Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.09.05 @ 16:04:36 Player: Jim Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (112) 560 Value Destroyed (4644) 4644 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (818) 818 TOTAL SCORE: 11942 Bonus ------- Follower Combat Kills 518 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 32/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine Enhanced Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Medium Storage Unit Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Core Shielding Improved Power Shielding > --- WEAPON ----------- Heavy Laser Variable Charge Gun Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Autogun Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon [Rating: 69] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Regenerative Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Slots Evolved 11 | . 1 . 2 . 2 2 . . . . 2 . . 2 . Power 2 | . . . . . 1 . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . Utility 5 | . 1 . 1 . 1 1 . . . . . . . 1 . Weapon 2 | . . . . . . 1 . . . . 1 . . . . Parts Attached 96 | 2 1 . 9 5 11 11 5 1 . 4 6 11 8 17 5 Power 16 | . . . . 1 1 2 2 . . 1 1 2 3 2 1 Engine 7 | . . . . 1 . 1 . . . . 1 . 3 1 . Core 9 | . . . . . 1 1 2 . . 1 . 2 . 1 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 20 | 2 . . 1 2 2 1 2 . . . 1 4 1 4 . Treads 20 | 2 . . 1 2 2 1 2 . . . 1 4 1 4 . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 16 | . 1 . 1 2 2 2 . . . 1 1 1 1 4 . Device 6 | . 1 . . 1 1 . . . . 1 . . . 2 . Storage 3 | . . . . . 1 . . . . . 1 . . 1 . Processor 1 | . . . . . . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 6 | . . . 1 1 . 1 . . . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | . . . 7 . 6 6 1 1 . 2 3 4 3 7 4 Energy Gun 11 | . . . 4 . . . 1 . . . . 1 2 3 . Energy Cannon 3 | . . . . . 1 1 . . . . 1 . . . . Ballistic Gun 11 | . . . 1 . 3 2 . . . . 1 2 1 . 1 Ballistic Cannon 6 | . . . . . . . . . . . . 1 . 2 3 Launcher 13 | . . . 2 . 2 3 . 1 . 2 1 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 1 . . . . . . . . 1 . Parts Lost 59 | . . . 1 1 1 1 7 . . 2 3 11 7 4 21 Power 10 | . . . . . . . 2 . . . . 2 2 . 4 Propulsion 14 | . . . . . 1 . 2 . . . 1 3 1 3 3 Utility 13 | . . . . . . 1 . . . 1 . 2 2 . 7 Weapon 22 | . . . 1 1 . . 3 . . 1 2 4 2 1 7 Highest Loss Streak 15 | . . . 1 1 1 1 4 . . 1 2 7 5 2 15 Average Slot Usage (%) 91 | . 97 100 97 99 99 98 87 85 85 96 96 88 85 77 56 Engine 6 | . 12 12 10 10 8 7 2 . . . 5 4 2 11 5 Core 6 | . . . . . 8 7 9 14 14 14 6 7 8 4 4 Treads 22 | . 25 25 29 30 24 21 20 21 21 21 24 20 22 17 10 Device 5 | . 10 12 10 10 8 4 . . . 4 6 4 . . 4 Storage 12 | . 12 12 10 10 15 14 14 14 14 14 12 12 12 14 11 Processor 4 | . . . . . . 7 7 7 7 7 6 6 6 5 3 Protection 15 | . 12 12 18 20 16 16 21 21 21 16 12 11 9 8 2 Energy Gun 6 | . 25 25 11 9 . . 5 7 7 7 5 1 6 2 2 Energy Cannon 2 | . . . . . 6 5 1 . . . 4 4 . . . Ballistic Gun 3 | . . . 7 10 8 5 . . . . 4 2 6 . . Ballistic Cannon 1 | . . . . . . . . . . . . 5 6 7 9 Launcher 3 | . . . . . 1 8 4 . . 11 6 6 3 3 . Naked Turns 34 | . . . . . . . . . . . . . . . 34 Heaviest Build 125 | 16 17 17 21 27 49 57 55 45 45 52 92 98 96 125 125 Greatest Support 108 | 40 40 40 63 63 68 68 67 62 62 62 85 108 108 108 106 Greatest Overweight (x) 32 | . . . . . 1 . 1 . . . 1 2 1 2 32 Average Overweight (x) . | . . . . . . . . . . . . . . . 