Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.03 @ 15:56:03 Player: Tuja Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (339) 1695 Value Destroyed (24888) 24888 Prototype IDs (382) 7640 Alien Tech Used (13) 2600 Bonus (65029) 65029 TOTAL SCORE: 110952 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 5594 Follower Combat Kills 1298 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1738 MAIN.C Attacked Proxy Base 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -901 Cogmind --------- Core Integrity 905/1600 Matter 415/425 Energy 1098/1100 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Energy Well Experimental Targeting Computer Advanced Reaction Control System Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (4) ------- Sigix Sheargun Modified Sigix Sheargun Modified Sigix Sheargun Modified Sigix Sheargun > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Energy Well (600) Improved Remote Datajack Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Energy Well Experimental Targeting Computer Advanced Reaction Control System Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Energy Well Transdimensional Reconstructor Transdimensional Reconstructor Ragnarok Missile Launcher Improved Remote Datajack [Rating: 261] Favorites ----------- Power Compact Particle Reactor Engine Ion Engine Power Core Meta Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Nuclear Pulse Thruster Utility System Shield Device Advanced Reaction Control System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Heavy Ion Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . 4 2 2 . . . . 2 . . . . 2 . 2 . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 2 1 . . . . 1 . . . . 2 . 1 . . 1 1 . . Weapon 5 | . . . 1 . . . . . . 1 . . . . . . 1 . . 1 1 . . Parts Attached 240 | 6 5 7 17 4 3 1 2 . 27 6 3 10 17 1 6 23 14 16 19 9 16 25 3 Power 18 | 1 1 1 1 . . . . . 2 1 . . 3 . 1 . 1 . 1 . 3 2 . Engine 6 | 1 1 1 . . . . . . 1 1 . . 1 . . . . . . . . . . Core 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Reactor 10 | . . . . . . . . . 1 . . . 1 . 1 . 1 . 1 . 3 2 . Propulsion 48 | 2 . 3 8 3 . . . . 7 1 . 3 4 . 2 5 4 4 2 . . . . Treads 23 | 2 . 1 8 3 . . . . 2 . . . . . . . 2 4 1 . . . . Leg 14 | . . . . . . . . . 4 1 . 3 . . . 4 2 . . . . . . Wheel 4 | . . 2 . . . . . . . . . . . . . 1 . . 1 . . . . Hover 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Flight 4 | . . . . . . . . . 1 . . . 1 . 2 . . . . . . . . Utility 101 | 1 2 . 4 . 3 1 1 . 11 1 1 5 5 1 1 9 5 6 7 8 11 18 . Device 50 | . . . 1 . . . . . 6 . . 1 3 1 1 3 1 1 1 8 9 14 . Storage 13 | 1 1 . . . . . . . 1 . . . . . . 2 2 1 1 . 1 3 . Processor 17 | . . . 2 . 1 . 1 . 2 . 1 1 . . . 1 2 2 3 . 1 . . Hackware 6 | . . . . . . . . . . 1 . 3 . . . 1 . . . . . 1 . Protection 15 | . 1 . 1 . 2 1 . . 2 . . . 2 . . 2 . 2 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 2 3 4 1 . . 1 . 7 3 2 2 5 . 2 9 4 6 9 1 2 5 3 Energy Gun 28 | 1 1 . 2 . . . . . 4 2 1 . . . . 1 2 2 5 1 1 2 3 Energy Cannon 7 | . . 1 . 1 . . . . . . 1 . . . 1 . 1 1 1 . . . . Ballistic Gun 17 | 1 . 2 1 . . . . . 3 . . 1 4 . . . 1 2 2 . . . . Ballistic Cannon 10 | . . . 1 . . . . . . . . . . . . 7 . 1 1 . . . . Launcher 4 | . . . . . . . 1 . . . . . . . . 1 . . . . . 2 . Special Weapon 4 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 1 . Impact Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . . . . . . . 4 . . . 2 3 5 . 1 10 . Corrupted Parts 8 | . . . . . . . . . 6 . . 1 . . . . . . 1 . . . . System Corruption 30 | . . . . . . . . . 22 . . 3 . . . . . . 5 . . . . Parts Lost 105 | . 2 3 1 . . . 1 . 27 2 4 16 1 5 4 10 . 12 17 . . . . Power 6 | . 1 . . . . . . . 1 . . 2 . 1 . . . . 1 . . . . Propulsion 28 | . . 2 1 . . . . . 9 . 1 6 . 1 1 2 . . 5 . . . . Utility 26 | . . . . . . . 1 . 7 . 1 3 1 . 2 3 . 4 4 . . . . Weapon 45 | . 1 1 . . . . . . 10 2 2 5 . 3 1 5 . 8 7 . . . . Highest Loss Streak 16 | . 1 2 1 . . . 1 . 16 1 3 13 1 4 4 4 . 6 6 . . . . To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . Average Backups 11 | 1 9 13 13 15 14 15 14 13 12 14 12 11 5 5 4 3 13 18 15 13 11 8 4 Power 1 | . 1 1 2 1 1 . . . . 1 2 1 . . . . 1 2 1 . . . . Propulsion 1 | . 2 1 1 1 1 1 1 1 . 1 1 . . . . . 2 3 2 . . . . Utility 5 | . 3 7 6 6 6 8 8 7 7 8 8 8 3 4 3 2 5 7 4 6 5 2 2 Weapon 2 | . 1 2 4 6 5 4 5 5 4 3 1 1 1 1 1 . 3 4 4 3 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 1 6 2 1 . 2 . . 4 1 . 4 1 . . 3 2 3 3 . 2 1 . Power 3 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . Propulsion 4 | . . 2 1 . . . . . . . . . . . . . . 1 . . . . . Utility 18 | . . 4 1 . . . . . 2 1 . 4 . . . 2 . 1 2 . 1 . . Weapon 10 | . 1 . . 1 . 1 . . 2 . . . 1 . . 1 1 1 . . . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 99 99 87 80 83 94 93 94 87 92 86 74 90 90 64 89 95 88 79 72 66 76 83 Engine 2 | . 13 14 . . . . . . 2 5 5 3 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 4 1 5 4 4 4 9 . . 7 Treads 8 | . 28 17 21 24 20 23 23 23 10 . . . . . . . 3 10 8 . . . . Leg 4 | . . . . . . . . . 11 23 17 12 . . . 11 11 . 3 9 7 7 7 Wheel 1 | . . 10 2 . . . . . . . . . . . . 2 . . 1 . . . . Hover 1 | . . . . . . . . . . . . . 20 19 13 2 . . . . . . . Device 7 | . . . 6 6 5 5 5 5 11 11 11 6 . 3 4 7 7 3 6 3 9 15 23 Storage 8 | . 14 14 7 6 5 5 5 5 5 11 11 9 . . . 4 5 9 9 9 10 14 6 Processor 11 | . . . 6 6 9 11 11 11 11 11 11 15 15 11 10 12 18 19 20 9 7 7 7 Hackware 5 | . . . . . . . . . . 2 5 5 23 23 21 17 14 11 3 . . . . Protection 5 | . 13 14 7 6 9 17 16 17 9 5 2 . 3 6 3 4 4 3 3 6 . . . Energy Gun 11 | . 13 2 8 6 5 5 5 5 8 17 16 9 . . . 2 1 5 10 27 29 29 30 Energy Cannon 1 | . . 8 2 1 5 5 5 5 2 . . 3 . . . 1 2 1 . . . . . Ballistic Gun 5 | . 12 12 11 10 5 5 5 5 4 . . 1 17 18 . . 4 4 1 . . . . Ballistic Cannon 3 | . . . 4 6 5 5 4 5 1 . . . . . . 10 14 9 2 . . . . Peak Build Rating 261 | 6 8 15 41 48 60 60 62 60 76 85 85 88 90 90 70 109 141 140 219 234 251 261 261 Average Rating 111 | 4 7 11 37 42 52 60 59 60 61 79 72 64 75 82 65 92 131 136 133 227 237 247 260 On Entrance 90 | . 6 8 15 41 47 60 60 60 60 74 85 84 34 90 59 63 109 138 133 217 223 245 260 Avg Prop Armor Cover (%) 14 | . . 14 6 . . . . . 10 . . . 13 . 16 8 . 