Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.15 @ 19:47:05 Player: Hurtplug Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (129) 645 Value Destroyed (4158) 4158 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 10942 Bonus ------- High Alert Combat Kills 39 Cogmind --------- Core Integrity 0/1300 Matter 266/300 Energy 81/100 System Corruption 31% Temperature Cool (9) Movement Rolling (80) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Wheel Wheel > --- UTILITY (10) ----- Improved Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer Advanced Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Improved Matter Compressor (0) Improved Target Analyzer Point Defense Array Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Compact Battery Advanced Visual Processing Unit Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Transmission Jammer Heavy Armor Plating Improved Integration Mediator Drone Bay > --- WEAPON ----------- Great Axe Power Sword Power Sword Power Sword > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Armored Huge Wheel Improved Matter Compressor Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Point Defense Array Heavy Missile Launcher [Rating: 96] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Power Sword Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 2 . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . 2 Utility 8 | . . . 1 . 2 2 1 2 . . . . Weapon 2 | . . . . . . . . . . . 2 . Parts Attached 241 | 6 5 5 24 8 42 29 31 45 1 . 14 31 Power 26 | 1 1 1 . 3 5 3 3 4 . . 2 3 Engine 14 | 1 . 1 . 3 2 3 2 2 . . . . Core 11 | . 1 . . . 3 . 1 2 . . 2 2 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 72 | 2 . 2 6 2 16 13 6 10 . . 3 12 Treads 30 | 2 . . . . . 12 4 8 . . . 4 Leg 25 | . . 2 6 2 13 . . . . . . 2 Wheel 12 | . . . . . 3 1 2 . . . . 6 Hover 5 | . . . . . . . . 2 . . 3 . Flight . | . . . . . . . . . . . . . Utility 68 | 1 2 . 3 1 6 6 11 18 1 . 6 13 Device 28 | . . . . . 1 3 6 9 . . 6 3 Storage 7 | 1 1 . . . . 2 . 2 1 . . . Processor 19 | . 1 . . . 5 1 2 2 . . . 8 Hackware 3 | . . . . 1 . . . 2 . . . . Protection 11 | . . . 3 . . . 3 3 . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 75 | 2 2 2 15 2 15 7 11 13 . . 3 3 Energy Gun 10 | . . . . . 5 1 3 1 . . . . Energy Cannon 11 | . . . 1 . 3 . 4 2 . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon 28 | . 2 1 8 1 5 5 2 4 . . . . Launcher 14 | . . 1 6 1 2 1 2 . . . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 5 . . 2 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . 1 3 . . 1 . Parts Lost 77 | . . 1 3 2 13 1 6 21 . . 6 24 Power 10 | . . . . 1 3 . 1 3 . . . 2 Propulsion 22 | . . 1 2 . 7 . . 6 . . 1 5 Utility 28 | . . . . 1 . 1 2 7 . . 4 13 Weapon 17 | . . . 1 . 3 . 3 5 . . 1 4 Highest Loss Streak 10 | . . 1 1 1 4 1 6 10 . . 3 7 Average Slot Usage (%) 90 | . 99 100 96 95 93 99 89 88 88 88 85 59 Engine 3 | . 4 1 11 9 4 5 5 1 . . . . Core 3 | . 9 12 . . 4 1 . 2 5 5 5 2 Treads 12 | . 28 9 . . . 22 7 21 . . . 3 Leg 4 | . . 18 30 33 20 . . . . . . . Wheel 2 | . . . . . 1 . 9 . . . . 4 Device 12 | . . . . . 7 14 18 18 5 5 13 5 Storage 12 | . 14 14 11 11 9 15 13 13 17 17 10 6 Processor 17 | . 