Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 00:27:15 Player: dhtilly Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (174) 870 Value Destroyed (5629) 5629 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (3902) 3902 TOTAL SCORE: 18181 Bonus ------- High Alert Combat Kills 1107 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -5 Cogmind --------- Core Integrity 0/1300 Matter 30/300 Energy 99/100 System Corruption 28% Temperature Cool (1) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Antigrav System > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Experimental Melee Analysis Suite Advanced System Shield > --- WEAPON (3) ------- Railgun > --- INVENTORY (4) ---- Improved Thermal Defense Suite SGEMP Prototype Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Transport Network Coupler Improved Target Analyzer Improved Core Analyzer Improved Maneuvering Thrusters Improved Propulsion Shielding Advanced System Shield > --- WEAPON ----------- KE Penetrator Hardcell Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Particle Accelerator Improved Weapon Cycler Experimental Utility Shielding Improved Medium Armor Plating HERF Cannon [Rating: 102] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . . . . 4 . . 4 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . 1 . . . . . . 1 . Utility 9 | . . . . . 2 . . 3 2 . . . . 1 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 278 | 6 4 5 1 5 21 43 6 75 27 11 1 10 6 20 12 25 Power 24 | 1 1 . . . 2 2 . 6 4 . . 2 1 1 2 2 Engine 16 | 1 1 . . . 2 2 . 4 3 . . . . 1 1 1 Core 6 | . . . . . . . . 2 1 . . 1 1 . . 1 Reactor 2 | . . . . . . . . . . . . 1 . . 1 . Propulsion 68 | 2 . . . 3 4 6 . 21 7 2 1 3 . 6 3 10 Treads 6 | . . . . 1 1 2 . 1 . . . . . . . 1 Leg 15 | . . . . . . . . 15 . . . . . . . . Wheel 14 | 2 . . . 2 3 4 . 3 . . . . . . . . Hover 15 | . . . . . . . . 1 5 . . 3 . 1 1 4 Flight 18 | . . . . . . . . 1 2 2 1 . . 5 2 5 Utility 84 | 1 2 . 1 . 5 9 3 26 7 7 . 4 2 6 4 7 Device 35 | . . . . . 4 5 2 14 2 1 . 1 . 3 1 2 Storage 14 | 1 2 . 1 . . 1 1 2 3 . . 1 . . . 2 Processor 10 | . . . . . . 1 . 2 2 1 . . . 2 . 2 Hackware 3 | . . . . . . . . 1 . . . 1 . . 1 . Protection 22 | . . . . . 1 2 . 7 . 5 . 1 2 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 102 | 2 1 5 . 2 10 26 3 22 9 2 . 1 3 7 3 6 Energy Gun 26 | . . . . 1 5 3 1 6 4 . . 1 2 1 . 2 Energy Cannon 23 | . . . . . . 11 . 8 2 . . . . . . 2 Ballistic Gun 33 | 2 1 2 . 1 3 11 2 4 2 . . . . 4 . 1 Ballistic Cannon 12 | . . . . . 2 . . 2 . 1 . . 1 2 3 1 Launcher 6 | . . 3 . . . 1 . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 3 5 . 2 1 . . 6 . 1 . 5 Parts Lost 125 | . . . . 4 6 16 . 50 8 1 7 . 2 1 5 25 Power 13 | . . . . . 1 1 . 4 2 . . . 1 . 1 3 Propulsion 36 | . . . . 2 2 3 . 14 . . 2 . . . . 13 Utility 35 | . . . . . 1 2 . 15 2 1 3 . . . 3 8 Weapon 41 | . . . . 2 2 10 . 17 4 . 2 . 1 1 1 1 Highest Loss Streak 21 | . . . . 4 3 5 . 21 5 1 7 . 2 1 5 11 Average Slot Usage (%) 83 | . 94 100 95 80 86 89 90 81 64 84 79 60 79 88 81 58 Engine 6 | . 14 14 14 14 8 9 9 1 4 . . . . 1 2 . Core 1 | . . . . . . . . 3 . 5 5 5 5 5 1 1 Treads 2 | . . . . 2 4 8 9 . . . . . . . . . Leg 3 | . . . . . . . . 19 . . . . . . . . Wheel 11 | . 28 28 28 20 22 17 18 2 . . . . . . . . Hover 2 | . . . . . . . . . 18 . . 7 17 10 . 3 Flight 3 | . . . . . . . . . 3 23 22 10 . 8 19 10 Device 6 | . . . . . 12 8 9 10 3 5 4 2 . 6 4 . Storage 10 | . 23 28 23 14 9 8 9 7 10 5 5 7 11 10 9 6 Processor 8 | . . . . . . 7 9 9 9 19 17 17 17 21 22 18 Protection 3 | . . . . . 2 1 . 5 . 10 10 2 17 7 6 3 Energy Gun 4 | . . . . 9 9 6 9 3 4 . . 1 2 . . . Energy Cannon 3 | . . . . . . 8 . 7 . . . . . . . . Ballistic Gun 9 | . 28 18 14 14 13 11 17 2 1 5 4 . . 8 4 . Launcher 1 | . . 