12 17 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 11 28 36 62 63 68 73 76 58 61 62 62 61 39 39 14 78 114 114 117 61 58 70 58 Greatest Support 140 | 40 40 40 84 98 106 106 106 106 106 78 78 75 45 45 37 98 130 140 140 60 60 60 60 Greatest Overweight (x) 8 | . . 3 6 . . . . . 8 . 1 3 1 1 1 4 1 1 4 1 . 1 . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 20 20 20 15 15 10 5 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 14 15 15 12 5 5 5 5 16 20 19 15 13 9 5 Most Carried 20 | 4 12 15 15 15 15 15 15 14 15 15 14 15 5 5 5 5 20 20 20 15 15 10 5 Average Carried 12 | 1 9 14 13 15 14 14 14 14 12 14 12 11 4 5 4 3 14 19 17 14 12 9 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 20 20 15 15 10 5 5 Final Carried 20 | 4 12 15 15 15 15 15 14 14 15 13 14 5 5 5 5 5 20 18 14 15 10 5 4 Class Distribution -------------------- 21% | Alien-Sigix 17% | Mutant 15% | Scavenger-Gunner 14% | Hacker-Tank 12% | Hacker-Gunner 6% | Tank 4% | Hacker-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Hacker-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Gunner | -4/Armory Hacker-Gunner | -3/Research Hacker-Tank | -3/Quarantine Scavenger-Gunner | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Matter Collected 8881 | 220 134 181 536 . 60 65 69 . 605 54 10 166 639 92 11 1139 1040 1461 1169 43 107 1020 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21174 | . 496 236 664 . 125 . 136 . 699 332 585 1012 958 127 113 719 962 1651 2173 105 1139 3511 5431 Parts 1101 | . 29 22 45 . 1 . 3 . 35 9 13 29 23 2 7 31 44 105 107 3 39 165 389 Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . 5 . . . . 4 . 37 . 13 28 . 2 . . . . . . . . . Prevented 65 | . . . . . . . 1 . 63 . 1 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 301 | . 12 6 12 . 2 . 3 . 19 5 10 18 13 3 2 18 19 24 29 1 11 43 51 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Guns 209 | . 12 3 7 . . . 2 . 14 2 7 5 13 3 . 1 5 16 18 1 11 38 51 Cannons 65 | . . 3 5 . 1 . . . 2 . . 5 . . . 16 14 8 11 . . . . AOE 12 | . . . . . 1 . 1 . 3 2 . . . . 1 1 . . . . . 3 . Classes Destroyed 26 | . 2 1 7 . . . . . 3 1 . 2 4 1 . 1 . 1 1 . 2 . . Worker 9 | . . . 1 . . . . . . . . . . . 2 . . 2 . . 2 2 . Builder 4 | . . . . . . . . . . 1 . . . . . . . 1 . . 2 . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recycler 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 14 | . . . 3 . . . . . . 1 . . . . . . . 3 4 . 2 1 . Swarmer 33 | . 2 . 4 . . . . . 7 . 2 2 . 1 1 . . 2 3 . 5 4 . Grunt 68 | . 10 . 2 . . . 3 . 4 5 7 3 6 . . 2 8 . 6 . 4 8 . Brawler 8 | . . . 1 . . . . . 1 . . 1 . . . 3 1 . . . . 1 . Duelist 7 | . . . . . . . . . 3 . . 2 . . . . . . . . 1 1 . Protector 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 26 | . . . 5 . 2 . . . . . 1 2 . 1 . 2 1 2 7 1 1 1 . Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 5 | . . . . . . . . . . . . . 1 . . 4 . . . . . . . Hunter 14 | . . . . . . . . . . . . 6 1 . 1 . 2 4 . . . . . Programmer 53 | . . . . . . . . . 4 . . 1 1 . . 6 7 15 8 . . 11 . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Enhanced Grunt 32 | . . . . . . . . . . . . . . . . . . . . . . . 32 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Executioner 5 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | . 4 2 5 . 1 . 3 . 4 3 5 9 5 2 3 4 5 7 6 1 15 9 11 Combat Bots Only 11 | . 4 2 4 . 1 . 3 . 4 2 5 9 5 2 2 4 5 6 6 1 8 9 11 Max Kills in Single Turn 3 | . 1 1 2 . 1 . 2 . 2 2 1 1 2 1 1 2 2 2 2 1 3 3 2 Gunslinging 1 | . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 . 1 Exploded 3 | . . . . . 1 . 1 . 1 2 . . . . 1 1 . . . . . 3 . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 3094 | . 61 33 33 12 42 . 17 . 324 18 43 140 38 112 22 461 92 226 283 48 24 313 752 Missed 1314 | . 21 14 7 5 19 . 7 . 97 8 18 30 11 39 16 225 37 54 85 18 11 97 495 Intercepted 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Hits 1780 | . 40 19 26 7 23 . 10 . 227 10 25 110 27 73 6 236 55 172 198 30 13 216 257 Melee 32 | . . . 1 . . . 1 . 14 . . 2 1 . . . . . 2 1 . . 10 Projectile 1748 | . 40 19 25 7 23 . 9 . 213 10 25 108 26 73 6 236 55 172 196 29 13 216 247 AOE 10 | . . 4 . . . . . . . . . . . . . 2 . . . . . 4 . Critical Strikes 105 | . . . . . . . 1 . 14 . . 4 3 1 2 5 4 18 9 2 . 21 21 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Part Disruptions 4 | . . . . . . . . . 1 . . . . . . . . 3 . . . . . Damage Taken 21510 | . 376 550 238 28 289 . 184 . 3851 316 383 1696 290 902 233 1598 831 3147 3318 226 72 1687 1295 Core 3533 | . 30 117 13 4 . . 15 . 684 . 49 428 35 54 32 171 36 371 496 67 24 524 383 Absorbed by Shields 3031 | . . . . . . . . . . . . . 224 . . 299 . . . . 67 1280 1161 Redirected to Shielding 208 | . 4 27 . . . . 6 . 96 . . . . . . . . . 75 . . . . Ignored by Resistances 20596 | . 114 138 72 11 88 . 50 . 1082 86 107 474 140 259 63 623 239 818 2049 559 351 7244 6029 Regen/Repaired (Parts) 317 | . . . . . . . . . 270 . . . 47 . . . . . . . . . . Core Remaining (%) 66 | 100 . 41 97 99 . . . . 17 . . . . 43 . 82 . . 30 95 . . 56 Volleys Fired 888 | . 53 44 26 1 7 . 4 . 52 12 19 34 29 11 3 44 36 66 97 7 41 120 182 Largest 5 | . 2 2 4 1 4 . 4 . 3 4 3 4 4 4 1 4 5 5 5 3 4 4 4 Hottest 400 | . 100 140 210 65 166 . 172 . 179 238 225 318 120 120 90 248 294 341 335 300 400 400 400 Shots Fired 2680 | . 87 63 99 1 22 . 15 . 121 37 52 100 116 36 3 120 139 209 242 16 101 444 657 Gun 2147 | . 80 33 73 . 10 . 8 . 77 37 52 66 116 36 . 10 36 122 178 16 101 439 657 Cannon 495 | . . 17 26 1 12 . 4 . 35 . . 34 . . 3 109 103 87 64 . . . . Launcher 18 | . . . . . . . 3 . 9 . . . . . . 1 . . . . . 5 . Special 20 | . 7 13 . . . . . . . . . . . . . . . . . . . . . Kinetic 800 | . 46 18 64 . 10 . 4 . 42 1 . 19 116 36 . 87 125 138 94 . . . . Thermal 421 | . 24 45 14 1 7 . 4 . 52 30 52 81 . . 3 22 . 33 52 . . 1 . Explosive 17 | . . . . . . . 3 . 9 . . . . . . 1 . . . . . 4 . Electromagnetic 197 | . 17 . 21 . 5 . 4 . 18 6 . . . . . 10 14 38 42 . . 22 . Slashing 1245 | . . . . . . . . . . . . . . . . . . . 54 16 101 417 657 Robot Hit Streak 52 | . 21 19 20 . 18 . 19 . 24 16 18 26 19 6 7 31 24 52 39 22 21 32 41 Robot Miss Streak 4 | . 1 1 2 . 1 . 1 . 3 2 2 2 2 2 . 3 3 4 2 . 2 3 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . 