Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.10 @ 18:59:12 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (269) 1345 Value Destroyed (9463) 9463 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2099) 2099 TOTAL SCORE: 18587 Bonus ------- High Alert Combat Kills 1399 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 662/1150 Matter 172/700 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Walking (150) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Matter Compressor Improved Target Analyzer Improved Medium Armor Plating > --- WEAPON (5) ------- Railgun Railgun Railgun Railgun > --- INVENTORY (24) --- Advanced Energy Well (800) Advanced Matter Compressor (400) Advanced Matter Compressor (301) Advanced Matter Compressor (0) Improved System Restoration Module HERF Cannon High-powered Shotgun Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Railgun Railgun Advanced EMP Blaster Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Scythe Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Matter Compressor Advanced Targeting Computer Improved Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Railgun Railgun Railgun Railgun Railgun > --- INVENTORY -------- Light Antimatter Reactor Advanced Energy Well Advanced Matter Compressor Advanced Matter Compressor Advanced Matter Compressor Improved Medium Armor Plating Improved System Restoration Module HERF Cannon High-powered Shotgun Coil Gun Coil Gun Coil Gun Coil Gun Coil Gun Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Railgun Advanced EMP Blaster Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Scythe [Rating: 112] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . 1 Utility 6 | . . 1 . . . 2 . 1 1 . . 1 Weapon 3 | . . 1 1 . . . . . 1 . . . Parts Attached 228 | 6 4 26 9 3 29 6 20 41 3 17 . 64 Power 12 | 1 . 2 . . 1 1 2 1 . . . 4 Engine 5 | 1 . 1 . . 1 1 1 . . . . . Core 4 | . . 1 . . . . 1 . . . . 2 Reactor 3 | . . . . . . . . 1 . . . 2 Propulsion 56 | 2 . 4 2 3 4 2 6 11 . 8 . 14 Treads 46 | 2 . 4 2 3 4 2 6 6 . 8 . 9 Leg 10 | . . . . . . . . 5 . . . 5 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 51 | 1 3 8 . . 4 3 3 11 1 1 . 16 Device 16 | . . 2 . . . 1 2 4 . . . 7 Storage 11 | 1 2 1 . . 2 . . 1 . . . 4 Processor 4 | . . 1 . . . . . 1 . . . 2 Hackware . | . . . . . . . . . . . . . Protection 20 | . 1 4 . . 2 2 1 5 1 1 . 3 Artifact . | . . . . . . . . . . . . . Weapon 109 | 2 1 12 7 . 20 . 9 18 2 8 . 30 Energy Gun 7 | . . . . . 1 . . 1 . 3 . 2 Energy Cannon 6 | . . . . . 1 . 1 2 . . . 2 Ballistic Gun 81 | 2 1 12 5 . 16 . 6 12 2 4 . 21 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 10 | . . . 2 . 2 . . 3 . . . 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 . . 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 2 . 1 . . 3 . . . 4 Parts Lost 39 | . . 3 1 . 1 . 2 5 . 1 . 26 Power 4 | . . . . . . . 1 . . . . 3 Propulsion 14 | . . . 1 . 1 . . 2 . . . 10 Utility 8 | . . 1 . . . . 1 . . 1 . 5 Weapon 13 | . . 2 . . . . . 3 . . . 8 Highest Loss Streak 11 | . . 1 1 . 1 . 1 2 . 1 . 11 Average Slot Usage (%) 96 | . 97 97 100 100 99 95 97 97 94 94 94 90 Engine 5 | . 14 7 9 9 9 7 2 2 . . . . Reactor 1 | . . . . . . . . 3 5 5 5 3 Treads 23 | . 28 22 27 27 26 23 22 20 23 23 23 17 Leg 1 | . . . . . . . . 