Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 10:42:05 Player: Zach Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1362) 1362 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 3480 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/550 Matter 79/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Medium Storage Unit Transport Network Coupler > --- WEAPON (3) ------- Flak Gun Improved Grenade Launcher Improved Datajack > --- INVENTORY (10) --- Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Minigun Flak Gun Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Titanium Leg Heat Sink Improved Signal Interpreter Transport Network Coupler Precision Beam Rifle Precision Beam Rifle Improved Datajack Heavy Hammer [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Titanium Leg Leg Titanium Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 69 | 6 6 10 9 38 Power 12 | 1 1 1 3 6 Engine 12 | 1 1 1 3 6 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 4 2 3 Treads . | . . . . . Leg 11 | 2 . 4 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 . . 7 Device 2 | . 1 . . 1 Storage 4 | 1 1 . . 2 Processor 3 | . . . . 3 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 36 | 2 3 5 4 22 Energy Gun 15 | 1 1 4 1 8 Energy Cannon 1 | . 1 . . . Ballistic Gun 6 | 1 . . . 5 Ballistic Cannon . | . . . . . Launcher 7 | . 1 1 2 3 Special Weapon . | . . . . . Impact Weapon 4 | . . . 1 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . . 3 Unidentified Prototypes 1 | . . . . 1 Parts Lost 17 | . . . 3 14 Power 8 | . . . 2 6 Propulsion 3 | . . . . 3 Utility 2 | . . . . 2 Weapon 4 | . . . 1 3 Highest Loss Streak 6 | . . . 2 6 Average Slot Usage (%) 92 | . 99 98 93 89 Engine 19 | . 14 21 20 20 Leg 19 | . 28 22 22 16 Device 1 | . 2 . . 1 Storage 19 | . 25 22 22 18 Processor 1 | . . . . 1 Protection 3 | . . . . 5 Energy Gun 7 | . 9 14 8 5 Energy Cannon 1 | . 4 11 1 . Ballistic Gun 8 | . 9 . . 11 Launcher 6 | . 4 6 8 6 Impact Weapon 2 | . . . 9 1 Naked Turns . | . . . . . Heaviest Build 60 | 9 16 22 23 60 Greatest Support 34 | 20 20 34 34 34 Greatest Overweight (x) 9 | 2 . 1 . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 8 8 8 16 Average Capacity 10 | 5 7 8 8 11 Most Carried 11 | 5 8 8 6 11 Average Carried 6 | 1 5 5 4 7 Final Capacity 10 | 6 8 8 8 10 Final Carried 8 | 2 8 5 6 1 Class Distribution -------------------- 44% | Mutant 27% | Gunner 12% | Scavenger-Mutant 6% | Bomber 4% | Tank 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1324 | 229 144 . 146 805 Remotely . | . . . . . Salvage Created 1288 | . 127 28 172 961 Parts 82 | . 8 3 22 49 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 34 | . 3 . 9 22 Melee 1 | . . . . 1 Guns 19 | . 2 . 4 13 AOE 13 | . 1 . 5 7 Classes Destroyed 11 | . 2 1 4 4 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Tunneler 1 | . . . 1 . Hauler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 3 | . . 1 . 2 Swarmer 10 | . . . 7 3 Grunt 16 | . 3 . 1 12 Brawler 1 | . . . 1 . Duelist 2 | . . . . 2 Sentry 5 | . . . . 5 Best Kill Streak 4 | . 2 1 4 3 Combat Bots Only 4 | . 2 . 4 3 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2988 | . 176 24 334 2454 Core 667 | . 22 . 88 557 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 91 . 78 . Volleys Fired 103 | 1 21 3 15 63 Largest 3 | 1 2 3 3 3 Hottest 150 | 20 100 150 150 147 Shots Fired 214 | 1 34 7 33 139 Gun 162 | 1 21 4 19 117 Cannon 20 | . 9 3 8 . Launcher 32 | . 4 . 6 22 Special . | . . . . . Kinetic 83 | 1 12 . . 70 Thermal 76 | . 9 4 16 47 Explosive 32 | . 4 . 6 22 Electromagnetic 23 | . 9 3 11 . Robot Hit Streak 10 | . 4 1 3 10 Robot Miss Streak 8 | . 4 4 4 8 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 123 | . 10 2 15 96 Core Hits 79 | . 5 1 13 60 Critical Hits 1 | . . . . 1 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Melee Attacks 12 | . . . . 12 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3045 | . 172 56 571 2246 Guns 1511 | . 85 56 148 1222 Cannons 17 | . . . 17 . Explosions 1407 | . 87 . 406 914 Melee 78 | . . . . 78 Ramming 32 | . . . . 32 Kinetic 741 | . 33 . . 708 Thermal 588 | . . . 74 514 Explosive 1275 | . 68 . 406 801 Electromagnetic 331 | . 71 56 91 113 Impact 78 | . . . . 78 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 51 | . . . 30 21 Projectiles . | . . . . . Explosions 51 | . . . 30 21 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 454 | . 52 . 29 373 Shots 11 | . 2 . 1 8 Rammed 13 | . . . . 13 Targets Rammed 16 | . . . . 16 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 622 | . 180 150 622 523 Average Temperature 157 | . 59 67 270 155 Received Heat Transfer 1008 | . 66 . 6 936 Effects 26 | . . . 10 16 Shutdowns 10 | . . . 1 9 Energy Bleed 1 | . . . . 1 Interference 5 | . . . 2 3 Matter Decay 2 | . . . 1 1 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . . 2 . Damage (major) 3 | . . . 3 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 . . 2 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 1350 | . . . 