10 14 3 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 144 | 12 45 47 95 95 102 111 103 144 56 36 36 46 57 68 58 53 Greatest Support 100 | 20 20 20 20 32 36 38 26 74 100 36 36 51 59 66 62 53 Greatest Overweight (x) 22 | 1 2 2 4 9 4 10 3 22 1 . . 2 1 3 . . Average Overweight (x) 1 | . 1 2 2 3 2 3 3 1 . . . . . . . . Largest Inventory Capacity 32 | 6 16 16 24 24 24 24 24 32 22 16 10 16 16 16 16 16 Average Capacity 19 | 5 12 16 18 24 24 23 24 23 15 10 10 12 16 16 16 12 Most Carried 24 | 6 11 11 15 23 23 24 24 24 16 16 10 12 12 16 16 16 Average Carried 16 | 4 8 11 13 18 19 21 23 16 13 10 9 9 10 15 13 9 Final Capacity 24 | 6 16 16 24 24 24 24 24 4 16 10 10 16 16 16 16 4 Final Carried 24 | 6 11 11 15 23 21 24 24 4 16 10 9 11 12 16 16 3 Class Distribution -------------------- 21% | Hauler-Gunner 21% | Mutant 13% | Hauler-Mutant 10% | Scavenger-Gunner 6% | Scavenger-Mutant 5% | Sprinter 5% | Hauler-Tank 4% | Commander-Gunner 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Tank | -8/Materials Hauler-Gunner | -8/Storage Commander-Gunner | -8/Recycling Scavenger-Gunner | -6/Factory Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 4104 | 256 79 67 . 204 402 638 297 847 471 117 94 44 142 144 132 170 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6925 | . 74 51 . 306 804 2320 300 1752 586 88 76 44 165 191 132 36 Parts 373 | . 11 18 . 22 47 122 13 81 30 3 4 . 3 11 5 3 Haulers Intercepted 11 | . . . . . 3 4 . 2 . . . . . 1 1 . Recyclers Shooed 8 | . . . . 1 1 1 3 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 124 | . 5 9 . 7 16 40 2 31 7 1 1 . 2 1 1 1 Melee 3 | . . . . . . . . . 2 1 . . . . . . Guns 54 | . 5 . . 6 14 13 2 11 1 . 1 . . 1 . . Cannons 38 | . . . . . 2 23 . 10 1 . . . . . 1 1 AOE 25 | . . 9 . 1 . 4 . 8 3 . . . . . . . Classes Destroyed 18 | . 1 1 . 2 7 3 1 2 . 1 . . . . . . Worker 13 | . . . . 3 . 2 . 6 2 . . . . . . . Builder 11 | . . . . . 1 2 . 4 4 . . . . . . . Tunneler 5 | . . 1 . 2 . . . 1 1 . . . . . . . Hauler 11 | . . . . . 3 4 . 2 . . . . . 1 1 . Recycler 7 | . . . . 1 1 1 3 . 1 . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . 2 . . . . . . . . . Watcher 2 | . . . . . 1 1 . . . . . . . . . . Swarmer 31 | . 5 9 . 7 7 . . 2 . . . . . . . 1 Saboteur 1 | . . . . . . . . 1 . . . . . . . . Grunt 46 | . . . . . 4 23 . 19 . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 3 | . . . . . 1 1 . 1 . . . . . . . . Protector 2 | . . . . . . 1 . 1 . . . . . . . . Sentry 24 | . . . . . 3 13 . 3 4 . . . . 1 . . Hunter 9 | . . . . . 1 1 . 3 2 . . . 2 . . . Programmer 3 | . . . . . . . . 1 1 . . . . . 1 . Mutant 2 | . . . . . . . . . . 1 1 . . . . . Best Kill Streak 15 | . 3 4 . 3 6 7 5 15 6 1 1 . 2 1 1 1 Combat Bots Only 7 | . 3 3 . 3 4 7 2 7 3 1 1 . 2 1 1 1 Max Kills in Single Turn 5 | . 1 3 . 1 2 4 1 2 5 1 1 . 1 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . Exploded 3 | . . 3 . 1 . 3 . 2 2 . . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Damage Taken 18496 | . 120 190 . 383 939 2136 24 6206 1703 292 709 42 345 328 847 4232 Core 3182 | . 31 29 . 64 164 294 12 578 318 61 210 . 41 73 30 1277 Absorbed by Shields 239 | . . . . . 186 12 8 33 . . . . . . . . Core Remaining (%) 53 | 100 . . . 50 . . 14 32 . . . . 34 93 . . Volleys Fired 419 | . 13 9 . 23 51 112 19 90 16 13 16 2 14 19 14 8 Largest 3 | . 2 2 . 2 3 3 3 3 3 2 1 1 2 2 2 1 Hottest 260 | . 40 50 . 60 151 260 102 245 178 85 28 65 146 98 98 94 Shots Fired 942 | . 26 16 . 41 144 310 55 208 29 15 16 2 16 33 24 7 Gun 649 | . 26 8 . 36 124 188 55 93 24 13 16 2 15 28 15 6 Cannon 266 | . . . . . 20 122 . 101 5 2 . . 1 5 9 1 Launcher 27 | . . 8 . 5 . . . 14 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 505 | . 26 8 . 18 100 138 38 78 9 15 16 . 1 31 24 3 Thermal 280 | . . . . . 22 130 17 94 11 . . . 3 . . 3 Explosive 27 | . . 8 . 