Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.18 @ 01:13:21 Player: Cica Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (973) 973 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3678 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Pulse Rifle Autogun Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Heat Sink Tractor Beam EM Shotgun Small Laser Light Assault Rifle [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . . 1 1 Propulsion . | . . . . . . Utility 3 | . . . 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 39 | 5 6 1 3 16 8 Power 12 | 1 1 1 . 6 3 Engine 10 | 1 1 . . 5 3 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 7 | 2 1 . . 2 2 Treads . | . . . . . . Leg 4 | 2 1 . . 1 . Wheel 2 | . . . . 1 1 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 9 | . 3 . 1 4 1 Device 4 | . 1 . 1 1 1 Storage 2 | . 1 . . 1 . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 11 | 2 1 . 2 4 2 Energy Gun 6 | 2 . . 2 1 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . . 2 . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 25 | . . . 1 7 17 Power 8 | . . . . 2 6 Propulsion 5 | . . . 1 1 3 Utility 5 | . . . . 2 3 Weapon 7 | . . . . 2 5 Highest Loss Streak 17 | . . . 1 3 17 To Critical Strikes . | . . . . . . Average Backups 6 | 2 4 6 5 7 5 Power 2 | . . . 1 3 3 Propulsion 1 | 1 1 1 . . . Utility 1 | . . 3 2 1 . Weapon 1 | . 2 2 1 2 . Tool/Special . | . . . . . . Unused Backups 9 | . 4 . 2 2 1 Power 1 | . . . . . 1 Propulsion 5 | . 3 . 2 . . Utility 2 | . . . . 2 . Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 87 100 92 84 77 Engine 8 | . 13 9 . 8 11 Core 6 | . . 4 11 8 5 Leg 12 | . 24 28 16 8 . Wheel 2 | . . . . 1 11 Device 9 | . 10 . 10 12 . Storage 9 | . 9 14 11 9 7 Processor 9 | . 1 14 11 10 14 Energy Gun 16 | . 22 14 22 13 12 Ballistic Gun 7 | . 4 14 11 8 5 Ballistic Cannon 1 | . . . . 4 . Peak Build Rating 24 | 5 8 10 14 24 22 Average Rating 14 | 3 6 8 12 20 18 On Entrance 9 | . 5 8 10 14 21 Avg Prop Armor Cover (%) 6 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 65 | 7 14 13 17 63 65 Greatest Support 20 | 20 20 20 20 19 20 Greatest Overweight (x) 15 | . 1 . 1 6 15 Average Overweight (x) 1 | . . . . 2 3 Largest Inventory Capacity 20 | 5 8 8 8 20 20 Average Capacity 12 | 5 7 8 8 14 20 Most Carried 13 | 5 8 7 8 13 10 Average Carried 6 | 2 4 6 5 7 5 Final Capacity 20 | 5 8 8 8 20 20 Final Carried 10 | 3 6 7 7 10 . Class Distribution -------------------- 32% | Mutant 27% | Scavenger-Skirmisher 18% | Skirmisher 13% | Scavenger-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1005 | 250 82 35 63 434 141 Remotely 111 | . . . . . 111 Salvage Created 1300 | 38 179 101 181 801 . Parts 82 | . 15 5 8 54 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 30 | 1 5 2 4 18 . Guns 29 | 1 5 2 4 17 . Cannons 1 | . . . . 1 . Classes Destroyed 8 | 1 3 . 1 3 . Worker 3 | . 1 . . 2 . Recycler 2 | . . . . 2 . Mechanic 1 | . . . . 1 . Watcher 5 | . 1 . . 4 . Swarmer 14 | . 3 . . 11 . Grunt 11 | 1 2 2 2 4 . Duelist 1 | . . . . 1 . Sentry 4 | . . . 2 2 . Best Kill Streak 9 | 1 4 2 1 9 . Combat Bots Only 7 | 1 3 2 1 7 . Max Kills in Single Turn 2 | 1 1 1 1 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 302 | 4 31 10 33 85 139 Missed 85 | 1 8 3 12 31 30 Hits 217 | 3 23 7 21 54 109 Projectile 217 | 3 23 7 21 54 109 Critical Strikes 8 | . 1 . 1 . 6 Damage Taken 3052 | 33 218 96 294 634 1777 Core 974 | 22 39 14 68 121 710 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 91 . 70 83 78 . Volleys Fired 126 | 3 19 7 18 68 11 Largest 3 | 2 2 2 3 3 3 Hottest 136 | 100 100 70 133 136 129 Shots Fired 289 | 6 38 14 44 164 23 Gun 272 | 6 38 14 44 147 23 Cannon 17 | . . . . 