2 Largest Inventory Capacity 22 | 8 8 8 8 8 14 14 14 14 14 14 18 18 18 22 22 Average Capacity 13 | 8 8 8 8 8 13 14 14 14 14 14 15 18 18 20 16 Most Carried 14 | 7 7 6 8 8 14 13 11 8 8 8 11 7 5 8 6 Average Carried 7 | 7 5 6 7 7 11 10 9 7 8 6 8 4 1 4 3 Final Capacity 22 | 8 8 8 8 8 14 14 14 14 14 14 18 18 18 22 4 Final Carried 13 | 7 6 6 8 8 13 11 8 8 8 7 7 4 1 6 1 Class Distribution -------------------- 74% | Hacker-Mutant 4% | Scavenger-Mutant 4% | Hacker-Tank 4% | Scavenger-Tank 4% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Matter Collected 2453 | 220 10 . 157 131 314 134 204 38 . 343 66 409 149 278 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4050 | . 199 34 453 451 502 377 231 143 . 83 139 516 374 470 78 Parts 206 | . 10 6 37 36 29 22 4 4 . 3 8 19 10 15 3 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Combat Hostiles Destroyed 101 | . 4 2 13 10 13 8 6 5 . 5 3 10 7 13 2 Melee 1 | . . . . . . . . . . . . . 1 . . Guns 47 | . 4 2 7 8 6 2 4 . . 2 1 1 5 4 1 Cannons 20 | . . . . . 7 2 . . . . . 3 1 6 1 AOE 28 | . . . 5 1 . 4 2 5 . 3 1 4 . 3 . Classes Destroyed 13 | . 1 1 3 . 2 4 1 . . 1 . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . Tunneler 2 | . . . . . . 2 . . . . . . . . . Recycler 2 | . . . . . 1 1 . . . . . . . . . Watcher 5 | . . . 2 1 . 1 . . . . . . . 1 . Swarmer 23 | . . 2 6 3 7 . . . . 2 . 1 1 . 1 Grunt 39 | . 4 . 3 2 4 3 3 5 . 1 1 3 2 8 . Brawler 6 | . . . . . . 1 . . . . . 2 2 1 . Duelist 5 | . . . . . . . 1 . . . . 1 1 1 1 Sentry 16 | . . . 4 5 1 . 1 . . 1 . 1 1 2 . Hunter 7 | . . . . . 1 2 . . . . 2 2 . . . Programmer 4 | . . . . . . 2 1 . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 2 2 5 4 4 6 4 5 . 3 2 4 5 3 1 Combat Bots Only 5 | . 2 2 3 3 4 2 4 5 . 3 2 4 5 3 1 Max Kills in Single Turn 5 | . 1 1 4 2 1 5 2 2 . 2 1 1 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 2 | . . . 2 1 . 1 2 2 . 1 1 1 . 2 . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Damage Taken 9171 | . 69 48 154 383 674 375 609 100 . 290 303 1576 844 1150 2596 Core 2069 | . 15 11 23 41 119 18 10 . . 27 14 559 232 87 913 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 89 . 84 78 . . . . 92 . . 5 . . Volleys Fired 273 | . 10 7 20 27 39 31 16 5 . 12 6 32 21 39 8 Largest 4 | . 2 2 2 2 2 3 2 1 . 3 4 4 3 4 2 Hottest 258 | . 90 90 113 68 91 116 116 36 . 146 217 247 146 258 144 Shots Fired 531 | . 20 14 37 54 74 63 21 5 . 23 12 82 43 69 14 Gun 319 | . 20 14 34 54 47 28 14 . . 12 8 25 34 19 10 Cannon 143 | . . . . . 23 21 . . . . 2 41 9 43 4 Launcher 69 | . . . 3 . 4 14 7 5 . 11 2 16 . 7 . Special . | . . . . . . . . . . . . . . . . Kinetic 235 | . . . 9 27 47 28 . . . . 2 53 22 43 4 Thermal 148 | . 10 7 14 . 23 21 14 . . 12 6 4 8 19 10 Explosive 51 | . . . 3 . 4 14 7 5 . 11 . . . 7 . Electromagnetic 97 | . 10 7 11 27 . . . . . . 4 25 13 . . Robot Hit Streak 45 | . 16 22 33 40 27 22 22 27 . 13 29 26 28 45 7 Robot Miss Streak 3 | . . 2 1 3 1 1 1 . . 2 1 1 1 1 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 448 | . 16 10 32 49 62 51 17 5 . 18 12 72 35 59 10 Core Hits 217 | . 7 2 22 17 23 22 20 10 . 17 7 17 20 29 4 Critical Hits 10 | . . . . 2 . . . . . . . 3 1 4 . Critical Kills 2 | . . . . 1 . . . . . . . . . 1 . Critical Parts Destroyed 6 | . . . . 1 . . . . . . . 2 1 2 . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12949 | . 212 35 914 759 1182 1895 587 655 . 929 562 1805 617 2505 292 Guns 4457 | . 212 35 464 730 521 404 278 . . 283 204 339 409 417 161 Cannons 3280 | . . . . . 452 363 . . . . 64 886 206 1200 109 Explosions 5188 | . . . 450 29 209 1128 309 655 . 646 294 580 . 888 . Melee . | . . . . . . . . . . . . . . . . Ramming 24 | . . . . . . . . . . . . . 2 . 22 Kinetic 4031 | . . . 87 290 521 404 . . . . 24 1071 325 1200 109 Thermal 3354 | . 