13 14 11 11 19 23 19 16 17 17 12 16 Hackware 1 | . . . . . 8 . . . 11 11 7 . Protection 1 | . . . 10 8 . . 1 1 5 5 3 1 Energy Cannon 2 | . . . 4 . 2 5 3 2 . . . . Ballistic Gun 1 | . 26 . . . . . . . . . . . Ballistic Cannon 5 | . 1 17 15 21 7 4 7 2 . . . . Launcher 2 | . . 10 1 . 3 3 . . . . . . Slashing Weapon 2 | . . . . . . . . 1 11 11 18 13 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 69 | 12 27 28 30 31 34 58 59 67 53 50 57 69 Greatest Support 117 | 40 40 40 30 30 37 66 80 104 56 56 56 117 Greatest Overweight (x) 19 | 1 . 1 1 1 7 2 19 2 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 10 10 10 10 10 16 16 16 16 16 16 10 Average Capacity 13 | 5 8 10 10 10 10 16 16 16 16 16 10 9 Most Carried 16 | 5 10 10 10 10 10 16 16 16 14 14 13 10 Average Carried 11 | 3 7 9 9 9 9 12 14 12 12 14 9 8 Final Capacity 16 | 6 10 10 10 10 10 16 16 16 16 16 10 4 Final Carried 16 | 4 10 8 9 9 10 16 16 12 14 14 10 4 Class Distribution -------------------- 38% | Mutant 34% | Skirmisher 10% | Scavenger-Mutant 5% | Assassin 3% | Hacker-Mutant 3% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scout | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 3841 | 224 166 171 407 277 664 376 410 644 118 . . 384 Remotely . | . . . . . . . . . . . . . Salvage Created 3457 | . 271 87 398 181 826 358 319 594 . . 75 348 Parts 256 | . 14 25 40 19 45 30 23 25 . . 8 27 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 110 | . 6 14 23 11 15 9 12 11 . . 2 7 Melee 14 | . . . . . . . . 5 . . 2 7 Guns 11 | . 6 . . . 5 . . . . . . . Cannons 58 | . . 7 9 8 9 9 10 6 . . . . AOE 27 | . . 7 14 3 1 . 2 . . . . . Classes Destroyed 13 | . 2 1 5 . 4 1 . . . . . . Worker 5 | . 1 . 1 . 2 . 1 . . . . . Builder 5 | . . . 3 1 1 . . . . . . . Tunneler 2 | . . . 1 . 1 . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . Operator 1 | . . . 1 . . . . . . . . . Watcher 5 | . . . . . 1 2 1 1 . . . . Swarmer 49 | . . 14 14 6 . 3 7 . . . 1 4 Grunt 32 | . 6 . 5 5 9 1 1 5 . . . . Brawler 1 | . . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 9 | . . . 3 . 3 2 . . . . . 1 Hunter 4 | . . . . . 2 . 1 1 . . . . Programmer 14 | . . . . . . 3 3 5 . . 1 2 Best Kill Streak 8 | . 3 6 8 6 4 3 4 3 . . 2 2 Combat Bots Only 6 | . 3 6 6 5 2 3 4 3 . . 2 2 Max Kills in Single Turn 4 | . 1 3 4 3 3 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 2 3 1 . 1 . . . . . Melee 1 | . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Damage Taken 14856 | . 375 221 557 512 1368 455 1650 4493 . 119 676 4430 Core 2596 | . 72 46 34 113 170 84 178 542 . . 51 1306 Absorbed by Shields 279 | . . . . . . . . . . . 241 38 Core Remaining (%) 73 | 100 . 52 . 63 69 88 79 . . 45 95 . Volleys Fired 262 | . 20 17 41 23 67 22 36 36 . . . . Largest 2 | . 2 2 2 2 2 2 2 2 . . . . Hottest 155 | . 40 70 95 74 136 123 145 155 . . . . Shots Fired 461 | . 40 26 66 45 109 42 67 66 . . . . Gun 93 | . 40 . . . 38 . 11 4 . . . . Cannon 343 | . . 23 53 44 68 40 53 62 . . . . Launcher 25 | . . 3 13 1 3 2 3 . . . . . Special . | . . . . . . . . . . . . . Kinetic 298 | . 40 23 38 44 58 25 34 36 . . . . Thermal 92 | . . . . . 27 15 20 30 . . . . Explosive 20 | . . 3 13 1 . . 3 . . . . . Electromagnetic 51 | . . . 15 . 24 2 10 . . . . . Robot Hit Streak 16 | . 