5 . . . 14 . . . . . . . . Electromagnetic 130 | . . . . 18 22 42 . 22 9 . . 2 12 2 . 1 Robot Hit Streak 25 | . 6 2 . 4 9 12 7 21 17 25 8 1 4 20 21 5 Robot Miss Streak 10 | . 1 3 . 4 3 10 7 4 3 . 4 5 1 1 3 1 Penetration Max 2 | . . . . . . . . 2 . . . . . . 1 . Secondary Targets 9 | . . . . . 4 2 . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . . . . Shots Hit Robots 590 | . 17 2 . 19 89 181 25 147 41 12 9 1 10 21 14 2 Core Hits 325 | . 6 10 . 15 37 99 6 97 25 4 6 . 3 9 7 1 Critical Hits 26 | . . . . . 1 6 . 11 3 . 1 . . 1 3 . Critical Kills 7 | . . . . . 1 1 . 3 1 . . . . . 1 . Critical Parts Destroyed 19 | . . . . . . 5 . 8 2 . 1 . . 1 2 . Melee Attacks 34 | . . . . . . . . . 29 5 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 34 | . . . . . . . . . 29 5 . . . . . . Sneak Attacks 8 | . . . . . . . . . 8 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16723 | . 156 486 . 420 1214 3900 319 5425 2650 334 228 175 266 548 539 63 Guns 6298 | . 156 15 . 211 957 1545 319 1158 266 169 228 68 266 548 361 31 Cannons 4496 | . . . . . 134 2064 . 1961 129 . . . . . 178 30 Explosions 4362 | . . 471 . 203 123 291 . 2303 864 . . 107 . . . . Melee 1556 | . . . . . . . . . 1391 165 . . . . . . Ramming 11 | . . . . 6 . . . 3 . . . . . . . 2 Kinetic 4337 | . 156 15 . 32 576 919 181 895 121 169 228 . . 506 539 . Thermal 5502 | . . . . 72 447 2375 138 2101 206 . . 107 25 . . 31 Explosive 3402 | . . 471 . 131 . . . 1993 807 . . . . . . . Electromagnetic 1915 | . . . . 179 191 606 . 433 125 . . 68 241 42 . 30 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1556 | . . . . . . . . . 1391 165 . . . . . . Highest Corruption 28 | . 2 2 2 4 . . . 3 2 2 2 2 2 . 8 28 Average Corruption 3 | . 2 2 2 3 . . . 2 1 2 2 2 2 . 6 17 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 78 | . 2 2 3 11 . . . 21 7 6 2 1 1 . 4 18 Message Errors 19 | . 2 . 2 2 . . . 7 . 1 1 1 . . . 3 Matter Fused 6 | . . . . . . . . . . . . . . . 1 5 Heat Flow Errors 9 | . . . 1 4 . . . 2 2 . . . . . . . Energy Discharges 10 | . . 1 . 2 . . . 2 3 . 1 . . . 1 . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . Data Loss (minor) 13 | . . 1 . 2 . . . 4 1 2 . . . . . 3 Misdirections 4 | . . . . . . . . . . . . . . . . 4 Targeting Errors 13 | . . . . . . . . 5 1 3 . . . . 2 2 Weapon Failures 3 | . . . . . . . . 1 . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 713 | . . 3 . . 2 11 . 209 404 16 . 68 . . . . Projectiles 20 | . . . . . . 11 . 9 . . . . . . . . Explosions 319 | . . 3 . . 2 . . 200 46 . . 68 . . . . Melee 374 | . . . . . . . . . 358 16 . . . . . . Knockbacks 3 | . . . . . 2 . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 2 . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 721 | . . 62 . 67 42 99 . 287 121 . . 42 . . . 1 Shots 22 | . . 3 . 3 2 2 . 9 2 . . 1 . . . . Rammed 7 | . . . . 3 . . . 1 . . . . . . . 3 Targets Rammed 7 | . . . . 3 . . . 1 . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 16 8 206 213 51 392 27 382 195 . . 20 162 72 52 56 Average Temperature 70 | . 7 6 110 57 13 93 14 80 59 . . 11 108 17 20 26 Received Heat Transfer 3757 | . . . . 9 262 858 6 1959 180 63 144 . . 63 81 132 Effects 5 | . . . . . . 5 . . . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . . . 2 . . . Combat Hostiles 3 | . . . . . . . . 1 . . . . 2 . . . Parts Fried 6 | . . . . . 1 . . 2 . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Parts Melted 6 | . . . . . . 5 . 1 . . . . . . . . Heat Transferred 7717 | . . . . 50 792 2989 296 2992 374 . . 150 37 . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 2 2 2 . 3 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 1044 | . 199 260 . 96 482 817 321 1044 472 . . . . 79 82 70 Initial 942 | . . . . . 37 85 231 942 472 . . . . 18 41 40 Average 373 | . 