Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.28 @ 20:05:31 // Halloween2019/Abominations Player: ConfusingDalek Result: Destroyed by Lesser Abomination with Light EM Pulse Cannon Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (6) 30 Value Destroyed (147) 147 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 377 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 222/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Location -10/Materials Parts ------- Power (1) Propulsion (2) Utility (2) Small Storage Unit Improved Terrain Scanner Weapon (2) Assault Rifle Light Assault Rifle Inventory (6) Ion Engine Light Ion Engine Light Treads Peak State ------------ Power Light Ion Engine Propulsion Aluminum Leg Utility Small Storage Unit Improved Terrain Scanner Weapon Heavy Assault Rifle Heavy Assault Rifle Inventory Ion Engine Light Ion Engine Light Treads Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 7 5 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | 2 . Device 1 | 1 . Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 7 | 2 5 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun 6 | 2 4 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 6 | . 6 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 3 | . 3 Highest Loss Streak 6 | . 6 Average Slot Usage (%) 82 | . 82 Engine 14 | . 14 Leg 16 | . 16 Device 14 | . 14 Storage 14 | . 14 Energy Gun 2 | . 2 Ballistic Gun 19 | . 19 Naked Turns . | . . Heaviest Build 11 | 11 11 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | 1 1 Average Overweight (x) . | . . Largest Inventory Capacity 6 | 6 6 Average Capacity 5 | 5 6 Most Carried 5 | 4 5 Average Carried 3 | 2 4 Final Capacity 6 | 6 6 Final Carried 4 | 4 3 Class Distribution -------------------- None Dominant Class ---------------- None Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 288 | 288 . Remotely . | . . Salvage Created 224 | 137 87 Parts 17 | 13 4 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 2 | . 2 Guns 2 | . 2 Classes Destroyed 3 | 2 1 Tunneler 3 | 3 . Recycler 1 | 1 . Abomination 2 | . 2 Best Kill Streak 3 | 3 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 945 | . 945 Core 255 | . 255 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 18 | 7 11 Largest 2 | 2 2 Hottest 60 | 40 60 Shots Fired 35 | 14 21 Gun 35 | 14 21 Cannon . | . . Launcher . | . . Special . | . . Kinetic 32 | 14 18 Thermal 3 | . 3 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 14 | 5 14 Robot Miss Streak 2 | 2 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 27 | 8 19 Core Hits 12 | 6 6 Critical Hits 1 | 1 . Critical Kills 1 | 1 . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 373 | 98 275 Guns 373 | 98 275 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 336 | 98 238 Thermal 37 | . 37 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 6 | . 6 Average Corruption 3 | . 3 Corruption Purged . | . . Effects 4 | . 4 Message Errors 1 | . 1 Targeting Errors 3 | . 3 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature . | . . Average Temperature . | . . Received Heat Transfer . | . . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 18 | . 18 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 20 | 20 13 Average Influence 6 | 6 4 Maximum Alert Level . | . . Low Security (%) 100 | . . Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 3 | . 3 Peak Tracking Total 3 | . 3 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 145 | 95 50 Spaces Moved 63 | 52 11 Core 5 | 5 . Treads . | . . Legs 58 | 47 11 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 118 | 117 122 Slowest Speed 150 | 120 150 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 4 | 5 4 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Actions | -11 -10 --------- Run | Scr Mat Total 99 | 71 28 Wait . | . . Move 62 | 51 11 Hop . | . . Pick Up 6 | 6 . Fast Attach 7 | 5 2 Attach 4 | 2 2 Detach 1 | . 1 Swap 1 | . 1 Drop . | . . Fire 18 | 7 11 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Core integrity fell below 50% 143 | -10/Materials | Core integrity fell below 20% 146 | -10/Materials | Destroyed by Lesser Abomination with Light EM Pulse Cannon Last Messages --------------- 00113_ Sml. Laser destroyed. 00113_ Aluminum Leg destroyed. 00120_ Acquired Hvy. Assault Rifle. 00125_ Lesser Abomination spits out Lgt. EM Pulse Cannon. 00125_ Lesser Abomination absorbs Lgt. EM Pulse Cannon. 00125_ Lesser Abomination sheds Disintegrating Anomaly. 00130_ Destroyed Lgt. EM Pulse Cannon. 00133_ System corrupted: Hvy. Assault Rifle targeting data glitched. 00134_ Lesser Abomination absorbs Hvy. Assault Rifle. 00134_ Hvy. Assault Rifle destroyed. 00135_ 3/ HMIZCGIW2DP7CQKIIZUEQ8 00136_ System corrupted: Hvy. Assault Rifle targeting data glitched. 00137_ Aluminum Leg destroyed. 00139_ Hvy. Assault Rifle destroyed. 00140_ Lgt. Ion Engine destroyed. 00140_ System corrupted: Assault Rifle targeting data glitched. 00140_ Lesser Abomination destroyed. 00143_ Lesser Abomination absorbs Rnf. Ion Engine. 00143_ Lesser Abomination sheds EM Anomaly. 00146_ Lesser Abomination destroyed. 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