1 1 1 . 1 1 1 Secondary Targets 44 | . 2 1 . . . . . . 4 . 2 . 5 2 . . . . 2 . 4 4 18 Max Gunslinging Chain 2 | . 1 1 . . . . . . 2 . 1 . 1 1 . . . . 1 . 1 1 1 Shots Hit Robots 1950 | . 67 34 67 . 17 . 9 . 98 26 42 85 96 25 3 88 96 149 180 9 55 294 510 Core Hits 829 | . 27 15 34 . 8 . 10 . 42 14 18 25 35 11 8 46 66 87 68 2 25 107 181 Critical Kills 26 | . 1 . 1 . . . . . 1 . . 4 2 . . . 5 10 2 . . . . Critical Parts Destroyed 36 | . . . . . . . . . . . . 1 7 . . . 12 10 6 . . . . Critical Strikes 137 | . 2 . 1 . . . . . 5 7 2 15 9 . . 7 21 30 23 . 1 3 11 Burn 21 | . . . . . . . . . 3 7 2 9 . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Destroy 61 | . 1 . 1 . . . . . 1 . . 2 9 . . . 17 20 10 . . . . Blast 23 | . . . . . . . . . . . . . . . . 6 3 8 6 . . . . Corrupt 11 | . 1 . . . . . . . 1 . . . . . . 1 1 2 5 . . . . Sever 17 | . . . . . . . . . . . . . . . . . . . 2 . 1 3 11 Melee Attacks 9 | . . . . . . . . . . 2 . 6 1 . . . . . . . . . . Impact 8 | . . . . . . . . . . 2 . 6 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 91484 | . 713 522 1253 . 407 . 499 . 2932 998 873 2248 2586 612 502 3526 3067 4243 8169 548 3933 24737 29116 Guns 68497 | . 638 354 899 . 145 . 88 . 1235 596 873 1063 2586 612 . 168 301 1769 5360 546 3774 18374 29116 Cannons 13690 | . . 168 354 . 169 . 55 . 826 . . 950 . . 98 3130 2755 2397 2788 . . . . Explosions 8551 | . 63 . . . 93 . 356 . 871 402 . . . . 404 228 . . . . . 6134 . Melee 235 | . . . . . . . . . . . . 235 . . . . . . . . . . . Ramming 511 | . 12 . . . . . . . . . . . . . . . 11 77 21 2 159 229 . Kinetic 16777 | . 269 209 691 . 126 . 26 . 733 . . 246 2586 612 . 2447 2785 2757 3290 . . . . Thermal 14729 | . 232 313 209 . 201 . 189 . 1084 877 873 1767 . . 98 683 . 750 1319 . . 6134 . Explosive 1467 | . . . . . . . 222 . 798 . . . . . 219 228 . . . . . . . Electromagnetic 3488 | . 200 . 353 . 80 . 62 . 317 121 . . . . 185 168 271 659 845 . . 227 . Impact 235 | . . . . . . . . . . . . 235 . . . . . . . . . . . Slashing 54277 | . . . . . . . . . . . . . . . . . . . 2694 546 3774 18147 29116 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . 1 1 . . . . . . 35 . . 3 3 3 . 2 2 14 20 . . . . Average Corruption 7 | . 1 1 . . . . . . 25 . . 3 1 2 . 1 1 5 18 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 207 | . 2 13 . . . . . . 38 . . 3 1 2 . 8 19 56 65 . . . . Message Errors 44 | . . 2 . . . . . . 8 . . . . . . . 7 12 15 . . . . Matter Fused 51 | . 1 3 . . . . . . 11 . . 2 . . . 3 5 14 12 . . . . Heat Flow Errors 23 | . 1 2 . . . . . . 2 . . 1 . . . 1 3 7 6 . . . . Energy Discharges 26 | . . 4 . . . . . . 3 . . . . 2 . 1 1 8 7 . . . . Parts Rejected 7 | . . . . . . . . . . . . . . . . . 1 3 3 . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Data Loss (minor) 22 | . . 2 . . . . . . 3 . . . 1 . . 2 2 6 6 . . . . Data Loss (major) 6 | . . . . . . . . . 5 . . . . . . . . . 1 . . . . Misfires 6 | . . . . . . . . . 2 . . . . . . . . 1 3 . . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Misdirections 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . Weapon Failures 15 | . . . . . . . . . 3 . . . . . . . . 4 8 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 738 | . 16 . 20 . . . 8 . 20 3 . 37 . . 86 31 31 3 397 . 71 15 . Projectiles 506 | . . . 20 . . . . . 10 . . 14 . . . 31 31 3 397 . . . . Explosions 129 | . 16 . . . . . 8 . 10 3 . . . . 86 . . . . . . 6 . Melee 103 | . . . . . . . . . . . . 23 . . . . . . . . 71 9 . Knockbacks 86 | . . . 1 . . . . . 3 . . 1 . . . 17 27 24 11 . 1 1 . Impact 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Kinetic 82 | . . . 1 . . . . . 3 . . . . . . 17 27 23 11 . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 1067 | . 34 . . . 175 . 21 . 241 122 . . . . 159 . . . . . 39 276 . Shots 19 | . 1 . . . 4 . 1 . 5 3 . . . . 2 . . . . . 2 1 . Rammed 9 | . 3 . . . . . . . . . . . . . . . 1 5 . . . . . Targets Rammed 20 | . 3 . . . . . . . . . . . . . . . 2 5 1 1 3 5 . Kicked 11 | . . . . . . . . . . . . . . . . . 1 . 1 1 3 5 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 533 | . 172 216 502 6 229 . 293 . 460 126 207 390 517 210 16 485 200 533 399 216 213 213 193 Average Temperature 113 | . 30 44 121 4 94 . 146 . 139 53 83 177 156 79 8 161 54 122 114 88 131 131 89 Received Heat Transfer 3939 | . 198 93 90 . 30 . 99 . 1275 72 186 426 55 12 64 316 147 144 390 72 16 100 154 Thermoelectric Energy+ 1790 | . . . . . . . . . . . . . . . . . . . 46 . 218 1222 304 Effects 44 | . . . 5 . 1 . . . 2 . . 1 10 2 . 10 . 7 1 . . 5 . Shutdowns 11 | . . . 1 . . . . . 1 . . 1 3 . . 2 . 2 1 . . . . Energy Bleed 7 | . . . 1 . 1 . . . . . . . 1 . . 3 . 1 . . . . . Interference 17 | . . . 2 . . . . . . . . . 2 2 . 5 . 1 . . . 5 . Damage (minor) 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Damage (major) 5 | . . . . . . . . . . . . . 4 . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 1 . . 1 . . . . . 2 2 . Combat Hostiles 4 | . . . . . . . . . . . . 1 . . 1 . . . . . . 2 . Parts Fried 22 | . . . . . . . . . 1 . . . 1 . 2 . . 8 4 . 2 4 . Impact Corruptions 5 | . . . . . . . . . . . . 1 . . . . . . . . 3 1 . Robots Melted 10 | . . . . . . . . . . 1 3 6 . . . . . . . . . . . Combat Hostiles 10 | . . . . . . . . . . 1 3 6 . . . . . . . . . . . Parts Melted 37 | . . 5 . . . . . . . 3 5 16 . . . 1 . . 3 . 3 1 . Heat Transferred 14844 | . 475 547 261 . 198 . 174 . 1770 1892 2027 3370 . . 150 1000 . 999 1591 . . 390 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . 2 . 1 . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . . . 1 . . . . 1 1 1 . 5 5 5 5 . Low Security (%) 66 | 100 100 . 100 100 100 . . . . 31 . . . . 11 97 83 100 57 . . . . Level 1 10 | . . . . . . . . . . 68 . . . . 88 2 16 . 26 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . 34 8 . . Level 4 9 | . . . . . . . . . . . . . . . . . . . . 20 38 51 . Level 5 7 | . . . . . . . . . . . . . . . . . . . . . . 48 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . 15 44 53 . . Peak Influence 2341 | . 80 . 161 13 117 . . . . 363 . . . . 338 206 283 184 1937 1633 2341 1611 . Initial 1316 | . . . . 13 . . . . . 76 . . . . 338 91 83 40 45 1100 1100 1316 . Average 333 | . 13 . 71 1 50 . . . . 223 . . . . 