Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.27 @ 19:17:05 Player: zoefiri Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (88) 440 Value Destroyed (3687) 3687 Prototype IDs (14) 280 Alien Tech Used (2) 400 Bonus (5541) 5541 TOTAL SCORE: 18248 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 372 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 293/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Improved Launcher Guidance Computer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Gamma Rifle Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Advanced Coolant Injector Triangulator Advanced Visual Processing Unit Enhanced Optical Array Advanced Targeting Computer Improved Launcher Guidance Computer Advanced Target Analyzer System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Sigix Broadsword > --- INVENTORY -------- Q-thruster Gamma Rifle Sigix Containment Pod [Rating: 176] Favorites ----------- Power Micro Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Q-thruster Leg Aluminum Leg Flight Unit Q-thruster Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . 2 2 . . 2 2 2 . . 2 . 2 . 2 Power 2 | . . . . 1 . . . . . 1 . . . . . . . Propulsion 6 | . . 1 . 1 1 . . . 1 . . . 1 . . . 1 Utility 9 | . . 1 . . 1 . . 2 1 1 . . 1 . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 180 | 6 9 6 11 1 6 5 . 39 16 5 1 . 8 17 6 8 36 Power 47 | 1 . . 3 1 1 4 . 11 5 1 1 . 4 2 1 2 10 Engine 7 | 1 . . 3 . . 1 . 2 . . . . . . . . . Core 21 | . . . . 1 1 3 . 9 5 . 1 . . 1 . . . Reactor 19 | . . . . . . . . . . 1 . . 4 1 1 2 10 Propulsion 66 | 2 2 3 2 . 3 1 . 13 5 1 . . 4 6 4 2 18 Treads . | . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 64 | . 2 3 2 . 3 1 . 13 5 1 . . 4 6 4 2 18 Utility 24 | 1 2 2 . . 1 . . 7 2 1 . . . 2 . 2 4 Device 11 | . 1 . . . 1 . . 3 2 . . . . 1 . 1 2 Storage 1 | 1 . . . . . . . . . . . . . . . . . Processor 8 | . 1 1 . . . . . 2 . 1 . . . . . 1 2 Hackware 4 | . . 1 . . . . . 2 . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | 2 5 1 6 . 1 . . 8 4 2 . . . 7 1 2 4 Energy Gun 12 | . . . . . . . . 5 2 . . . . 1 1 . 3 Energy Cannon 8 | . . . . . . . . . . . . . . 6 . 1 1 Ballistic Gun 19 | 2 5 1 3 . 1 . . 3 2 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 3 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 2 . . . . 2 1 . . . . 2 . 4 . Parts Lost 64 | . . . . . . 3 . 7 4 1 . . 12 9 1 . 27 Power 14 | . . . . . . 2 . 2 1 . . . 2 1 1 . 5 Propulsion 28 | . . . . . . 1 . 1 2 1 . . 5 4 . . 14 Utility 13 | . . . . . . . . 3 . . . . 3 2 . . 5 Weapon 9 | . . . . . . . . 1 1 . . . 2 2 . . 3 Highest Loss Streak 12 | . . . . . . 1 . 4 2 1 . . 12 7 1 . 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 81 | . 94 86 100 84 98 88 100 94 90 89 89 89 64 57 43 66 66 Engine 1 | . 14 11 11 9 1 . . . . . . . . . . . . Core 5 | . . . . 3 12 8 15 11 11 9 5 5 . 3 2 . . Reactor 2 | . . . . . . . . . . 1 5 5 4 2 1 7 8 Flight 26 | . 12 25 33 27 37 32 38 32 30 26 26 26 19 17 11 26 22 Device 5 | . 13 6 . . 6 7 7 3 8 10 10 10 5 1 4 6 7 Processor 16 | . . 15 22 18 15 15 15 16 17 20 21 21 19 18 13 13 18 Hackware 8 | . . 6 11 9 7 7 7 16 11 10 10 10 7 5 4 4 3 Energy Gun 3 | . . . . . . . . 9 1 . . . . 1 2 4 3 Ballistic Gun 7 | . 28 22 20 18 15 15 15 3 6 10 10 10 6 . . . . Peak Build Rating 176 | 6 8 17 22 25 38 38 37 67 81 95 86 86 104 114 99 149 176 Average Rating 71 | 4 6 11 20 23 35 34 37 55 71 86 85 86 80 95 73 128 129 On Entrance 52 | . 