4 . . . 3 Device 3 | . . 3 . . . 2 6 5 5 5 5 9 Storage 18 | . 14 18 18 18 21 23 23 20 17 17 17 15 Processor 2 | . . 2 . . . . . 5 5 5 5 7 Protection 6 | . 12 5 9 9 5 7 7 6 5 5 5 4 Energy Gun 1 | . . . . . . . . . . 9 11 . Ballistic Gun 28 | . 27 32 36 36 35 30 29 24 29 16 11 23 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 9 40 68 71 71 83 98 95 103 112 113 113 120 Greatest Support 165 | 40 40 46 69 66 60 60 68 106 106 118 118 165 Greatest Overweight (x) 2 | . . 1 1 1 1 1 2 2 1 1 . 2 Average Overweight (x) . | . . . 1 1 1 1 1 . 1 . . . Largest Inventory Capacity 24 | 6 12 18 18 18 24 24 24 24 24 24 24 24 Average Capacity 20 | 5 8 16 18 18 20 24 24 24 24 24 24 24 Most Carried 24 | 4 10 18 18 18 24 24 24 24 24 24 24 24 Average Carried 19 | 2 7 15 17 17 19 23 23 23 22 23 24 22 Final Capacity 24 | 6 12 18 18 18 24 24 24 24 24 24 24 24 Final Carried 24 | 4 10 18 18 18 24 24 24 24 24 24 24 24 Class Distribution -------------------- 22% | Scavenger-Gunner 18% | Scavenger-Tank 12% | Tank 11% | Hauler-Gunner 10% | Hauler-Tank 9% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Matter Collected 8599 | 260 251 896 385 170 822 212 903 1196 . 285 . 3219 Remotely . | . . . . . . . . . . . . . Salvage Created 13115 | . 359 1528 585 247 1078 303 1165 2272 . 260 . 5318 Parts 625 | . 23 107 30 16 60 12 54 71 . 21 . 231 Haulers Intercepted 21 | . 1 3 2 . 5 1 2 3 . . . 4 Recyclers Shooed 13 | . . 1 1 . 1 . 1 2 . . . 7 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented 19 | . . . . . . . . . . 19 . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Combat Hostiles Destroyed 174 | . 8 29 12 7 18 5 17 26 . 3 . 49 Melee 3 | . . . . . . . 1 . . . . 2 Guns 135 | . 8 29 8 7 14 5 13 13 . . . 38 Cannons 2 | . . . . . . . . 1 . . . 1 AOE 19 | . . . 4 . 3 . 3 3 . . . 6 Classes Destroyed 15 | . 5 6 . . 2 . 1 . . 1 . . Worker 30 | . . 3 1 . . . 1 4 . . . 21 Builder 19 | . . 1 . . . . . . . . . 18 Tunneler 4 | . . 1 . . 2 . . . . . . 1 Hauler 21 | . 1 3 2 . 5 1 2 3 . . . 4 Recycler 15 | . 1 1 1 . 2 . 1 3 . . . 6 Operator 1 | . 1 . . . . . . . . . . . Watcher 5 | . . 1 . . 1 . 1 . . . . 2 Swarmer 22 | . 3 3 3 3 7 . . . . . . 3 Grunt 97 | . 5 20 8 3 5 4 8 19 . . . 25 Brawler 4 | . . 2 . . 1 . . . . . . 1 Duelist 3 | . . . . . 1 . . 1 . . . 1 Sentry 23 | . . 4 1 1 2 1 6 3 . 1 . 4 Hunter 13 | . . . . . 2 . 1 1 . 1 . 8 Programmer 11 | . . . . . . . 2 2 . . . 7 Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 19 | . 4 6 7 4 3 3 8 9 . 1 . 19 Combat Bots Only 9 | . 4 5 6 4 3 3 7 9 . 1 . 8 Max Kills in Single Turn 4 | . 1 2 2 1 2 1 3 3 . 1 . 4 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 2 | . . . 2 . 1 . 2 1 . . . 2 Melee 1 | . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Damage Taken 13141 | . 330 866 419 323 580 250 944 1729 118 594 . 6988 Core 911 | . 60 69 13 35 62 . 62 98 . 24 . 488 Absorbed by Shields 68 | . . 68 . . . . . . . . . . Reduced by Siege Mode 29 | . . . . . . . . . . . . 29 Core Remaining (%) 87 | 100 76 82 . . 80 . 91 88 . . 97 . Volleys Fired 492 | . 39 83 27 14 47 18 52 67 5 13 . 127 Largest 5 | . 2 3 4 4 4 4 4 4 5 2 . 5 Hottest 175 | . 40 69 92 92 98 98 101 118 139 120 . 175 Shots Fired 1681 | . 78 249 99 56 152 72 201 216 25 26 . 507 Gun 1633 | . 