260 104 119 30 375 1326 1598 1461 . Influence Increases 15238 | . 337 . 386 1 138 . 60 . 673 437 210 465 348 210 518 664 998 794 1240 69 1607 4212 1871 Destroy 0b10 Robot/C 5400 | . 240 . 240 . 40 . 60 . 560 220 200 360 280 40 60 420 380 500 600 20 420 760 . Destroy 0b10 Robot/NC 235 | . . . 35 . . . . . 5 10 . . 10 5 15 . . 30 25 . 40 60 . Destroy Leader 824 | . 50 . 78 . 20 . . . 20 42 10 30 . . 10 90 80 86 118 10 76 104 . Allied During Kill 294 | . . . . . . . . . 28 26 . . 13 . 1 11 . 10 4 . 138 63 . Successful Hack 121 | . . . 12 . . . . . . 20 . . . . . 8 25 39 5 . 12 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 522 | . 9 . . . 36 . . . . 36 . . . . 36 9 9 36 108 9 54 90 90 Anti-Garrison Action 950 | . . . . . . . . . . . . . . . . . 400 . 200 . 300 50 . Destroy Structure 5512 | . 8 . 6 1 42 . . . . 68 . . . . 66 96 44 48 60 30 417 2860 1766 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . Partial Spotted 90 | . . . . . . . . . . . . . . . . 15 . . . . 15 45 15 Lose Combat Pursuer 960 | . . . 15 . . . . . 60 15 . 75 45 165 30 15 60 45 120 . 135 180 . Influence Decreases 16391 | . 337 . 352 35 71 67 40 20 535 222 429 554 220 313 372 696 1099 783 1020 1047 1626 2125 4428 Entered New Map 8105 | . . . . 21 . 31 . 20 . 62 159 38 45 173 32 125 101 43 49 977 776 1025 4428 Time Decay 5658 | . 321 . 342 14 71 36 40 . 360 140 230 366 135 90 180 391 848 641 753 30 150 520 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . . . . . . . . Lost Part 822 | . 16 . 10 . . . . . 155 20 40 130 10 50 40 100 . 93 158 . . . . Lost Ally 1556 | . . . . . . . . . 20 . . 20 30 . 20 80 . 6 60 40 700 580 . Purge Threat 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . Squads Dispatched 85 | . 1 . 1 . . . . . . 2 . 1 . 1 1 2 9 10 27 . 25 5 . Investigation 12 | . 1 . . . . . . . . . . . . . 1 . 6 1 1 . 1 1 . Extermination 20 | . . . . . . . . . . . . . . . . 2 3 6 4 . 1 4 . Reinforcement 8 | . . . 1 . . . . . . 2 . . . . . . . 3 1 . 1 . . Assault 44 | . . . . . . . . . . . . 1 . 1 . . . . 20 . 22 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . 5 . 1 . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Distress Signals 39 | . 3 . 2 . . . . . . 1 . . . . . 1 . 2 2 5 . 23 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 543 | . 24 7 16 1 3 . 4 . 60 15 10 22 56 18 14 28 25 33 79 14 17 39 58 Peak Tracking Total 32 | . 5 2 4 1 2 . 4 . 17 4 5 9 12 13 9 8 5 4 32 14 11 9 9 Tactical Retreats 39 | . . . 1 . . . . . 2 1 . 2 3 3 2 1 2 3 5 . 4 8 2 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Traps Triggered 13 | . 1 2 . . . . . . . . . . . . . 1 . 1 . . 3 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . Objects Rigged 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Machines Disabled 69 | . 1 1 . . 4 . . . . 4 . . . . 4 1 1 4 14 1 8 14 12 Max in Single Turn 4 | . 1 1 . . 4 . . . . 4 . . . . 2 1 1 1 1 1 1 2 2 Garrison Access 6 | . . . 1 . . . . . . . . . . . . . 2 . 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Machines Accessed 52 | . 1 2 4 . . . . 4 2 2 1 . 1 . 4 4 8 6 7 . 1 3 2 Terminals 28 | . . . 2 . . . . . 1 1 . . . . 2 3 3 6 6 . 1 3 . Fabricators 6 | . . . . . . . . . . 1 . . . . 2 . 3 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . Total Hacks 189 | . 1 5 9 . . . . 29 4 4 1 . 4 . 17 14 37 25 10 . 1 6 22 Successful 131 | . 1 5 7 . . . . 29 2 2 1 . 4 . 12 7 17 16 5 . 1 . 22 Failed 58 | . . . 2 . . . . . 2 2 . . . . 5 7 20 9 5 . . 6 . Catastrophic 10 | . . . . . . . . . . . . . . . . 2 1 3 1 . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 70 | . 1 . 1 . . . . . . 2 . . 1 . 14 8 20 20 2 . . 1 . Terminals 98 | . . . 5 . . . . . 2 2 . . . . 13 11 25 25 8 . 1 6 . Fabricators 16 | . . . . . . . . . . 2 . . . . 4 . 10 . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Recycling Units 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . Terminal Hacks 98 | . . 5 2 . . . . 29 1 . 1 . 4 . 5 3 8 13 4 . 1 . 22 Record 37 | . . 4 . . . . . 11 . . . . 4 . . . 1 . . . 1 . 16 Part Schematic 13 | . . . . . . . . 11 . . . . . . . . 2 . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . 1 . 1 . . . . . . 1 4 . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 13 | . . . 1 . . . . . . . . . . . 1 2 . 9 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . . 1 . . . . 2 . 4 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . Build 4 | . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 1 . 1 . . . . . . 1 . . . . 5 3 5 3 1 . . . . Terminals 14 | . . . 1 . . . . . . 1 . . . . 4 3 2 3 . . . . . Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . Botnet 10 | . . . 1 . . . . . . 1 . . . . 2 2 2 2 . . . . . Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . Jam 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 27 | . . . 2 . . . . . . 1 . . . . 2 3 5 5 5 . 1 3 . Full Trace Events 6 | . . . . . . . . . . . . . . . 1 . 3 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 4 . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . 152 . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 11 . . . . . . . . 2 . 2 . . . . Parts Built 4 | . . . . . . . . . . 1 . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 221 | . . . . . . . . . . 58 . . . . . . 163 . . . . . . Total Part Build Rating 27 | . . . . . . . . . . 7 . . . . . . 20 . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . 1 . . . 1 4 3 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . . . . . . . . 1 . . . 1 4 3 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 3 1 . . . Autooverrided 9 | . . . . . . . . . . . . . . . . . 1 4 3 1 . . . Robots Rewired 15 | . . . . . . . . . 3 . . 2 5 . 1 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Total Allies 143 | . . . . . . . . . 5 . . 2 5 . 1 4 1 4 3 16 54 48 . Largest Group 19 | . . . . . . . . . 3 1 . 2 5 . 1 4 1 1 2 15 14 19 . Highest-Rated Group 305 | . . . . . . . . . 96 96 . 98 305 . 49 272 82 82 114 210 199 271 . Highest-Rated Ally 96 | . . . . . . . . . 96 96 . 49 64 . 49 68 82 82 82 30 15 15 . Total Orders 6 | . . . . . . . . . . . . . 5 . . . . . . 1 . . . STAY 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 365 | . . . . . . . . . 33 24 . 9 16 . 8 10 . 22 7 3 163 70 . Total Damage 8843 | . . . . . . . . . 