17 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 125 | . 12 7 18 77 11 Thermal 158 | 6 26 7 26 81 12 Explosive . | . . . . . . Electromagnetic 6 | . . . . 6 . Robot Hit Streak 12 | 4 12 9 11 8 4 Robot Miss Streak 6 | 1 4 3 6 4 5 Penetration Max . | . . . . . . Secondary Targets 8 | . 3 1 . 4 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 152 | 5 24 10 25 75 13 Core Hits 77 | 2 15 5 9 41 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 2 . . 5 . Burn 7 | . 2 . . 5 . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2254 | 61 289 105 288 1328 183 Guns 2152 | 61 289 105 288 1226 183 Cannons 102 | . . . . 102 . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 759 | . 53 30 75 543 58 Thermal 1429 | 61 236 75 213 719 125 Explosive . | . . . . . . Electromagnetic 66 | . . . . 66 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 1 4 . . . Message Errors 3 | . 1 2 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 537 | 129 237 164 104 403 537 Average Temperature 128 | 66 98 77 35 137 257 Received Heat Transfer 1530 | 18 57 54 132 180 1089 Effects 10 | . . . . 6 4 Energy Bleed 4 | . . . . 4 . Interference 2 | . . . . . 2 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | 2 3 . 2 2 . Heat Transferred 4101 | 185 851 222 555 2027 261 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 177 | 20 57 50 30 177 73 Initial 69 | . 6 12 7 8 69 Average 33 | 3 14 19 7 59 25 Influence Increases 841 | 20 132 50 110 515 14 Destroy 0b10 Robot/C 600 | 20 100 40 80 360 . Destroy 0b10 Robot/NC 55 | . 10 . . 45 . Destroy Leader 130 | . 22 10 30 68 . Successful Hack 14 | . . . . . 14 Disable Machine 15 | . . . . 15 . Destroy Structure 12 | . . . . 12 . Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 841 | 10 109 63 110 382 167 Entered New Map 134 | . 4 21 13 12 84 Time Decay 640 | 10 105 42 97 303 83 Lost Part 67 | . . . . 67 . Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | 1 9 2 4 26 6 Peak Tracking Total 5 | 1 3 2 3 4 5 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 3 | . 1 1 . . 1 Terminals 1 | . 1 . . . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 1 1 . . 2 Successful 3 | . 1 1 . . 1 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Record 1 | . 1 . . . . Open Door 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 2 | . . . . . 2 Authchips . | . . . . . . Time 40 | . . . . . 40 Total Robot Build Rating 2 | . . . . . 2 Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 16 | . . . . . 16 Highest-Rated Ally 8 | . . . . . 8 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 2068 | . 398 123 362 958 227 Optics 1728 | . 58 123 362 958 227 Seismic 340 | . 340 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2283 | 102 448 123 362 963 285 Spaces Moved 1080 | 74 287 77 194 321 127 Core 43 | 21 4 . . 13 5 Treads . | . . . . . . Legs 851 | 53 283 77 194 244 . Wheels 183 | . . . . 64 119 Hover 3 | . . . . . 3 Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 100 125 Average Speed 159 | 100 128 120 149 215 157 Slowest Speed 800 | 120 190 120 190 330 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 6 45 27 20 33 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . . . 10 . Melee . | . . . . . . Projectile 10 | . . . . 10 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1419 | 96 332 94 235 468 194 Wait 101 | 7 . 9 7 38 40 Move 1075 | 73 286 76 193 320 127 Hop . | . . . . . . Pick Up 50 | 8 13 1 7 20 1 Fast Attach 3 | . 2 . . 1 . Attach 33 | 5 7 . 2 11 8 Detach 1 | . 1 . . . . Swap 9 | . . 1 2 5 1 Drop 18 | . 