Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 14:37:38 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2547) 2547 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (783) 783 TOTAL SCORE: 6400 Bonus ------- High Alert Combat Kills 83 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 88/300 Energy 17/100 System Corruption 5% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Gravmag System > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Arc Projector > --- INVENTORY (5) ---- Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (32) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Thermal Generator Heat Sink Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Assault Rifle Gauss Cannon Gauss Cannon [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Heat Sink Device Heat Sink Processor Transport Network Coupler Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon 2 | . . 2 . . . Parts Attached 44 | 5 . 13 10 11 5 Power 4 | 1 . 1 . 1 1 Engine 2 | 1 . 1 . . . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 9 | 2 . 3 3 . 1 Treads 3 | . . 2 1 . . Leg 5 | 2 . 1 2 . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 9 | . . 3 3 3 . Device 7 | . . 2 3 2 . Storage . | . . . . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 . 6 4 7 3 Energy Gun 7 | 2 . 2 . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 12 | . . 3 4 3 2 Ballistic Cannon 3 | . . 1 . 2 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 2 1 1 1 Parts Lost 34 | . . 4 13 11 6 Power 4 | . . 1 1 1 1 Propulsion 7 | . . 2 4 1 . Utility 9 | . . 1 3 3 2 Weapon 14 | . . . 5 6 3 Highest Loss Streak 7 | . . 3 7 4 3 To Critical Strikes . | . . . . . . Average Backups 3 | . . 4 4 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 1 1 2 Weapon 1 | . . 2 3 1 . Tool/Special . | . . . . . . Unused Backups 5 | . . 1 . 2 2 Power . | . . . . . . Propulsion 3 | . . 1 . 2 . Utility 2 | . . . . . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 60 | . 71 84 83 45 13 Engine 4 | . 14 9 8 . . Core 1 | . . . . 2 . Treads 7 | . . 9 16 4 . Leg 3 | . 28 11 . . . Device 10 | . . 5 22 9 2 Processor 3 | . . 8 . 2 5 Energy Gun 4 | . 28 7 . 3 . Ballistic Gun 17 | . . 22 34 11 1 Ballistic Cannon 7 | . . 9 . 10 . Peak Build Rating 22 | 5 5 16 22 22 12 Average Rating 14 | 3 5 12 19 14 6 On Entrance 6 | . 5 5 15 6 7 Avg Prop Armor Cover (%) 22 | . . . . . 22 Naked Turns . | . . . . . . Heaviest Build 29 | 8 8 22 29 28 8 Greatest Support 40 | 20 20 40 40 20 9 Greatest Overweight (x) 6 | . . 6 2 5 2 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 1 5 5 5 4 Average Carried 3 | . . 4 4 2 2 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 1 5 4 3 2 Class Distribution -------------------- 36% | Gunner 25% | Mutant 17% | Scavenger-Gunner 11% | Scavenger-Skirmisher 6% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Gar Fac Matter Collected 2476 | 235 15 807 833 447 139 Remotely . | . . . . . . Salvage Created 3269 | . 77 1499 1205 377 111 Parts 197 | . 10 91 65 25 6 Haulers Intercepted 5 | . . 3 2 . . Recyclers Shooed 4 | . . 2 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Combat Hostiles Destroyed 55 | . 4 18 14 14 5 Melee 1 | . . . . . 1 Guns 42 | . 4 13 14 8 3 Cannons 12 | . . 5 . 6 1 Classes Destroyed 13 | . 2 7 3 1 . Worker 12 | . . 9 3 . . Builder 7 | . . 3 4 . . Tunneler 2 | . . 1 1 . . Hauler 5 | . . 3 2 . . Recycler 10 | . . 6 4 . . Watcher 3 | . . 2 1 . . Swarmer 19 | . 3 7 . 4 5 Grunt 19 | . 1 4 9 5 . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 9 | . . 7 2 . . Hunter 3 | . . . 1 2 . Programmer 3 | . . . . 3 . Best Kill Streak 20 | . 4 20 17 2 5 Combat Bots Only 5 | . 4 4 5 2 5 Max Kills in Single Turn 3 | . 1 3 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Hostile Shots Fired 499 | . 47 77 121 130 124 Missed 155 | . 18 24 31 36 46 Hits 344 | . 29 53 90 94 78 Melee 5 | . . . 5 . . Projectile 339 | . 29 53 85 94 78 Critical Strikes 5 | . . 4 . . 1 Damage Taken 4746 | . 266 650 1498 1161 1171 Core 1305 | . 55 108 278 164 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 78 73 . 19 . Volleys Fired 230 | 1 14 72 63 61 19 Largest 4 | 2 2 4 4 4 2 Hottest 158 | 90 90 141 102 158 63 Shots Fired 679 | 2 28 222 246 156 25 Gun 553 | 2 28 167 245 92 19 Cannon 126 | . . 55 1 64 6 Launcher . | . . . . . . Special . | . . . . . . Kinetic 569 | . . 