74 13 155 29 452 917 278 . . 283 357 63 155 417 161 Explosive 3731 | . . . 450 . 209 574 309 655 . 646 . . . 888 . Electromagnetic 1809 | . 138 22 222 440 . . . . . . 181 671 135 . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 2 1 2 2 2 2 . . 1 4 12 Average Corruption 2 | . . . . . 1 1 1 2 2 2 . . 1 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 45 | . . . . . 6 2 14 4 2 5 . . 1 4 7 Message Errors 15 | . . . . . 1 1 7 . . 4 . . . 1 1 Matter Fused 1 | . . . . . . . . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . 1 1 . . . . . 1 1 Energy Discharges 10 | . . . . . 2 . 4 1 1 . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . 1 1 2 1 1 . . . 2 . Targeting Errors 6 | . . . . . 3 . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 441 | . . . 8 . 11 292 . 27 . 26 72 3 . 2 . Projectiles 32 | . . . . . . 32 . . . . . . . . . Explosions 409 | . . . 8 . 11 260 . 27 . 26 72 3 . 2 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . . . . . . 8 1 7 . Impact . | . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . 8 1 6 . Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 242 | . . . . 11 34 46 13 5 . . 55 64 . 14 . Shots 17 | . . . . 1 2 2 1 1 . . 1 8 . 1 . Rammed 4 | . . . . . . . . . . . 1 . 1 . 2 Targets Rammed 5 | . . . . . . . . . . . 1 . 2 . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 . . Highest Temperature 741 | . 264 210 195 132 285 403 226 107 . 378 318 598 574 741 204 Average Temperature 151 | . 113 106 55 36 119 111 82 52 . 125 129 256 254 205 99 Received Heat Transfer 1860 | . 66 . 75 171 171 117 54 81 . 105 39 285 189 327 180 Effects 77 | . . . . . 3 5 . . . 1 1 32 19 16 . Shutdowns 17 | . . . . . . 2 . . . . . 8 4 3 . Energy Bleed 7 | . . . . . . . . . . . . 4 1 2 . Interference 13 | . . . . . 3 3 . . . . . . 4 3 . Matter Decay 9 | . . . . . . . . . . 1 . 4 2 2 . Short Circuit 6 | . . . . . . . . . . . . 4 1 1 . Damage (minor) 6 | . . . . . . . . . . . 1 2 2 1 . Damage (major) 14 | . . . . . . . . . . . . 6 4 4 . Damage (core) 5 | . . . . . . . . . . . . 4 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 1 . . . . . . 1 2 . . . Combat Hostiles 4 | . . . . 1 . . . . . . 1 2 . . . Parts Fried 6 | . . . 1 3 . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Melted 12 | . . . 3 . 3 1 . . . . . . 2 3 . Heat Transferred 5604 | . 222 37 407 50 814 942 625 . . 625 500 87 296 703 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Peak Influence 315 | . 111 50 290 314 259 315 . . . . 78 . . 257 . Average Influence 95 | . 54 39 120 135 97 90 . . . . 13 . . 121 . Maximum Alert Level 1 | . . . 1 1 1 1 . . . . . . . 1 . Low Security (%) 88 | 100 100 100 83 73 95 93 . . . . 100 . . 81 . Level 1 11 | . . . 16 26 4 6 . . . . . . . 18 . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . 1 3 1 5 . . . . 1 . 1 1 . Investigation 3 | . . . . 1 1 1 . . . . . . . . . Extermination 4 | . . . . . . 3 . . . . . . . 1 . Reinforcement 5 | . . . 1 2 . 1 . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Distress Signals 9 | . . . 2 3 1 . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 168 | . 8 2 24 29 18 15 6 5 . 9 5 10 9 21 7 Peak Tracking Total 8 | . 2 2 5 4 4 3 5 5 . 3 2 5 8 4 7 Tactical Retreats 7 | . . . 1 . 3 . . . . . . . 2 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Traps Triggered 13 | . . . . 2 3 1 . . . . 2 . . 5 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Machines Disabled 26 | . . . . 2 1 17 . . . . 2 . . 4 . Max in Single Turn 15 | . . . . 1 1 15 . . . . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Machines Accessed 17 | . 3 . 3 4 1 . . 