12 3 13 6 7 13 5 16 . . . . Robot Miss Streak 4 | . 1 4 4 2 4 2 4 3 . . . . Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 360 | . 35 12 43 26 69 30 35 71 . . 5 34 Core Hits 188 | . 15 14 39 13 33 15 18 23 . . 3 15 Critical Hits 14 | . . . 1 3 4 1 1 4 . . . . Critical Kills 7 | . . . 1 2 2 1 . 1 . . . . Critical Parts Destroyed 7 | . . . . 1 2 . 1 3 . . . . Melee Attacks 215 | . . . . . . . . 35 . . 84 96 Impact . | . . . . . . . . . . . . . Slashing 213 | . . . . . . . . 35 . . 82 96 Piercing 2 | . . . . . . . . . . . 2 . Sneak Attacks 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . 3 12 Damage Inflicted 11558 | . 369 554 2012 646 1691 924 1284 2441 . . 172 1465 Guns 1190 | . 369 . . . 606 . 100 115 . . . . Cannons 5186 | . . 203 728 481 883 866 859 1166 . . . . Explosions 2385 | . . 351 1284 165 202 58 325 . . . . . Melee 2757 | . . . . . . . . 1132 . . 172 1453 Ramming 40 | . . . . . . . . 28 . . . 12 Kinetic 3870 | . 369 203 479 481 745 480 505 608 . . . . Thermal 1811 | . . . . . 398 386 354 673 . . . . Explosive 2199 | . . 351 1284 165 74 . 325 . . . . . Electromagnetic 881 | . . . 249 . 474 58 100 . . . . . Impact . | . . . . . . . . . . . . . Slashing 2757 | . . . . . . . . 1132 . . 172 1453 Piercing . | . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . 4 25 25 27 12 31 Average Corruption 9 | . . . . . . . 2 13 25 26 5 16 Corruption Purged . | . . . . . . . . . . . . . Effects 215 | . . . . . . . 34 84 27 3 10 57 Message Errors 47 | . . . . . . . 10 14 5 . 5 13 Matter Fused 34 | . . . . . . . 5 17 4 . 1 7 Heat Flow Errors 22 | . . . . . . . 6 7 2 1 1 5 Energy Discharges 29 | . . . . . . . 5 12 3 . 1 8 Parts Rejected 5 | . . . . . . . . . . . . 5 Data Loss (minor) 20 | . . . . . . . 8 8 . . 1 3 Data Loss (major) 3 | . . . . . . . . 1 . . . 2 Misfires 1 | . . . . . . . . 1 . . . . Alerts 4 | . . . . . . . . 1 1 1 . 1 Misdirections 30 | . . . . . . . . 15 12 1 . 2 Targeting Errors 20 | . . . . . . . . 8 . . 1 11 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 275 | . . 11 35 2 23 42 79 70 . . . 13 Projectiles 126 | . . 11 . 2 23 19 46 25 . . . . Explosions 91 | . . . 35 . . 23 33 . . . . . Melee 58 | . . . . . . . . 45 . . . 13 Knockbacks 38 | . . 1 6 7 2 4 6 11 . . . 1 Impact 2 | . . . . . . . . 1 . . . 1 Kinetic 35 | . . 1 6 7 2 4 5 10 . . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 189 | . . 10 102 21 42 1 10 . . . . 3 Shots 8 | . . 1 3 1 1 1 1 . . . . . Rammed 9 | . . . . . . . . 3 . . . 6 Targets Rammed 10 | . . . . . . . . 3 . . . 7 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 437 | . 20 75 162 147 437 135 242 359 108 289 223 163 Average Temperature 82 | . 8 35 58 65 96 40 82 125 53 125 117 79 Received Heat Transfer 2112 | . 204 . 120 186 585 90 72 483 . . 12 360 Effects 7 | . . . . . 3 . . 4 . . . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . 1 . . 1 . . . . Interference 3 | . . . . . 1 . . 2 . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . 1 . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . 2 . 1 3 . . . . Heat Transferred 2813 | . . . . . 703 518 585 1007 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Peak Influence 474 | . 122 155 474 457 345 135 184 95 . . 