178 246 124 21 Thermal 81 | 2 28 19 . 32 . Explosive . | . . . . . . Electromagnetic 29 | . . 25 . . 4 Robot Hit Streak 23 | 2 5 23 13 7 3 Robot Miss Streak 6 | . 4 5 6 4 3 Penetration Max 1 | . . . . 1 . Secondary Targets 10 | . 3 . 3 4 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 356 | 2 14 100 147 76 17 Core Hits 155 | . 5 54 57 25 14 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 8 | . . 2 3 2 1 Destroy 3 | . . . 3 . . Blast 5 | . . 2 . 2 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6128 | 23 159 1792 2321 1468 365 Guns 4699 | 23 159 1147 2320 877 173 Cannons 1329 | . . 620 . 591 118 Explosions 25 | . . 25 . . . Melee . | . . . . . . Ramming 75 | . . . 1 . 74 Kinetic 5243 | . . 1535 2320 1106 282 Thermal 625 | 23 159 81 . 362 . Explosive . | . . . . . . Electromagnetic 185 | . . 176 . . 9 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 2 3 5 5 Average Corruption 3 | . . 2 3 3 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . . 7 10 28 3 Message Errors 10 | . . 1 1 7 1 Matter Fused 11 | . . 2 3 5 1 Heat Flow Errors 5 | . . . . 4 1 Energy Discharges 6 | . . 1 1 4 . Parts Rejected 2 | . . . 2 . . Data Loss (minor) 8 | . . 2 3 3 . Data Loss (major) 2 | . . 1 . 1 . Misfires 2 | . . . . 2 . Alerts 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 51 | . . 16 . 35 . Projectiles 51 | . . 16 . 35 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 14 | . . 3 . 9 2 Impact . | . . . . . . Kinetic 13 | . . 2 . 9 2 Secondary 1 | . . 1 . . . Self-Inflicted Damage 33 | . . . . . 33 Shots . | . . . . . . Rammed 22 | . . . 1 . 21 Targets Rammed 22 | . . . 1 . 21 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 439 | 30 439 271 10 238 244 Average Temperature 94 | 20 225 75 2 54 164 Received Heat Transfer 1215 | . 54 243 639 72 207 Effects 3 | . 2 1 . . . Shutdowns 1 | . 1 . . . . Interference 1 | . . 1 . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 . . 2 . Heat Transferred 1399 | 62 422 175 . 740 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Maximum Alert Level 2 | . . 1 1 2 2 Low Security (%) 33 | 100 100 56 51 10 . Level 1 48 | . . 43 48 56 46 Level 2 18 | . . . . 32 53 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 678 | . 90 324 269 678 556 Initial 355 | . . 29 119 119 355 Average 274 | . 36 160 183 379 424 Influence Increases 2207 | . 100 621 481 669 336 Destroy 0b10 Robot/C 1100 | . 80 360 280 280 100 Destroy 0b10 Robot/NC 195 | . . 120 75 . . Destroy Leader 216 | . 20 100 76 10 10 Successful Hack 18 | . . . 4 14 . Disable Machine 30 | . . 15 . 15 . Anti-Garrison Action 250 | . . . . 250 . Destroy Structure 23 | . . 11 1 10 1 Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 360 | . . . 45 90 225 Influence Decreases 1686 | . 30 407 581 175 493 Entered New Map 594 | . . 41 165 65 323 Time Decay 752 | . 30 326 286 . 110 Lost Part 340 | . . 40 130 110 60 Squads Dispatched 9 | . 1 2 3 . 3 Investigation 4 | . . 1 1 . 2 Extermination . | . . . . . . Reinforcement 4 | . 1 1 1 . 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 6 27 28 21 22 Peak Tracking Total 10 | . 5 6 6 5 10 Tactical Retreats 12 | . . . 3 4 5 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Traps Triggered 8 | . . 2 1 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Gar Fac Machines Disabled 6 | . . 3 . 3 . Max in Single Turn 1 | . . 1 . 1 . Garrison Relay 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Machines Accessed 5 | . . 1 1 2 1 Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . 1 . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 12 | . . 2 4 4 2 Successful 3 | . . 1 1 1 . Failed 9 | . . 1 3 3 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 2 . . 2 Scanalyzers . | . . . . . . Garrison Access 4 | . . . 4 . . Terminal Hacks 1 | . . . . 1 . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 1 1 2 1 Full Trace Events 3 | . . . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 7 | . . 7 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Gar Fac Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 9 | . . . . 9 . Machine Destruction 9 | . . . . 9 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Gar Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Gar Fac Active Infowar (turns) 1534 | . . 543 506 485 . Seismic 932 | . . . 447 485 . T.N.C. 602 | . . 