Failures 3 | . . . 1 . . 2 Overload Shots . | . . . . . . . Overflow Damage 246 | . . . 12 12 29 193 Projectiles 74 | . . . 12 12 29 21 Explosions 172 | . . . . . . 172 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 290 | . . 42 . . 2 246 Shots 4 | . . 1 . . . 3 Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 399 | . 341 321 354 354 399 392 Average Temperature 98 | . 89 91 96 94 140 84 Received Heat Transfer 3087 | . 84 252 135 1503 279 834 Effects 13 | . 2 . 2 7 2 . Shutdowns 1 | . . . . 1 . . Energy Bleed 3 | . . . 1 . 2 . Interference 6 | . 2 . . 4 . . Matter Decay 1 | . . . . 1 . . Short Circuit 2 | . . . 1 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 18 | . . 2 1 3 3 9 Combat Hostiles 14 | . . 1 . 2 3 8 Parts Melted 89 | . . 6 9 24 10 40 Heat Transferred 36224 | . 222 4084 4477 9139 4947 13355 Parts Sabotaged 6 | . . . . . . 6 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Peak Influence 1285 | . 224 604 911 1285 947 1158 Initial 584 | . . 11 254 349 584 453 Average 540 | . 65 296 575 819 698 714 Maximum Alert Level 4 | . 1 2 3 4 3 4 Low Security (%) 20 | 100 95 27 . . . . Level 1 13 | . 4 40 30 3 . 6 Level 2 33 | . . 31 37 33 59 44 Level 3 25 | . . . 31 36 40 42 Level 4 7 | . . . . 26 . 6 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 50 | . 2 4 6 9 6 23 Investigation 13 | . 1 2 2 3 3 2 Extermination 7 | . . . . . 1 6 Reinforcement 16 | . 1 2 2 5 1 5 Assault 7 | . . . 1 1 1 4 Garrison 7 | . . . 1 . . 6 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 11 | . 2 1 2 3 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 286 | . 32 40 34 70 36 74 Peak Tracking Total 8 | . 5 5 5 8 6 8 Tactical Retreats 25 | . 9 . 1 9 2 4 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 17 | . 2 4 4 1 6 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 19 | . . 4 9 1 . 5 Max in Single Turn 2 | . . 2 1 1 . 2 Garrison Access 2 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 42 | . 7 6 10 11 6 2 Terminals 27 | . 5 5 7 7 2 1 Fabricators 2 | . . . . . 1 1 Repair Stations 4 | . . . 2 2 . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 4 | . . 1 . 1 2 . Garrison Access 2 | . . . 1 1 . . Total Hacks 118 | . 18 19 24 37 17 3 Successful 77 | . 10 14 13 25 12 3 Failed 41 | . 8 5 11 12 5 . Catastrophic 8 | . 2 2 3 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 62 | . 16 9 17 17 2 1 Fabricators 5 | . . . . . 3 2 Repair Stations 16 | . . . 6 10 . . Recycling Units 4 | . 2 . . . 2 . Scanalyzers 26 | . . 10 . 6 10 . Garrison Access 5 | . . . 1 4 . . Terminal Hacks 34 | . 8 4 8 11 2 1 Record 8 | . 2 . 3 3 . . Robot Schematic 1 | . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . Open Door 3 | . . . 2 . . 1 Open DSF 2 | . . . . . 2 . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 2 | . . 1 1 . . . Terminal Index 1 | . 1 . . . . . Alert Level 2 | . . . . 2 . . Locate Traps 6 | . 3 . . 3 . . Dispatch Records 2 | . 1 1 . . . . Investigation Status 1 | . . . . 1 . . Hauler Manifests 2 | . . 1 1 . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 3 | . . . . . 1 2 Load Schematic 2 | . . . . . 1 1 Build 1 | . . . . . . 1 Repair Station Hacks 11 | . . . 4 7 . . Scan Component 7 | . . . 3 4 . . Repair 4 | . . . 1 3 . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer 25 | . . 10 . 6 9 . Insert Component 12 | . . 5 . 3 4 . Analyze 13 | . . 5 . 3 5 . Garrison Access Hacks 2 | . . . 1 1 . . Seal Access 2 | . . . 1 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . Used . | . . . . . . . Hacking Detections 27 | . 5 3 6 8 4 1 Full Trace Events 13 | . 2 . 