6 8 17 22 25 38 37 37 67 81 86 86 86 51 62 99 140 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 11 12 6 13 15 19 17 16 29 27 36 31 31 42 35 23 41 58 Greatest Support 64 | 20 20 14 15 15 25 25 25 30 37 37 35 35 51 55 55 55 64 Greatest Overweight (x) 2 | . 1 . . . . . . 1 . 1 . . 2 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 4 4 4 4 4 5 4 4 4 5 5 4 3 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 5 5 5 5 5 5 5 5 5 5 5 3 2 5 5 5 Class Distribution -------------------- 57% | Hacker-Sprinter 20% | Hacker-Mutant 11% | Scavenger-Sprinter 5% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Sprinter | -2/Quarantine Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Matter Collected 2686 | 148 148 . 381 18 95 115 . 541 269 . 56 . 200 250 . 140 325 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3954 | . 196 62 268 42 70 153 . 892 640 . 89 . 354 191 . 210 787 Parts 243 | . 14 5 15 1 5 11 . 43 43 . 5 . 26 17 . 17 41 Haulers Intercepted 6 | . 1 1 4 . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . . . . . . 1 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 7 . . . . 4 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Combat Hostiles Destroyed 64 | . 3 . 1 1 . 5 . 17 11 . 2 . 6 4 . 3 11 Melee 6 | . . . . . . . . . . . . . . . . 1 5 Guns 49 | . 3 . 1 1 . 5 . 16 11 . 2 . 6 . . 1 3 Cannons 8 | . . . . . . . . . . . . . . 4 . 1 3 Classes Destroyed 12 | . 4 1 1 1 . 1 . 3 1 . . . . . . . . Worker 2 | . . . . . . . . . 1 . . . 1 . . . . Builder 2 | . . . . . . . . 2 . . . . . . . . . Hauler 6 | . 1 1 4 . . . . . . . . . . . . . . Recycler 3 | . 1 . . . . . . 1 1 . . . . . . . . Operator 4 | . . 1 1 . . . . . 1 . . . . 1 . . . Watcher 7 | . 1 . . . 2 . . . . . . . 1 . . . 3 Swarmer 30 | . 3 . . . . 4 . 7 5 . . . 4 3 . . 4 Grunt 4 | . . . . 1 . . . 2 . . . . . . . 1 . Duelist 1 | . . . . . . . . 1 . . . . . . . . . Sentry 8 | . . . 1 . . . . 6 1 . . . . . . . . Hunter 4 | . . . . . . 1 . . 1 . . . . . . . 2 Programmer 17 | . . . . . . . . 1 4 . 2 . 2 1 . 2 5 Best Kill Streak 7 | . 3 2 2 1 1 4 . 6 7 . 2 . 4 3 . 2 3 Combat Bots Only 5 | . 3 . 1 1 . 4 . 5 5 . 2 . 3 3 . 2 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 . 2 1 . 1 . 2 1 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . 1 . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Hostile Shots Fired 1298 | . 27 . 7 . 9 89 . 254 81 20 9 . 186 116 33 20 447 Missed 570 | . 5 . 5 . 5 52 . 114 31 10 4 . 79 46 23 9 187 Damage Taken 10171 | . 135 . 48 12 20 378 . 1055 660 136 81 . 1854 1346 171 199 4076 Core 3364 | . 25 . . 12 . 41 . 219 239 17 30 . 640 373 54 54 1660 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 2902 | . 44 . 14 3 8 112 . 337 186 38 21 . 528 375 49 55 1132 Regen/Repaired (Parts) 720 | . . . . . . . . 143 9 . . . . . . 4 564 Core Remaining (%) 84 | 100 90 . 100 97 . . 94 74 76 . . 95 . 22 . 92 . Volleys Fired 257 | . 23 3 29 4 13 10 . 63 44 . 5 . 16 23 2 7 15 Largest 3 | . 2 2 2 2 2 2 . 2 2 . 2 . 2 2 1 2 3 Hottest 250 | . 40 40 53 40 48 48 . 143 111 . 66 . 66 210 105 185 250 Shots Fired 477 | . 46 6 57 8 26 20 . 115 76 . 10 . 28 35 2 10 38 Gun 433 | . 46 6 53 8 26 20 . 115 76 . 10 . 28 9 . 7 29 Cannon 40 | . . . . . . . . . . . . . . 26 2 3 9 Launcher 4 | . . . 4 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 307 | . 46 6 53 8 26 20 . 51 59 . 10 . 28 . . . . Thermal 165 | . . . . . . . . 64 17 . . . . 34 2 10 38 Explosive 4 | . . . 4 . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 27 | . 6 11 13 4 9 5 . 