Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 21:30:13 Player: Amuk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1322) 1322 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 3273 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 292/550 Matter 300/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Heat Sink Compact Battery > --- WEAPON (2) ------- Ion Cannon Katana > --- INVENTORY (5) ---- Light Treads Light Treads Ion Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Compact Battery > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Assault Cannon Mini Grenade Launcher Katana [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Protection Core Shielding Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 76 | 5 14 30 27 Power 14 | 1 2 5 6 Engine 14 | 1 2 5 6 Core . | . . . . Reactor . | . . . . Propulsion 22 | 2 2 9 9 Treads 11 | . 2 3 6 Leg 6 | 2 . 2 2 Wheel 1 | . . 1 . Hover . | . . . . Flight 4 | . . 3 1 Utility 14 | . 4 6 4 Device 5 | . 2 1 2 Storage 6 | . 1 3 2 Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 26 | 2 6 10 8 Energy Gun 3 | 1 1 1 . Energy Cannon 6 | . . . 6 Ballistic Gun 8 | 1 3 4 . Ballistic Cannon 7 | . 2 4 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 2 3 5 Power 4 | . . 2 2 Propulsion 2 | . 1 . 1 Utility 4 | . 1 1 2 Weapon . | . . . . Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 90 70 84 Engine 12 | . 14 10 14 Treads 15 | . 11 7 25 Leg 7 | . 15 9 . Flight 4 | . . 7 5 Device 7 | . 10 1 12 Storage 6 | . 4 5 8 Protection 3 | . 5 6 . Energy Gun 3 | . 10 2 . Energy Cannon 5 | . . . 15 Ballistic Gun 5 | . 11 7 . Ballistic Cannon 5 | . 5 9 2 Launcher 1 | . . 2 . Peak Build Rating 21 | 5 7 18 21 Average Rating 11 | 4 6 9 17 On Entrance 7 | . 5 7 18 Naked Turns . | . . . . Heaviest Build 33 | 6 12 29 33 Greatest Support 80 | 20 40 60 80 Greatest Overweight (x) 9 | . . 2 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 5 5 20 5 Average Capacity 5 | 5 5 5 5 Most Carried 8 | 4 5 8 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 5 5 4 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1399 | 226 157 476 540 Remotely . | . . . . Salvage Created 1387 | . 386 434 567 Parts 90 | . 16 32 42 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 9 17 17 Melee 1 | . . . 1 Guns 12 | . 7 5 . Cannons 27 | . 1 10 16 AOE 2 | . . 2 . Classes Destroyed 8 | . 4 2 2 Worker 1 | . . . 1 Builder 1 | . 1 . . Watcher 5 | . 3 1 1 Swarmer 18 | . 3 7 8 Grunt 14 | . 6 5 3 Duelist 2 | . . 1 1 Sentry 8 | . . 4 4 Hunter 1 | . . . 1 Best Kill Streak 6 | . 6 6 4 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 287 | . 41 94 152 Missed 78 | . 8 31 39 Damage Taken 2578 | . 376 750 1452 Core 436 | . 54 124 258 Absorbed by Shields . | . . . . Redirected to Shielding 23 | . 9 14 . Core Remaining (%) 82 | 100 78 69 . Volleys Fired 145 | . 33 47 65 Largest 2 | . 2 2 2 Hottest 120 | . 70 70 120 Shots Fired 266 | . 66 84 116 Gun 106 | . 64 42 . Cannon 155 | . 2 37 116 Launcher 5 | . . 5 . Special . | . . . . Kinetic 142 | . 34 74 34 Thermal 119 | . 32 5 82 Explosive 5 | . . 5 . Electromagnetic . | . . . . Robot Hit Streak 8 | . 7 8 8 Robot Miss Streak 5 | . 3 5 5 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 156 | . 35 52 69 Core Hits 72 | . 19 28 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 5 . . Burn 5 | . 5 . . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2888 | . 390 919 1579 Guns 703 | . 370 333 . Cannons 1926 | . 18 411 1497 Explosions 175 | . . 175 . Melee 82 | . . . 82 Ramming 2 | . 2 . . Kinetic 1212 | . 149 679 384 Thermal 1417 | . 239 65 1113 Explosive 175 | . . 175 . Electromagnetic . | . . . . Impact . | . . . . Slashing 82 | . . . 82 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 30 | . . . 30 Projectiles 30 | . . . 30 Explosions . | . . . . Melee . | . . . . Knockbacks 6 | . . 2 4 Impact . | . . . . Kinetic 6 | . . 2 4 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 359 | . 244 90 359 Average Temperature 58 | . 83 20 57 Received Heat Transfer 834 | . 150 180 504 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 3 | . 2 . 1 Heat Transferred 2929 | . 1073 80 1776 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 473 | . 283 354 473 Initial 149 | . . 34 149 Average 236 | . 125 234 339 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 34 | 100 72 23 10 Level 1 52 | . 27 76 52 Level 2 13 | . . . 37 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 2 3 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 3 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 14 24 24 Peak Tracking Total 7 | . 5 7 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 8 . 5 Successful 8 | . 5 . 3 Failed 5 | . 3 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 8 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 . 3 Record 4 | . 2 . 2 Prototype ID Bank 2 | . 2 . . Maintenance Status 1 | . . . 1 Reinforcement Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1840 | 86 435 638 681 Spaces Moved 946 | 65 231 368 282 Core 7 | 4 . 1 2 Treads 390 | . 79 90 221 Legs 389 | 61 152 174 2 Wheels . | . . . . Hover . | . . . . Flight 160 | . . 103 57 Fastest Speed 34 | 50 120 34 34 Average Speed 130 | 115 133 119 145 Slowest Speed 500 | 120 160 190 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 41 39 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 36 | . . 21 15 Melee . | . . . . Projectile 15 | . . . 15 AOE 21 | . . 21 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1293 | 74 297 487 435 Wait 42 | . 6 11 25 Move 943 | 64 230 367 282 Hop . | . . . . Pick Up 20 | 5 4 5 6 Fast Attach 42 | 4 5 19 14 Attach 18 | 1 3 7 7 Detach 13 | . 3 4 6 Swap 16 | . 6 4 6 Drop 49 | . 6 23 20 Fire 145 | . 33 47 65 Melee 4 | . . . 4 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 4) 522 | -10/Materials | Entered another Materials area 522 | -9/Materials | Evolved 2 slots: Propulsion x2 959 | -9/Materials | Discovered new exit (range 8) 1144 | -9/Materials | Discovered new exit (range 16) 1160 | -9/Materials | Entered another Materials area 1160 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1649 | -8/Materials | Build established: Scavenger-Mutant 1657 | -8/Materials | Garrison activated, responded to threat 1841 | -8/Materials | Self-destructed Last Messages --------------- 01808_ Lgt. Treads destroyed. 01810_ Heat Sink destroyed. 01817_ Dropped Lgt. Treads. 01818_ Critical hit (Burn: +37). <x2> 01822_ Acquired Carbon-fiber Leg. 01824_ Acquired 10 matter. 01824_ Imp. Ion Engine destroyed. 01827_ Acquired Imp. Aluminum Leg. 01828_ Deuterium Engine destroyed. 01830_ K-01 Serf collects debris. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 01834_ G-47 Trooper destroyed. 01834_ K-01 Serf collects debris. 01835_ Acquired 25 matter. 01837_ K-01 Serf collects debris. 01839_ Knocked back. 01840_ K-01 Serf collects debris. 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