Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 01:09:16 Player: Tenderz Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (168) 840 Value Destroyed (5632) 5632 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (467) 467 TOTAL SCORE: 13679 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 153 Met Data Miner 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/1150 Matter 177/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Matter Compressor (0) Matter Filter Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Neutrino-Compressor Core > --- PROPULSION ------- Antigrav-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Light Armor Plating Layered Medium Armor Plating System Mapper > --- WEAPON ----------- Hyp. Ballistic Gauss Construct/G Kinetic Antimatter Construct/C Phasing Sabre > --- INVENTORY -------- Micro Fission Core Coolant Injector High-capacity Storage Unit Huge Storage Unit Matter Compressor Matter Filter Improved Particle Charger Transmission Jammer Focal Shield Makeshift Hacking Suite Improved Hacking Suite Advanced Drone Bay Improved Proton Missile Launcher Rocket Array Long-range Missile Launcher Fire Trap [Rating: 100] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Deep Network Scanner Protection Light Armor Plating Weapon Constructs Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . . . 6 . . . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 Utility 8 | . . . . . 4 . . . . 2 . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 104 | 10 8 1 6 8 16 . 1 1 2 18 3 1 1 7 13 8 Power 9 | 2 1 . . 1 . . . . . 1 . . . 1 3 . Engine 7 | 2 1 . . 1 . . . . . 1 . . . 1 1 . Core 2 | . . . . . . . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 17 | 4 . 1 . 4 2 . . . . 3 1 . . . . 2 Treads 7 | 2 . 1 . 2 1 . . . . . 1 . . . . . Leg 3 | 2 . . . . . . . . . 1 . . . . . . Wheel 2 | . . . . 1 . . . . . 1 . . . . . . Hover 3 | . . . . 1 1 . . . . 1 . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 2 Utility 55 | 2 3 . 3 1 11 . . 1 1 11 2 1 1 6 6 6 Device 23 | 1 . . 1 1 4 . . . . 5 1 1 . 4 3 2 Storage 5 | 1 1 . . . 1 . . . . 1 . . . . 1 . Processor 7 | . . . . . 3 . . 1 . 2 . . . . . 1 Hackware 7 | . . . . . . . . . 1 1 1 . . . 1 3 Protection 13 | . 2 . 2 . 3 . . . . 2 . . 1 2 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | 2 4 . 3 2 3 . 1 . 1 3 . . . . 4 . Energy Gun 1 | . . . 1 . . . . . . . . . . . . . Energy Cannon 4 | . . . . . 1 . . . . 2 . . . . 1 . Ballistic Gun 6 | 2 3 . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . . 1 1 1 . . . 1 . . . . . 2 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 1 . 1 . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . 1 . . 1 . 2 . . . . . 2 . Corrupted Parts 2 | . . . . . . . . . 1 . . . . 1 . . System Corruption 12 | . . . . . . . . . 2 . . . . 10 . . Parts Lost 56 | . . . 1 4 . . 1 4 . 4 . . 2 8 19 13 Power 8 | . . . . 1 . . . 1 . 1 . . 1 1 2 1 Propulsion 11 | . . . . 1 . . . 1 . 3 . . . . 3 3 Utility 27 | . . . 1 . . . . 2 . . . . 1 7 8 8 Weapon 10 | . . . . 2 . . 1 . . . . . . . 6 1 Highest Loss Streak 13 | . . . 1 2 . . 1 4 . 2 . . 1 5 9 13 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . Average Backups 14 | 3 13 15 14 9 12 13 12 12 11 15 16 17 16 14 15 10 Power . | . 1 1 1 . . . . . . . . . . . 1 . Propulsion 1 | 2 4 5 4 2 . . . . . . . . . . . . Utility 8 | . 5 5 4 3 9 9 9 9 8 10 11 12 11 8 11 10 Weapon 4 | . 2 4 4 3 3 4 3 3 3 4 5 5 5 5 3 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 39 | . 5 . . 8 8 1 1 1 . 6 . . . 1 3 5 Power 1 | . . . . 1 . . . . . . . . . . . . Propulsion 8 | . 3 . . 4 . . . . . . . . . 1 . . Utility 22 | . 2 . . 2 4 1 1 1 . 5 . . . . 1 5 Weapon 7 | . . . . 1 3 . . . . 1 . . . . 2 . Tool/Special 1 | . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 100 99 83 69 69 68 67 61 71 73 73 69 61 61 29 Engine 7 | . 14 14 14 12 7 7 7 5 . 4 6 5 . 1 . 2 Treads 9 | . 27 28 28 16 5 7 7 7 7 . . 3 6 4 . . Leg 1 | . . . . 4 . . . . . 2 6 2 . 1 5 2 Device 11 | . 12 . 9 7 13 15 15 14 15 13 12 12 10 12 14 3 Storage 7 | . 14 14 14 7 6 7 7 7 7 6 6 6 6 6 5 2 Processor 8 | . . . . . 