Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.05 @ 14:14:53 Player: Martinkus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2785) 2785 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 6422 Bonus ------- High Alert Combat Kills 117 Cogmind --------- Core Integrity 0/850 Matter 72/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Heavy Deuterium Engine Flexi-carbon Leg Phase Shifter Component Analysis Suite Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Improved EM Pulse Cannon Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Flexi-carbon Leg Flexi-carbon Leg Armored Leg Matter Filter Component Analysis Suite Long-range Tractor Beam Heavy Particle Cannon Flak Gun Gauss Cannon Heavy Rocket Launcher [Rating: 59] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Reactive Plating Weapon EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 1 2 1 Weapon 2 | . . . 1 . 1 Parts Attached 133 | 5 30 18 15 26 39 Power 11 | 1 4 1 1 1 3 Engine 11 | 1 4 1 1 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 35 | 2 5 6 2 10 10 Treads . | . . . . . . Leg 35 | 2 5 6 2 10 10 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | . 6 2 2 7 11 Device 11 | . 1 . 1 4 5 Storage 11 | . 5 2 . 2 2 Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 4 | . . . 1 . 3 Artifact . | . . . . . . Weapon 59 | 2 15 9 10 8 15 Energy Gun 18 | 2 8 3 . 1 4 Energy Cannon 12 | . . 4 3 1 4 Ballistic Gun 12 | . 2 2 3 1 4 Ballistic Cannon 5 | . . . 1 3 1 Launcher 9 | . 3 . 3 1 2 Special Weapon 2 | . 2 . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . 3 2 . . 22 Power 2 | . . 1 . . 1 Propulsion 3 | . . . . . 3 Utility 6 | . . . . . 6 Weapon 16 | . 3 1 . . 12 Highest Loss Streak 6 | . 2 1 . . 6 Average Slot Usage (%) 95 | . 91 99 98 99 89 Engine 8 | . 14 10 9 7 5 Leg 30 | . 27 44 36 30 23 Device 8 | . 6 . . 11 12 Storage 15 | . 16 22 18 15 12 Processor 3 | . . . . 7 5 Protection 3 | . . . 8 3 3 Energy Gun 4 | . 17 3 . . 4 Energy Cannon 11 | . . 14 17 14 8 Ballistic Gun 3 | . 5 3 7 1 3 Ballistic Cannon 3 | . . . . 5 4 Naked Turns 77 | . . . . . 77 Heaviest Build 112 | 7 21 51 79 112 108 Greatest Support 80 | 20 20 40 45 52 80 Greatest Overweight (x) 2 | . 1 1 1 2 2 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 20 | 4 12 16 16 20 20 Average Capacity 16 | 4 7 14 16 18 19 Most Carried 20 | 4 10 16 16 20 20 Average Carried 14 | 2 5 12 15 18 14 Final Capacity 20 | 4 12 16 16 20 4 Final Carried 20 | 4 9 16 16 20 4 Class Distribution -------------------- 44% | Scavenger-Skirmisher 21% | Scavenger-Mutant 10% | Scavenger-Tank 9% | Mutant 8% | Hauler-Skirmisher 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2125 | 250 360 223 259 320 713 Remotely 103 | . . . . . 103 Salvage Created 2781 | 44 383 477 479 326 1072 Parts 199 | 2 29 26 43 28 71 Haulers Intercepted 3 | . 2 1 . . . Recyclers Shooed 6 | . . . . . 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 64 | 1 10 8 16 6 23 Guns 9 | 1 1 2 1 . 4 Cannons 25 | . 1 5 3 6 10 AOE 28 | . 8 1 10 . 9 Classes Destroyed 14 | 1 5 3 2 1 2 Worker 6 | . 2 . 2 . 2 Builder 6 | . 1 1 . . 4 Hauler 3 | . 2 1 . . . Recycler 3 | . 1 . . 1 1 Mechanic 1 | . . . . . 1 Operator 2 | . . . 1 1 . Watcher 3 | . . 1 1 1 . Swarmer 18 | . 3 . 8 . 7 Grunt 25 | 1 7 5 5 2 5 Brawler 1 | . . . . . 1 Duelist 1 | . . 1 . . . Sentry 7 | . . 2 2 . 3 Hunter 6 | . . . 1 1 4 Programmer 6 | . . . . 3 3 Best Kill Streak 10 | 1 6 2 6 2 10 Combat Bots Only 6 | 1 4 2 5 1 6 Max Kills in Single Turn 4 | 1 3 2 3 1 4 Gunslinging . | . . . . . . Exploded 4 | . 2 1 3 . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6055 | 21 606 379 343 359 4347 Core 1062 | . 131 42 31 . 858 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 47 89 94 100 . Volleys Fired 171 | 3 35 26 27 18 62 Largest 4 | 2 2 2 3 3 4 Hottest 249 | 100 140 126 161 192 249 Shots Fired 433 | 6 53 52 63 52 207 Gun 206 | 6 38 24 18 . 120 Cannon 194 | . . 28 36 51 79 Launcher 29 | . 11 . 9 1 8 Special 4 | . 4 . . . . Kinetic 159 | . 6 12 18 17 106 Thermal 120 | 6 36 5 1 17 55 Explosive 29 | . 11 . 9 1 8 Electromagnetic 125 | . . 35 35 17 38 Robot Hit Streak 26 | 5 6 26 10 8 9 Robot Miss Streak 13 | . 