1112 827 . 438 584 . 313 964 . 363 241 45 2733 1223 . Kills 41 | . . . . . . . . . 9 6 . 1 4 . 2 3 . 1 . . 11 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Active Infowar (turns) 10749 | . . . 857 182 273 395 304 128 432 . . 12 1062 177 371 792 1808 2299 1655 . . 2 . Optics 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Sensors 7024 | . . . 857 182 273 395 304 128 432 . . . . 160 292 . 1044 2027 930 . . . . Decoding 8174 | . . . . . . . . . . . . 12 1062 177 371 792 1808 2299 1653 . . . . Machine Analysis 716 | . . . . . . . . . . . . . . . . . 716 . . . . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . ECM 36 | . . . . . . . . . . . . . . . . . . 35 1 . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 4 | . . 1 . . . . 1 . . . 1 . . 1 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 68 | . . . . . . . . . . . . . . . 9 15 10 20 14 . . . . Traps 28 | . . . . . . . . . . . . . . . 5 3 . 11 9 . . . . Emergency Access 34 | . . . . . . . . . . . . . . . 4 11 7 8 4 . . . . Garrisons 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . Exits 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Turns Passed 20632 | 69 1720 1586 859 182 273 395 304 128 1071 280 476 744 1062 230 371 808 1808 2299 2009 143 677 1961 1177 Spaces Moved 17879 | 40 871 1068 431 113 130 251 182 83 625 168 315 393 1133 387 745 484 962 1143 1284 241 1014 3577 2239 Core 419 | 6 . . . . . . . . 48 . . 185 180 . . . . . . . . . . Treads 4344 | 34 871 224 297 113 130 251 182 83 218 . . . . . . . 395 1143 403 . . . . Legs 9368 | . . . . . . . . . 356 168 315 208 . . . 218 567 . 465 241 1014 3577 2239 Wheels 1544 | . . 844 134 . . . . . . . . . . . . 150 . . 416 . . . . Hover 1462 | . . . . . . . . . 3 . . . 953 387 42 77 . . . . . . . Flight 742 | . . . . . . . . . . . . . . . 703 39 . . . . . . . Fastest Speed 30 | 50 160 110 152 152 156 156 156 156 100 112 117 50 48 45 37 37 120 145 30 30 30 30 30 Average Speed 83 | 143 160 128 159 153 157 156 156 156 129 113 129 131 52 46 40 114 154 158 101 39 30 30 30 Slowest Speed 450 | 160 160 260 250 160 160 156 156 156 450 117 196 330 100 98 100 170 185 250 232 90 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . 13 . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . . . . 2 . . . 2 . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 45 | 3 94 66 34 4 5 48 41 70 54 5 52 65 86 56 14 22 21 76 67 6 29 82 91 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 13 | . . 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 . . . . Unknown Exits Taken 10 | 1 1 . . . . . . . . 1 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 12 | . . 4 . . . 2 . . . . 1 4 . 1 . . . . . . . . . Spaces Dug 122 | . . 2 . 1 1 . . . . 2 . . . . . . 1 10 4 11 34 18 38 Terrain Destroyed 1966 | . 8 2 4 1 46 . 32 . 38 26 . 9 3 1 34 48 20 26 30 20 167 988 463 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Projectile 896 | . 1 2 4 1 2 . . . . . . 9 3 1 . 23 20 24 30 20 86 207 463 AOE 1066 | . 7 . . . 44 . 32 . 38 24 . . . . 34 25 . . . . 81 781 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Res Qua Sec Res Acc Com Ac0 Total 21725 | 49 1103 1192 545 125 182 255 191 82 783 229 342 534 1530 410 795 642 1205 1475 1797 278 1322 4197 2462 Wait 2090 | . 159 46 46 . 39 . . . 27 38 4 70 322 9 42 57 157 210 332 12 199 298 23 Move 17830 | 39 870 1067 430 112 129 250 181 82 624 167 314 392 1132 386 720 483 961 1142 1283 240 1013 3575 2238 Hop 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . Pick Up 136 | 4 11 11 10 2 2 2 1 . 16 2 2 5 2 . 1 7 17 10 20 . 2 8 1 Fast Attach 191 | 6 2 3 5 . 3 . . . 25 . 2 4 14 . 5 15 6 16 25 8 17 30 5 Attach 83 | . 1 2 4 . 1 . 2 . 6 4 1 7 . . 1 5 5 9 18 1 4 11 1 Detach 33 | . . . 1 . . . . . 2 . . . 1 . 1 1 5 . 6 2 4 10 . Swap 81 | . 2 8 9 4 . 1 2 . 3 2 . . 4 3 . 4 5 5 . . 2 21 6 Drop 180 | . 2 11 12 6 1 2 1 . 12 2 . 5 11 1 1 9 11 12 15 7 21 32 6 Fire 888 | . 53 44 26 1 7 . 4 . 52 12 19 34 29 11 3 44 36 66 97 7 41 120 182 Melee 9 | . . . . . . . . . . 2 . 6 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . . . 1 . 1 1 3 5 . Crush 9 | . 3 . . . . . . . . . . . . . . . 1 5 . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . Rewire 93 | . . . . . . . . . 15 . . 11 14 . 9 17 . . . . . 27 . Trap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Miscellaneous 67 | . . . 2 . . . . . . . . . . . 1 . . . . . 16 48 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 13) 70 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 6) 225 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 13) 1036 | -10/Materials | Discovered new exit (range 4) 1776 | -10/Materials | Discovered new exit (range 3) 1790 | -10/Materials | Entered Subcaves 1924 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2135 | -10/Subcaves | Learned Materials terminal intel 2441 | -10/Subcaves | Core integrity fell below 50% 2616 | -10/Subcaves | Visited 4L-MR0's lab 2627 | -10/Subcaves | Found Meta Core 2859 | -10/Subcaves | Visited Clippyterm 2862 | -10/Subcaves | Identified exit to Materials 2862 | -10/Subcaves | Identified exit to Recycling 2862 | -10/Subcaves | Learned Factory stockpile data 3376 | -10/Subcaves | Entered Materials 3376 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3377 | -8/Materials | Loaded intel: 10 terminal locations 3378 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4018 | -8/Materials | Build established: Scavenger-Skirmisher 4228 | -8/Materials | Discovered new exit (range 5) 4234 | -8/Materials | Identified exit to Factory 4235 | -8/Materials | Entered Factory 4235 | -7/Factory | Evolved 2 slots: Utility x2 4401 | -7/Factory | Discovered new exit (range 3) 4405 | -7/Factory | Identified exit to Factory 4417 | -7/Factory | Entered another Factory area 4417 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4666 | -6/Factory | Discovered new exit (range 15) 4688 | -6/Factory | Identified exit to Lower Caves 4690 | -6/Factory | Entered Lower Caves 4691 | -6/Lower Caves | Encountered a Warlord checkpoint 4844 | -6/Lower Caves | Build established: Tank 5074 | -6/Lower Caves | Discovered new exit (range 7) 5083 | -6/Lower Caves | Identified exit to Lower Caves 5085 | -6/Lower