108 197 . 46 225 477 201 849 231 . . . . 33 56 16 Maximum Alert Level 3 | . . 1 . . 2 3 1 3 2 . . . . . . . Low Security (%) 43 | 100 100 40 . 100 40 18 35 . 49 . . . . 100 100 100 Level 1 18 | . . 59 . . 45 19 64 . 39 . . . . . . . Level 2 12 | . . . . . 13 40 . 4 11 . . . . . . . Level 3 26 | . . . . . . 22 . 95 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . . . . 10 . 11 4 . 1 . . 1 1 6 Investigation 7 | . . . . . . 2 . 3 1 . . . . . . 1 Extermination 3 | . . . . . . . . 2 . . . . . . . 1 Reinforcement 17 | . . . . . . 4 . 4 3 . . . . 1 1 4 Assault 6 | . . . . . . 3 . 2 . . 1 . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 14 | . 1 . . . 2 6 . 3 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 301 | . 11 9 . 9 26 66 16 58 15 10 17 . 5 5 20 34 Peak Tracking Total 17 | . 5 3 . 4 8 7 4 8 4 4 17 . 3 5 12 16 Tactical Retreats 25 | . . . . 2 2 2 . 3 2 3 2 . . 1 5 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 9 | . 1 . . . . 3 . 2 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . Exploded 2 | . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 25 | . . 2 . 1 4 3 1 5 5 1 1 2 . . . . Max in Single Turn 4 | . . 2 . 1 1 1 . 1 4 1 1 2 . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 61 | . 7 . 1 2 4 9 6 5 9 1 1 9 . 3 3 1 Terminals 35 | . 7 . . 2 3 8 4 . 6 . . . . 2 2 1 Fabricators 3 | . . . . . . . . 2 1 . . . . . . . Repair Stations 4 | . . . . . . 1 . 2 1 . . . . . . . Recycling Units 4 | . . . . . . . 2 . 1 . . . . 1 . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 194 | . 12 . 1 7 17 24 19 15 33 1 4 48 . 7 4 2 Successful 138 | . 9 . 1 3 12 13 10 10 21 1 4 48 . 4 2 . Failed 55 | . 2 . . 4 5 11 9 5 12 . . . . 3 2 2 Catastrophic 14 | . . . . . 1 2 4 . 4 . . . . 1 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 56 | . 6 . 3 4 8 14 10 . 6 . . . . 1 2 2 Terminals 103 | . 12 . . 7 11 22 17 . 23 . . . . 6 3 2 Fabricators 13 | . . . . . . . . 8 5 . . . . . . . Repair Stations 9 | . . . . . . 2 . 4 3 . . . . . . . Recycling Units 5 | . . . . . . . 2 . 2 . . . . 1 . . Scanalyzers 9 | . . . . . 6 . . 3 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Terminal Hacks 106 | . 9 . 1 3 6 7 8 . 14 1 4 48 . 4 1 . Record 44 | . . . 1 . . . . . 3 . 4 36 . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 7 | . 1 . . 1 . . 1 . . . . 4 . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . . 4 . . . . Open Door 6 | . . . . . . 5 . . . 1 . . . . . . Branch Access Points 5 | . 1 . . . 1 . 1 . 1 . . . . 1 . . Alert Level 11 | . 2 . . . 2 . 3 . 3 . . . . 1 . . Unreport Threat 5 | . . . . . 1 1 1 . 2 . . . . . . . Locate Traps 4 | . 1 . . . . . . . 2 . . . . . 1 . Dispatch Records 2 | . . . . 1 . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . 1 . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . 1 . . Zone Layout 7 | . 2 . . 1 1 . . . 2 . . . . 1 . . Fabricator Hacks 5 | . . . . . . . . 4 1 . . . . . . . Load Schematic 3 | . . . . . . . . 2 1 . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . Repair Station Hacks 9 | . . . . . . 2 . 4 3 . . . . . . . Scan Component 4 | . . . . . . 1 . 2 1 . . . . . . . Repair 4 | . . . . . . 1 . 2 1 . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 2 . 2 . . . . . . . Report Inventory 3 | . . . . . . . 2 . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer 8 | . . . . . 6 . . 2 . . . . . . . . Insert Component 4 | . . . . . 3 . . 1 . . . . . . . . Analyze 4 | . . . . . 3 . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 5 | . . . . . . 4 . . 1 . . . . . . . Terminals 5 | . . . . . . 4 . . 1 . . . . . . . Track 3 | . . . . . . 3 . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 . . 2 3 6 5 5 9 . . . . 3 2 1 Full Trace Events 9 | . . . . . 1 1 3 2 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 3 . . 