14 15 15 15 7 12 13 13 13 8 5 7 Hackware 4 | . . . . . . . . . . 10 13 13 10 2 3 4 Protection 3 | . 1 14 4 6 1 . . . 6 1 . . 2 6 7 . Energy Gun 1 | . . . 1 11 . . . . . 2 . . . . . . Energy Cannon 3 | . . . . . 5 14 7 7 7 3 3 6 4 . . 2 Ballistic Gun 6 | . 27 28 16 7 3 . . . . . . . 2 6 3 . Ballistic Cannon 1 | . . . . . . . . . . 1 7 6 6 6 2 . Launcher 1 | . . . 10 1 . . . . 4 . . . . . 1 . Impact Weapon 2 | . . . . 5 4 . 6 7 2 2 . . . . . . Peak Build Rating 100 | 7 13 13 16 33 64 64 60 62 58 84 84 90 90 86 100 48 Average Rating 55 | 5 11 13 12 21 54 62 59 59 53 75 79 85 89 77 83 32 On Entrance 48 | . 7 13 13 16 31 64 59 60 52 58 77 83 89 85 86 33 Naked Turns 2 | . . . . . . . . . . . . . . . . 2 Heaviest Build 73 | 15 37 37 40 40 43 37 37 35 37 66 60 60 73 73 73 60 Greatest Support 103 | 40 40 40 40 40 88 88 88 88 66 88 59 61 61 103 103 25 Greatest Overweight (x) 5 | . . . . 2 3 . . . . 5 1 1 1 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 14 15 15 10 14 15 15 15 15 18 20 20 20 20 20 13 Most Carried 20 | 8 15 15 15 15 15 15 15 15 13 20 20 20 20 20 20 18 Average Carried 15 | 3 13 15 14 9 13 14 14 14 13 17 19 20 19 16 17 11 Final Capacity 20 | 8 15 15 15 5 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 8 15 15 15 5 15 15 15 14 13 20 20 20 18 18 18 5 Scrap Engine Consumption 230 | . . . . 34 49 2 4 . 1 105 7 10 . 9 9 . Constructs Created 7 | . . . . 3 1 . . . . 2 . . . 1 . . Constructs Modified 86 | . . . . 3 18 6 1 . . 42 7 3 2 3 1 . Class Distribution -------------------- 35% | Hacker-Construct 31% | Construct 25% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Zion Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Matter Collected 5117 | 300 372 284 294 265 586 22 22 . 142 1417 58 213 2 772 267 101 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7604 | 161 420 205 192 666 1210 158 66 21 152 2340 283 278 13 1019 420 . Parts 329 | 10 20 32 21 23 28 2 1 2 10 94 10 12 2 36 26 . Haulers Intercepted 8 | . 1 . . . 3 . . . . 4 . . . . . . Recyclers Shooed 14 | . . . . . 1 . . . . 10 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . 15 . . 5 1 . 6 . 9 8 . 37 . . Prevented 2 | . . . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 125 | . 10 11 9 6 23 3 3 . 7 22 4 3 . 15 9 . Melee 8 | . . . . . 4 . . . . 3 . . . . 1 . Guns 43 | . 10 11 3 4 2 . . . . 1 . . . 10 2 . Cannons 38 | . . . . . 10 1 1 . 1 13 4 3 . 5 . . AOE 26 | . . . 6 2 4 . . . 6 3 . . . . 5 . Classes Destroyed 20 | 2 4 . 2 3 3 1 . . . 2 . 2 1 . . . Worker 3 | . . . . . 1 . . . . 1 . . . . 1 . Builder 6 | . . . . . . . . . . 2 . . . . 4 . Tunneler 6 | 4 . 1 . . . . . . . . . . . . 1 . Hauler 8 | . 1 . . . 3 . . . . 4 . . . . . . Recycler 11 | 1 . . . 3 1 . . . . 6 . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . Watcher 3 | . 1 . . . 1 . . . . 1 . . . . . . Swarmer 44 | . 3 10 4 1 6 . 3 . 5 . 4 . . 6 2 . Grunt 36 | . 7 1 2 1 12 2 . . 1 7 . 2 . 1 . . Brawler 4 | . . . . . . 1 . . . . . . . 3 . . Duelist 5 | . . . . . . . . . . . . 1 . 2 2 . Sentry 14 | . . . . 3 2 . . . 1 5 . . . 1 2 . Hunter 2 | . . . . . . . . . . 1 . . . . 1 . Programmer 16 | . . . . . 3 . . . . 9 . . . 2 2 . Subdweller 3 | . . . 3 . . . . . . . . . . . . . Scientist 1 | . . . . 1 . . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . . . . . . 2 . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 5 3 3 4 3 8 2 3 1 4 4 4 3 1 8 5 . Combat Bots Only 8 | . 3 3 2 2 4 2 3 . 4 3 4 3 . 8 2 . Max Kills in Single Turn 4 | 2 1 2 2 2 3 1 1 1 4 2 1 1 1 1 4 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 2 . . . 4 2 . . . . 2 . Melee 1 | . . . . . 1 . . . . 1 . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 1539 | . 41 29 75 35 203 11 14 24 36 303 19 26 130 161 311 121 Missed 510 | . 13 8 26 12 59 4 5 10 21 92 5 8 52 47 101 47 Hits 1029 | . 28 21 49 23 144 7 9 14 15 211 14 18 78 114 210 74 Melee 17 | . . . . . . . . . . . . 2 . 12 . 3 Projectile 1012 | . 28 21 49 23 144 7 9 14 15 211 14 16 78 102 210 71 AOE 4 | . . . . . . . . . . 1 . . . . . 3 Critical Strikes 41 | . 1 . 3 2 3 . . . 1 5 1 3 . 5 5 12 Part Disruptions 2 | . . . . . . . . 