162 1188 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 704 | . 150 100 229 704 Initial 89 | . . 63 39 89 Average 278 | . 67 82 163 384 Maximum Alert Level 3 | . . . 1 3 Low Security (%) 52 | 100 100 100 81 28 Level 1 18 | . . . 18 25 Level 2 17 | . . . . 27 Level 3 11 | . . . . 18 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . . 4 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 8 2 9 38 Peak Tracking Total 7 | . 3 1 4 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 11 | . 4 . . 7 Max in Single Turn 4 | . 4 . . 3 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 1 | . . . . 1 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . . . 5 Successful 1 | . . . . 1 Failed 4 | . . . . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . . . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 2 | . . . . 2 Combat . | . . . . . Robot Hacks Applied 3 | . . . . 3 parse_system 1 | . . . . 1 no_distress 2 | . . . . 2 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2092 | 63 263 192 254 1320 Spaces Moved 1062 | 49 159 114 149 591 Core 31 | 25 . . . 6 Treads . | . . . . . Legs 1031 | 24 159 114 149 585 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 125 130 130 Average Speed 143 | 96 120 141 130 158 Slowest Speed 500 | 150 120 150 130 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 33 15 24 50 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 323 | . 28 . 43 252 Melee . | . . . . . Projectile . | . . . . . AOE 323 | . 28 . 43 252 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1413 | 63 198 140 182 830 Wait 65 | . . . 1 64 Move 1058 | 48 158 113 148 591 Hop . | . . . . . Pick Up 50 | 7 10 5 5 23 Fast Attach 4 | 2 . . 1 1 Attach 31 | 4 1 3 4 19 Detach 7 | . . 1 1 5 Swap 34 | . 5 7 4 18 Drop 33 | 1 3 8 3 18 Fire 103 | 1 21 3 15 63 Melee 12 | . . . . 12 Ram 3 | . . . . 3 Kick 13 | . . . . 13 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 483 | -9/Materials | Discovered new exit (range 14) 519 | -9/Materials | Entered Mines 734 | -9/Mines | Discovered new exit (range 14) 773 | -9/Mines | Entered Materials 773 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1157 | -8/Materials | Lost 3 parts (2p1w) 1931 | -8/Materials | Build established: Gunner 1993 | -8/Materials | Core integrity fell below 50% 2035 | -8/Materials | Core integrity fell below 20% 2054 | -8/Materials | Lost 6 parts (2p2n1u1w) 2093 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02009_ G-47 Trooper knocked back. 02009_ Titanium Leg destroyed. 02010_ Slammed into G-47 Trooper. 02013_ Heat Sink destroyed. 02015_ Slammed into G-47 Trooper. 02023_ Flak Gun destroyed. 02043_ G-47 Trooper destroyed. 02043_ Atomic Centrifuge disabled. 02044_ Acquired 35 matter. 02045_ Acquired 60 matter. 02054_ Dropped Lrg. Storage Unit. 02060_ U-05 Engineer lays Concrete. 02065_ Connecting with Terminal... 02065_ Current location identified: Materials >>Query(Human) Homo sapiens, dominant species in the [Solar System] until civilization in that system was presumably wiped out during the [Solar War]. 02065_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 02067_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????########?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ????##! """#?????????????????????????????????# | | ??### "#????????????????????????????????## | | ??# ] ""#???????????????????????????????### | | ??# [ #?????????##############????????## | | ??# [ ! #######??????? # #????????## | | ??# =[* T #??????? T # #????????## | | ??# * + ""?????[ # """ #?######### | | ??# # / #???????? # """ #?#]]==[[## | | ??# ## #?????????[ # """ #?# ]==[[## | | ??# ## [[ #????????? # #?# ## | | ??# ## [[ = #??????####+######/#### ### | | ??# ## [[ #??????# g | | ??# ## ######## g | | ??# ## @ | | ??# ## #############;##### u # ## | | ??# ## #??????????? !??# # #? | | ??# #######??????????? ! ?# #==!! [#? | | ??# #???????????????? # #==!! [#? | | ??# #???????????????? # ########? | | ??# #??????????????? # %# ##????? | | ??# #??????????????? ! ! # # #????? | | ??# #?????????????? # # ##????? | | ###+#####??????????? / #^ # #?????? | | # #????????###+######### # #?????? | | # #????????# ##### # ###?????? | | # #????????# " #???????? | | # #????????+ "" #???????? | | # #????????# " ##??????? | | # #????????# ### "" "#??????? | | #! #????????###a????## " T#??????? | | # #?????????????????#### """ "#??????? | | # #????????????????????# "" ##??????? | | # #????????????????????# "" #???????? | | # #????????????????????# " #???????? | | #########????????????????????# #?"?????? | | ?????????????????????????????#= # "?????? | | ?????????????????????????????#%= / ??????? | | ?????????????????????????????#= #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 28 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldRocketClaws Manual? 0 Play Time 01:34:33 Cumulative 20.0 hours Start 2022.02.06 @ 08:39:13 End 2022.02.06 @ 10:42:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a40603c-f6bc-4342-98ab-94ee62aba0b2