Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 16:14:38 Player: 4R-ZE3 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (140) 700 Value Destroyed (5269) 5269 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2529) 2529 TOTAL SCORE: 11398 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 351 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -195 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 144/150 System Corruption 4% Temperature Cool (78) Movement Rolling (160) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Relay Coupler [Duelist] (20) Relay Coupler [Sentry] (2) > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Ion Cannon > --- INVENTORY (20) --- Heavy Ion Engine Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel Heat Sink Heat Sink Improved Heat Sink Improved Signal Interpreter Relay Coupler [NC] (26) Relay Coupler [Grunt] (24) Relay Coupler [Hunter] (21) Particle Gun Field Laser Field Laser Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Particle Gun Beamcaster Beamcaster > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Improved Treads Wheel Wheel Heat Sink Relay Coupler [NC] Relay Coupler [Sentry] Beam Rifle Beam Rifle Field Laser Field Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Remote Datajack [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 3 | . . . 1 . . 2 . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 94 | 7 6 2 2 13 6 25 20 11 2 Power 8 | 2 . . . 1 . 2 3 . . Engine 6 | 2 . . . 1 . 2 1 . . Core 2 | . . . . . . . 2 . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . . . 4 3 4 3 4 1 Treads 18 | 2 . . . 4 1 4 3 4 . Leg . | . . . . . . . . . . Wheel 3 | . . . . . 2 . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 1 4 2 1 . 1 9 7 5 1 Device 16 | . 2 1 . . 1 6 3 3 . Storage 6 | 1 2 1 1 . . 1 . . . Processor . | . . . . . . . . . . Hackware 6 | . . . . . . 2 1 2 1 Protection 3 | . . . . . . . 3 . . Artifact . | . . . . . . . . . . Weapon 34 | 2 2 . 1 8 2 10 7 2 . Energy Gun 17 | 1 . . . 1 2 8 4 1 . Energy Cannon 6 | . 2 . . 2 . 1 1 . . Ballistic Gun 7 | 1 . . 1 3 . . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 1 . . . 1 . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 3 . 1 . . . Parts Lost 25 | . . . . 1 4 8 12 . . Power 1 | . . . . . . 1 . . . Propulsion 7 | . . . . . 1 2 4 . . Utility 8 | . . . . . 1 3 4 . . Weapon 9 | . . . . 1 2 2 4 . . Highest Loss Streak 4 | . . . . 1 3 4 3 . . To Critical Strikes 2 | . . . . . . . 2 . . Average Backups 17 | . 7 16 19 19 19 19 19 19 20 Power 2 | . 2 3 4 2 2 2 2 2 2 Propulsion 4 | . . 2 5 6 6 5 5 5 6 Utility 4 | . 2 4 3 3 4 2 3 7 7 Weapon 6 | . 2 6 7 7 5 7 6 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 30 | . . . . 12 3 3 1 2 9 Power 7 | . . . . 3 1 . . 2 1 Propulsion 8 | . . . . 3 . 1 . . 4 Utility 8 | . . . . 1 2 . 1 . 4 Weapon 7 | . . . . 5 . 2 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 95 100 89 99 99 97 91 99 100 Engine 8 | . 14 14 11 11 11 8 2 . . Core 2 | . . . . . . . 6 9 9 Treads 19 | . 28 28 22 22 17 13 13 18 12 Wheel 1 | . . . . . 3 4 4 . 5 Device 18 | . 9 14 13 22 21 26 19 14 14 Storage 10 | . 14 14 11 11 11 9 9 9 9 Hackware 3 | . . . . . . 7 3 11 12 Protection 1 | . . . . . . . 5 9 9 Energy Gun 11 | . 4 . . . 16 24 20 19 19 Energy Cannon 9 | . 18 28 22 4 1 1 3 3 4 Ballistic Gun 6 | . 4 . 9 27 14 . 