1 . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter 453 | . . . . . . . . 453 . . . . . . . . Time 236 | . . . . . . . . 236 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 1 . 2 1 . . . . . . . Time 164 | . . . . . . 38 . 76 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . 1 . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . Robots Rewired 10 | . . . . . . . 9 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 12 | . . . . 1 . 1 9 1 . . . . . . . . Largest Group 9 | . . . . 1 . 1 9 8 . . . . . . . . Highest-Rated Group 128 | . . . . 31 . 10 123 128 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . 10 24 25 . . . . . . . . Total Orders 10 | . . . . . . 1 5 3 . 1 . . . . . . FOLLOW 2 | . . . . . . . 2 . . . . . . . . . EXPLORE 5 | . . . . . . 1 1 2 . 1 . . . . . . RETURN 3 | . . . . . . . 2 1 . . . . . . . . Ally Attacks 54 | . . . . 6 . . 48 . . . . . . . . . Total Damage 596 | . . . . 83 . . 513 . . . . . . . . . Kills 15 | . . . . . . . 15 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total 7 | . 1 . . 1 . . 1 . . . . 4 . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . 2 3 . 1 . . . Drone Launches 11 | . . . . . . 4 2 3 . 2 . . . . . . Drone Recoveries 5 | . . . . . . . 2 1 . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 8778 | 60 448 210 382 698 544 1656 594 1660 768 478 246 95 160 357 148 274 Spaces Moved 7628 | 57 406 177 348 425 257 847 357 856 718 914 542 208 287 437 266 526 Core 21 | 14 . . . . . . . 6 . . . . . . . 1 Treads 68 | . . . . 34 31 . . 1 . . . . . . . 2 Legs 578 | . . . . . . . . 578 . . . . . . . . Wheels 2897 | 43 406 177 348 391 226 847 357 102 . . . . . . . . Hover 1373 | . . . . . . . . 3 676 . . 66 287 252 . 89 Flight 2691 | . . . . . . . . 166 42 914 542 142 . 185 266 434 Fastest Speed 28 | 50 80 100 80 120 106 110 120 40 45 28 28 30 38 31 31 29 Average Speed 80 | 77 93 100 105 140 129 125 120 133 78 28 28 34 41 42 31 37 Slowest Speed 1150 | 100 100 100 120 240 240 180 120 1150 146 28 30 150 92 259 31 170 Overloaded Moves 78 | . . . . . . . . . . . . . 78 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . 3 1 2 2 . . . 9 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 53 | 3 69 45 69 94 27 93 99 19 21 81 72 63 60 10 10 71 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 8 | . . 1 1 2 . . . . . . . 3 1 . . . Known Exits Taken 5 | . 1 . . . 1 . . . 1 . . . . 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 . 1 1 1 . 1 1 1 1 . . . Scrap Searched 7 | . . 1 . 2 . . . . . 3 1 . . . . . Spaces Dug 22 | . . 9 . . . 1 . . 2 1 . . 1 5 3 . Terrain Destroyed 251 | . . 52 . 29 . 16 . 117 21 2 . . 1 7 6 . Melee 2 | . . . . . . . . . 2 . . . . . . . Projectile 33 | . . . . . . 3 . 14 . 2 . . 1 7 6 . AOE 216 | . . 52 . 29 . 13 . 103 19 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Upp Upp Zhi Pro Fac Res Tes Total 9326 | 69 451 191 363 489 365 1156 480 1183 852 1114 616 225 313 589 299 571 Wait 577 | 1 15 1 2 22 17 84 22 88 18 160 60 . 1 68 8 10 Move 7556 | 56 405 176 347 424 256 846 356 849 715 909 537 207 286 436 247 504 Hop 27 | . . . . . . . . 3 1 2 2 . . . 9 10 Pick Up 169 | 6 8 . 11 11 8 39 3 37 20 1 . . 3 19 1 2 Fast Attach 115 | 6 2 . 1 1 6 13 2 32 17 3 . 9 . 8 3 12 Attach 103 | . . . . 4 9 12 . 28 5 6 1 2 5 11 8 12 Detach 57 | . . . . 1 4 6 1 10 4 4 . 4 3 8 8 4 Swap 62 | . 2 5 . . 6 18 4 15 5 2 . 1 1 1 1 1 Drop 102 | . 6 . 2 . 8 18 5 21 9 9 . . . 19 . 5 Fire 419 | . 13 9 . 23 51 112 19 90 16 13 16 2 14 19 14 8 Melee 34 | . . . . . . . . . 29 5 . . . . . . Ram 6 | . . . . 3 . . . 1 . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 Escape Stasis 20 | . . . . . . 7 . . 13 . . . . . . . Rewire 77 | . . . . . . . 