2 4 . . . . . . Terminals 9 | . 2 . 2 4 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 67 | . 7 . 9 10 3 . . 8 30 . . . . . . Successful 59 | . 6 . 9 3 3 . . 8 30 . . . . . . Failed 8 | . 1 . . 7 . . . . . . . . . . . Catastrophic 1 | . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . Terminals 26 | . 5 . 8 10 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 57 | . 5 . 8 3 3 . . 8 30 . . . . . . Record 23 | . . . 1 1 3 . . 7 11 . . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . 3 . . . . . . Open Door 3 | . . . . 2 . . . 1 . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 2 . 2 4 1 . . . . . . . . . . Full Trace Events 2 | . . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Total Allies 12 | . . . . 10 . . . . . 1 . . 1 . . Largest Group 10 | . . . . 10 . . . . . 1 . . 1 . . Highest-Rated Group 125 | . . . . 88 . . . . . 94 . . 125 . . Highest-Rated Ally 125 | . . . . 16 . . . . . 94 . . 125 . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . 55 . . . . . 18 . . 5 . . Total Damage 1416 | . . . . 599 . . . . . 612 . . 205 . . Kills 19 | . . . . 11 . . . . . 4 . . 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Robot Analysis Total 2 | . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 2 . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Turns Passed 10328 | 5 499 338 759 1177 773 1072 1245 562 166 490 543 1231 375 905 188 Spaces Moved 5641 | 2 266 199 401 619 384 604 780 355 108 291 317 653 183 425 54 Core 3 | . . . . . . . . . . . . . . . 3 Treads 5638 | 2 266 199 401 619 384 604 780 355 108 291 317 653 183 425 51 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 145 | 160 160 160 160 160 155 150 145 155 155 155 156 160 160 160 150 Average Speed 160 | 160 160 160 160 160 159 153 152 155 155 155 161 171 163 176 221 Slowest Speed 1650 | 160 160 160 160 160 180 155 165 155 155 155 176 200 180 200 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 37 52 35 83 32 14 83 42 75 46 9 65 26 16 11 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . 3 . . 2 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 395 | . . . 24 4 33 115 42 51 . 23 29 11 1 60 2 Melee . | . . . . . . . . . . . . . . . . Projectile 18 | . . . . . . . . . . . . 4 1 11 2 AOE 377 | . . . 24 4 33 115 42 51 . 23 29 7 . 49 . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Total 6409 | 3 321 205 481 754 474 688 808 362 107 308 339 703 225 525 106 Wait 294 | . 41 . 34 87 30 36 6 1 . . . . 6 16 37 Move 5626 | 1 265 198 400 618 383 603 779 354 107 290 316 652 182 424 54 Hop . | . . . . . . . . . . . . . . . . Pick Up 78 | . 2 . 11 8 10 4 2 . . 2 7 8 4 20 . Fast Attach . | . . . . . . . . . . . . . . . . Attach 62 | . 1 . 3 . 4 3 5 1 . 3 4 11 7 15 5 Detach 6 | . . . . . . . . 1 . . . . 1 4 . Swap 35 | 2 . . 7 5 7 8 . . . 1 2 . 1 2 . Drop 30 | . 2 . 6 9 1 3 . . . . 3 . 1 5 . Fire 273 | . 10 7 20 27 39 31 16 5 . 12 6 32 21 39 8 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . 1 . 2 . 2 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 1) 6 | -11/Scrapyard | Entered Materials 6 | -10/Materials | Evolved 1 slot: Utility x1 310 | -10/Materials | Build established: Hacker-Mutant 310 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Discovered exit to Mines (range 6) 505 | -10/Materials | Entered Mines 816 | -10/Mines | Identified exit to Materials 816 | -10/Mines | Discovered exit to Materials (range 11) 824 | -10/Mines | Found a hidden stash of uninstalled traps 843 | -10/Mines | Entered Materials 843 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1292 | -9/Materials | Identified