2 . . Peak Build Rating 35 | 6 8 12 16 23 25 35 31 35 34 Average Rating 21 | 4 7 10 14 21 24 30 26 32 32 On Entrance 18 | . 6 8 12 16 23 25 28 31 31 Avg Prop Armor Cover (%) 10 | . . . . . . . 11 . 8 Naked Turns . | . . . . . . . . . . Heaviest Build 68 | 12 32 52 56 60 64 66 68 67 67 Greatest Support 46 | 40 40 40 40 40 40 46 43 40 40 Greatest Overweight (x) 5 | . . 1 1 1 3 3 5 1 3 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 2 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 10 18 20 20 20 20 20 20 20 Most Carried 20 | 1 13 20 20 20 20 20 20 20 20 Average Carried 17 | . 8 16 19 19 19 19 19 19 20 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Final Carried 20 | 1 13 20 19 20 20 20 20 20 20 Class Distribution -------------------- 32% | Scavenger-Gunner 28% | Mutant 17% | Bothacker-Tank 17% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Scavenger-Gunner | -8/Materials Bothacker-Tank | -8/Garrison Bothacker-Tank | -8/Materials Bothacker-Tank | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Matter Collected 2516 | 186 151 20 17 626 225 435 375 386 95 Remotely . | . . . . . . . . . . Salvage Created 5892 | . 425 388 104 1175 611 1324 1043 742 80 Parts 293 | . 29 22 2 79 27 56 53 23 2 Haulers Intercepted 5 | . . . . 4 . 1 . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Combat Hostiles Destroyed 119 | . 10 6 1 24 11 28 27 10 2 Guns 84 | . 2 . 1 17 10 25 22 5 2 Cannons 20 | . 8 6 . . 1 2 3 . . AOE 11 | . . . . 7 . . . 4 . Classes Destroyed 17 | . 1 5 1 5 2 2 1 . . Worker 2 | . . 2 . . . . . . . Builder 1 | . . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . Hauler 5 | . . . . 4 . 1 . . . Recycler 7 | . . 1 . . . 1 . 5 . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . . . 1 . . . . . . Swarmer 19 | . . 2 . 4 . 6 6 1 . Cutter 2 | . . . . . . . 2 . . Grunt 61 | . 10 4 2 12 7 14 5 7 . Brawler 3 | . . . . 1 1 . . 1 . Duelist 8 | . . . . . 2 . 4 . 2 Protector 1 | . . . . 1 . . . . . Sentry 15 | . . . . 6 . 5 2 2 . Specialist 2 | . . . . . . 2 . . . Hunter 6 | . . . . . . 1 5 . . Programmer 4 | . . . . . 1 . 3 . . Thug 1 | . . . . 1 . . . . . Best Kill Streak 8 | . 3 2 2 8 2 5 3 6 2 Combat Bots Only 7 | . 3 2 1 7 2 4 3 4 2 Max Kills in Single Turn 5 | . 1 1 1 5 1 2 2 3 1 Gunslinging 1 | . . . . 1 . 1 1 . . Exploded 4 | . . . . 4 . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Hostile Shots Fired 531 | . 36 32 . 75 44 115 159 52 18 Missed 144 | . 14 9 . 13 13 27 44 20 4 Hits 387 | . 22 23 . 62 31 88 115 32 14 Melee 21 | . . . . . 12 . 9 . . Projectile 366 | . 22 23 . 62 19 88 106 32 14 AOE 2 | . . . . . . . 2 . . Critical Strikes 21 | . . . . 2 3 3 13 . . Actively Blocked 2 | . . . . . . . 2 . . Damage Taken 5406 | . 267 195 . 872 588 1229 1591 450 214 Core 785 | . 55 44 . 106 16 213 231 43 77 Absorbed by Shields 13 | . . . . . 13 . . . . Redirected to Shielding 25 | . . . . . . . 25 . . Core Remaining (%) 76 | 100 . 60 . . 69 . . . . Volleys Fired 379 | . 23 29 4 50 37 84 84 54 14 Largest 3 | . 2 2 3 3 3 3 3 3 3 Hottest 215 | . 120 120 143 143 173 215 165 191 196 Shots Fired 902 | . 46 58 12 142 105 198 221 94 26 Gun 702 | . 14 . 4 134 97 168 204 63 18 Cannon 158 | . 32 58 8 4 8 20 17 6 5 Launcher 10 | . . . . 4 . . . 6 . Special 32 | . . . . . . 10 . 19 3 Kinetic 222 | . 7 . 4 134 55 2 20 . . Thermal 638 | . 39 58 8 4 50 186 201 69 23 Explosive 10 | . . . . 