1 . . . . . . 1 . Damage Taken 17111 | . 319 193 618 402 1890 108 135 661 161 3119 213 365 1099 2238 3868 1722 Core 3281 | . 60 17 110 52 306 . 14 63 30 315 . 57 91 228 777 1161 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 11 | . . . 2 9 . . . . . . . . . . . . Regen/Repaired (Parts) 3723 | . . . . . 412 192 102 . . 1568 158 59 119 1089 24 . Core Remaining (%) 37 | 100 . . . 4 . . . . 41 . . . . 18 22 . Volleys Fired 483 | 8 44 13 26 22 67 8 8 . 7 125 20 14 8 54 59 . Largest 2 | 2 2 2 2 2 2 2 2 . 1 2 2 2 2 2 2 . Hottest 238 | 40 100 46 81 81 129 145 145 . 85 238 85 66 58 58 58 . Shots Fired 734 | 16 79 28 46 39 101 16 10 . 7 170 24 25 15 94 64 . Gun 324 | 16 71 28 35 31 14 . . . . 47 8 . 7 52 15 . Cannon 361 | . . . . . 82 16 10 . 3 121 16 25 8 42 38 . Launcher 41 | . . . 11 8 5 . . . 4 2 . . . . 11 . Special 8 | . 8 . . . . . . . . . . . . . . . Kinetic 441 | 16 71 28 22 13 14 . . . . 66 24 25 15 94 53 . Thermal 232 | . 8 . 13 18 71 16 10 . 3 93 . . . . . . Explosive 37 | . . . 11 8 5 . . . 4 2 . . . . 7 . Electromagnetic 24 | . . . . . 11 . . . . 9 . . . . 4 . Robot Hit Streak 23 | 4 9 6 7 14 23 6 7 . 2 12 4 7 16 14 7 . Robot Miss Streak 9 | 2 7 8 7 4 4 6 9 . 2 4 3 1 3 4 4 . Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 488 | 11 49 19 28 29 96 12 7 1 3 109 12 17 11 59 25 . Core Hits 314 | 6 23 15 19 18 55 8 3 . 21 58 8 8 3 24 45 . Critical Kills 11 | . . . 1 . 2 . . . . 3 . . . 4 1 . Critical Parts Destroyed 16 | . . . . . 6 1 . . . 2 . . . 5 2 . Critical Strikes 30 | . . . 2 1 8 1 . . . 5 . . . 9 4 . Burn 2 | . . . 1 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . Destroy 17 | . . . 1 . 3 1 . . . . . . . 9 3 . Smash 9 | . . . . . 5 . . . . 4 . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 179 | . . . . 4 84 . 3 5 . 71 . . . . 12 . Impact 167 | . . . . 4 84 . 3 5 . 71 . . . . . . Slashing 12 | . . . . . . . . . . . . . . . 12 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . 2 4 . . 1 . 6 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17829 | 155 667 244 926 780 3368 217 111 62 460 4666 274 554 381 1880 3084 . Guns 4702 | 155 667 244 391 321 188 . . . . 811 149 . 225 1144 407 . Cannons 5221 | . . . . . 1301 217 111 . 41 1895 125 554 156 736 85 . Explosions 4610 | . . . 535 265 658 . . . 419 464 . . . . 2269 . Melee 3294 | . . . . 194 1221 . . 62 . 1496 . . . . 321 . Ramming 2 | . . . . . . . . . . . . . . . 2 . Kinetic 6256 | 155 667 244 275 175 188 . . . . 971 274 554 381 1880 492 . Thermal 3946 | . . . 116 146 1199 217 111 . 41 1820 . . . . 296 . Explosive 3824 | . . . 535 265 658 . . . 419 177 . . . . 1770 . Electromagnetic 507 | . . . . . 102 . . . . 202 . . . . 203 . Impact 2973 | . . . . 194 1221 . . 62 . 1496 . . . . . . Slashing 321 | . . . . . . . . . . . . . . . 321 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . 1 1 1 1 4 4 4 4 6 13 10 10 10 21 16 15 Average Corruption 5 | . 1 1 1 1 2 4 4 4 4 7 10 10 10 10 7 3 Corruption Purged 6 | . . . . . . . . . . 4 . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 281 | . 5 13 7 10 11 10 15 4 13 83 37 25 6 29 11 2 Message Errors 62 | . . 5 1 3 2 2 6 1 5 16 7 6 1 6 1 . Matter Fused 68 | . 1 4 3 4 3 2 4 2 4 19 5 7 2 7 1 . Heat Flow Errors 23 | . . 1 . 1 1 . 1 . 2 9 2 3 . 2 1 . Energy Discharges 40 | . 1 1 . 1 . 1 2 . . 11 9 3 2 6 3 . Parts Rejected 2 | . . . . . . . . . . 2 . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . Data Loss (minor) 41 | . 2 . 1 1 2 3 1 1 2 13 7 3 . 3 1 1 Data Loss (major) 21 | . 1 . 2 . . . 1 . . 6 4 2 1 3 1 . Misfires 4 | . . 2 . . . . . . . 1 . . . . 1 . Alerts 7 | . . . . . . 2 . . . 1 2 1 . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . 1 1 Weapon Failures 10 | . . . . . 2 . . . . 5 1 . . 2 . . Overload Shots 2 | . . . . . . . . . . 2 . . . . . . Overflow Damage 1502 | . . . 9 125 284 . . 52 10 753 10 38 . 34 187 . Projectiles 158 | . . . . . 8 . . . 10 58 10 38 . 34 . . Explosions 345 | . . . 9 . 34 . . . . 158 . . . . 144 . Melee 999 | . . . . 125 242 . . 52 . 537 . . . . 43 . Knockbacks 36 | . . . . 2 3 . . . . 17 . 5 . 9 . . Impact 18 | . . . . 2 3 . . . . 