exit to Mines 1292 | -9/Materials | Discovered exit to Mines (range 10) 1504 | -9/Materials | Identified exit to Storage 1504 | -9/Materials | Discovered exit to Storage (range 12) 1602 | -9/Materials | Entered Storage 2371 | -9/Storage | Found Prototype Protection 2372 | -9/Storage | Identified Lgt. Regenerative Plating 2480 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2731 | -9/Storage | Identified exit to Materials 2731 | -9/Storage | Discovered exit to Materials (range 16) 2779 | -9/Storage | Entered Materials 2779 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3539 | -8/Materials | Identified exit to Factory 3539 | -8/Materials | Discovered exit to Factory (range 7) 3552 | -8/Materials | Entered Factory 3552 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4544 | -7/Factory | Identified exit to Lower Caves 4544 | -7/Factory | Discovered exit to Lower Caves (range 10) 4624 | -7/Factory | Entered Lower Caves 4907 | -7/Lower Caves | P-60 Hacker assimilated allied SY-NXL(S) 5104 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5179 | -7/Lower Caves | Lost 4 parts (1p2n1w) 5338 | -7/Lower Caves | Identified exit to Lower Caves 5869 | -7/Lower Caves | Entered another Lower Caves area 6011 | -7/Lower Caves | Learned Factory emergency access door positions 6099 | -7/Lower Caves | Learned 8 Research zone layouts 6099 | -7/Lower Caves | Learned Armory emergency access door positions 6099 | -7/Lower Caves | Learned Extension stockpile data 6390 | -7/Lower Caves | Identified exit to Data Miner 6390 | -7/Lower Caves | Discovered exit to Data Miner (range 15) 6411 | -7/Lower Caves | Learned location of 1 exit from Factory 6431 | -7/Lower Caves | Entered Data Miner 6431 | -7/Data Miner | Identified exit to Proximity Caves 6431 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 6461 | -7/Data Miner | Met Data Miner 6521 | -7/Data Miner | Learned location of Section 7 (-2) 6521 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6557 | -7/Data Miner | Received God Mode back door access code from Data Miner 6597 | -7/Data Miner | Entered Proximity Caves 6597 | -6/Proximity Caves | Spotted B-75 Beast 6609 | -6/Proximity Caves | Escorted by Enhanced Grunt 6649 | -6/Proximity Caves | Destroyed B-75 Beast 6881 | -6/Proximity Caves | Learned 4 Factory zone layouts 6967 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7075 | -6/Proximity Caves | Identified exit to Factory 7075 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7087 | -6/Proximity Caves | Entered Factory 7087 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7088 | -6/Factory | Identified exit to Factory 7592 | -6/Factory | Identified exit to Lower Caves 7592 | -6/Factory | Discovered exit to Lower Caves (range 8) 7630 | -6/Factory | Entered Lower Caves 7876 | -6/Lower Caves | Build established: Hacker-Skirmisher 8253 | -6/Lower Caves | Learned location of 1 exit from Factory 8256 | -6/Lower Caves | Build established: Hacker-Mutant 8476 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8537 | -6/Lower Caves | Core integrity fell below 50% 8600 | -6/Lower Caves | Lost 7 parts (2p1n2u2w) 8752 | -6/Lower Caves | Identified exit to Lower Caves 8752 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 8765 | -6/Lower Caves | Learned location of 1 exit from Factory 8861 | -6/Lower Caves | Entered another Lower Caves area 9111 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9138 | -6/Lower Caves | Core integrity fell below 20% 9183 | -6/Lower Caves | Lost 5 parts (2p1n1u1w) 9212 | -6/Lower Caves | AD-0RF showed up to