78 249 96 56 140 72 201 199 25 26 . 491 Cannon 16 | . . . . . 5 . . 5 . . . 6 Launcher 32 | . . . 3 . 7 . . 12 . . . 10 Special . | . . . . . . . . . . . . . Kinetic 1596 | . 78 249 96 56 140 72 201 197 25 . . 482 Thermal . | . . . . . . . . . . . . . Explosive 7 | . . . 3 . 2 . . . . . . 2 Electromagnetic 78 | . . . . . 10 . . 19 . 26 . 23 Robot Hit Streak 34 | . 24 25 17 18 31 14 15 17 15 21 . 34 Robot Miss Streak 10 | . 3 6 3 1 10 1 4 5 1 1 . 6 Penetration Max 2 | . . . . . . . . 1 . . . 2 Secondary Targets 40 | . 1 10 1 3 1 . 1 5 . . . 18 Max Gunslinging Chain 2 | . 1 1 1 1 1 . 1 1 . . . 2 Shots Hit Robots 1197 | . 60 158 74 39 93 50 149 171 21 25 . 357 Core Hits 519 | . 22 62 36 12 40 12 47 90 . 3 . 195 Critical Hits 57 | . 2 2 . 1 2 . . 11 2 . . 37 Critical Kills 21 | . 1 . . . . . . 3 . . . 17 Critical Parts Destroyed 34 | . 1 1 . 1 2 . . 8 2 . . 19 Melee Attacks 22 | . . . . . . . 9 . . 2 . 11 Impact . | . . . . . . . . . . . . . Slashing 22 | . . . . . . . 9 . . 2 . 11 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27314 | 1 504 1760 1442 568 1882 675 3053 4806 394 433 . 11796 Guns 22030 | . 474 1607 1055 568 1244 661 2342 2950 394 423 . 10312 Cannons 414 | . . . . . 136 . . 120 . . . 158 Explosions 4263 | . . 100 362 . 462 . 519 1713 . . . 1107 Melee 339 | . . . . . . . 182 . . . . 157 Ramming 268 | 1 30 53 25 . 40 14 10 23 . 10 . 62 Kinetic 21459 | . 474 1607 1055 568 1244 661 2342 2950 394 . . 10164 Thermal 711 | . . 100 . . 54 . . 365 . . . 192 Explosive 1513 | . . . 362 . 179 . 519 . . . . 453 Electromagnetic 3024 | . . . . . 365 . . 1468 . 423 . 768 Impact . | . . . . . . . . . . . . . Slashing 339 | . . . . . . . 182 . . . . 157 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 2 . 2 2 . . . 11 Average Corruption 3 | . . . . . 2 . 1 1 . . . 8 Corruption Purged 3 | . . . . . . . . . . . . 3 Effects 75 | . . . . . 16 . 8 3 . . . 48 Message Errors 16 | . . . . . 8 . 3 . . . . 5 Matter Fused 6 | . . . . . . . . . . . . 6 Heat Flow Errors 4 | . . . . . 2 . . . . . . 2 Energy Discharges 5 | . . . . . 1 . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . 5 . 1 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Targeting Errors 28 | . . . . . . . 4 . . . . 24 Weapon Failures 4 | . . . . . . . . 1 . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 252 | . . 50 5 . 32 . 5 125 . 8 . 27 Projectiles . | . . . . . . . . . . . . . Explosions 238 | . . 49 . . 32 . 5 125 . . . 27 Melee 14 | . . 1 5 . . . . . . 8 . . Knockbacks 1 | . . . 1 . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 417 | . . 114 30 . . . 136 137 . . . . Shots 6 | . . 1 1 . . . 2 2 . . . . Rammed 30 | 1 7 7 1 . 5 1 1 2 . 2 . 3 Targets Rammed 35 | 1 7 7 1 . 6 1 1 3 . 2 . 6 Kicked 2 | . . . . . . . . . . . . 2 Crushed 3 | . . . . . 1 . . 1 . . . 1 Highest Temperature 418 | . 49 65 107 98 418 213 362 265 2 . . 296 Average Temperature 53 | . 15 16 31 50 58 82 108 99 2 . . 36 Received Heat Transfer 2735 | . 129 341 207 108 72 111 180 555 18 75 . 939 Effects 6 | . . . . . 4 . 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 5 | . . . . . 3 . 2 . . . . . Siege Activations 5 | . . . . . . . . . . . . 5 Total Turns 73 | . . . . . . . . . . . . 73 Longest Duration 20 | . . . . . . . . . . . . 20 Robots Corrupted 15 | . . . . . 