3 2 3 3 13 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 246 | 5 31 42 28 26 114 Core Hits 163 | 2 31 17 33 12 68 Critical Hits 3 | . . . . 1 2 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7699 | 76 842 1017 1406 619 3739 Guns 2053 | 76 248 249 112 . 1368 Cannons 2769 | . . 610 616 619 924 Explosions 2853 | . 570 158 678 . 1447 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1621 | . 14 83 112 225 1187 Thermal 1486 | 76 258 235 . 187 730 Explosive 2603 | . 570 . 678 . 1355 Electromagnetic 1989 | . . 699 616 207 467 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 1 3 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Effects 23 | . . . . 3 20 Message Errors 4 | . . . . 2 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 1 1 Targeting Errors 12 | . . . . . 12 Weapon Failures 1 | . . . . . 1 Overload Shots 1 | . . . . . 1 Overflow Damage 184 | . 16 36 30 16 86 Projectiles 82 | . . 36 28 16 2 Explosions 102 | . 16 . 2 . 84 Melee . | . . . . . . Knockbacks 3 | . . . . 1 2 Impact . | . . . . . . Kinetic 3 | . . . . 1 2 Secondary . | . . . . . . Self-Inflicted Damage 174 | . 93 . . . 81 Shots 6 | . 4 . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 732 | 129 258 192 323 228 732 Average Temperature 109 | 66 90 66 115 74 150 Received Heat Transfer 1149 | 12 132 138 180 27 660 Effects 29 | . . . 6 . 23 Shutdowns 3 | . . . . . 3 Energy Bleed 4 | . . . 2 . 2 Interference 11 | . . . 4 . 7 Matter Decay 3 | . . . . . 3 Short Circuit 4 | . . . . . 4 Damage (minor) 1 | . . . . . 1 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 8 | . . 3 3 . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 2 1 . . . . Heat Transferred 2720 | 222 694 385 . 259 1160 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 550 | 20 163 170 429 166 550 Average Influence 118 | 2 48 79 273 64 173 Maximum Alert Level 2 | . . . 2 . 2 Low Security (%) 78 | 100 100 100 13 100 60 Level 1 13 | . . . 84 . 13 Level 2 7 | . . . 1 . 26 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . 2 . 2 5 7 Investigation 2 | . 1 . . . 1 Extermination 7 | . . . . 4 3 Reinforcement 6 | . 1 . 2 1 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 6 | . . 3 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | 1 13 23 24 12 34 Peak Tracking Total 7 | 1 4 4 7 3 6 Tactical Retreats 9 | . 1 5 1 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . . 6 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 7 | . 1 . . 3 3 Max in Single Turn 1 | . 1 . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 16 | . 1 4 6 1 4 Terminals 12 | . 1 4 5 . 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 35 | . 3 12 12 1 7 Successful 27 | . 3 11 7 1 5 Failed 8 | . . 1 5 . 2 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 25 | . 2 9 10 . 4 Terminals 30 | . 3 12 11 . 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 17 | . 2 8 6 . 1 Record 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Alert Level 3 | . 1 1 1 . . Unreport Threat 5 | . 1 2 1 . 1 Locate Traps 2 | . . . 2 . . Disarm Traps 1 | . . . 1 . . Hauler Manifests 2 | . . 2 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . Report Inventory 2 | . . . 1 1 . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 1 3 . . 1 Terminals 5 | . 1 3 . . 1 Track 5 | . 1 3 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . 4 2 . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 5652 | 94 670 799 648 1850 1591 Spaces Moved 2992 | 68 339 420 338 1011 816 Core 166 | 16 1 . . . 149 Treads . | . . . . . . Legs 2826 | 52 338 420 338 1011 667 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 120 150 150 50 Average Speed 143 | 103 119 136 150 159 137 Slowest Speed 182 | 120 150 150 150 180 182 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 35 33 33 20 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 199 | . 59 5 57 6 72 Melee . | . . . . . . Projectile 17 | . 3 . 1 1 12 AOE 182 | . 56 5 56 5 60 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 4009 | 86 539 596 432 1208 1148 Wait 556 | . 105 111 26 122 192 Move 2987 | 67 338 419 337 1010 816 Hop . | . . . . . . Pick Up 82 | 10 13 14 11 15 19 Fast Attach 17 | . 