3 4 3 1 Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . . 5 . 2 4 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 31 | . . . . . . 31 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired 4 | . . . 1 3 . . Time 141 | . . . 32 109 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 11 | . . 5 . 2 4 . Part Schematics Acquired 11 | . . 5 . 2 4 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 10818 | 38 1757 1753 1614 2562 1399 1695 Spaces Moved 5810 | 37 849 1093 985 1346 739 761 Core 25 | 2 23 . . . . . Treads . | . . . . . . . Legs 39 | . . . . . . 39 Wheels 5738 | 35 818 1093 985 1346 739 722 Hover . | . . . . . . . Flight 8 | . 8 . . . . . Fastest Speed 50 | 50 80 115 110 115 125 90 Average Speed 132 | 78 169 118 123 134 137 120 Slowest Speed 1720 | 80 1720 120 170 200 180 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 98 88 98 95 19 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 88 | . . . . . . 88 Melee . | . . . . . . . Projectile 10 | . . . . . . 10 AOE 77 | . . . . . . 77 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 7526 | 42 1000 1399 1216 1783 949 1137 Wait 550 | . 22 139 93 200 33 63 Move 5804 | 36 848 1092 984 1345 738 761 Hop . | . . . . . . . Pick Up 101 | . 7 29 8 26 11 20 Fast Attach 90 | 6 6 9 10 7 11 41 Attach 49 | . 3 1 1 14 6 24 Detach 1 | . . . . . . 1 Swap 82 | . 10 16 12 21 11 12 Drop 120 | . 4 34 22 26 17 17 Fire 680 | . 100 79 78 144 81 198 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 48 | . . . 8 . 40 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 7) 182 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Core integrity fell below 50% 505 | -10/Materials | Lost 5 parts (1p1n3w) 1138 | -10/Materials | Discovered new exit (range 15) 1375 | -10/Materials | Discovered new exit (range 15) 1796 | -10/Materials | Entered another Materials area 1796 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2175 | -9/Materials | Discovered new exit (range 15) 2235 | -9/Materials | Build established: Scavenger-Gunner 2374 | -9/Materials | Discovered new exit (range 9) 2654 | -9/Materials | Discovered new exit (range 9) 2745 | -9/Materials | Build established: Tank 2941 | -9/Materials | Identified exit to Mines 2941 | -9/Materials | Identified exit to Storage 3147 | -9/Materials | Discovered new exit (range 16) 3549 | -9/Materials | Entered Storage 3939 | -9/Storage | Garrison activated, responded to threat 4277 | -9/Storage | Discovered new exit (range 6) 4471 | -9/Storage | Repaired Hrd. Light Armor Plating 4749 | -9/Storage | First assault squad dispatched 5163 | -9/Storage | Entered Materials 5163 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5453 | -8/Materials | Repaired Adv. Beam Cannon 5766 | -8/Materials | Build established: Gunner 6038 | -8/Materials | Discovered new exit (range 15) 6205 | -8/Materials | Build established: Tank 6597 | -8/Materials | Discovered new exit (range 3) 7040 | -8/Materials | Discovered new exit (range 4) 7050 | -8/Materials | Core integrity fell below 50% 7274 | -8/Materials | Repaired Arm. Wheel 7302 | -8/Materials | Repaired Wheel 7563 | -8/Materials | First assault squad dispatched 7613 | -8/Materials | Core integrity fell below 20% 7646 | -8/Materials | Lost 4 parts (1p2u1w) 7725 | -8/Materials | Entered Factory 7725 | -7/Factory | Evolved 2 slots: Utility x2 7730 | -7/Factory | Identified exit to DSF 8317 | -7/Factory | Discovered new exit (range 14) 8525 | -7/Factory | First assault squad dispatched 8684 | -7/Factory | Lost 5 parts (1p1n3u) 9124 | -7/Factory | Entered another Factory area 9124 | -6/Factory | Evolved 2 slots: Propulsion x2 9216 | -6/Factory | Spotted B-75 Beast 9305 | -6/Factory | Destroyed B-75 Beast 9319 | -6/Factory | Lost 3 parts (2n1w) 9377 | -6/Factory | Lost 5 parts (1n1u3w) 9411 | -6/Factory | Fabricated Arm. Wheel? 