1 . . 9 . 3 . 2 Combat Hostiles 15 | . . . . . 1 . . 9 . 3 . 2 Parts Fried 22 | . . . . . 3 . . 12 . 4 . 3 Impact Corruptions 4 | . . 1 1 . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 650 | . . 50 . . 50 . . 300 . . . 250 Parts Sabotaged 2 | . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . 1 . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Peak Influence 1129 | . 213 482 499 430 503 276 614 806 397 . . 1129 Average Influence 317 | . 67 231 270 355 272 192 443 548 387 . . 423 Maximum Alert Level 4 | . 1 2 2 2 2 1 2 3 1 . . 4 Low Security (%) 31 | 100 88 46 7 . 18 57 7 . . . . 40 Level 1 38 | . 11 37 87 66 73 42 18 16 100 . . 7 Level 2 24 | . . 15 5 33 7 . 73 78 . . . 20 Level 3 5 | . . . . . . . . 5 . . . 30 Level 4 . | . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 33 | . 3 2 3 . 1 2 3 8 . . . 11 Investigation . | . . . . . . . . . . . . . Extermination 6 | . . . . . . 1 1 1 . . . 3 Reinforcement 20 | . 3 2 1 . 1 1 2 5 . . . 5 Assault 1 | . . . . . . . . 1 . . . . Garrison 6 | . . . 2 . . . . 1 . . . 3 Intercept . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 . . 3 . . . 2 Haulers Reinforced 7 | . . . . . . 1 2 2 . . . 2 Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Distress Signals 18 | . 1 3 . . 3 . 2 . . . . 9 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 246 | . 18 37 20 9 30 5 19 32 1 3 . 72 Peak Tracking Total 9 | . 5 4 5 4 4 3 6 7 1 1 . 9 Tactical Retreats 10 | . . 1 3 1 . . . 3 . . . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Traps Triggered 6 | . . . . 4 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Machines Disabled 28 | . . 3 2 1 2 . 6 7 . . . 7 Max in Single Turn 5 | . . 2 1 1 1 . 1 5 . . . 2 Garrison Relay 1 | . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Machines Accessed 14 | . 4 2 1 . 4 . 1 . . 2 . . Terminals 10 | . 3 2 . . 4 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Total Hacks 37 | . 15 4 1 . 12 . 3 . . 2 . . Successful 25 | . 9 3 1 . 9 . 1 . . 2 . . Failed 12 | . 6 1 . . 3 . 2 . . . . . Catastrophic 2 | . . . . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 9 1 . . 4 . 2 . . . . . Terminals 32 | . 13 4 . . 12 . 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Terminal Hacks 18 | . 6 2 . . 7 . 1 . . 2 . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . Open Door 3 | . . . . . . . 1 . . 2 . . Branch Access Points 1 | . . . . . 1 . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Hauler Manifests 2 | . . 1 . . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . 4 2 . . 4 . . . . . . . Terminals 4 | . 1 1 . . 2 . . . . . . . Botnet 4 | . 1 1 . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 4 2 . . 4 . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Used RIF Installer 1 | . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 5 . . . . . . . . Machine Destruction 5 | . . . . 5 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Turns Passed 8726 | 99 728 1316 495 299 1507 305 708 877 169 892 18 1313 Spaces Moved 3807 | 54 355 551 206 131 720 131 291 372 82 461 12 441 Core 1 | 1 . . . . . . . . . . . . Treads 3651 | 53 355 551 206 131 720 131 291 284 82 461 12 374 Legs 155 | . . . . . . . . 88 . . . 