4 . . . 6 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | . 9 14 3 19 19 18 15 11 12 Robot Miss Streak 8 | . 3 4 1 2 4 4 8 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 14 | . . . . 2 . 3 8 1 . Max Gunslinging Chain 1 | . . . . 1 . 1 1 1 . Shots Hit Robots 590 | . 29 31 7 107 66 136 138 55 21 Core Hits 236 | . 15 13 3 47 21 52 46 35 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 18 | . . . . . 4 10 2 2 . Burn 18 | . . . . . 4 10 2 2 . Melee Attacks 1 | . . . . 1 . . . . . Impact 1 | . . . . 1 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11735 | . 494 616 154 2416 1291 2398 2656 1380 330 Guns 8785 | . 127 . 47 1706 1207 2291 2461 719 227 Cannons 1653 | . 367 616 107 51 84 107 195 23 103 Explosions 1297 | . . . . 659 . . . 638 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2535 | . 47 . 47 1706 610 29 96 . . Thermal 7903 | . 447 616 107 51 681 2369 2560 742 330 Explosive 1297 | . . . . 659 . . . 638 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 1 9 . 2 2 4 Average Corruption 2 | . . . . 1 7 . 1 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . . . . 6 20 . 8 7 3 Message Errors 14 | . . . . 2 6 . 6 . . Matter Fused 8 | . . . . . 6 . . 2 . Heat Flow Errors 4 | . . . . 2 . . 1 1 . Energy Discharges 5 | . . . . 1 3 . . . 1 Data Loss (minor) 7 | . . . . 1 3 . . 2 1 Data Loss (major) 1 | . . . . . . . 1 . . Misfires 2 | . . . . . 1 . . 1 . Alerts 1 | . . . . . . . . 1 . Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 53 | . . 6 . . . . . 47 . Projectiles 6 | . . 6 . . . . . . . Explosions 47 | . . . . . . . . 47 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 55 | . . . . 32 . . . 23 . Shots 2 | . . . . 1 . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 384 | . 246 102 60 211 301 218 384 203 144 Average Temperature 70 | . 68 33 27 90 80 52 105 75 67 Received Heat Transfer 1389 | . 147 12 . 336 48 549 153 144 . Effects 1 | . . . . . . . 1 . . Interference 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . . 1 2 1 . Combat Hostiles 4 | . . . . . . 1 2 1 . Parts Melted 47 | . . 3 2 . 4 19 14 4 1 Heat Transferred 16519 | . 915 1295 222 111 1267 5476 4828 1739 666 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Maximum Alert Level 3 | . . . . 2 2 1 3 2 1 Low Security (%) 49 | 100 100 100 100 20 . 65 13 . 79 Level 1 29 | . . . . 71 34 35 9 88 20 Level 2 15 | . . . . 7 65 . 42 11 . Level 3 5 | . . . . . . . 34 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 834 | . 188 144 85 430 665 391 834 487 226 Initial 406 | . . 56 . 9 270 323 126 406 165 Average 245 | . 97 33 28 220 454 202 557 304 179 Influence Increases 4229 | . 362 338 99 820 435 804 828 482 61 Destroy 0b10 Robot/C 2700 | . 200 240 60 540 220 560 540 280 60 Destroy 0b10 Robot/NC 115 | . . 25 5 30 10 10 . 35 . Destroy Leader 484 | . 60 40 10 138 20 122 20 74 . Allied During Kill 96 | . . 18 16 36 . 3 . 22 1 Successful Hack 75 | . 11 . 8 18 . 10 28 . . Select Force Hacks 60 | . 60 . . . . . . . . Disable Machine 105 | . 30 . . 15 15 15 . 30 . Anti-Garrison Action 250 | . . . . . 100 . 150 . . Destroy Structure 119 | . 1 . . 28 10 9 30 41 . Partial Spotted 30 | . . . . 15 . 15 . . . Lose Combat Pursuer 195 | . . 15 . . 60 60 60 . . Influence Decreases 4003 | . 216 484 76 427 186 1274 189 1061 90 Entered New Map 1179 | . . 90 . 14 146 342 69 428 90 Time Decay 1899 | . 