Caves | Entered another Lower Caves area 5085 | -6/Lower Caves | Discovered new exit (range 11) 5100 | -6/Lower Caves | Identified exit to Factory 5364 | -6/Lower Caves | Discovered new exit (range 16) 5387 | -6/Lower Caves | Identified exit to Data Miner 5389 | -6/Lower Caves | Entered Data Miner 5389 | -6/Data Miner | Discovered new exit (range 6) 5419 | -6/Data Miner | Met Data Miner 5449 | -6/Data Miner | Learned location of Section 7 (-3) 5449 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5477 | -6/Data Miner | Received God Mode back door access code from Data Miner 5516 | -6/Data Miner | Identified exit to Proximity Caves 5517 | -6/Data Miner | Entered Proximity Caves 5519 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 5667 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 5848 | -5/Proximity Caves | Lost 3 allies 5981 | -5/Proximity Caves | System corruption reached 10% 6014 | -5/Proximity Caves | Lost 16 parts (6n5u5w) 6017 | -5/Proximity Caves | 0b10 base defense nominally successful 6037 | -5/Proximity Caves | Core integrity fell below 50% 6054 | -5/Proximity Caves | Escorted by Enhanced Grunt 6063 | -5/Proximity Caves | Lost 17 allies 6063 | -5/Proximity Caves | Core integrity fell below 20% 6090 | -5/Proximity Caves | Lost 8 parts (1p3n1u3w) 6193 | -5/Proximity Caves | System corruption reached 30% 6388 | -5/Proximity Caves | Build established: Scavenger-Gunner 6544 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6588 | -5/Proximity Caves | Entered Factory 6588 | -5/Factory | Accompanied by 1 ally 6588 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6682 | -5/Factory | Discovered new exit (range 10) 6768 | -5/Factory | Fabricated Shield Leg (x1) 6868 | -5/Factory | Entered Upper Caves 6963 | -5/Upper Caves | Lost 3 parts (1n2w) 7072 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7253 | -5/Upper Caves | Discovered new exit (range 8) 7279 | -5/Upper Caves | Learned Factory non-interactive machine intel 7344 | -5/Upper Caves | Entered another Upper Caves area 7488 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7619 | -5/Upper Caves | Spotted B-75 Beast 7625 | -5/Upper Caves | Destroyed B-75 Beast 7646 | -5/Upper Caves | Ambushed by research squad 7683 | -5/Upper Caves | Lost 3 parts (1n1u1w) 7850 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7943 | -5/Upper Caves | Lost 13 parts (2p5n2u4w) 7946 | -5/Upper Caves | Destroyed 9 combat bots 8068 | -5/Upper Caves | Encountered a Warlord checkpoint 8072 | -5/Upper Caves | Discovered new exit (range 6) 8088 | -5/Upper Caves | Entered Warlord 8106 | -5/Warlord | System corruption cleaned by Quarantine Array 8181 | -5/Warlord | Build established: Hacker-Mutant 8208 | -5/Warlord | Opened Warlord's prototype stash 8457 | -5/Warlord | Warlord's base attacked by MAIN.C 8534 | -5/Warlord | Met Warlord 8597 | -5/Warlord | Build established: Hacker-Gunner 8807 | -5/Warlord | Warlord forces counterattacked 8876 | -5/Warlord | Lost 4 allies 8892 | -5/Warlord | Spotted Striker 8894 | -5/Warlord | Spotted Striker 8903 | -5/Warlord | Spotted Executioner 8925 | -5/Warlord | Destroyed Executioner 8931 | -5/Warlord | Core integrity fell below 50% 8931 | -5/Warlord | Allies destroyed Striker 8941 | -5/Warlord | Spotted Striker 8957 | -5/Warlord | Lost 9 allies 8963 | -5/Warlord | Spotted Striker 9001 | -5/Warlord | P-70 Sage assimilated allied 56-K3T(g) 9024 | -5/Warlord | Spotted Striker 9064 | -5/Warlord | Spotted B-86 Titan 9104 | -5/Warlord | Spotted Striker 9131 | -5/Warlord | Destroyed Striker 9132 | -5/Warlord | Warlord base infiltrated, sounded retreat 9144 | -5/Warlord | Discovered new exit (range 14) 9150 | -5/Warlord | Entered Proximity Caves 9158 | -4/Proximity Caves | Lost 18 allies 9206 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9227 | -4/Proximity Caves | Spotter reported a threat 9228 | -4/Proximity Caves | Spotter reported a threat 9229 | -4/Proximity Caves | Learned Research trap positions 9375 | -4/Proximity Caves | Discovered new exit (range 12) 9380 | -4/Proximity Caves | Entered Factory 9380 | -4/Factory | Evolved 2 slots: Utility x2 9381 | -4/Factory | Loaded intel: 202 non-interactive machine locations 9389 | -4/Factory | Discovered new exit (range 5) 9402 | -4/Factory | Lost 4 parts (1p3w) 9437 | -4/Factory | Identified exit to Upper Caves 9437 | -4/Factory | Identified exit to Armory 9630 | -4/Factory | Search patrols dispatched 9661 | -4/Factory | Build established: Hacker-Mutant 9703 | -4/Factory | Lost 4 parts (1n2u1w) 9751 | -4/Factory | Entered Armory 9795 | -4/Armory | Found Fusion Bomb Launcher 10049 | -4/Armory | Lost 4 parts (2n2u) 10368 | -4/Armory | Identified exit to Research 10453 | -4/Armory | Lost 4 allies 10559 | -4/Armory | Entered Research 10559 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10560 | -3/Research | Loaded intel: 64 trap records 10598 | -3/Research | Incoming investigation squad redirected 10724 | -3/Research | Identified exit to Quarantine 10746 | -3/Research | Incoming investigation squad redirected 10853 | -3/Research | Fabricated Adv. Heavy Treads (x1) 10915 | -3/Research | Build established: Hacker-Gunner 11493 | -3/Research | Incoming investigation squad redirected 11798 | -3/Research | Identified exit to Research 11833 | -3/Research | Incoming investigation squad redirected 11898 | -3/Research | Build established: Hacker-Tank 12058 | -3/Research | Incoming investigation squad redirected 12069 | -3/Research | Fabricated Imp. Plasma Cutter (x2) 12367 | -3/Research | Entered Quarantine 12481 | -3/Quarantine | Spotted Alpha 7 12690 | -3/Quarantine | Found Alien Artifact 12690 | -3/Quarantine | Identified Core Reset Matrix 12690 | -3/Quarantine | Used Core Reset Matrix 12694 | -3/Quarantine | Detected hypermatrix surge 12694 | -3/Quarantine | Sensed 5 artifacts in vicinity 13748 | -3/Quarantine | Lost 6 parts (2u4w) 13778 | -3/Quarantine | Destroyed Alpha 7 13785 | -3/Quarantine | Found Prototype Device 13853 | -3/Quarantine | Identified Exp. ECM Suite 13858 | -3/Quarantine | Found Sigix Terminator 14120 | -3/Quarantine | System corruption reached 10% 14167 | -3/Quarantine | Cryocooling Duct disabled 14182 | -3/Quarantine | Ambient heat levels rising (+20) 14182 | -3/Quarantine | Non-combat units ordered to evacuate 14329 | -3/Quarantine | Discovered exit to Research (range 7) 14419 | -3/Quarantine | Build established: Hacker-Gunner 14422 | -3/Quarantine | Local machine network offline 14557 | -3/Quarantine | Spotted Fortress 14661 | -3/Quarantine | Discovered new exit (range 5) 14661 | -3/Quarantine | Discovered new exit (range 6) 14665 | -3/Quarantine | Identified exit to Section 7 14666 | -3/Quarantine | Entered Section 7 14667 | -3/Section 7 | Detected hypermatrix surge 14667 | -3/Section 7 | Sensed 24 artifacts in vicinity 14696 | -3/Section 7 | Found Integrated Reactor 14696 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14984 | -3/Section 7 | Garrison activated, responded to threat 15102 | -3/Section 7 | Incoming investigation squad redirected 15125 | -3/Section 7 | Build established: Scavenger-Gunner 15152 | -3/Section 7 | Found Integrated Mediator 15152 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 15284 | -3/Section 7 | Spotted S7 Guard 15446 | -3/Section 7 | Found Core Membrane 15446 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 15591 | -3/Section 7 | Spotted S7 Guard 15631 | -3/Section 7 | Destroyed S7 Guard 15640 | -3/Section 7 | Lost 4 parts (1n2u1w) 15652 | -3/Section 7 | Found Integrated Thermoelectric Network 15652 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 15720 | -3/Section 7 | Spotted Executioner 15732 | -3/Section 7 | Spotted Executioner 15750 | -3/Section 7 | Destroyed Executioner 15769 | -3/Section 7 | Destroyed Executioner 15788 | -3/Section 7 | Lost 6 parts (2n2u2w) 15835 | -3/Section 7 | Found Transdimensional Reconstructor 15837 | -3/Section 7 | Found Transdimensional Reconstructor 15894 | -3/Section 7 | Found Matter Drive 16027 | -3/Section 7 | Spotted B-99 Colossus 16075 | -3/Section 7 | Found Core Reset Matrix 16078 | -3/Section 7 | Sensed 16 artifacts in vicinity 16117 | -3/Section 7 | Found LRC Energy Well 16117 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 16125 | -3/Section 7 | Found LRC Matter Compressor 16125 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 16166 | -3/Section 7 | Core integrity fell below 50% 16319 | -3/Section 7 | Integrated with Sigix Exoskeleton 16400 | -3/Section 7 | Found Sigix Sheargun 16401 | -3/Section 7 | Found Sigix Sheargun 16422 | -3/Section 7 | Spotted Executioner 16422 | -3/Section 7 | Spotted Executioner 16428 | -3/Section 7 | Destroyed Executioner 16441 | -3/Section 7 | Destroyed Executioner 16452 | -3/Section 7 | Found Prototype Processor 16452 | -3/Section 7 | Identified Exp. Targeting Computer 16549 | -3/Section 7 | Found Exp. Targeting Computer 16582 | -3/Section 7 | Build established: Alien-Sigix 16661 | -3/Section 7 | Spotted Executioner 16666 | -3/Section 7 | Spotted Executioner 16666 | -3/Section 7 | Spotted Executioner 16669 | -3/Section 7 | Spotted Striker 16670 | -3/Section 7 | Discovered exit to Research (range 16) 16671 | -3/Section 7 | Spotted Executioner 16675 | -3/Section 7 | Entered Research 16675 | -2/Research | Warlord forces began assault on 0b10 16675 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 16680 | -2/Research | Emitted hypermatrix ping 16685 | -2/Research | Assembled emerged from beneath the floor 16700 | -2/Research | Local machine network offline 16701 | -2/Research | Assembled emerged from beneath the floor 16753 | -2/Research | Discovered new exit (range 17) 16784 | -2/Research | Spotted Executioner 16784 | -2/Research | Spotted Executioner 16816 | -2/Research | Lost 3 allies 16818 | -2/Research | Entered Access 16818 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16823 | -1/Access | Emitted hypermatrix ping 16828 | -1/Access | Assembled emerged from beneath the floor 16866 | -1/Access | Assembled emerged from beneath the floor 16915 | -1/Access | Assembled emerged from beneath the floor 16996 | -1/Access | Assembled emerged from beneath the floor 17034 | -1/Access | Lost 8 allies 17174 | -1/Access | Assembled emerged from beneath the floor 17245 | -1/Access | Assembled emerged from beneath the floor 17262 | -1/Access | Lost 6 allies 17322 | -1/Access | Assembled emerged from beneath the floor 17323 | -1/Access | Lost 8 allies 17369 | -1/Access | Lost 6 allies 17393 | -1/Access | Discovered new exit (range 18) 17404 | -1/Access | Assembled emerged from beneath the floor 17404 | -1/Access | Destroyed 8 combat bots 17495 | -1/Access | Entered Command 17495 | -1/Command | Accompanied by 6 allies 17500 | -1/Command | Emitted hypermatrix ping 17505 | -1/Command | Assembled emerged from beneath the floor 17545 | -1/Command | Assembled emerged from beneath the floor 17579 | -1/Command | Spotted B-99 Colossus 17580 | -1/Command | Spotted Striker 17588 | -1/Command | Spotted Alpha 7 17630 | -1/Command | Lost 14 allies 17715 | -1/Command | Spotted Alpha 7 17735 | -1/Command | Destroyed Alpha 7 17744 | -1/Command | Destroyed Alpha 7 17806 | -1/Command | Destroyed 8 combat bots 17858 | -1/Command | Spotted Combat Programmer 17861 | -1/Command | Spotted Combat Programmer 17877 | -1/Command | Destroyed Combat Programmer 17885 | -1/Command | Destroyed Combat Programmer 17901 | -1/Command | Spotted M Guard 17903 | -1/Command | Spotted B-99 Colossus 17937 | -1/Command | Assembled emerged from beneath the floor 18012 | -1/Command | Destroyed M Guard 18068 | -1/Command | Spotted M Guard 18093 | -1/Command | Destroyed M Guard 18093 | -1/Command | All MAIN.C guards destroyed 18100 | -1/Command | Found Corrupted Prototype Device 18100 | -1/Command | Identified AEGIS Remote Shield 18230 | -1/Command | Assembled emerged from beneath the floor 18231 | -1/Command | Assembled emerged from beneath the floor 18370 | -1/Command | Destroyed B-99 Colossus 18384 | -1/Command | Discovered new exit (range 17) 18399 | -1/Command | Lost 11 allies 18474 | -1/Command | Found Corrupted Prototype Launcher 18476 | -1/Command | Identified Ragnarok Missile Launcher 18504 | -1/Command | 0b10 Conduit disabled 18506 | -1/Command | Met MAIN.C 18539 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 18539 | -1/Command | Destroyed MAIN.C Shell 18539 | -1/Command | Spotted M Shell/Def 18539 | -1/Command | Spotted M Shell/Atk 18539 | -1/Command | Spotted M Shell/Atk 18539 | -1/Command | Spotted M Shell/Def 18539 | -1/Command | Spotted M Shell/Atk 18541 | -1/Command | MAIN.C activated Command garrisons 18541 | -1/Command | Spotted M Shell/Def 18543 | -1/Command | Fired Sigix Terminator 18543 | -1/Command | Destroyed M Shell/Def 18543 | -1/Command | Destroyed M Shell/Def 18543 | -1/Command | Destroyed M Shell/Def 18543 | -1/Command | Spotted M Shell/Atk 18551 | -1/Command | Destroyed M Shell/Atk 18556 | -1/Command | Destroyed M Shell/Def 18556 | -1/Command | Destroyed M Shell/Atk 18566 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 18572 | -1/Command | Destroyed M Shell/Atk 18579 | -1/Command | Destroyed M Shell/Atk 18600 | -1/Command | Destroyed 9 combat bots 18607 | -1/Command | Destroyed MAIN.C 18731 | -1/Command | Found Prototype Reactor 18731 | -1/Command | Identified Zero-point Reactor 18734 | -1/Command | Found Prototype Device 18734 | -1/Command | Identified Exp. Phase Shifter 18736 | -1/Command | Found Prototype Device 18736 | -1/Command | Identified Exp. Focal Shield 18741 | -1/Command | Found Prototype Device 18741 | -1/Command | Identified Exp. System Purifier 18743 | -1/Command | Found Prototype Device 18743 | -1/Command | Identified Adv. Kinecellerator 18822 | -1/Command | Discovered new exit (range 18) 18997 | -1/Command | Discovered new exit (range 41) 18997 | -1/Command | Discovered new exit (range 77) 18997 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 19031 | -1/Command | Assembled emerged from beneath the floor 19103 | -1/Command | Assembled emerged from beneath the floor 19162 | -1/Command | Phase Generator disabled 19451 | -1/Command | Warped through subspace to slip node 19451 | -1/Command | Discovered new exit (range 5) 19456 | -1/Command | Entered Access_0 19457 | -1/Access_0 | Sensed 3 artifacts in vicinity 19459 | -1/Access_0 | Met Architect 19467 | -1/Access_0 | Destroyed A8 19493 | -1/Access_0 | Architect warped through subspace 19507 | -1/Access_0 | Found Core Regenerator 19507 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 19525 | -1/Access_0 | Architect warped through subspace 19536 | -1/Access_0 | Subspace Access Node disabled 19578 | -1/Access_0 | Architect warped through subspace 19587 | -1/Access_0 | A6 warped into view 19645 | -1/Access_0 | Architect warped through subspace 19655 | -1/Access_0 | Destroyed A6 19663 | -1/Access_0 | Found Integrated Reactor 19663 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 19669 | -1/Access_0 | Subspace Access Node disabled 19696 | -1/Access_0 | Architect warped through subspace 19732 | -1/Access_0 | Architect warped through subspace 19744 | -1/Access_0 | A5 warped into view 19794 | -1/Access_0 | Subspace Access Node disabled 19806 | -1/Access_0 | Subspace Access Node disabled 19903 | -1/Access_0 | A4 warped into view 19917 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 19947 | -1/Access_0 | Singularity Gate disabled 19947 | -1/Access_0 | Singularity Gate disabled 19966 | -1/Access_0 | Destroyed A5 20061 | -1/Access_0 | Destroyed A2 20108 | -1/Access_0 | Destroyed Architect 20121 | -1/Access_0 | Found Modified Sigix Sheargun 20123 | -1/Access_0 | Found Modified Sigix Sheargun 20125 | -1/Access_0 | Found Modified Sigix Sheargun 20140 | -1/Access_0 | Destroyed A4 20146 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 20161 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 20228 | -1/Access_0 | Found Sigix Corpse 20294 | -1/Access_0 | A3 warped into view 20319 | -1/Access_0 | Destroyed A3 20501 | -1/Access_0 | Destroyed 11 combat bots 20628 | -1/Access_0 | Warped through subspace to slip node 20628 | -1/Access_0 | Discovered new exit (range 8) 20633 | -1/Access_0 | Destroyed 7 combat bots 20633 | *** | Heading to fleet! Last Messages --------------- 20607_ Destroyed Adv. Heat Sink. 20607_ Quantum Shear penetrates Singularity Gate. 20610_ Quantum Shear penetrates Enhanced Grunt. 20610_ Destroyed Adv. Heat Sink. 20610_ Enhanced Grunt destroyed. 20610_ Switching to secondary target: Enhanced Grunt. 20610_ Quantum Shear penetrates Enhanced Grunt. 20610_ Destroyed Adv. Heat Sink. 20610_ Quantum Shear penetrates Enhanced Grunt. 20612_ Destroyed Adv. Heat Sink. 20612_ Enhanced Grunt destroyed. 20620_ Connecting with Gate Controls... 20628_ Warped through subspace, drawn to slip node. 20628_ EXIT=FOUND [Achievement: 100k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????#################################???????? | | ????????###################################??????? | | ????????###################################??????? | | ????????################# #################??????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 120 Energy Generation 75 Energy Capacity 1700 Matter Stores 425 Matter Capacity 500 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Armor Coverage 1025 Resistance: KI 70 Resistance: TH 70 Resistance: EX 70 Resistance: EM 70 Resistance: I 70 Resistance: S 70 Resistance: P 70 Core Shielding 30 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 101 Targeting Accuracy 14 Target Analysis 12 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 31 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Shield Leg | x1 | -5/Factory | Preloaded Adv. Heavy Treads | x1 | -3/Research Imp. Plasma Cutter | x2 | -3/Research Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Integrated Mediator Core Membrane Integrated Thermoelectric Network LRC Energy Well LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Sigix Terminator Transdimensional Reconstructor Core Regenerator Modified Sigix Sheargun Achievements -------------- 100k Club Alien Attack Bending The Rules Challenges ------------ None Game ------ Seed ShiftPhysicsStabilizer Manual? 0 Play Time 05:18:17 Cumulative 372.6 hours Start 2026.09.01 @ 15:35:11 End 2026.09.03 @ 15:56:03 Sessions 16 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 114 Rogue 76 Adventurer 38 Explorer 0 Win Type 2 Total 24 Types 12/2/4/1/1/1/1/1/0/1 Lore% 80 Gallery% 69 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2e42f12-18f3-480f-bcc7-7840381da926