13 . . . . . . Kinetic 15 | . . . . . . . . . . 2 . 5 . 8 . . Secondary 3 | . . . . . . . . . . 2 . . . 1 . . Self-Inflicted Damage 837 | . . . 105 38 97 . . . 11 218 . . . . 368 . Shots 23 | . . . 4 2 2 . . . 1 5 . . . . 9 . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . 2 . Kicked 2 | . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 125 199 26 265 241 102 82 . 147 348 250 227 . 135 222 5 Average Temperature 71 | . 33 86 11 76 62 51 35 . 56 90 57 70 . 68 78 5 Received Heat Transfer 2689 | . 171 18 237 111 474 63 . . 33 606 . 180 . 168 405 223 Effects 1 | . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . 2 2 . . . . 5 . . . . . . Combat Hostiles 4 | . . . . . 2 . . . . 2 . . . . . . Parts Fried 11 | . . . . 2 3 . . . . 6 . . . . . . Impact Corruptions 37 | . . . . 6 11 . . 2 . 18 . . . . . . Robots Melted 7 | . . . . . 2 2 2 . . 1 . . . . . . Combat Hostiles 5 | . . . . . 1 2 2 . . . . . . . . . Parts Melted 25 | . . . . 1 14 1 2 . . 7 . . . . . . Heat Transferred 9557 | . . . 370 485 5133 1050 650 . 100 1569 . . . . 200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Maximum Alert Level 3 | . . 1 . . 2 . . . . 1 . . . . 3 1 Low Security (%) 77 | 100 100 97 . 100 57 . . . . 72 . . . . 75 4 Level 1 14 | . . 2 . . 11 . . . . 27 . . . . 5 95 Level 2 6 | . . . . . 30 . . . . . . . . . 12 . Level 3 . | . . . . . . . . . . . . . . . 5 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 732 | 15 99 227 . 81 620 . . . . 367 . . . . 732 347 Initial 347 | . . 22 . 81 56 . . . . . . . . . 4 347 Average 126 | 2 32 70 . 16 225 . . . . 145 . . . . 144 272 Influence Increases 5443 | 25 316 438 245 183 1111 70 70 20 150 1063 90 70 . 461 1086 45 Destroy 0b10 Robot/C 2580 | . 200 300 160 80 460 60 60 20 140 440 80 60 . 340 180 . Destroy 0b10 Robot/NC 200 | 25 10 5 . 15 35 . . . . 70 . . . 10 30 . Destroy Leader 500 | . 54 60 10 . 86 10 10 . 10 150 10 10 . 30 60 . Allied During Kill 19 | . . 13 . . . . . . . . . . . 6 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . 10 . Successful Hack 232 | . 14 . . 52 50 . . . . 112 . . . . 4 . Disable Machine 285 | . . . . 30 30 . . . . 75 . . . . 150 . Anti-Garrison Action 200 | . . . . . 200 . . . . . . . . . . . Destroy Structure 617 | . 8 . . 6 80 . . . . 171 . . . . 352 . Advance Influence 50 | . . . . . 50 . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 735 | . 30 60 75 . 120 . . . . 45 . . . 75 300 30 Influence Decreases 5281 | 25 259 495 74 339 509 476 281 20 150 899 254 70 . 454 383 593 Entered New Map 833 | . . 35 . 90 9 230 41 . . . 62 . . . 3 363 Time Decay 3600 | 25 259 420 74 221 500 246 230 10 150 559 192 70 . 354 190 100 Lost Part 450 | . . . . 10 . . 10 10 . 40 . . . 60 190 130 Lost Ally 98 | . . 40 . 18 . . . . . . . . . 40 . . Purge Threat 300 | . . . . . . . . . . 300 . . . . . . Squads Dispatched 34 | . 2 . . . 11 . . . . 13 . . . 1 6 1 Investigation 7 | . 1 . . . 3 . . . . 3 . . . . . . Extermination 12 | . . . . . 3 . . . . 7 . . . . 2 . Reinforcement 13 | . 1 . . . 4 . . . . 3 . . . . 4 1 Assault 2 | . . . . . 1 . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . 1 . . . . 2 . Haulers Reinforced 4 | . . . . . 2 . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Distress Signals 4 | . 2 . . . 1 . . . . . . . . . 1 . Communications Jammed 14 | . . . . . . . . . . . . . . . 14 . Distress Signals 14 | . . . . . . . . . . . . . . . 14 . Times Spotted 228 | . 17 17 13 7 34 3 3 4 4 28 4 3 3 25 49 14 Peak Tracking Total 18 | . 3 3 4 3 4 3 3 4 4 3 4 3 3 10 18 12 Tactical Retreats 25 | . 1 3 3 . 5 . . . . 2 . . . 4 6 1 Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Traps Triggered 5 | . 2 . . . 2 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 1 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 1 1 . Triggered 2 | . . . . . . . . . . . . . . 1 1 . Most Traps Carried 2 | . . . . . . . . . . . . . . 2 1 . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Disabled 24 | . . . 2 4 2 . . . . 5 . . . 1 10 . Max in Single Turn 5 | . . . 1 2 1 . . . . 2 . . . 1 5 . Garrison Access 4 | . . . . . 2 . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Accessed 51 | . 4 . . 13 9 . 2 4 . 15 1 1 . . 2 . Terminals 21 | . 4 . . 4 5 . . . . 7 . . . . 1 . Fabricators 4 | . . . . . 1 . . . . 3 . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . Recycling Units 9 | . . . . 7 . . . . . 2 . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . 1 . Garrison Access 4 | . . . . . 2 . . . . 2 . . . . . . Total Hacks 171 | . 12 . . 54 24 . 5 27 . 42 1 1 . . 5 . Successful 121 | . 4 . . 41 12 . 5 27 . 27 1 1 . . 3 . Failed 50 | . 8 . . 13 12 . . . . 15 . . . . 2 . Catastrophic 6 | . 1 . . 3 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 36 | . 4 . . 14 6 . . . . 12 . . . . . . Terminals 58 | . 12 . . 10 13 . . . . 21 . . . . 2 . Fabricators 10 | . . . . . 2 . . . . 8 . . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . . . Recycling Units 24 | . . . . 18 . . . . . 6 . . . . . . Scanalyzers 7 | . . . . . 4 . . . . . . . . . 3 . Garrison Access 9 | . . . . . 5 . . . . 4 . . . . . . Terminal Hacks 89 | . 4 . . 32 5 . 5 27 . 13 1 1 . . 1 . Record 44 | . 1 . . 24 3 . 4 11 . 1 . . . . . . Part Schematic 11 | . . . . 2 . . . 9 . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . 2 . . . 3 . . . . . . . . Open Door 3 | . . . . . . . 1 . . . 1 1 . . . . Branch Access Points 3 | . 1 . . 1 . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . 2 . . . . . . Locate Traps 3 | . 1 . . . . . . . . 1 . . . . 1 . Security Status 1 | . . . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 . . . . 3 . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 7 | . . . . 5 . . . . . 2 . . . . . . Report Inventory 2 | . . . . 1 . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . Retrieve Components 4 | . . . . 4 . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . . . . . 2 . Insert Component 2 | . . . . . 1 . . . . . . . . . 1 . Analyze 2 | . . . . . 1 . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 . . . . 2 . . . . . . Seal Access 3 | . . . . . 1 . . . . 2 . . . . . . Unauthorized Hacks 12 | . . . . 4 4 . . . . 4 . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . 2 . . . . 1 . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . . Liberate 2 | . . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 4 . . . . . 3 . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . Recyclers 2 | . . . . 1 . . . . . 1 . . . . . . Mask 3 | . . . . 2 . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 35 | . 4 . . 9 8 . . . . 12 . . . . 2 . Full Trace Events 4 | . . . . 1 . . . . . 3 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 4 . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . 2 . . . 9 . . . . 13 . 1 . Parts Built 3 | . . . . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 70 | . . . . . . . . . . 70 . . . . . . Total Part Build Rating 13 | . . . . . . . . . . 13 . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . Time 44 | . . . . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . 7 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . 4 . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Total Allies 11 | . . 5 . 4 . . . . . . . . . 2 . . Largest Group 4 | . . 3 2 4 . . . . . . . . . 2 . . Highest-Rated Group 59 | . . 46 46 48 . . . . . . . . . 59 . . Highest-Rated Ally 31 | . . 31 31 15 . . . . . . . . . 30 . . Total Orders 2 | . . . . 1 . . . . . . . . . . 1 . ROAM 1 | . . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 45 | . . 19 7 7 . . . . . . . . . 12 . . Total Damage 742 | . . 226 111 78 . . . . . . . . . 327 . . Kills 8 | . . 5 . 1 . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 13327 | 35 855 . 726 84 1923 523 881 189 492 3729 1097 801 256 1113 618 5 Optics 449 | . . . 2 84 363 . . . . . . . . . . . Sensors 6896 | . . . . . 1083 . . . . 2703 791 753 150 825 588 3 Terrain 273 | . . . . . . . . . . . 240 . . 33 . . Seismic 3022 | 35 855 . 724 . 361 . . . 492 555 . . . . . . Machine Analysis 10362 | . . . . . 1923 523 881 189 492 3729 1097 801 256 471 . . Jamming 33 | . . . . . . . . . . . . . . . 30 3 Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 1 1 . . . 1 1 . 1 . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Turns Passed 16953 | 117 987 1484 1034 1089 1923 523 881 189 492 3729 1097 801 256 1276 871 204 Spaces Moved 9697 | 52 463 634 531 782 1344 360 621 127 343 1751 456 458 153 811 557 254 Core 85 | 5 . . . 57 . . . . . . . . . . . 23 Treads 5553 | 19 453 634 531 285 964 360 621 127 343 180 . 317 153 566 . . Legs 2677 | 28 10 . . 412 60 . . . . 720 456 141 . 245 557 48 Wheels 621 | . . . . 1 9 . . . . 611 . . . . . . Hover 578 | . . . . 27 311 . . . . 240 . . . . . . Flight 183 | . . . . . . . . . . . . . . . . 183 Fastest Speed 39 | 50 120 160 160 50 62 135 135 135 135 82 127 127 127 87 87 39 Average Speed 132 | 127 159 160 160 105 91 135 135 135 135 152 184 158 143 120 89 72 Slowest Speed 351 | 160 160 160 160 240 280 135 135 135 135 351 230 230 193 193 219 219 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . 4 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 52 | 5 75 97 31 99 29 61 79 77 52 39 64 55 12 86 17 7 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . . 1 . . . . . . . . Scrap Searched 20 | . . 1 5 . . 2 2 . . . 3 4 . 3 . . Spaces Dug 171 | . 7 . 4 1 41 . 2 1 . 76 6 3 . 2 28 . Terrain Destroyed 784 | . 8 . 51 6 83 . 2 1 83 204 9 10 2 75 250 . Melee 90 | . . . . 1 41 . 2 1 . 40 . . . . 5 . Projectile 197 | . 8 . . . 1 . . . . 56 9 10 2 75 36 . AOE 497 | . . . 51 5 41 . . . 83 108 . . . . 209 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Total 12778 | 81 618 1076 669 1004 1799 383 649 137 359 2496 688 506 176 1014 849 274 Wait 1910 | 5 61 427 98 111 213 14 14 . 5 429 198 29 9 112 179 6 Move 9680 | 51 462 633 530 781 1343 359 620 126 342 1749 455 457 152 810 556 254 Hop . | . . . . . . . . . . . . . . . . . Pick Up 123 | 7 17 . 4 9 28 1 2 2 . 26 2 . . 10 14 1 Fast Attach 46 | 7 3 . . 6 6 . . . . 12 2 2 . 4 2 2 Attach 59 | . . . 1 3 5 . 1 2 1 12 1 . 3 10 12 8 Detach 16 | . . . . 2 3 . . . . 2 . . 2 4 2 1 Swap 120 | 3 16 3 7 4 29 . . . 4 43 6 2 1 . 2 . Drop 107 | . 15 . 3 17 21 1 1 2 . 26 4 2 1 4 8 2 Fire 483 | 8 44 13 26 22 67 8 8 . 7 125 20 14 8 54 59 . Melee 179 | . . . . 4 84 . 3 5 . 71 . . . . 12 . Ram . | . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . . . Rewire 50 | . . . . 45 . . . . . . . . . 5 . . Trap 2 | . . . . . . . . . . . . . . 1 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 13) 450 | -10/Materials | Identified exit to Mines 821 | -10/Materials | Discovered new exit (range 4) 1105 | -10/Materials | Entered Mines 1152 | -10/Mines | Met a Derelict bent on vengeance 1495 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1627 | -10/Mines | Learned location of 2 exits from Materials 2142 | -10/Mines | Discovered new exit (range 10) 2194 | -10/Mines | Discovered new exit (range 8) 2566 | -10/Mines | Discovered new exit (range 9) 2589 | -10/Mines | Entered Subcaves 2589 | -10/Subcaves | Accompanied by 2 allies 2594 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2638 | -10/Subcaves | Disturbed a concealed Subdweller 2773 | -10/Subcaves | Ambushed by Subdweller buried in earth 2777 | -10/Subcaves | Core integrity fell below 50% 2886 | -10/Subcaves | Discovered new exit (range 7) 3557 | -10/Subcaves | Discovered new exit (range 10) 3623 | -10/Subcaves | Entered Recycling 3641 | -9/Recycling | Core integrity fell below 20% 4061 | -9/Recycling | Scanned before Scraplab entrance 4093 | -9/Recycling | Entered Scraplab 4108 | -9/Recycling | Discovered new exit (range 3) 4184 | -9/Recycling | Angered Scraplab inhabitants 4197 | -9/Recycling | Found Prototype Device 4197 | -9/Recycling | Identified Scrap Engine 4227 | -9/Recycling | Lost 3 allies 4624 | -9/Recycling | Build established: Construct 4664 | -9/Recycling | Discovered new exit (range 16) 4712 | -9/Recycling | Entered Factory 4712 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5511 | -7/Factory | Discovered new exit (range 10) 5518 | -7/Factory | Identified exit to Lower Caves 6312 | -7/Factory | First assault squad dispatched 6480 | -7/Factory | Found Prototype Launcher 6482 | -7/Factory | Found Prototype Launcher 6635 | -7/Factory | Entered