206 394 76 383 . 522 . 318 . Lost Part 250 | . . . . 10 40 80 120 . . Lost Ally 100 | . 10 . . 20 . 30 . 40 . Purge Threat 575 | . . . . . . 300 . 275 . Squads Dispatched 16 | . 4 . 1 5 . 3 . 3 . Investigation 3 | . 2 . . 1 . . . . . Extermination . | . . . . . . . . . . Reinforcement 10 | . 2 . 1 1 . 3 . 3 . Assault 2 | . . . . 2 . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Distress Signals 10 | . 2 . 1 1 . 3 . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 185 | . 19 14 6 35 10 42 28 25 6 Peak Tracking Total 6 | . 4 3 4 6 5 6 6 4 3 Tactical Retreats 7 | . . 1 . . 2 2 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Traps Triggered 17 | . . . . 3 5 . 9 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Machines Disabled 10 | . 2 . . 1 3 1 1 2 . Max in Single Turn 1 | . 1 . . 1 1 1 1 1 . Garrison Relay 3 | . . . . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Machines Accessed 26 | . 6 1 1 8 . 5 3 2 . Terminals 20 | . 4 . 1 7 . 4 3 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 51 | . 14 1 5 11 . 11 6 3 . Successful 28 | . 6 1 2 9 . 6 2 2 . Failed 21 | . 7 . 3 2 . 4 4 1 . Catastrophic 5 | . 3 . . 1 . . 1 . . Database Lockouts 2 | . 1 . . . . 1 . . . Manual 31 | . 12 . 5 6 . 6 1 1 . Terminals 45 | . 12 . 5 10 . 10 6 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Terminal Hacks 16 | . 2 1 2 6 . 4 1 . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 4 | . 1 . 1 1 . 1 . . . Open Door 4 | . . 1 . 3 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . Zone Layout 3 | . . . . 2 . 1 . . . Patrol Navigation 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks 9 | . 4 . . 2 . 1 1 1 . Terminals 7 | . 2 . . 2 . 1 1 1 . Assimilate 1 | . 1 . . . . . . . . Botnet 6 | . 1 . . 2 . 1 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 4 . 1 2 . 5 3 2 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Used RIF Installer 3 | . . . . . 1 . 1 . 1 Robot Detection 1 | . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . 1 . . Robots Hacked 13 | . . . . . . 3 . 9 1 Non-combat 4 | . . . . . . 2 . 2 . Combat 9 | . . . . . . 1 . 7 1 Robot Hacks Applied 21 | . . . . . . 8 . 11 2 parse_system 2 | . . . . . . 1 . 1 . purge_threat 3 | . . . . . . 1 . 2 . block_reporting 2 | . . . . . . 2 . . . find_shortcuts 1 | . . . . . . 1 . . . find_garrison 2 | . . . . . . 1 . 1 . scatter_targeting 1 | . . . . . . . . 1 . amplify_resonance 1 | . . . . . . . . . 1 reboot_system 2 | . . . . . . . . 2 . overwrite_iff 3 | . . . . . . . . 2 1 formatsys_low 1 | . . . . . . 1 . . . formatsys_high 3 | . . . . . . 1 . 2 . Relay Couplers Released 16 | . . . . . 11 . 5 . . Machine Destruction 13 | . . . . . 8 . 5 . . Programmers 3 | . . . . . 3 . . . . Attached 6 | . . . . . . 2 1 2 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Total Allies 14 | . 1 4 . 2 . 2 . 4 1 Largest Group 4 | . 1 4 4 3 . 2 . 3 1 Highest-Rated Group 71 | . 10 71 71 62 . 25 . 47 16 Highest-Rated Ally 31 | . 10 31 31 31 . 15 . 16 16 Total Orders 5 | . . . . . . 2 . 3 . STAY 3 | . . . . . . 1 . 2 . FOLLOW 2 | . . . . . . 1 . 1 . Ally Attacks 90 | . . 20 19 13 . . . 34 4 Total Damage 1059 | . . 250 182 169 . . . 353 105 Kills 19 | . . 6 2 4 . . . 6 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 4 | . 1 . 1 1 . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Turns Passed 8040 | 76 586 1598 277 1161 713 1440 1336 714 139 Spaces Moved 3074 | 43 299 702 107 371 270 536 495 204 47 Core 2 | 2 . . . . . . . . . Treads 2571 | 41 299 702 107 371 189 345 290 204 23 Legs . | . . . . . . . . . . Wheels 501 | . . . . . 81 191 205 . 24 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 125 110 110 240 145 Average Speed 206 | 154 160 210 240 240 205 198 194 240 191 Slowest Speed 240 | 160 160 240 240 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 70 97 12 58 40 55 61 22 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 5 | . 2 3 . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 3 | . . . . . . 2 . 1 . Terrain Destroyed 91 | . . . . 37 . 2 . 52 . Melee . | . . . . . . . . . . Projectile 4 | . . . . . . 2 . 2 . AOE 87 | . . . . 37 . . . 50 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Total 4074 | 49 361 765 119 554 347 763 697 351 68 Wait 289 | . 20 22 5 65 15 69 35 58 . Move 3068 | 42 298 701 106 371 269 536 494 204 47 Hop . | . . . . . . . . . . Pick Up 82 | . 12 8 . 20 7 17 13 5 . Fast Attach 28 | 6 1 . 2 6 . 7 6 . . Attach 28 | . 1 . 1 2 4 8 11 1 . Detach 2 | . . . . 1 . 1 . . . Swap 90 | 1 4 2 . 8 5 22 21 20 7 Drop 71 | . 2 3 1 27 3 19 7 9 . Fire 379 | . 23 29 4 50 37 84 84 54 14 Melee 1 | . . . . 1 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 36 | . . . . 3 7 . 26 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -9/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 435 | -10/Materials | Discovered new exit (range 16) 663 | -10/Materials | Entered Mines 670 | -10/Mines | Escorted by a lone wolf Derelict 689 | -10/Mines | Met a Derelict bent on vengeance 690 | -10/Mines | Learned location of Storage (-9) 912 | -10/Mines | Discovered new exit (range 9) 1031 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1289 | -10/Mines | Learned location of Zion (-7) 1414 | -10/Mines | Discovered new exit (range 14) 1543 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1695 | -10/Mines | Discovered new exit (range 10) 2261 | -10/Mines | Entered Materials 2261 | -9/Materials | Accompanied by 4 allies 2261 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2261 | -9/Materials | Discovered new exit (range 7) 2427 | -9/Materials | Identified exit to Mines 2427 | -9/Materials | Identified exit to Storage 2538 | -9/Materials | Entered Storage 2538 | -9/Storage | Accompanied by 3 allies 2596 | -9/Storage | Build established: Gunner 2683 | -9/Storage | Met a pair of Derelict thieves 2684 | -9/Storage | Lost 3 allies 2749 | -9/Storage | Destroyed 7 combat bots 3589 | -9/Storage | Garrison activated, responded to threat 3699 | -9/Storage | Identified exit to Garrison 3699 | -9/Storage | Entered Garrison 3752 | -9/Garrison | Installed Relay Interface Framework 3851 | -9/Garrison | Triggered checkpoint 3910 | -9/Garrison | Lost 3 parts (1n1u1w) 3948 | -9/Garrison | Garrison Relay disabled 4091 | -9/Garrison | Build established: Scavenger-Gunner 4111 | -9/Garrison | Triggered checkpoint 4219 | -9/Garrison | Triggered checkpoint 4282 | -9/Garrison | Garrison Relay disabled 4316 | -9/Garrison | Discovered new exit (range 8) 4412 | -9/Garrison | Entered Materials 4412 | -8/Materials | Evolved 2 slots: Utility x2 4833 | -8/Materials | Central database locked down 5515 | -8/Materials | Lost 4 parts (2n1u1w) 5852 | -8/Materials | Identified exit