146 86 Average Influence 71 | . 50 95 281 365 201 54 29 37 . . 46 16 Maximum Alert Level 2 | . . . 2 2 1 . . . . . . . Low Security (%) 92 | 100 100 100 25 1 59 100 100 100 . . 100 100 Level 1 6 | . . . 45 78 40 . . . . . . . Level 2 1 | . . . 28 20 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 4 . 2 6 5 5 . . 5 2 Investigation 7 | . 1 . 2 . 1 . 1 1 . . 1 . Extermination 12 | . . . . . . 4 3 3 . . 1 1 Reinforcement 8 | . . . 2 . 1 2 1 1 . . . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 5 | . . . . . . 1 . 2 . . . 2 Communications Jammed 2 | . . . . . . 1 1 . . . . . Distress Signals 2 | . . . . . . 1 1 . . . . . Times Spotted 189 | . 11 14 25 12 19 14 20 25 . 4 10 35 Peak Tracking Total 13 | . 4 3 5 3 4 2 6 5 . 4 5 13 Tactical Retreats 16 | . 2 . 1 . 1 . 2 1 . . 3 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 14 | . . . . . 5 2 . 2 . 1 2 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 7 | . . 2 1 . 2 . 2 . . . . . Max in Single Turn 2 | . . 1 1 . 2 . 1 . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 46 | . 6 . 3 . 5 12 13 4 . . 2 1 Terminals 26 | . 5 . 1 . 4 7 6 2 . . . 1 Fabricators 2 | . . . . . . 1 1 . . . . . Repair Stations 5 | . . . 2 . . . . 1 . . 2 . Recycling Units 9 | . 1 . . . 1 3 3 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 2 . . . . . Total Hacks 117 | . 20 . 8 . 19 19 35 10 . . 5 1 Successful 85 | . 14 . 7 . 15 12 27 7 . . 2 1 Failed 32 | . 6 . 1 . 4 7 8 3 . . 3 . Catastrophic 6 | . 2 . . . . 2 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 6 | . 1 . . . 1 4 . . . . . . Terminals 76 | . 18 . 3 . 16 11 21 6 . . . 1 Fabricators 5 | . . . . . . 3 2 . . . . . Repair Stations 11 | . . . 5 . . . . 1 . . 5 . Recycling Units 20 | . 2 . . . 3 4 8 3 . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . . 1 2 . . . . . Terminal Hacks 55 | . 12 . 3 . 12 6 16 5 . . . 1 Record 25 | . 4 . 1 . 6 3 6 4 . . . 1 Part Schematic 2 | . . . . . 1 1 . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . . Alert Level 8 | . 1 . 1 . 2 1 3 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 5 | . 1 . 1 . 1 . 2 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . Maintenance Status 2 | . 1 . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . Recall Assault 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . 3 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 2 | . . . . . . 1 1 . . . . . Repair Station Hacks 6 | . . . 4 . . . . . . . 2 . Scan Component 3 | . . . 2 . . . . . . . 1 . Repair 3 | . . . 2 . . . . . . . 1 . Recycling Unit Hacks 17 | . 2 . . . 3 3 7 2 . . . . Process 3 | . . . . . . . 2 1 . . . . Report Inventory 10 | . 1 . . . 2 3 3 1 . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . 2 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 5 . 3 . 4 10 10 4 . . 1 . Full Trace Events 5 | . 1 . 2 . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . . Parts Built 3 | . . . . . . 2 1 . . . . . Matter 380 | . . . . . . 146 234 . . . . . Time 190 | . . . . . . 73 117 . . . . . Total Part Build Rating 13 | . . . . . . 6 7 . . . . . Parts Repaired 3 | . . . 2 . . . . . . . 1 . Time 102 | . . . 52 . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 479 | . . . . . . . 