67 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 180 175 150 180 160 160 150 Average Speed 173 | 157 160 178 180 180 180 180 176 166 180 176 160 160 Slowest Speed 200 | 160 160 180 180 180 180 180 200 200 180 180 160 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 71 40 26 39 47 3 50 12 3 62 3 19 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . Spaces Dug 9 | . . . . . . . 1 . . 2 . 6 Terrain Destroyed 229 | . . 31 28 . 16 . 22 55 1 2 . 74 Melee 9 | . . . . . . . 1 . . 2 . 6 Projectile 24 | . . . . . . . . 3 1 . . 20 AOE 196 | . . 31 28 . 16 . 21 52 . . . 48 Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Gar Mat Fac Sto Fac Fac Upp Upp Fac Total 4966 | 64 449 722 271 162 839 173 416 520 92 514 11 733 Wait 119 | . 35 4 5 1 3 9 23 3 . . . 36 Move 3797 | 54 354 550 206 130 719 130 290 371 81 460 11 441 Hop . | . . . . . . . . . . . . . Pick Up 117 | 4 7 22 13 3 12 4 4 13 2 6 . 27 Fast Attach 53 | 6 2 6 . 1 4 . 6 12 . 2 . 14 Attach 53 | . . 5 3 1 4 3 1 10 2 3 . 21 Detach 1 | . . 1 . . . . . . . . . . Swap 123 | . 2 15 6 1 21 3 13 20 1 12 . 29 Drop 145 | . 3 29 10 5 23 5 13 21 1 14 . 21 Fire 492 | . 39 83 27 14 47 18 52 67 5 13 . 127 Melee 22 | . . . . . . . 9 . . 2 . 11 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 2 Crush 32 | . 7 7 1 . 6 1 1 3 . 2 . 4 Escape Stasis 10 | . . . . 6 . . 4 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [*Arm]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 9) 448 | -10/Materials | Repaired Lgt. Assault Rifle 569 | -10/Materials | Discovered new exit (range 8) 807 | -10/Materials | Discovered new exit (range 7) 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1143 | -9/Materials | Discovered new exit (range 9) 1292 | -9/Materials | Build established: Scavenger-Tank 2144 | -9/Materials | Entered another Materials area 2144 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2245 | -8/Materials | Build established: Tank 2515 | -8/Materials | Garrison activated, responded to threat 2554 | -8/Materials | Discovered new exit (range 12) 2639 | -8/Materials | Identified exit to Garrison 2639 | -8/Materials | Entered Garrison 2648 | -8/Garrison | Installed Relay Interface Framework 2718 | -8/Garrison | Triggered checkpoint 2741 | -8/Garrison | Garrison Relay disabled 2830 | -8/Garrison | Triggered checkpoint 2919 | -8/Garrison | Discovered new exit (range 12) 2938 | -8/Garrison | Entered Materials 3174 | -8/Materials | Build established: Scavenger-Tank 4183 | -8/Materials | Build established: Hauler-Gunner 4414 | -8/Materials | Discovered new exit (range 10) 4445 | -8/Materials | Entered Factory 4445 | -7/Factory | Evolved 2 slots: Utility x2 4676 | -7/Factory | Discovered new exit (range 9) 4750 | -7/Factory | Entered Storage 4959 | -7/Storage | Destroyed 7 combat bots 5028 | -7/Storage | Build established: Hauler-Tank 5409 | -7/Storage | Discovered new exit (range 8) 5458 | -7/Storage | Entered Factory 5458 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5570 | -6/Factory | Garrison activated, responded to threat 5601 | -6/Factory | Destroyed 9 combat bots 5808 | -6/Factory | First assault squad dispatched 5905 | -6/Factory | Build established: Scavenger-Gunner 6288 | -6/Factory | Discovered new exit (range 16) 6335 | -6/Factory | Entered another Factory area 6335 