to Garrison 5852 | -8/Materials | Entered Garrison 5922 | -8/Garrison | Triggered checkpoint 6144 | -8/Garrison | Triggered checkpoint 6200 | -8/Garrison | Core integrity fell below 50% 6415 | -8/Garrison | Discovered new exit (range 12) 6480 | -8/Garrison | Triggered checkpoint 6595 | -8/Garrison | Lost 3 parts (1n2w) 6611 | -8/Garrison | Garrison Relay disabled 6715 | -8/Garrison | Core integrity fell below 20% 6911 | -8/Garrison | Build established: Bothacker-Tank 6913 | -8/Garrison | Triggered checkpoint 7083 | -8/Garrison | Discovered new exit (range 12) 7104 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 7188 | -8/Garrison | Entered Materials 7902 | -8/Materials | Identified exit to Garrison 7902 | -8/Materials | Entered Garrison 7946 | -8/Garrison | Expanded RIF knowledge: Robot Detection 8041 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- >>amplify_resonance Unable to locate active power source. 07996_ Jacked L-31 Rogue... >>overwrite_iff Rewriting IFF filter. 07997_ L-31 Rogue destroyed. 08004_ L-31 Rogue Imp. Aluminum Leg severed. 08007_ Network quickbooting L-31 Rogue, ETC: 9. 08009_ Destroyed Imp. Ion Engine. 08012_ Melee Analysis Suite melted. 08012_ L-31 Rogue destroyed. 08013_ System corrupted: Component data lost. 08016_ L-31 Rogue reactivates. 08018_ L-31 Rogue destroyed. 08021_ Acquired 37 matter. 08023_ Acquired 28 matter. 08031_ Acquired 10 matter. 08038_ System corrupted: Ion Cannon failed to cycle. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????Y?????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????#####??????????????????? | | ??????????? ??????#"""#??????????????????? | | ??????????? ??????#" "#??????????????????? | | ??????????? ??????#" "#??????????????????? | | ??????????# ??????#" "#??????????????????? | | ??????????# ??????# #??????????????????? | | ??????????# ??????## ##??????????????????? | | ??????????# ??###### ##############??????? | | ??????????# #?# #??????? | | ??????????# #?# #??????? | | ??????????# #?# #??????? | | ??????????# #?# #??????? | | ??????????# #?# #??????? | | ??????????# #?# #??????? | | ??????????# #?# % #??????? | | ??????????# ### !/ ###????? | | ??????????# | | ??????????# = p | | ??????????# ### /@= p ######## | | ??????????# #?# =! #??????? | | ??????????# #?# #??????? | | ??????????# #?# #??????? | | ??????????# #?# #??????? | | ??????????# #?# #??????? | | ??????????# ^#?# #??????? | | ??????????# ??# #??????? | | ??????????# ??# #??????? | | ??????????# ??######### #########??????? | | ??????????# ??????????#####??????????????? | | ??????????? ?????????????????????????????? | | ??????????? ?????????????????????????????? | | ??????????? ?Y???????????????????????????? | | ??????????????Y???????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Relay Coupler Types 2 Relay Coupler Value 38 Item Schematics ----------------- Cryofiber Web | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Versatile Challenges ------------ None Game ------ Seed SingularityFlakClaws Manual? 0 Play Time 01:01:39 Cumulative 353.7 hours Start 2026.09.08 @ 14:39:28 End 2026.09.08 @ 16:14:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 277 Adventurer 54 Explorer 0 Win Type - Total 18 Types 12/1/1/1/1/0/0/1/0/1 Lore% 81 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5734f6b-5fa3-4975-b6af-0e9667399aa0