help 9214 | -6/Lower Caves | AD-0RF revealed a hidden path 9236 | -6/Lower Caves | Entered Factory 9236 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9237 | -5/Factory | Identified exit to Upper Caves 9237 | -5/Factory | Identified exit to Factory 9756 | -5/Factory | Build established: Scavenger-Mutant 10023 | -5/Factory | Discovered exit to Upper Caves (range 16) 10141 | -5/Factory | Entered Upper Caves 10143 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10225 | -5/Upper Caves | Lost 6 parts (1p2u3w) 10266 | -5/Upper Caves | System corruption reached 10% 10308 | -5/Upper Caves | Core integrity fell below 50% 10321 | -5/Upper Caves | Core integrity fell below 20% 10326 | -5/Upper Caves | Lost 15 parts (3p3n5u4w) 10329 | -5/Upper Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 10271_ Penetrated by Slug. 10274_ Lrg. Storage Unit destroyed. 10275_ Broken Rnf. Deuterium Engine destroyed. 10283_ System corrupted: Mass Driver targeting data glitched. 10283_ Slug penetrates Wall. 10286_ Mass Driver destroyed. 10286_ Slug penetrates L-41 Fighter. 10286_ L-41 Fighter destroyed. 10289_ Neutrino Core destroyed. 10289_ Penetrated by Slug. 10290_ Enh. Gauss Cannon destroyed. 10290_ Imp. Cryofiber Web destroyed. 10290_ System corrupted by crushing effect (+1). 10295_ Med. Storage Unit destroyed. 10296_ Penetrated by Slug. 10301_ System corrupted: Matter fused (-9). 10303_ Penetrated by Slug. 10316_ System corrupted: Heat flow error (+139). 10317_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ??????????????????????????## ######?????????????? | | ??????????????????????????# #?????????????? | | ????????????????????????### #????????????? | | ????????????????????????? ############# | | ?????????????????????????? #????# | | ??????????????????????????# #?????# | | ??????????????????????????# #???### | | ??????????????????????##?## ##?## "" " " "" | | ??????????????????????# ## ### "" " "" | | ???????????????????????#; ] ## "" " " | | ???????????????????????#blb """" | | ???????????????????????#;@Y;# ## "" "" | | ???????????????????? #;#### ## " "" """" | | ?????????????????# ?? ##??# ## = | | ?????????????????# ???? ????## """ """" | | ?????????????????#????? ?????# """ """" | | ??????????????????????? ?????# "" """ | | ?????????????????????? ??????#### "" " " | | ??????????????????????# ?????????## """" " | | ??????????????????????# ??????????### """ """ | | ??????????????????????# ???????????? =/ | | ?????????????????????? ?????????????# !%= | | ??????????????????????#?????????????# %= ! | | ????????????????????????????????????#### ### # | | ??????????????????????????????????????# #### | | ??????????????????????????????????????# #?? | | ?????????????????????????????????????## # #? | | ?????????????????????????????????????# ###? | | ?????????????????????????????????##### ##??? | | ??????????????????????????????# #???? | | ???????????????????????????# #???? | | ???????????????????????????# ######## #??? | | ???????????????????????????????????????## #??? | | ????????????????????????????????????????## #??? | | ?????????????????????????????????????????## #??? | | ??????????????????????????????????????????#####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call This Is Interesting... Challenges ------------ None Game ------ Seed GodAlertImmobilizer Manual? 0 Play Time 02:06:27 Cumulative 25.4 hours Start 2020.09.05 @ 12:34:13 End 2020.09.05 @ 16:04:36 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 32 Rogue 22 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93bbfe93-e25b-4ab9-95d3-eff2654fe95f