68 9 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Central database locked down 142 | -10/Materials | Discovered new exit (range 6) 226 | -10/Materials | Discovered new exit (range 22) 314 | -10/Materials | Build established: Mutant 340 | -10/Materials | Identified exit to Mines 353 | -10/Materials | Discovered new exit (range 8) 509 | -10/Materials | Entered Mines 618 | -10/Mines | Assembled infested the area 624 | -10/Mines | Learned location of Storage (-8) 676 | -10/Mines | Discovered new exit (range 5) 699 | -10/Mines | Met 8R-AWN 719 | -10/Mines | Entered Exiles 748 | -10/Exiles | Welcomed by 8R-AWN 764 | -10/Exiles | Met EX-HEX 803 | -10/Exiles | Met EX-BIN 879 | -10/Exiles | Met EX-DEC 885 | -10/Exiles | Learned location of Zion (-7) 1085 | -10/Exiles | Discovered new exit (range 14) 1101 | -10/Exiles | Entered Mines 1104 | -9/Mines | Received a Mining Laser from a helpful Derelict 1228 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1261 | -9/Mines | Build established: Hauler-Mutant 1338 | -9/Mines | Lost 4 parts (2n2w) 1466 | -9/Mines | Discovered new exit (range 9) 1517 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1519 | -9/Mines | Found Prototype Device 1610 | -9/Mines | Discovered new exit (range 3) 1799 | -9/Mines | Entered Materials 1799 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1856 | -8/Materials | Identified exit to Storage 2214 | -8/Materials | Lost 3 parts (1p1n1u) 2343 | -8/Materials | Entered Storage 2402 | -8/Storage | Found Prototype Launcher 2615 | -8/Storage | Destroyed 7 combat bots 2790 | -8/Storage | Core integrity fell below 50% 2819 | -8/Storage | Lost 4 parts (2n2w) 2862 | -8/Storage | Build established: Hauler-Gunner 2899 | -8/Storage | Discovered new exit (range 16) 3067 | -8/Storage | Garrison activated, responded to threat 3159 | -8/Storage | Lost 5 parts (1p2u2w) 3524 | -8/Storage | Repaired Arm. Treads 3543 | -8/Storage | First assault squad dispatched 3646 | -8/Storage | Core integrity fell below 20% 3948 | -8/Storage | Used back door to open Recycling access 3948 | -8/Storage | Discovered new exit (range 5) 3999 | -8/Storage | Entered Recycling 4083 | -8/Recycling | Spotter reported a threat 4124 | -8/Recycling | Spotter reported a threat 4126 | -8/Recycling | Spotter reported a threat 4136 | -8/Recycling | Spotter reported a threat 4137 | -8/Recycling | Spotter reported a threat 4141 | -8/Recycling | Spotter reported a threat 4155 | -8/Recycling | Spotter reported a threat 4155 | -8/Recycling | Spotter reported a threat 4174 | -8/Recycling | Discovered new exit (range 71) 4177 | -8/Recycling | Spotter reported a threat 4208 | -8/Recycling | Spotter reported a threat 4232 | -8/Recycling | Spotter reported a threat 4235 | -8/Recycling | Spotter reported a threat 4238 | -8/Recycling | Spotter reported a threat 4244 | -8/Recycling | Spotter reported a threat 4285 | -8/Recycling | Spotter reported a threat 4297 | -8/Recycling | Spotter reported a threat 4306 | -8/Recycling | Spotter reported a threat 4335 | -8/Recycling | Spotter reported a threat 4351 | -8/Recycling | Spotter reported a threat 4372 | -8/Recycling | Spotter reported a threat 4380 | -8/Recycling | Spotter reported a threat 4406 | -8/Recycling | Spotter reported a threat 4409 | -8/Recycling | Spotter reported a threat 4441 | -8/Recycling | Spotter reported a threat 4460 | -8/Recycling | Spotter reported a threat 4460 | -8/Recycling | Spotter reported a threat 4510 | -8/Recycling | Spotter reported a threat 4513 | -8/Recycling | Spotter reported a threat 4520 | -8/Recycling | Spotter reported a threat 4543 | -8/Recycling | Spotter reported a threat 4543 | -8/Recycling | Spotter reported a threat 4544 | -8/Recycling | Spotter reported a threat 4544 | -8/Recycling | Spotter reported a threat 4574 | -8/Recycling | Build established: Commander-Gunner 