9474 | -6/Factory | First assault squad dispatched 9725 | -6/Factory | Lost 7 parts (1n3u3w) 9794 | -6/Factory | Core integrity fell below 50% 9827 | -6/Factory | Lost 6 parts (3n2u1w) 9852 | -6/Factory | Discovered new exit (range 10) 9993 | -6/Factory | Lost 3 parts (1u2w) 10200 | -6/Factory | Garrison activated, responded to threat 10203 | -6/Factory | Build established: Scavenger-Tank 10210 | -6/Factory | Core integrity fell below 20% 10233 | -6/Factory | Lost 3 parts (3n) 10462 | -6/Factory | Cargo convoy interrupted 10495 | -6/Factory | Garrison activated, responded to threat 10656 | -6/Factory | System corruption reached 10% 10673 | -6/Factory | Lost 5 parts (1p2n2w) 10761 | -6/Factory | Lost 3 parts (1n1u1w) 10819 | -6/Factory | Destroyed by X-72 Disruptor with Arc Projector Last Messages --------------- 10733_ B-48 Gladiator overheating. 10734_ Melted Imp. Light Armor Plating. 10734_ Melted Lgt. Treads. 10735_ B-48 Gladiator heat damages Lgt. Treads. 10735_ B-48 Gladiator critical meltdown. 10742_ Acquired Carbon-fiber Leg. 10748_ K1IT97 VRZMH2|ISMY 10765_ 2ZBK/WPYXNOOTW/C#3K&>URGC,ZA8,O7=O3S%N> 10770_ Acquired 13 matter. 10771_ Acquired 1 matter. 10789_ Acquired 17 matter. 10790_ Acquired 1 matter. 10796_ System corrupted: Heat flow error (+288). 10802_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10815_ System corrupted: Adv. Heat Sink rejected. 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[ #%#???????#/ | | ???????????????????# m # # #???????# " | | ???????????????????# # # #???????# " | | ?????????#*** x # # """""" # ####????# " | | ?????????# x ! @ """""" #[ #????# | | ?????????# ! # # """""" #"##+###### ! | | ???????????????????# # """""" #%" ## | | ???????????????????# # +"""" [ ## | | ???????????????????# ########### """ ## | | ???????????????????# #?????????# """ ###### | | ???????????????????# #?????????# #????? | | ???????????????????# #?????????# """ #????? | | ???????????????????# #?????????# """ #????? | | ???????????????????# #?????????# """ #????? | | ???????????????????# #?????????# #????? | | ???????????????????# #?????????##########????? | | ??????????????????# #???????????????????????? | | T ????????????????# ????????????????????????? | | ????????????????# ????????????????????????? | | ?????????????????? ????????????????????????? | | ???? ?????????????????????????????????????????? | | """ ""?????????????????????????????????????????? | | """ """ ???????????????????????????????????????? | | """ """????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 38 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 675 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 44 Targeting Accuracy 8 Item Schematics ----------------- Adv. Targeting Computer | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Core Shielding | -8/Materials | Scanalyzed Adv. Beam Cannon | -7/Factory | Scanalyzed Hvy. Laser | -7/Factory | Scanalyzed Wheel | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ S-10 Pest | -9/Storage | Hacked Fabricated ------------ Arm. Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeMiniBiocell Manual? 0 Play Time 01:51:29 Cumulative 251.0 hours Start 2024.04.14 @ 10:11:31 End 2024.04.14 @ 12:24:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 180 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22a783ba-bfed-4550-ac07-c9ad586816bf