Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.23 @ 19:03:52 Player: Disco Biscuit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (159) 159 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1319 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 347/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Signal Interpreter > --- WEAPON (3) ------- Small Laser Assault Rifle EMP Blaster > --- INVENTORY (4) ---- Light Ion Engine Light Ion Engine Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Signal Interpreter > --- WEAPON ----------- Small Laser Assault Rifle EMP Blaster > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Signal Interpreter Processor Signal Interpreter Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 9 | 5 1 3 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device . | . . . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 73 | . 71 76 Engine 10 | . 14 7 Core 1 | . . 3 Wheel 24 | . 28 21 Processor 5 | . . 11 Energy Gun 14 | . 14 14 Ballistic Gun 12 | . 14 11 Launcher 3 | . . 7 Naked Turns . | . . . Heaviest Build 12 | 6 6 12 Greatest Support 32 | 32 32 32 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 3 3 Average Carried 2 | 2 2 2 Final Capacity 4 | 4 4 4 Final Carried 3 | 2 2 3 Class Distribution -------------------- 89% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 328 | 250 . 78 Remotely . | . . . Salvage Created 169 | . . 169 Parts 9 | . . 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 4 | . . 4 Guns 3 | . . 3 AOE 1 | . . 1 Classes Destroyed 1 | . . 1 Grunt 4 | . . 4 Best Kill Streak 4 | . . 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 251 | . . 251 Core 53 | . . 53 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 10 | . . 10 Largest 3 | . . 3 Hottest 93 | . . 93 Shots Fired 22 | . . 22 Gun 20 | . . 20 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 10 | . . 10 Thermal 10 | . . 10 Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 11 | . . 11 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 16 | . . 16 Core Hits 8 | . . 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 214 | . . 214 Guns 159 | . . 159 Cannons . | . . . Explosions 55 | . . 55 Melee . | . . . Ramming . | . . . Kinetic 79 | . . 79 Thermal 80 | . . 80 Explosive . | . . . Electromagnetic 55 | . . 55 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 84 | . . 84 Average Temperature 25 | . . 25 Received Heat Transfer 162 | . . 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 175 | . . 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 164 | . 72 164 Initial 25 | . . 25 Average 55 | . 34 90 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 6 7 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 2 9 Successful 8 | . 1 7 Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 1 4 Terminals 11 | . 2 9 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Prototype ID Bank 1 | . . 1 Emergency Access Points 1 | . . 1 Security Status 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 1 3 Terminals 4 | . 1 3 Assimilate 1 | . . 1 Botnet 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 295 | 40 122 133 Spaces Moved 246 | 33 118 95 Core 9 | 9 . . Treads . | . . . Legs . | . . . Wheels 237 | 24 118 95 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 98 | 86 100 100 Slowest Speed 100 | 100 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 28 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 277 | 44 122 111 Wait 4 | . 3 1 Move 244 | 32 117 95 Hop . | . . . Pick Up 10 | 7 1 2 Fast Attach . | . . . Attach 7 | 5 1 1 Detach . | . . . Swap 2 | . . 2 Drop . | . . . Fire 10 | . . 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 13) 163 | -10/Materials | Identified exit to Materials 163 | -10/Materials | Entered another Materials area 163 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 296 | -9/Materials | Self-destructed Last Messages --------------- 00205_ O-16 Technician accesses terminal... 00205_ O-16 Technician IFF database reprogrammed. 00206_ Atomic Centrifuge disabled. 00206_ Technician 2a reveals location of Alarm Trap. 00209_ G-34 Mercenary destroyed. 00226_ U-05 Engineer lays Concrete. 00233_ K-01 Serf collects debris. 00236_ G-47 Trooper destroyed. 00236_ Switching to secondary target: G-34 Mercenary. 00242_ G-34 Mercenary destroyed. 00246_ Acquired 38 matter. 00248_ Acquired 30 matter. 00250_ Acquired Lgt. Nuclear Core. 00252_ K-01 Serf cleans the Material Processor. 00253_ Acquired 10 matter. 00256_ K-01 Serf cleans the Material Processor. 00256_ R-06 Scavenger collects Sml. Laser. 00260_ R-06 Scavenger collects Heat Sink. 00263_ K-01 Serf collects debris. 00282_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????##??????????????# # """ #????# | | ??##### ##??########### # """ #????# | | ? #??# # # #????# | | # !! """ #### + """ #+##+########## | | # !! """ # # """ # """"" # | | # !! 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