4591 | -8/Recycling | Spotter reported a threat 4593 | -8/Recycling | Entered Factory 4593 | -6/Factory | Accompanied by 7 allies 4593 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4886 | -6/Factory | Lost 21 parts (1p7n5u8w) 5071 | -6/Factory | Lost 5 parts (1p1n1u2w) 5274 | -6/Factory | Repaired Hcp. Storage Unit 5293 | -6/Factory | First assault squad dispatched 5454 | -6/Factory | Build established: Scavenger-Gunner 5508 | -6/Factory | Lost 4 parts (1n3u) 5804 | -6/Factory | Discovered new exit (range 5) 5934 | -6/Factory | Identified Exp. Sensor Array 6014 | -6/Factory | Build established: Hauler-Gunner 6019 | -6/Factory | Repaired Broken Exp. Sensor Array 6143 | -6/Factory | Core integrity fell below 50% 6185 | -6/Factory | Destroyed 7 combat bots 6196 | -6/Factory | Lost 20 parts (2p5n6u7w) 6253 | -6/Factory | Entered another Factory area 6253 | -5/Factory | Evolved 2 slots: Utility x2 6387 | -5/Factory | Build established: Mutant 6404 | -5/Factory | Repaired Nuclear Pulse Thruster 6546 | -5/Factory | Lost 5 parts (2p1u2w) 6878 | -5/Factory | Identified exit to Upper Caves 7021 | -5/Factory | Entered Upper Caves 7057 | -5/Upper Caves | Encountered a Warlord checkpoint 7264 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 7455 | -5/Upper Caves | Learned Factory security intel 7473 | -5/Upper Caves | Learned location of 1 exit from Factory 7484 | -5/Upper Caves | Discovered new exit (range 12) 7499 | -5/Upper Caves | Entered another Upper Caves area 7506 | -5/Upper Caves | Discovered new exit (range 13) 7519 | -5/Upper Caves | Encountered a Warlord checkpoint 7549 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7577 | -5/Upper Caves | Build established: Sprinter 7591 | -5/Upper Caves | Learned location of 1 exit from Factory 7591 | -5/Upper Caves | Learned Extension trap positions 7591 | -5/Upper Caves | Learned Extension garrison access intel 7682 | -5/Upper Caves | Learned Factory emergency access door positions 7705 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7708 | -5/Upper Caves | Discovered new exit (range 4) 7715 | -5/Upper Caves | Core integrity fell below 50% 7745 | -5/Upper Caves | Entered Zhirov 7745 | -5/Zhirov | Discovered new exit (range 3) 7751 | -5/Zhirov | Met Zhirov 7757 | -5/Zhirov | Learned location of Quarantine (-2) 7757 | -5/Zhirov | Learned location of Testing (-3) 7757 | -5/Zhirov | Learned location of Command (-1) 7767 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7769 | -5/Zhirov | Lost 7 parts (2n3u2w) 7771 | -5/Zhirov | Found Alien Artifact 7771 | -5/Zhirov | Identified Integrated Reactor 7771 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7779 | -5/Zhirov | Found Alien Artifact 7779 | -5/Zhirov | Identified Transdimensional Reconstructor 7779 | -5/Zhirov | Warped through subspace 7840 | -5/Zhirov | Entered Proximity Caves 7992 | -4/Proximity Caves | Spotted B-86 Titan 7998 | -4/Proximity Caves | Discovered new exit (range 5) 8000 | -4/Proximity Caves | Entered Factory 8000 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8001 | -4/Factory | Identified exit to Upper Caves 8001 | -4/Factory | Identified exit to Extension 8253 | -4/Factory | Discovered new exit (range 3) 8261 | -4/Factory | Identified exit to Research 8357 | -4/Factory | Entered Research 8357 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8358 | -3/Research | Identified exit to Armory 8490 | -3/Research | Spotted B-86 Titan 8500 | -3/Research | Discovered new exit (range 8) 8502 | -3/Research | Identified exit to Testing 8505 | -3/Research | Entered Testing 8514 | -3/Testing | Lost 5 parts (1p3u1w) 8547 | -3/Testing | System corruption reached 10% 8616 | -3/Testing | Found Prototype Processor 8616 | -3/Testing | Identified Exp. Signal Interpreter 8621 | -3/Testing | Spotted Striker 8622 | -3/Testing | Spotted Striker 8641 | -3/Testing | Lost 11 parts (2p6n3u) 8664 | -3/Testing | Spotted Alpha 7 8665 | -3/Testing | Core integrity fell below 50% 8678 | -3/Testing | Stole the SGEMP Prototype 8702 | -3/Testing | Lost 6 parts (6n) 8717 | -3/Testing | Scanned by Researcher 8718 | -3/Testing | Core integrity fell below 20% 8732 | -3/Testing | Found Prototype Processor 8732 | -3/Testing | Identified Exp. Melee Analysis Suite 8779 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08748_ K-01 Serf destroyed. 