Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 01:44:08 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1267) 1267 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3117 Bonus ------- None Cogmind --------- Core Integrity 477/550 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (4) --- Light Treads Spiked Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Heat Sink Disposable Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (15) --- Light Treads Wheel Subdweller Monowheel Improved Heat Sink Structural Scanner Transmission Jammer Graphene Brace Particle Gun Particle Gun Particle Gun Spread Laser Subdweller Laser Assault Cannon Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Spiked Treads Armored Treads Armored Treads > --- UTILITY ---------- Heat Sink Disposable Heat Sink Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Light Treads Wheel Subdweller Monowheel Improved Heat Sink Structural Scanner Transmission Jammer Graphene Brace Particle Gun Particle Gun Spread Laser Spread Laser Subdweller Laser Light Assault Rifle Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 30 | . 16 6 8 Power 4 | . 2 2 . Engine 3 | . 2 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | . 2 1 5 Treads 8 | . 2 1 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 4 1 2 Device 4 | . 2 1 1 Storage 2 | . 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | . 8 2 1 Energy Gun 8 | . 6 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 5 2 2 Power 3 | . 1 2 . Propulsion 3 | . 1 . 2 Utility 1 | . 1 . . Weapon 2 | . 2 . . Highest Loss Streak 2 | . 2 1 1 To Critical Strikes . | . . . . Average Backups 10 | . 7 10 13 Power . | . . . . Propulsion 3 | . 3 3 3 Utility 1 | . 1 2 3 Weapon 4 | . 2 4 6 Tool/Special . | . . . . Unused Backups 11 | . 1 . 10 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 7 | . 1 . 6 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 95 100 92 Engine 10 | . 13 7 9 Core 1 | . . 6 . Treads 23 | . 14 28 34 Leg 6 | . 13 . . Device 13 | . 10 14 18 Storage 12 | . 14 14 9 Processor 1 | . . . 4 Energy Gun 19 | . 22 18 15 Energy Cannon 2 | . . 8 1 Ballistic Gun 1 | . 4 . . Peak Build Rating 25 | . 10 13 25 Average Rating 12 | . 8 11 21 On Entrance 8 | 6 6 10 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 40 | 12 32 38 40 Greatest Support 80 | 20 40 40 80 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 13 | . 11 15 15 Most Carried 15 | . 10 13 15 Average Carried 10 | . 7 10 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 10 13 15 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 603 | 200 183 100 120 Remotely . | . . . . Salvage Created 1528 | . 876 154 498 Parts 96 | . 57 9 30 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 4 | . 3 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 15 | . . 15 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 40 | . 21 6 13 Guns 36 | . 19 4 13 Cannons 2 | . . 2 . AOE 2 | . 2 . . Classes Destroyed 9 | . 7 1 1 Worker 1 | . 1 . . Builder 2 | . 2 . . Hauler 4 | . 2 . 2 Recycler 2 | . 1 . 1 Watcher 1 | . 1 . . Swarmer 13 | . 6 3 4 Grunt 23 | . 15 . 8 Heavy 1 | . . . 1 Subdweller 3 | . . 3 . Best Kill Streak 6 | . 3 3 6 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 3 2 2 Gunslinging 1 | . . 1 1 Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 159 | . 79 28 52 Missed 35 | . 18 3 14 Hits 124 | . 61 25 38 Projectile 124 | . 61 25 38 Critical Strikes 5 | . . 3 2 Damage Taken 1914 | . 703 377 834 Core 322 | . 145 104 73 Absorbed by Shields . | . . . . Core Remaining (%) 50 | 100 . . . Volleys Fired 130 | . 65 18 47 Largest 2 | . 2 2 2 Hottest 165 | . 165 145 140 Shots Fired 238 | . 121 31 86 Gun 215 | . 120 16 79 Cannon 17 | . . 10 7 Launcher . | . . . . Special 6 | . 1 5 . Kinetic 33 | . 33 . . Thermal 191 | . 74 31 86 Explosive . | . . . . Electromagnetic 14 | . 14 . . Robot Hit Streak 14 | . 14 12 14 Robot Miss Streak 5 | . 4 4 5 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 185 | . 93 21 71 Core Hits 188 | . 70 22 96 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 3 . . Burn 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2723 | . 