19 27 . 7 . 14 13 4 5 13 Robot Miss Streak 3 | . 3 . 2 3 2 2 . 2 1 . 2 . 2 1 1 1 2 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . . . . Secondary Targets 3 | . 1 . . . . . . . . . . . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . . 1 Shots Hit Robots 355 | . 28 6 31 4 18 13 . 94 64 . 7 . 20 24 1 7 38 Core Hits 182 | . 10 4 14 2 7 11 . 56 27 . 3 . 15 9 . 4 20 Critical Kills 3 | . . . . . . . . . 2 . . . 1 . . . . Critical Parts Destroyed 10 | . 1 . 1 . 1 . . . 3 . 3 . 1 . . . . Critical Strikes 16 | . 1 . 1 . 1 . . 2 6 . 3 . 2 . . . . Burn 3 | . . . . . . . . 2 1 . . . . . . . . Destroy 13 | . 1 . 1 . 1 . . . 5 . 3 . 2 . . . . Melee Attacks 42 | . . . . . . . . . . . . . . . . 3 39 Impact . | . . . . . . . . . . . . . . . . . . Slashing 42 | . . . . . . . . . . . . . . . . 3 39 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8889 | . 265 48 356 41 245 156 . 2012 1518 . 184 . 782 903 35 348 1996 Guns 6549 | . 262 48 278 41 245 156 . 2012 1518 . 184 . 782 170 . 190 663 Cannons 1219 | . . . . . . . . . . . . . . 733 35 55 396 Explosions 78 | . . . 78 . . . . . . . . . . . . . . Melee 997 | . . . . . . . . . . . . . . . . 103 894 Ramming 46 | . 3 . . . . . . . . . . . . . . . 43 Kinetic 3971 | . 262 48 278 41 245 156 . 816 1159 . 184 . 782 . . . . Thermal 3797 | . . . . . . . . 1196 359 . . . . 903 35 245 1059 Explosive 78 | . . . 78 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 997 | . . . . . . . . . . . . . . . . 103 894 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . 5 5 . . . . 6 3 . 1 1 6 15 . 1 10 Average Corruption 4 | . . 5 5 . . . . 3 2 . 1 1 4 7 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 53 | . . 1 8 . . . . 8 3 . . . 3 13 . . 17 Message Errors 11 | . . . 1 . . . . 2 . . . . . 4 . . 4 Matter Fused 7 | . . . . . . . . 2 . . . . 1 1 . . 3 Heat Flow Errors 9 | . . 1 4 . . . . . 1 . . . 1 1 . . 1 Energy Discharges 11 | . . . 1 . . . . 2 . . . . 1 4 . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 9 | . . . . . . . . 2 2 . . . . 2 . . 3 Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . Weapon Failures 2 | . . . 1 . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 120 | . . . . . . . . . . . . . . 33 . . 87 Projectiles 42 | . . . . . . . . . . . . . . 33 . . 9 Explosions . | . . . . . . . . . . . . . . . . . . Melee 78 | . . . . . . . . . . . . . . . . . 78 Knockbacks 1 | . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . 24 . . . . . . . . . . . . . 20 Shots 1 | . . . 1 . . . . . . . . . . . . . . Rammed 8 | . . . . . . . . . . . . . . . . . 8 Targets Rammed 9 | . 1 . . . . . . . . . . . . . . . 8 Kicked 1 | . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 550 | . 8 258 257 4 3 4 . 550 72 . . . 174 456 66 27 438 Average Temperature 123 | . 4 148 81 4 1 4 . 152 25 . . . 41 166 15 15 131 Received Heat Transfer 1101 | . . . 27 9 6 69 . 321 21 18 . . 275 211 . 36 108 Effects 33 | . . 1 . . . . . 15 . . . . . 9 . . 8 Shutdowns 12 | . . . . . . . . 4 . . . . . 4 . . 4 Energy Bleed 6 | . . 1 . . . . . 1 . . . . . 3 . . 1 Interference 4 | . . . . . . . . 3 . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (minor) 5 | . . . . . . . . 3 . . . . . 1 . . 1 Damage (major) 4 | . . . . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Melted 17 | . . . . 1 . . . 9 1 . . . . . . . 6 Heat Transferred 5583 | . . . . . . . . 2832 605 . . . . 888 37 222 999 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Peak Influence 727 | . 