08755_ ALERT: Rogue bot located, Programmers report to Testing Zone 6X. 08757_ Acquired Railgun. 08758_ Imp. Target Analyzer destroyed. 08763_ Phase Constrictor disabled. 08766_ Penetrated by Slug. 08766_ Slug penetrates Wall. 08767_ System corrupted: Component data lost. 08769_ Lrg. Storage Unit destroyed. 08772_ Slug penetrates Wall. 08775_ Slug penetrates H-77 Assassin. 08775_ H-77 Assassin suffers critical hit. 08776_ Hacking Suite destroyed. 08776_ Mic. Fission Core destroyed. 08776_ K-01 Serf collects debris. 08777_ Penetrated by Slug. 08779_ Slug penetrates Wall. 08779_ Impulse Thruster Array destroyed. 08779_ Slug penetrates Wall. [Achievement: Tester] Map ----- +----------------------------------------------------+ | #??# # #????????????????????????????????? | | #??# # #????????????????????????????????? | | #??# # #????????????????????????????????? | | #### # """ #????????????????????????????????? | | # # " "??? #????????????????????????????????? | | + # " """ #?#####??????????????????????????? | | # + " #?#""""??????????????????????????? | | # # """""" #?#""R""???????##########????????? | | # # """""" ###"" ""#?###### #????????? | | # # " # ?# # #????????? | | # # " """ # # # """ #????????? | | # # " "?? # # # """ #????????? | | # # "??? # + + """ #????????? | | # + ????# # # "" #????????? | | # #######???# # # """ #????????? | | # #?????????# ?# # #????????? | | # #?????????# ?# # #????????? | | ## #?????????########??# ##########????????? | | #????????????######## #?????????????????? | | #????????????# #?????????????????? | | #????????????# #?????????????????? | | #????????????# #?????????????????? | | #######????????????# #??#??????????????? | | ???????????????????# ######## #??????????????? | | #################### # #??????????????? | | #@ """ #??????????????? | | + """ ####??????????????? | | # """ #?????????????????? | | # #?????????????????? | | #################### # """ #?????????????????? | | ???????????????????# # """ +?????????????????? | | ???????????????????# # """ #?????????????????? | | #########??????????# #/ #?????????????????? | | ?????????? # """ / ????????????????? | | ???????? # """ ## ???????????????? | | ??????? c """ #?????????????????? | | ??????? #h #?????????????????? | | ########????????+#########/##??#?????????????????? | | ??????????????????????????h#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ??????????????????????????c??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 35 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 25 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 33 Evasion (%) 73 Targeting Accuracy 13 Melee Accuracy 12 Target Analysis 6 Core Analysis 8 Recoil Reduction 1 Energy Filtering 30 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Ripper | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Exp. Sensor Array | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Subspace Traveler Tester The Science Guy Challenges ------------ None Game ------ Seed SalvageTitaniumLaser Manual? 0 Play Time 03:29:38 Cumulative 76.6 hours Start 2020.09.20 @ 23:18:01 End 2020.09.22 @ 00:27:15 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00071fda-74e1-4e89-a23f-35342d2b5e17