293 186 . . . . Retrieved Matter 52 | . . . . . . . 52 . . . . . Retrieved Components 13 | . 10 . . . 3 . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . 5 GOTO 3 | . . . . . . . . . . . . 3 FOLLOW 1 | . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Robot Analysis Total 1 | . . . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 2 . . . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 14084 | 71 574 1133 587 166 1193 2768 2933 2570 304 36 644 1105 Spaces Moved 7384 | 46 300 649 263 55 585 1440 1162 1084 483 64 503 750 Core 33 | 17 . . . . 1 . 1 . . . . 14 Treads 3449 | 29 300 220 . . . 1440 276 1025 . . . 159 Legs 1369 | . . 429 263 55 522 . . . . . . 100 Wheels 1211 | . . . . . 62 . 885 . . . . 264 Hover 1322 | . . . . . . . . 59 483 64 503 213 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 120 120 80 145 100 56 56 56 56 50 Average Speed 128 | 124 160 153 125 134 133 151 120 163 56 56 61 109 Slowest Speed 1000 | 160 160 160 150 150 400 210 1000 210 56 56 106 161 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . 2 3 Exploration Rate (%) 33 | 4 37 86 35 13 40 34 38 19 72 16 18 23 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 3 | . . 1 . . . . . . 2 . . . Spaces Dug 95 | . . . . . . . . 2 . . 49 44 Terrain Destroyed 307 | . . 23 113 15 14 2 32 15 . . 49 44 Melee 95 | . . . . . . . . 2 . . 49 44 Projectile 30 | . . . 1 4 1 2 9 13 . . . . AOE 182 | . . 23 112 11 13 . 23 . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Fac Upp Upp Fac Res Total 11210 | 59 360 760 448 101 886 1987 2630 1750 515 63 732 919 Wait 2876 | . 14 85 106 7 151 448 1368 500 30 . 142 25 Move 7367 | 45 299 648 262 54 584 1439 1161 1083 482 63 500 747 Hop . | . . . . . . . . . . . . . Pick Up 182 | 8 15 2 10 5 27 27 19 34 2 . 10 23 Fast Attach 35 | 2 1 . 3 . 12 4 6 . . . . 7 Attach 117 | 4 1 1 6 2 19 8 10 35 . . 8 23 Detach 4 | . . . . . . 1 1 2 . . . . Swap 90 | . 3 4 15 6 11 17 15 11 1 . 6 1 Drop 99 | . 7 3 5 4 15 21 14 11 . . 8 11 Fire 262 | . 20 17 41 23 67 22 36 36 . . . . Melee 163 | . . . . . . . . 35 . . 56 72 Ram 2 | . . . . . . . . . . . . 2 Kick 5 | . . . . . . . . . . . . 5 Crush 3 | . . . . . . . . 3 . . . . Escape Stasis 5 | . . . . . . . . . . . 2 3 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 464 | -10/Materials | Identified exit to Mines 646 | -10/Materials | Entered Mines 688 | -10/Mines | Met a Derelict bent on vengeance 720 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1020 | -10/Mines | Learned Materials garrison access intel 1036 | -10/Mines | Discovered new exit (range 10) 1218 | -10/Mines | Discovered new exit (range 10) 1779 | -10/Mines | Entered Materials 1779 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2165 | -9/Materials | Repaired Aluminum Leg 2196 | -9/Materials | Discovered new exit (range 16) 2319 | -9/Materials | Repaired Lgt. Armor Plating 2366 | -9/Materials | Entered Mines 2463 | -9/Mines | Discovered new exit (range 15) 2484 | -9/Mines | Discovered new exit (range 8) 2487 | -9/Mines | Build established: Scavenger-Mutant 2532 | -9/Mines | Entered Materials 2532 | -8/Materials | Evolved 2 slots: Utility x2 2533 | -8/Materials | Loaded intel: 1 garrison access