12 1 3 1 . Attach 37 | 5 3 5 1 4 19 Detach 4 | . 2 1 . . 1 Swap 79 | . 15 12 11 21 20 Drop 76 | 1 16 7 16 17 19 Fire 171 | 3 35 26 27 18 62 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 95 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Released all parts (5) 308 | -10/Materials | Build established: Mutant 678 | -10/Materials | Core integrity fell below 50% 724 | -10/Materials | Discovered new exit (range 12) 765 | -10/Materials | Entered another Materials area 765 | -9/Materials | Evolved 2 slots: Propulsion x2 788 | -9/Materials | Build established: Scavenger-Mutant 1387 | -9/Materials | Identified exit to Mines 1534 | -9/Materials | Discovered new exit (range 16) 1564 | -9/Materials | Entered another Materials area 1564 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1910 | -8/Materials | Build established: Scavenger-Tank 2105 | -8/Materials | Discovered new exit (range 16) 2212 | -8/Materials | Entered Factory 2212 | -7/Factory | Evolved 2 slots: Utility x2 2482 | -7/Factory | Build established: Scavenger-Skirmisher 3701 | -7/Factory | Discovered new exit (range 12) 3718 | -7/Factory | Identified exit to Factory 4062 | -7/Factory | Entered another Factory area 4062 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4924 | -6/Factory | Build established: Hauler-Skirmisher 5135 | -6/Factory | Lost 3 parts (1u2w) 5191 | -6/Factory | Garrison activated, responded to threat 5252 | -6/Factory | Core integrity fell below 50% 5336 | -6/Factory | Lost 6 parts (2u4w) 5526 | -6/Factory | Lost 4 parts (1p3n) 5566 | -6/Factory | Core integrity fell below 20% 5576 | -6/Factory | Released all parts (8) 5604 | -6/Factory | Lost 4 parts (2u2w) 5653 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05600_ Connecting with Scanalyzer... >>Insert(Hvy. Deuterium Engine) Scanning Hvy. Deuterium Engine... Ready to analyze. >>Scanalyze Scanning: Hvy. Deuterium Engine... Schematic downloaded. Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. 05603_ K-01 Serf cleans the Fusion Modulator. 05607_ K-01 Serf cleans the Scanalyzer. 05611_ Fusion Modulator explodes. 05611_ K-01 Serf destroyed. 05611_ U-05 Engineer destroyed. 05611_ R-10 Processor destroyed. 05611_ Scanalyzer disabled. 05611_ K-01 Serf collects debris. 05611_ U-05 Engineer builds a Wall. 05611_ K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########???????????????????? | | ??????????????????? #?????????????????? | | ??????????????????? #?????????????????? | | ???????????????????? ]]] ??????????????????? | | ???????????????????? ]] ??????????????????? | | ????????????????????? ss] ???????????????????? | | ????????????????????? s ???????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? s ????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????#############/########???????????????? | | ###########?# @ ????????? | | ?# ????????? | | # ????????? | | # ?????????? | | + ?????????? | | # R ??????????? | | # k ??????????? | | ###########?# ####+######### ####??????????? | | ########## #??????????????#?????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | ! # #????????????????????????????? | | # #????????????????????????????? | | + #????????????????????????????? | | # #????????????????????????????? | | # #????????????????????????????? | | # ##########????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | + #?????????????????????????????????????? | | #### #?????????????????????????????????????? | | #### #?????????????????????????????????????? | | #?????????????????????????????????????? | | #### #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 50 Matter Filtering 30 Item Schematics ----------------- Hvy. Deuterium Engine | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! I Spy Novice Programmer Please Form A Line Power Corrupts Serviceable Loadout Shopping List Storm Trooper Troublemaker True Hacker Use The Force Challenges ------------ None Game ------ Seed StasisShadeAmplifier Manual? 0 Play Time 01:53:26 Cumulative 4.6 hours Start 2020.05.05 @ 09:42:16 End 2020.05.05 @ 14:14:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5253c30c-ff7c-410d-877c-c3fa263cecbb