4 . 6 5 3 Fire 126 | 3 19 7 18 68 11 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Discovered new exit (range 8) 103 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 12) 551 | -10/Materials | Entered Mines 575 | -10/Mines | Learned Materials emergency access door positions 578 | -10/Mines | Discovered new exit (range 4) 650 | -10/Mines | Found the Drone Emporium 661 | -10/Mines | Discovered new exit (range 12) 674 | -10/Mines | Entered Materials 674 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 710 | -9/Materials | Discovered new exit (range 18) 992 | -9/Materials | Build established: Skirmisher 1029 | -9/Materials | Discovered new exit (range 3) 1036 | -9/Materials | Entered another Materials area 1036 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1285 | -8/Materials | Lost 3 parts (2p1n) 1522 | -8/Materials | Discovered new exit (range 10) 1574 | -8/Materials | Build established: Scavenger-Skirmisher 1799 | -8/Materials | Discovered new exit (range 17) 1858 | -8/Materials | Destroyed 7 combat bots 1997 | -8/Materials | Identified exit to Factory 1999 | -8/Materials | Entered Factory 1999 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2075 | -7/Factory | Fabricated R-06 Scavenger (x2) 2259 | -7/Factory | Core integrity fell below 50% 2277 | -7/Factory | Core integrity fell below 20% 2284 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02249_ R-06 Scavenger destroyed. 02250_ Hvy. Laser destroyed. 02250_ Imp. Datajack destroyed. 02251_ R-06 Scavenger collects Lgt. Nuclear Core. 02255_ R-06 Scavenger collects Com. Wheel. 02259_ R-06 Scavenger collects Tractor Beam. 02259_ Acquired 5 matter. 02260_ R-06 Scavenger destroyed. 02267_ Acquired 10 matter. 02268_ Lgt. Ion Engine destroyed. 02269_ Acquired 5 matter. 02270_ Ion Engine destroyed. 02272_ Critical hit (Burn: +37). 02272_ Visual Processing Unit destroyed. 02275_ K-01 Serf collects debris. 02278_ Lgt. Ion Engine destroyed. 02279_ K-01 Serf collects debris. 02282_ Critical hit (Burn: +37). 02283_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | "???????????????????????????????????????????????? | | "???????????????????????????????????????????????? | | "?????????#######???????????????????????????????? | | ???????? ?# #??????######???????????????????? | | ???? 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"""# # #???# *% ! #?????????????? | | """# ###+#######%gg= #?????????????? | | """# "%" g *g! * *! ##????????????? | | # " g [* *! +??????????? | | """# k [* #??????????? | | """# #??????????? | | """# #??????????? | | # ##########+#####+#+####### #??????????? | | ###### #??????? ????? ?????????????????? | | #?????? ????? ????????????????? | | #????? ????? ???????????????? | | #???? ????? ???????????????? | | #???#/ ?????? ???????????????? | | #???# ?????? ??????????????? | | #######+########? ]?????? ??????????????? | | ?# #? ]?????? ?????????????? | | ?# #?? ? ???????? ?????????????? | | ?# """""" #????????????? ????????????????? | | ?# """""" #????????????? ??????????????????? | | ?# """""" #????????????? ????????????????????? | | ?# """""" #??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 28 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Made in Tau Ceti IV My Command Is Your Wish Spot Them First Use The Force Challenges ------------ None Game ------ Seed MachineRocketDissipator Manual? 0 Play Time 00:36:32 Cumulative 1.5 hours Start 2026.03.18 @ 00:31:56 End 2026.03.18 @ 01:13:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 19% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07a4d122-393b-496d-861c-8f14b96bce39