location 2626 | -8/Materials | Lost 3 parts (3n) 2952 | -8/Materials | Lost 3 parts (1p2n) 3355 | -8/Materials | Lost 4 parts (1p2n1w) 3649 | -8/Materials | Discovered new exit (range 20) 3725 | -8/Materials | Entered Factory 3725 | -7/Factory | Evolved 2 slots: Utility x2 3746 | -7/Factory | Identified exit to Storage 3746 | -7/Factory | Identified exit to Lower Caves 3981 | -7/Factory | Build established: Mutant 5017 | -7/Factory | Build established: Skirmisher 5829 | -7/Factory | Discovered new exit (range 19) 5891 | -7/Factory | Fabricated Titanium Leg (x2) 6491 | -7/Factory | Identified exit to Factory 6493 | -7/Factory | Entered another Factory area 6493 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6876 | -6/Factory | Discovered new exit (range 17) 7056 | -6/Factory | Fabricated Imp. Cloaking Device? 7272 | -6/Factory | Lost 6 parts (1p2u3w) 7483 | -6/Factory | Build established: Mutant 8249 | -6/Factory | Build established: Skirmisher 9233 | -6/Factory | Discovered new exit (range 14) 9424 | -6/Factory | Identified exit to Factory 9426 | -6/Factory | Entered another Factory area 9426 | -5/Factory | Evolved 2 slots: Utility x2 9454 | -5/Factory | Found Prototype Processor 9455 | -5/Factory | Identified Exp. Signal Interpreter 10438 | -5/Factory | Lost 4 parts (2p1n1u) 10957 | -5/Factory | System corruption reached 10% 11091 | -5/Factory | Lost 10 parts (4n3u3w) 11345 | -5/Factory | Build established: Assassin 11739 | -5/Factory | Discovered new exit (range 10) 11754 | -5/Factory | Identified exit to Upper Caves 11871 | -5/Factory | Core integrity fell below 50% 11996 | -5/Factory | Entered Upper Caves 12012 | -5/Upper Caves | Learned Factory machine intel 12065 | -5/Upper Caves | Encountered a Warlord checkpoint 12086 | -5/Upper Caves | Identified exit to Upper Caves 12243 | -5/Upper Caves | Build established: Hacker-Mutant 12300 | -5/Upper Caves | Entered another Upper Caves area 12302 | -5/Upper Caves | Ambushed by wild Derelicts 12332 | -5/Upper Caves | Discovered new exit (range 7) 12335 | -5/Upper Caves | Identified exit to Factory 12336 | -5/Upper Caves | Entered Factory 12336 | -4/Factory | Evolved 2 slots: Weapon x2 12337 | -4/Factory | Loaded intel: 267 machine locations 12611 | -4/Factory | Garrison activated, responded to threat 12636 | -4/Factory | Crushed by falling debris 12760 | -4/Factory | Discovered new exit (range 19) 12836 | -4/Factory | Crushed by falling debris 12837 | -4/Factory | System corruption reached 10% 12867 | -4/Factory | Lost 3 parts (1n2u) 12922 | -4/Factory | Repaired Gravmag Array 12951 | -4/Factory | Discovered new exit (range 18) 12979 | -4/Factory | Identified exit to Research 12980 | -4/Factory | Entered Research 12980 | -3/Research | Evolved 2 slots: Propulsion x2 13065 | -3/Research | Crushed by falling debris 13096 | -3/Research | Lost 4 parts (1n3u) 13141 | -3/Research | Build established: Mutant 13561 | -3/Research | System corruption reached 10% 13619 | -3/Research | Lost 4 parts (4u) 13661 | -3/Research | Spotted B-86 Titan 13702 | -3/Research | Crushed by falling debris 13733 | -3/Research | Lost 7 parts (1p2n3u1w) 13888 | -3/Research | Crushed by falling debris 13889 | -3/Research | System corruption reached 30% 13962 | -3/Research | Lost 4 parts (1p2u1w) 14029 | -3/Research | Core integrity fell below 50% 14039 | -3/Research | Lost 3 parts (1n2w) 14073 | -3/Research | Core integrity fell below 20% 14085 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 14074_ System corrupted: Component data lost. 14076_ K-01 Serf cleans the Fabricator. 