Lower Caves 6649 | -7/Lower Caves | Learned location of 2 exits from Factory 7047 | -7/Lower Caves | Discovered new exit (range 8) 7058 | -7/Lower Caves | Identified exit to Lower Caves 7158 | -7/Lower Caves | Entered another Lower Caves area 7266 | -7/Lower Caves | Discovered new exit (range 10) 7276 | -7/Lower Caves | Identified exit to Factory 7291 | -7/Lower Caves | Entered an active Warlord outpost 7302 | -7/Lower Caves | Learned Factory stockpile data 7344 | -7/Lower Caves | Learned Factory terminal intel 7344 | -7/Lower Caves | Learned Extension terminal intel 7606 | -7/Lower Caves | Encountered a Warlord checkpoint 7958 | -7/Lower Caves | Discovered new exit (range 7) 7965 | -7/Lower Caves | Identified exit to Data Miner 8039 | -7/Lower Caves | Entered Data Miner 8039 | -7/Data Miner | Discovered new exit (range 6) 8065 | -7/Data Miner | Met Data Miner 8104 | -7/Data Miner | Learned location of Section 7 (-2) 8104 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8129 | -7/Data Miner | Received God Mode back door access code from Data Miner 8175 | -7/Data Miner | Destroyed Data Miner 8177 | -7/Data Miner | Found Corrupted Prototype Hackware 8180 | -7/Data Miner | Found Prototype Hackware 8188 | -7/Data Miner | Data Conduit disabled 8225 | -7/Data Miner | Core integrity fell below 50% 8228 | -7/Data Miner | Entered Proximity Caves 8252 | -6/Proximity Caves | Lost 4 parts (1p1n2u) 8316 | -6/Proximity Caves | Identified Rocket Array 8423 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8632 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8719 | -6/Proximity Caves | Identified Deep Network Scanner 8720 | -6/Proximity Caves | Entered Factory 8720 | -6/Factory | Evolved 2 slots: Utility x2 8721 | -6/Factory | Identified exit to Lower Caves 8721 | -6/Factory | Identified exit to Factory 8723 | -6/Factory | Loaded intel: 26 terminal locations 8999 | -6/Factory | Found Hvy. Insulated Plating 9125 | -6/Factory | Build established: Hacker-Construct 9637 | -6/Factory | Fabricated Imp. Weapon Cycler? 9777 | -6/Factory | Repaired Lyr. Light Armor Plating 9856 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 10436 | -6/Factory | System corruption reached 10% 12056 | -6/Factory | Crushed by falling debris 12449 | -6/Factory | Entered Lower Caves 12950 | -6/Lower Caves | Identified exit to Lower Caves 13546 | -6/Lower Caves | Entered another Lower Caves area 14227 | -6/Lower Caves | Discovered new exit (range 15) 14243 | -6/Lower Caves | Identified exit to Zion 14347 | -6/Lower Caves | Entered Zion 14423 | -6/Zion | Discovered new exit (range 13) 14438 | -6/Zion | Identified exit to Proximity Caves 14485 | -6/Zion | System corruption cleaned by Quarantine Array 14490 | -6/Zion | Attacked by Zionites 14490 | -6/Zion | Spotted 4V-B15(B) 14490 | -6/Zion | Spotted EP-DSJ(B) 14510 | -6/Zion | Core integrity fell below 50% 14603 | -6/Zion | Entered Proximity Caves 14878 | -5/Proximity Caves | Spotted B-75 Beast 15019 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15110 | -5/Proximity Caves | Lost 5 parts (1p4u) 15120 | -5/Proximity Caves | Destroyed 8 combat bots 15373 | -5/Proximity Caves | Build established: Construct 15404 | -5/Proximity Caves | Learned Factory emergency access door positions 15545 | -5/Proximity Caves | Core integrity fell below 20% 15862 | -5/Proximity Caves | Discovered exit to Factory (range 6) 15879 | -5/Proximity Caves | Entered Factory 15879 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16007 | -5/Factory | Identified System Mapper 16310 | -5/Factory | Build established: Hacker-Construct 16432 | -5/Factory | Lost 3 parts (1u2w) 16532 | -5/Factory | Lost 4 parts (1p1u2w) 16653 | -5/Factory | Cargo convoy interrupted 16657 | -5/Factory | Core integrity fell below 50% 16657 | -5/Factory | System corruption reached 10% 16683 | -5/Factory | Lost 9 parts (1p1n6u1w) 16739 | -5/Factory | Discovered new exit (range 5) 16748 | -5/Factory | Identified exit to Factory 16750 | -5/Factory | Entered another Factory area 16750 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16948 | -4/Factory | Core integrity fell below 50% 16949 | -4/Factory | System corruption reached 10% 16952 | -4/Factory | Core integrity fell below 20% 16954 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 16941_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 16943_ Nuclear Pulse Array destroyed. 