1253 285 1185 Guns 2378 | . 1095 177 1106 Cannons 187 | . . 108 79 Explosions 158 | . 158 . . Melee . | . . . . Ramming . | . . . . Kinetic 202 | . 202 . . Thermal 2402 | . 932 285 1185 Explosive . | . . . . Electromagnetic 119 | . 119 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 7 | . 7 . . Projectiles . | . . . . Explosions 7 | . 7 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 68 | . 68 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 276 | . 276 194 200 Average Temperature 83 | . 81 68 89 Received Heat Transfer 579 | . 264 72 243 Effects 2 | . 2 . . Energy Bleed 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 2 2 1 Heat Transferred 3962 | . 2083 373 1506 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 63 | . 42 . 100 Level 1 36 | . 57 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 316 | . 316 . 162 Initial . | . . . . Average 137 | . 184 . 57 Influence Increases 1097 | . 654 70 373 Destroy 0b10 Robot/C 740 | . 420 60 260 Destroy 0b10 Robot/NC 50 | . 35 . 15 Destroy Leader 150 | . 86 10 54 Successful Hack 29 | . 16 . 13 Select Force Hacks 90 | . 60 . 30 Disable Machine 15 | . 15 . . Destroy Structure 8 | . 7 . 1 Lose Combat Pursuer 15 | . 15 . . Influence Decreases 967 | . 400 324 243 Entered New Map 122 | . . 122 . Time Decay 773 | . 350 190 233 Lost Part 72 | . 50 12 10 Squads Dispatched 9 | . 5 . 4 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 30 6 18 Peak Tracking Total 5 | . 5 3 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 4 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 7 . 4 Successful 9 | . 6 . 3 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 6 . 4 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Robot Analysis 2 | . 2 . . Branch Access Points 1 | . . . 1 Recycling Unit Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 . 2 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Tunnel 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1057 | . 663 360 34 Structural 1057 | . 663 360 34 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2118 | . 961 596 561 Spaces Moved 1036 | 1 493 314 228 Core . | . . . . Treads 805 | . 263 314 228 Legs 231 | 1 230 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 151 | 120 141 160 163 Slowest Speed 165 | 120 160 160 165 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 2 92 25 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 1 . 1 Terrain Destroyed 8 | . 6 1 1 Melee . | . . . . Projectile 3 | . 1 1 1 AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1334 | . 639 363 332 Wait 88 | . 46 15 27 Move 1033 | . 492 313 228 Hop . | . . . . Pick Up 25 | . 12 3 10 Fast Attach 12 | . 8 2 2 Attach 15 | . 5 2 8 Detach 3 | . . 1 2 Swap 14 | . 4 8 2 Drop 14 | . 7 1 6 Fire 130 | . 65 18 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 441 | -10/Materials | Core integrity fell below 50% 498 | -10/Materials | Discovered new exit (range 8) 573 | -10/Materials | Discovered new exit (range 7) 751 | -10/Materials | Discovered new exit (range 6) 804 | -10/Materials | Discovered new exit (range 10) 952 | -10/Materials | Discovered new exit (range 6) 962 | -10/Materials | Entered Subcaves 1110 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1334 | -10/Subcaves | Core integrity fell below 20% 1550 | -10/Subcaves | Discovered new exit (range 6) 1558 | -10/Subcaves | Entered Materials 1558 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2119 | -8/Materials | Self-destructed Last Messages --------------- 02044_ R-06 Scavenger collects Terrain Scan Processor. 02046_ R-06 Scavenger destroyed. 02046_ S-10 Pest destroyed. 02047_ K-01 Serf collects debris. 02049_ S-10 Pest destroyed. 02050_ K-01 Serf collects debris. 02052_ S-10 Pest destroyed. 02055_ K-01 Serf collects debris. 02060_ K-01 Serf cleans the Nuclear Reactor. 02061_ K-01 Serf collects debris. 02088_ K-01 Serf cleans the Nuclear Reactor. 02100_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02102_ K-01 Serf cleans the Nuclear Reactor. 02106_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 02108_ K-01 Serf cleans the Nuclear Reactor. 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