14078_ K-01 Serf cleans the Ion Accelerator. 14080_ C-30 ARC bursts open, deploying its payload. 14080_ G-73 Enforcer unfolds itself. 14080_ G-67 Veteran unfolds itself. 14080_ K-01 Serf destroyed. 14080_ U-05 Engineer destroyed. 14080_ K-01 Serf destroyed. 14080_ Acquired Wheel. 14081_ U-05 Engineer lays Concrete. 14081_ K-01 Serf cleans the Ion Accelerator. 14081_ K-01 Serf collects debris. 14082_ U-05 Engineer lays Concrete. 14082_ K-01 Serf collects debris. 14083_ U-05 Engineer lays Concrete. 14084_ K-01 Serf cleans the Ion Accelerator. 14084_ Acquired Wheel. 14085_ U-05 Engineer lays Concrete. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????R #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #??????? ????????????? | | ???????????????????????# #????? ????????????? | | ???????????????????????# ###### ?????????????? | | ???????????????????????+ % ?????????????? | | ???????????????????????#ggggg ??????????????? | | ???????????????????????+ ???????????????? | | ???????????????????????# k""""??????????????? | | ???????????????????????# k """"" ? ??????????? | | ???????????????????????# * """"" ?????????? | | ???????????????????????# |% ??????### | | ???????????????????????# ! ??????# | | ???????????????????????#%@ ! k ??????+ | | ??????################## k ??????# | | ??????# #! ## """## ?????# | | ??????# #k #??? F""?# ?????# | | ??????# T #* #??????"?# #????#! | | ??????# # #????????# #????# | | ??????# """""""! # u #????????# #?#### | | ??????# """""""* # #????????# ?? + | | ??????# """"""" # ## ??????# #????# | | ??????# # g ## ?????# #????# | | ??????# #g ## ?????# #????# | | ??#################/#### ## ????# ######## | | ??# # gs ## ???# | | ??# # k ## "???# | | ??# # #? "???# | | ??# # """ #?? ""??# | | ??# ## """ #??? ??# ######## | | ??# ## " #???? ??# ######## | | #############+#### "F" ######"### # """ | | """ # "" | | # | | /[ | | = # | | ############### ######+########## # | | #???# # ## ###* # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 23 Energy Capacity 480 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 2 Armor Coverage 600 Core Shielding 30 Point Defense Rating 160 Evasion (%) 53 Targeting Accuracy 10 Melee Accuracy 18 Target Analysis 6 Core Analysis 10 Armor Integrity Analysis 33 Recoil Reduction 4 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Titanium Leg | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Imp. Cloaking Device | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Just What I Needed Librarian Part-time Excavator Please Form A Line Safety First Challenges ------------ None Game ------ Seed TransmissionMetafiberClaws Manual? 0 Play Time 04:17:18 Cumulative 14.5 hours Start 2019.12.15 @ 13:29:48 End 2019.12.15 @ 19:47:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b0dc1d5-b23f-4bf4-ac3b-b8055a2f5c43