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6443 | -5/Factory | Discovered new exit (range 11) 6504 | -5/Factory | Entered Upper Caves 6757 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6957 | -5/Upper Caves | Build established: Scavenger-Mutant 7205 | -5/Upper Caves | Spotted B-75 Beast 7229 | -5/Upper Caves | Destroyed B-75 Beast 7272 | -5/Upper Caves | Learned Factory trap positions 7367 | -5/Upper Caves | Discovered new exit (range 13) 7396 | -5/Upper Caves | Entered another Upper Caves area 7401 | -5/Upper Caves | Discovered new exit (range 9) 7414 | -5/Upper Caves | Entered Factory 7414 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7415 | -4/Factory | Loaded intel: 80 trap records 7554 | -4/Factory | Build established: Scavenger-Gunner 7670 | -4/Factory | Spotted B-86 Titan 8158 | -4/Factory | Lost 11 parts (1p4n1u5w) 8165 | -4/Factory | Destroyed 8 combat bots 8268 | -4/Factory | Garrison activated, responded to threat 8349 | -4/Factory | System corruption reached 10% 8589 | -4/Factory | Discovered new exit (range 16) 8591 | -4/Factory | Lost 3 parts (1n2w) 8691 | -4/Factory | Lost 6 parts (1p2n3u) 8727 | -4/Factory | Self-destructed Last Messages --------------- 08716_ Slug penetrates Machine. 08716_ System corrupted: Railgun targeting data glitched. 08716_ Slug penetrates Machine. 08716_ System corrupted: Railgun targeting data glitched. 08718_ W-44 Eye sends out distress signal. 08718_ U-05 Engineer builds a Wall. 08720_ Railgun destroyed. 08720_ Slug penetrates P-70 Sage. 08720_ Slug penetrates Machine. 08720_ Slug penetrates P-70 Sage. 08720_ P-70 Sage suffers critical hit. 08720_ Destroyed Tesla Rifle. 08720_ Slug penetrates P-70 Sage. 08720_ P-70 Sage destroyed. 08720_ Slug penetrates Wall. 08721_ K-01 Serf collects debris. 08722_ U-05 Engineer builds a Wall. 08723_ K-01 Serf collects debris. 08724_ Slug penetrates Wall. 08724_ Slug penetrates P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????# ?????????????????? | | ?????????????????????????????# ??????????? ??? | | ?????????????????????????????# ??????????? ? | | ?????????????????????????????# "??????????? # | | ?????????????????????????????# "??????????# # | | ?????????????????????????????# """????????# # | | ???????????#################?# ????????# # | | ???????????"" """ "#?# ""?????????# # | | ??????????[" " "#?# ""? ???????# # | | ?????????[[ ["#?? """????????# # | | ??????????? 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"""""#?????????"""" # / | | ????????????################?????????"""" # # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# | | ???????????????????????????????????????????+ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????^? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????^? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 900 Matter Stores 435 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronLegMembrane Manual? 0 Play Time 01:00:19 Cumulative 451.7 hours Start 2020.04.09 @ 15:26:48 End 2020.04.10 @ 18:59:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 777 Rogue 777 Adventurer 0 Explorer 0 Win Type - Total 35 Types 26/0/4/4/1/0/0 Lore% 93 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28680a81-6270-4e70-bb88-c35397f1967b