16945_ Imp. Signal Interpreter destroyed. 16945_ System Shield destroyed. 16945_ System corrupted by crushing effect (+5). 16945_ System corrupted by crushing effect (+2). 16945_ Knocked back. 16948_ Mak. Hacking Suite destroyed. 16948_ System corrupted by crushing effect (+4). 16948_ P-70 Sage knocked back. 16949_ Knocked back. 16951_ T-07 Excavator destroyed. 16952_ System corrupted: Component data lost. 16952_ P-70 Sage resets P-70 Sage, system corruption cleaned. 16952_ Adv. Signal Interpreter severed. 16953_ Acquired 17 matter. 16953_ Knocked back. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????# #???# """"""""" #????????? | | ????????????????????## ???# #????????? | | ????????????????????? ##??# """"""""" #????????? | | ????????????????????? #??# #????????? | | ????????????????????? #??# """"""""" #????????? | | ????????????????????? #??# #????????? | | ?????????????????????# ##########+###########???? | | ?????????????????????# +??? | | ?????????????????????# ########????? | | ????????????????????## #???????????? | | ???????????????????## #???????????? | | ??????????????###### #???????##### | | ??????????????# p #???????# | | ??????????????# p p ######### | | ??????????????# | | ??????????????# p | | ??????????????# % | | ??????????????# # | | ??????????????# # | | ??????????????# # ############+### | | ??????????????########### #????????? # | | ????????????????????????#c ##??????"""""" # | | ????????????????????????#c T#???? # | | ????????????????????????#c #?? """"""""" # | | ????????????????????????# ! ##?? # | | ????????????????????????#@ #???############ | | ??????????????????????? #??# # | | ????????????????????? #??# # | | ??????????????????? #??# """" # | | ????????????????? #??# """" + | | ??????????????? H #??# """" # | | ????????????? t #????? """" !# | | ???????????? #????? # | | ????????????? #???? ##### | | ?????????????########## #???############## | | ??????????????????????#####+#####???????? | | ?????????????????????????????????????????""""""""" | | ???????????????????????????????????????# | | ???????????????????????????????????????# """"""""" | | ???????????????????????????????????????# | | ?????????????????????????????????????????""""""""" | | ???????????????????????????????????????# | | ???????????????????????????????????????# """"""""" | | ???????????????????????????????????????# | | ???????????????????????????????????????# """"""""" | | ???????????????????????????????????????# | | ???????????????????????????????????????# ] | | ??????????????????????????????????##############+# | | ??????????????????????????????????# #??# # | | ??????????????????????????????????# !! #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 22 Energy Capacity 286 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: KI 10 Resistance: EM 30 Phase Shifting 5 Evasion (%) 74 Recoil Reduction 4 Particle Charging 20 Force Boost 20 Salvage Targeting 2 Offensive Hacking 36 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Med. Storage Unit | -9/Recycling | Hacked Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Power Amplifier | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Remote Shield | -6/Zion | Archive Phasing Sabre | -5/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Imp. Weapon Cycler | x2 | -6/Factory Hcp. Storage Unit | x1 | -6/Factory Repaired ---------- Lyr. Light Armor Plating | 35% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed TractorProjectionClaws Manual? 0 Play Time 04:00:18 Cumulative 74.5 hours Start 2025.05.24 @ 00:24:29 End 2025.06.01 @ 01:09:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 43 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Proggy Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e088dc6f-6ce3-4d71-a020-66d9a1e3a7b1