543 59 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Gar Fac Turns Passed 3141 | 55 102 722 634 1402 226 Spaces Moved 1525 | 51 50 311 228 605 280 Core 622 | 26 . 1 . 320 275 Treads 665 | . . 163 217 285 . Legs 233 | 25 50 147 11 . . Wheels . | . . . . . . Hover 5 | . . . . . 5 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 50 50 Average Speed 145 | 84 120 151 167 184 51 Slowest Speed 350 | 120 120 350 260 300 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 19 49 30 74 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . 6 . 1 1 Melee . | . . . . . . Projectile 4 | . . 2 . 1 1 AOE 4 | . . 4 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Gar Fac Total 1989 | 61 64 424 324 780 336 Wait 70 | . . 11 4 50 5 Move 1520 | 50 49 310 228 603 280 Hop . | . . . . . . Pick Up 39 | 5 1 10 7 11 5 Fast Attach 15 | . . 6 8 1 . Attach 33 | 5 . 5 5 12 6 Detach 4 | . . 1 . 3 . Swap 7 | . . 4 1 2 . Drop 15 | . . 5 7 3 . Fire 230 | 1 14 72 63 61 19 Melee . | . . . . . . Ram 21 | . . . . . 21 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis 34 | . . . . 34 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 4) 158 | -10/Materials | Entered another Materials area 158 | -9/Materials | Evolved 2 slots: Weapon x2 373 | -9/Materials | Discovered new exit (range 12) 559 | -9/Materials | Lost 3 parts (2n1u) 841 | -9/Materials | Discovered new exit (range 8) 843 | -9/Materials | Build established: Scavenger-Skirmisher 880 | -9/Materials | Entered another Materials area 880 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1235 | -8/Materials | Discovered new exit (range 16) 1344 | -8/Materials | Lost 3 parts (1n1u1w) 1370 | -8/Materials | Garrison activated, responded to threat 1511 | -8/Materials | Core integrity fell below 50% 1514 | -8/Materials | Identified exit to Garrison 1514 | -8/Materials | Entered Garrison 1542 | -8/Garrison | Lost 7 parts (1p2n1u3w) 1692 | -8/Garrison | Garrison Relay disabled 1716 | -8/Garrison | Build established: Gunner 1788 | -8/Garrison | Triggered checkpoint 1925 | -8/Garrison | Discovered new exit (range 10) 1976 | -8/Garrison | Triggered checkpoint 2038 | -8/Garrison | Garrison Relay disabled 2240 | -8/Garrison | Triggered checkpoint 2611 | -8/Garrison | Discovered new exit (range 14) 2613 | -8/Garrison | Lost 4 parts (1u3w) 2699 | -8/Garrison | Discovered new exit (range 53) 2699 | -8/Garrison | Discovered new exit (range 41) 2699 | -8/Garrison | Discovered new exit (range 13) 2870 | -8/Garrison | Build established: Mutant 2875 | -8/Garrison | Installed Relay Interface Framework 2916 | -8/Garrison | Entered Factory 2916 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3056 | -7/Factory | Core integrity fell below 50% 3076 | -7/Factory | Core integrity fell below 20% 3085 | -7/Factory | Lost 3 parts (3w) 3142 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- MJR=D8M0ZDYJC7 ZD<9PQ6ESBNJNQEQYWX7 Acquired Gravmag System. Acquired Prototype Power Core. Identified Enh. Nuclear Core. Slammed into S-27 Virus. Destabilizing: System interference. Target Analyzer temporarily disabled. Slammed into S-27 Virus. Target Analyzer destroyed. System corrupted by crushing effect (+3). Slammed into S-27 Virus. Gravmag System broken. Destabilizing: Short circuit. Slammed into S-27 Virus. Destabilizing: Core damaged (-21). Slammed into S-27 Virus. Destabilizing: Core damaged (-28). Enh. Nuclear Core destroyed. Acquired Arc Projector. System corrupted: Matter fused (-8). 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""" ######???? | | ???????????????????######## "T * #????????? | | ??????????????????????????# """ #????" ?? | | ??????????????????????????# #??""" !?? | | ??????????????????????????# """"""""" # """ # | | ??????????????????????????+ + # | | ??????????????????????????# # # | | ??????????????????????????# #??""T"" # | | ??????????????????????????# ##### ###????""" ? | | ??????????????????????????# ????# #??????????? | | ?????????????????????????? ????# #????????#?? | | ??????????????????????????###?????# #???????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalCannonInterrupter Manual? 0 Play Time 00:18:50 Cumulative 369.3 hours Start 2026.07.10 @ 14:21:17 End 2026.07.10 @ 14:37:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 908 Rogue 906 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: b86862a3-fe55-4beb-bc5b-48279e137f49