149 126 344 346 337 . . 540 365 201 . . 515 550 220 238 727 Initial 252 | . . 53 45 123 134 . . 161 46 111 . . 74 252 172 107 124 Average 243 | . 75 84 166 256 204 . . 269 154 139 . . 239 391 195 164 329 Maximum Alert Level 3 | . . . 1 1 1 . . 2 1 1 . . 2 2 1 1 3 Low Security (%) 48 | 100 100 100 60 37 55 . . 31 69 93 . . 37 . 79 96 38 Level 1 37 | . . . 39 62 44 . . 59 30 6 . . 50 47 20 3 24 Level 2 14 | . . . . . . . . 8 . . . . 12 52 . . 36 Level 3 . | . . . . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . 2 . . 2 1 . . . 1 2 . 1 4 Investigation 2 | . . . . . . . . 1 . . . . . . . 1 . Extermination 5 | . . . . . . . . 1 1 . . . . 1 . . 2 Reinforcement 7 | . . . 1 . 2 . . . . . . . 1 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . 1 . . . . 1 1 . . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Distress Signals 11 | . 1 . 2 2 2 . . . . . . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 319 | . 9 1 12 7 12 20 . 29 17 3 4 . 59 40 7 6 93 Peak Tracking Total 18 | . 5 1 4 3 4 14 . 9 6 3 3 . 17 14 6 3 18 Tactical Retreats 58 | . 1 . 3 1 2 5 . 5 3 . 1 . 12 7 . . 18 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Traps Triggered 9 | . . . . . 3 . . 1 . . . . 2 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Machines Disabled 10 | . . . 1 1 1 . . . . . . . . 4 . 2 1 Max in Single Turn 1 | . . . 1 . 1 . . . . . . . . 1 . 1 1 Garrison Access 6 | . . . . . 2 . . . . 1 . . 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Machines Accessed 50 | . . 2 6 2 6 . . 9 3 2 . 1 5 2 2 6 4 Terminals 36 | . . 2 6 2 4 . . 5 2 1 . 1 3 1 2 5 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . 4 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . 1 . . 2 1 . . 2 Total Hacks 112 | . . 5 13 3 13 . . 30 9 4 . 1 7 3 3 13 8 Successful 66 | . . 5 8 1 7 . . 22 6 2 . 1 6 1 2 3 2 Failed 46 | . . . 5 2 6 . . 8 3 2 . . 1 2 1 10 6 Catastrophic 7 | . . . 1 . . . . 1 . . . . . 1 . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . . . 1 . . . Terminals 82 | . . 5 13 3 10 . . 17 5 3 . 1 5 1 3 11 5 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 19 | . . . . . . . . 13 4 . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 3 . . . . 1 . . 2 2 . . 3 Terminal Hacks 47 | . . 5 8 1 5 . . 11 4 1 . 1 4 . 2 3 2 Record 4 | . . . . . . . . . . . . 1 2 . . 1 . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . . . Open Door 5 | . . . 2 . . . . . 1 . . . . . 1 1 . Open DSF 4 | . . . . . 1 . . 1 . . . . 1 . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . 1 . . . . . 1 . . . . . . . 1 . Emergency Access Points 3 | . . . . . 2 . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Index 2 | . . . . . . . . 1 . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . 3 . . . . . . . . 1 Locate Traps 3 | . . . 1 . . . . 2 . . . . . . . . . Maintenance Status 2 | . . 1 . . 1 . . . . . . . . . . . . Surveillance Status 2 | . . 1 . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . 1 1 . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . . . . 11 2 . . . . . . . . Scan Component 7 | . . . . . . . . 6 1 . . . . . . . . Repair 6 | . . . . . . . . 5 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 2 . . . . 1 . . 2 1 . . . Seal Access 6 | . . . . . 2 . . . . 1 . . 2 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . . . . 1 . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . . 1 4 1 4 . . 8 2 1 . 1 2 1 1 5 4 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . 1 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . 5 1 . . . . . . . . Time 288 | . . . . . . . . 238 50 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Total Allies 16 | . . . 10 . . . . . . . . . . . . . 6 Largest Group 10 | . . . 10 7 3 . . . . . . . . . . . 4 Highest-Rated Group 88 | . . . 88 64 31 . . . . . . . . . . . 56 Highest-Rated Ally 16 | . . . 16 16 16 . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 106 | . . . 21 59 9 . . . . . . . . . . . 17 Total Damage 1272 | . . . 200 557 98 . . . . . . . . . . . 417 Kills 13 | . . . 5 7 . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Turns Passed 5752 | 60 227 69 327 211 401 284 28 1167 511 186 79 19 388 409 117 152 1117 Spaces Moved 11862 | 47 170 132 452 320 1051 828 103 1682 1039 524 227 70 876 848 286 394 2813 Core 154 | 10 . . . . . . . . . . . . 10 . . . 134 Treads . | . . . . . . . . . . . . . . . . . . Legs 118 | 37 81 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11590 | . 89 132 452 320 1051 828 103 1682 1039 524 227 70 866 848 286 394 2679 Fastest Speed 19 | 50 37 34 32 34 26 27 27 27 24 27 27 27 27 32 25 25 19 Average Speed 29 | 105 80 36 33 34 26 29 27 27 26 28 27 27 32 34 35 25 26 Slowest Speed 190 | 120 190 37 34 34 34 31 27 103 31 107 27 27 150 119 39 29 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 127 | . . . 7 3 11 1 . 27 6 2 . . 32 7 4 . 27 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 26 16 66 33 33 88 18 35 25 16 55 16 30 87 10 36 42 Regions Visited 17 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . . . . . . . . . Unknown Exits Taken 15 | 1 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 4 . . . . . 1 . . . . . Spaces Dug 50 | . . . 23 . . . . . . . . . . 2 . . 25 Terrain Destroyed 87 | . . . 46 . . . . 2 7 . 2 . . 3 1 . 26 Melee 25 | . . . . . . . . . . . . . . . . . 25 Projectile 15 | . . . . . . . . 2 6 . 2 . . 3 1 . 1 AOE 46 | . . . 46 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Upp Upp Res Tes Res Qua Acc Total 13407 | 54 221 148 572 412 1137 848 102 2238 1199 561 233 69 917 917 293 432 3054 Wait 974 | . 10 . 73 89 43 . . 443 83 30 . . 26 25 . 7 145 Move 11600 | 46 169 131 437 313 1028 825 102 1627 1026 519 226 69 818 833 277 393 2761 Hop 118 | . . . 7 3 11 1 . 27 6 2 . . 25 7 4 . 25 Pick Up 62 | 2 1 3 5 1 2 3 . 10 10 1 . . 3 6 3 4 8 Fast Attach 107 | 6 7 4 3 1 2 4 . 19 7 2 1 . 7 9 5 8 22 Attach 33 | . 2 . 1 . 3 1 . 3 5 1 . . 1 7 1 1 7 Detach 7 | . 2 . . . 2 . . . . 1 . . . 1 1 . . Swap 41 | . . 2 7 . 1 . . 17 4 2 . . . 1 . . 7 Drop 114 | . 6 5 10 1 2 4 . 29 14 3 1 . 8 5 . 9 17 Fire 257 | . 23 3 29 4 13 10 . 63 44 . 5 . 16 23 2 7 15 Melee 42 | . . . . . . . . . . . . . . . . 3 39 Ram 8 | . . . . . . . . . . . . . . . . . 8 Kick 1 | . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . 30 . . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 297 | -9/Materials | Identified exit to Mines 297 | -9/Materials | Identified exit to Storage 322 | -9/Materials | Discovered new exit (range 9) 357 | -9/Materials | Entered Storage 598 | -9/Storage | Build established: Hacker-Mutant 612 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 669 | -9/Storage | Discovered new exit (range 3) 675 | -9/Storage | Lost 3 allies 684 | -9/Storage | Entered Materials 684 | -8/Materials | Accompanied by 7 allies 684 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 840 | -8/Materials | Discovered new exit (range 8) 895 | -8/Materials | Entered Factory 895 | -7/Factory | Accompanied by 3 allies 895 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1224 | -7/Factory | Build established: Hacker-Sprinter 1284 | -7/Factory | Discovered new exit (range 6) 1296 | -7/Factory | Entered Lower Caves 1312 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1560 | -7/Lower Caves | Encountered a Warlord checkpoint 1576 | -7/Lower Caves | Discovered new exit (range 12) 1580 | -7/Lower Caves | Entered another Lower Caves area 1607 | -7/Lower Caves | Discovered new exit (range 6) 1608 | -7/Lower Caves | Entered Factory 1608 | -6/Factory | Evolved 2 slots: Utility x2 1725 | -6/Factory | Repaired Lgt. Nuclear Core 1816 | -6/Factory | Repaired Biomechanical Wings 1903 | -6/Factory | Repaired Lgt. Nuclear Core 1949 | -6/Factory | Repaired Xenon Bombardment Thruster 1988 | -6/Factory | Repaired Lgt. Nuclear Core 2155 | -6/Factory | Identified exit to Lower Caves 2308 | -6/Factory | Search patrols dispatched 2625 | -6/Factory | Lost 4 parts (2p1n1w) 2747 | -6/Factory | Identified exit to Factory 2775 | -6/Factory | Entered another Factory area 2775 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2984 | -5/Factory | Repaired Broken Biomechanical Wings 3063 | -5/Factory | Spotted B-75 Beast 3269 | -5/Factory | Discovered new exit (range 8) 3279 | -5/Factory | Discovered new exit (range 6) 3286 | -5/Factory | Entered another Factory area 3286 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3465 | -4/Factory | Discovered new exit (range 17) 3472 | -4/Factory | Entered Upper Caves 3501 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3519 | -4/Upper Caves | Learned Research emergency access door positions 3549 | -4/Upper Caves | Discovered new exit (range 8) 3551 | -4/Upper Caves | Entered another Upper Caves area 3567 | -4/Upper Caves | Discovered new exit (range 12) 3570 | -4/Upper Caves | Entered Research 3570 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3632 | -3/Research | Identified exit to DSF 3820 | -3/Research | Search patrols dispatched 3821 | -3/Research | Spotted B-86 Titan 3907 | -3/Research | Lost 12 parts (2p5n3u2w) 3932 | -3/Research | Discovered new exit (range 4) 3958 | -3/Research | Entered Testing 4025 | -3/Testing | Found Prototype Energy Cannon 4025 | -3/Testing | Identified Hpw. Disruptor Cannon 4053 | -3/Testing | Core integrity fell below 50% 4118 | -3/Testing | Build established: Hacker-Mutant 4139 | -3/Testing | Spotted PX-IN29YJPBAR 4208 | -3/Testing | Search patrols dispatched 4317 | -3/Testing | System corruption reached 10% 4362 | -3/Testing | Discovered new exit (range 13) 4367 | -3/Testing | Entered Research 4367 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4386 | -2/Research | Lost 7 parts (4n2u1w) 4483 | -2/Research | Discovered new exit (range 7) 4484 | -2/Research | Entered Quarantine 4528 | -2/Quarantine | Found Prototype Processor 4528 | -2/Quarantine | Identified Exp. Core Analyzer 4541 | -2/Quarantine | Found Alien Slashing Weapon 4541 | -2/Quarantine | Identified Sigix Broadsword 4553 | -2/Quarantine | Found Alien Artifact 4553 | -2/Quarantine | Identified Core Reset Matrix 4553 | -2/Quarantine | Used Core Reset Matrix 4557 | -2/Quarantine | Detected hypermatrix surge 4557 | -2/Quarantine | Sensed 6 artifacts in vicinity 4577 | -2/Quarantine | Met incapacitated Sigix Warrior 4577 | -2/Quarantine | Lockdown squad dispatched 4588 | -2/Quarantine | Found Sigix Containment Pod 4618 | -2/Quarantine | Discovered new exit (range 10) 4636 | -2/Quarantine | Entered Access 4636 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4737 | -1/Access | Build established: Hacker-Sprinter 4954 | -1/Access | Lost 4 parts (1p3n) 5170 | -1/Access | Spotted B-99 Colossus 5235 | -1/Access | Build established: Scavenger-Sprinter 5432 | -1/Access | Search patrols dispatched 5550 | -1/Access | Lost 4 parts (2p1n1u) 5636 | -1/Access | Search patrols dispatched 5642 | -1/Access | Lost 11 parts (2p7n2w) 5685 | -1/Access | Core integrity fell below 50% 5697 | -1/Access | Emitted hypermatrix ping 5698 | -1/Access | System corruption reached 10% 5701 | -1/Access | Core integrity fell below 20% 5702 | -1/Access | Assembled emerged from beneath the floor 5731 | -1/Access | Lost 5 parts (1n4u) 5743 | -1/Access | Lost 6 allies 5753 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- Slug penetrates Wall. U-05 Engineer builds a Wall. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Wall. System corrupted: Energy discharge (-39). Slug penetrates Wall. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer builds a Wall. R-10 Processor collects Mic. Antimatter Reactor. U-05 Engineer builds a Wall. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-7). Detected hypermatrix ping. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######??????????????????? | | ??????????????# ?????? ??????????????????? | | ??????????????# ???? ???????????????????? | | ??????????????# ??? ???????????????????? | | ??????????????+ ????????????????????? | | ??????????????# " ????????????????????? | | ?????????????## """ #????????????????????? | | ?????????????# G #????????????????????? | | ???????????### """ #????????????????????? | | ##???????? " #????????????????????? | | ????????? #????????????????????? | | #???????? @ %#????????????????????? | | #????????# #????????????????????? | | #????????# ####+########???????????????? | | #????????# # = #???????????????? | | #????????# # #???????????????? | | #????????# # #???????????????? | | #????????# # #???????????????? | | ###??????# # #???????????????? | | ""######?# ######+######## ????????? | | # #?# ???????? | | # #?# "???????? | | # #?# ""?????????? | | # #?# ##+############ ""?????????? | | # #?# #????????????????? "?????????? | | # #?# #????????????????????????????? | | #+##+##### #????????????????????????????? | | ##????????????????????????????? | | #### #?????????????????????????????? | | ???# #?????????????????????????????? | | ???# "" ##?????????????????????????????? | | ???#""" #??????????????????????????????? | | ???#"T #??????????????????????????????? | | ???#""" ###+#??????????????????????????????? | | ???# "" #??????????????????????????????????? | | #### #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 200 Energy Generation 53 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 66 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 8 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Achievements -------------- Alien Roots Alien Tech Cya! Denied? False Reunion Prolific Hacker Rockin' Loadout Slippery One Challenges ------------ None Game ------ Seed CatalystSurgeInitializer Manual? 0 Play Time 02:05:42 Cumulative 28.5 hours Start 2025.04.27 @ 17:07:20 End 2025.04.27 @ 19:17:05 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 26 Adventurer 7 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/ProggyBold Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 9342adac-eaa4-447d-8f0c-590b6048d7ba