Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 11:24:53 // AFD2020/Player2 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (87) 435 Value Destroyed (5182) 5182 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3223) 3223 TOTAL SCORE: 13300 Bonus ------- High Alert Combat Kills 880 Follower Combat Kills 2099 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -456 Cogmind --------- Core Integrity 690/700 Matter 196/300 Energy 340/340 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Machine Analyzer Transmission Jammer Light Armor Plating > --- WEAPON (2) ------- Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY (15) --- Light Treads Aluminum Leg Improved Heat Sink Improved Heat Sink ECM Suite Hacking Suite Hacking Suite Plasma Rifle EM Pulse Cannon Improved Proton Missile Launcher Mini Grenade Launcher Datajack Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Transmission Jammer Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Treads Light Treads Aluminum Leg Improved Heat Sink Improved Heat Sink Hacking Suite Hacking Suite Plasma Rifle EM Pulse Cannon Improved Proton Missile Launcher Mini Grenade Launcher Datajack Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Proton Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . Utility 3 | . . . 1 . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 63 | 8 1 3 11 . 1 1 8 17 4 2 7 Power 7 | 1 . 1 1 . . . 1 2 . . 1 Engine 6 | 1 . 1 1 . . . 1 1 . . 1 Core 1 | . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 . 1 3 . . . 4 5 . . 3 Treads 17 | 2 . . 3 . . . 4 5 . . 3 Leg 1 | . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 19 | 2 1 . 2 . . . 2 8 . 1 3 Device 8 | 1 . . 1 . . . 1 3 . . 2 Storage 3 | 1 1 . 1 . . . . . . . . Processor 1 | . . . . . . . . . . . 1 Hackware . | . . . . . . . . . . . . Protection 7 | . . . . . . . 1 5 . 1 . Artifact . | . . . . . . . . . . . . Weapon 19 | 3 . 1 5 . 1 1 1 2 4 1 . Energy Gun 4 | 2 . 1 1 . . . . . . . . Energy Cannon 4 | . . . 1 . . 1 . . 2 . . Ballistic Gun 3 | 1 . . 2 . . . . . . . . Ballistic Cannon 5 | . . . . . . . 1 1 2 1 . Launcher 2 | . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . Corrupted Parts 2 | . . . . . . . . 2 . . . System Corruption 13 | . . . . . . . . 13 . . . Parts Lost 14 | . . . 2 . . 1 . 8 . 3 . Power . | . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 3 . 2 . Utility 7 | . . . . . . 1 . 5 . 1 . Weapon 1 | . . . 1 . . . . . . . . Highest Loss Streak 3 | . . . 1 . . 1 . 3 . 2 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 4 10 14 14 15 14 11 11 11 12 12 10 Power 1 | 1 2 2 1 1 1 1 1 1 1 1 . Propulsion 3 | 1 2 3 4 4 4 3 2 3 3 3 1 Utility 3 | . 2 4 5 6 5 3 3 3 4 3 3 Weapon 2 | . 2 3 3 3 3 3 3 2 2 3 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . 3 1 5 . 5 3 3 3 1 2 5 Power 2 | . . 1 1 . . . . . . . . Propulsion 9 | . 1 . 2 . . 2 2 1 . . 1 Utility 14 | . 2 . 2 . 2 1 . 1 1 2 3 Weapon 6 | . . . . . 3 . 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 91 100 88 95 89 86 99 82 96 Engine 8 | . 14 14 11 11 11 11 9 7 . . 4 Core 1 | . . . . . . . . 1 9 9 7 Treads 31 | . 28 27 29 33 33 33 35 34 36 21 29 Device 15 | . 14 14 17 22 22 17 16 10 18 18 20 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 7 Protection 5 | . . . . . . . 7 14 9 7 7 Energy Gun 2 | . 14 14 4 . . . . . . . . Energy Cannon 2 | . . . 6 11 . 11 3 . . . . Ballistic Gun 4 | . 14 14 10 11 . 10 3 . . . . Ballistic Cannon 5 | . . . . . . . 5 8 16 17 15 Peak Build Rating 36 | 8 8 8 16 16 16 18 30 30 29 29 36 Average Rating 20 | 6 7 7 13 16 12 17 27 27 28 25 33 On Entrance 16 | . 8 8 8 16 16 14 17 30 27 29 27 Naked Turns . | . . . . . . . . . . . . Heaviest Build 54 | 13 28 28 37 37 37 37 46 49 42 44 54 Greatest Support 85 | 40 40 40 60 60 60 60 85 85 80 80 80 Greatest Overweight (x) 9 | . . 9 . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 14 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 5 10 14 14 15 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 14 15 15 15 15 15 15 15 15 15 15 Class Distribution -------------------- 62% | Scavenger-Mutant 33% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Matter Collected 2794 | 253 66 7 241 30 . 150 277 1192 152 269 157 Remotely . | . . . . . . . . . . . . Salvage Created 2913 | 197 162 200 485 22 . 328 604 639 145 131 . Parts 161 | 19 15 6 22 3 . 9 45 26 8 8 . Haulers Intercepted 1 | . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 69 | . 6 1 12 2 . 4 18 17 4 5 . Guns 15 | . 6 1 7 . . 1 . . . . . Cannons 48 | . . . 3 2 . 2 15 17 4 5 . AOE 4 | . . . 1 . . . 3 . . . . Classes Destroyed 14 | 2 2 . 3 . . 2 3 2 . . . Worker 2 | . . . . . . 1 1 . . . . Builder 2 | . . . . . . . 2 . . . . Tunneler 5 | 5 . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . Recycler 6 | 1 . 2 1 . . 1 . . 1 . . Mechanic 1 | . . . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 18 | . 3 . 5 2 . . 5 . 2 1 . Grunt 25 | . 3 1 5 . . . 8 8 . . . Brawler 1 | . . . . . . . . 1 . . . Duelist 3 | . . . . . . . 1 1 . 1 . Sentry 11 | . . . 2 . . . 3 5 . 1 . Hunter 7 | . . . . . . 4 1 . 2 . . Programmer 4 | . . . . . . . . 2 . 2 . Best Kill Streak 8 | 2 3 3 3 2 . 2 8 2 3 2 . Combat Bots Only 4 | . 3 1 3 2 . 2 4 2 2 2 . Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 2 1 2 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 1 . . . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Hostile Shots Fired 357 | . 35 13 45 9 . 18 74 99 22 42 . Missed 103 | . 8 4 13 3 . 2 24 27 12 10 . Hits 254 | . 27 9 32 6 . 16 50 72 10 32 . Melee 4 | . . . . . . . . 3 . 1 . Projectile 250 | . 27 9 32 6 . 16 50 69 10 31 . Critical Strikes 4 | . . . . . . . . 2 . 2 . Part Disruptions 1 | . . . . . . . . . . 1 . Damage Taken 3936 | . 259 126 488 47 . 279 687 1367 119 564 . Core 347 | . 46 13 48 9 . 15 43 75 11 87 . Absorbed by Shields 73 | . . . . . . . . 73 . . . Regen/Repaired (Parts) 118 | . . . 118 . . . . . . . . Core Remaining (%) 54 | 100 . 65 . . . 48 . . . 3 . Volleys Fired 284 | 11 18 7 45 4 . 16 56 88 14 25 . Largest 2 | 2 2 2 2 2 . 2 2 1 2 2 . Hottest 91 | 60 60 60 88 91 . 91 91 50 80 84 . Shots Fired 411 | 22 36 14 79 9 . 33 59 89 24 46 . Gun 150 | 22 36 14 52 5 . 18 3 . . . . Cannon 251 | . . . 24 4 . 15 54 87 24 43 . Launcher 10 | . . . 3 . . . 2 2 . 3 . Special . | . . . . . . . . . . . . Kinetic 305 | 11 18 7 42 5 . 18 54 87 20 43 . Thermal 87 | 11 18 7 29 4 . 15 3 . . . . Explosive 5 | . . . 3 . . . 2 . . . . Electromagnetic 14 | . . . 5 . . . . 2 4 3 . Robot Hit Streak 11 | 5 5 5 7 4 . 7 11 8 6 7 . Robot Miss Streak 6 | 2 4 1 3 3 . 2 4 4 6 3 . Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 4 | . 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 237 | 14 18 11 45 5 5 19 39 43 13 25 . Core Hits 105 | 7 10 6 24 2 . 9 21 13 7 6 . Critical Kills 2 | . . . 1 . . 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 26 | . . . 2 . . 1 9 10 1 3 . Meltdown 2 | . . . 1 . . 1 . . . . . Destroy 1 | . . . 1 . . . . . . . . Blast 23 | . . . . . . . 9 10 1 3 . Melee Attacks 5 | . . . . . 5 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7565 | 131 171 113 844 91 . 317 2130 2505 347 916 . Guns 929 | 131 171 113 366 31 . 86 31 . . . . Cannons 5943 | . . . 285 60 . 226 1790 2477 347 758 . Explosions 670 | . . . 188 . . . 307 17 . 158 . Melee . | . . . . . . . . . . . . Ramming 23 | . . . 5 . . 5 2 11 . . . Kinetic 5727 | 46 72 47 210 31 . 86 1759 2477 241 758 . Thermal 1035 | 85 99 66 437 60 . 226 62 . . . . Explosive 393 | . . . 86 . . . 307 . . . . Electromagnetic 387 | . . . 106 . . . . 17 106 158 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . 2 2 2 2 . 17 17 20 1 Average Corruption 7 | . . . 2 2 2 2 . 6 17 18 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 106 | . . . . 1 9 16 . 28 14 38 . Message Errors 25 | . . . . . 3 7 . 2 6 7 . Matter Fused 28 | . . . . . 3 2 . 9 4 10 . Heat Flow Errors 7 | . . . . . . . . 5 1 1 . Energy Discharges 18 | . . . . . 1 3 . 5 . 9 . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . 1 1 . 2 . 2 . Data Loss (major) 6 | . . . . . 1 . . 1 1 3 . Misfires 9 | . . . . 1 . 2 . 1 2 3 . Alerts 2 | . . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . 1 . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 423 | . . . 9 . . . 115 259 . 40 . Projectiles 410 | . . . . . . . 111 259 . 40 . Explosions 13 | . . . 9 . . . 4 . . . . Melee . | . . . . . . . . . . . . Knockbacks 26 | . . . . . . . 6 11 2 7 . Impact . | . . . . . . . . . . . . Kinetic 26 | . . . . . . . 6 11 2 7 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . 40 . . . . 102 . . . Shots 5 | . . . 2 . . . . 3 . . . Rammed 7 | . . . 3 . . 1 . 3 . . . Targets Rammed 8 | . . . 3 . . 1 1 3 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . Highest Temperature 267 | 40 138 56 70 26 . 52 33 267 214 111 . Average Temperature 45 | 16 59 30 26 19 . 25 20 89 104 63 . Received Heat Transfer 1047 | . 96 69 183 . . . 324 285 . 90 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . . Parts Melted 6 | . . . 4 . . 2 . . . . . Heat Transferred 1970 | 200 225 150 766 111 . 407 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Maximum Alert Level 5 | . . . 2 1 . . 2 5 4 4 3 Low Security (%) 42 | 100 100 100 51 9 . 100 77 . . . . Level 1 5 | . . . 13 90 . . 5 . . . . Level 2 9 | . . . 34 . . . 16 12 . . 2 Level 3 14 | . . . . . . . . 31 . 25 97 Level 4 19 | . . . . . . . . 27 100 74 . Level 5 7 | . . . . . . . . 28 . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2562 | 10 157 64 579 327 . 104 669 2562 1375 1508 786 Initial 1248 | . . 37 . 200 . . . 429 1248 887 786 Average 633 | 1 60 14 244 255 . 33 147 1326 1234 1247 742 Influence Increases 5964 | 30 278 74 904 127 . 317 895 2363 267 671 38 Destroy 0b10 Robot/C 2940 | . 160 40 460 80 . 160 520 920 140 440 20 Destroy 0b10 Robot/NC 150 | 30 10 10 40 . . 10 35 . 15 . . Destroy Leader 490 | . 44 10 120 10 . 60 134 30 42 30 10 Allied During Kill 924 | . 50 14 145 22 . 42 163 319 46 116 7 Successful Hack 41 | . 14 . 8 . . . . . 5 14 . Select Force Hacks 60 | . . . 60 . . . . . . . . Disable Machine 195 | . . . 45 15 . 15 30 90 . . . Anti-Garrison Action 850 | . . . . . . . . 800 . 50 . Destroy Structure 209 | . . . 26 . . . 13 129 19 21 1 Lose Combat Pursuer 105 | . . . . . . 30 . 75 . . . Influence Decreases 5270 | 30 181 171 389 455 187 317 234 462 1464 538 842 Entered New Map 3298 | . . 60 . 315 187 . . 232 1314 478 712 Time Decay 1602 | 30 181 111 339 140 . 297 224 . 150 . 130 Lost Part 260 | . . . 40 . . 20 10 130 . 60 . Lost Ally 110 | . . . 10 . . . . 100 . . . Squads Dispatched 14 | . 2 . 5 . . . 6 . 1 . . Investigation 5 | . 1 . 4 . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 7 | . 1 . 1 . . . 4 . 1 . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Distress Signals 9 | . 2 . 2 . . . 5 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . 15 2 30 4 . 6 32 41 7 24 . Peak Tracking Total 8 | . 7 2 8 4 . 3 6 7 4 4 . Tactical Retreats 4 | . . . . . . 1 . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Traps Triggered 12 | . . . 2 . . . . 5 . 4 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Disabled 28 | . . . 3 1 . 1 2 20 . 1 . Max in Single Turn 3 | . . . 1 . . . 1 3 . 1 . Garrison Relay 10 | . . . . . . . . 9 . 1 . Phase Generator 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Machines Accessed 25 | . 4 . 7 . 2 . 3 3 2 1 3 Terminals 17 | . 4 . 4 . . . 2 3 1 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 48 | . 10 . 15 . 2 . 3 6 3 2 7 Successful 21 | . 5 . 8 . 2 . 2 . 2 1 1 Failed 27 | . 5 . 7 . . . 1 6 1 1 6 Catastrophic 10 | . . . 1 . . . 1 3 . 1 4 Database Lockouts . | . . . . . . . . . . . . Manual 21 | . 5 . 11 . 1 . 1 . . . 3 Terminals 37 | . 10 . 11 . . . 2 6 2 2 4 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . 3 Garrison Access 2 | . . . . . . . 1 . 1 . . Terminal Hacks 8 | . 1 . 2 . 2 . 1 . 1 1 . Record 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 8 | . 4 . 4 . . . . . . . . Terminals 6 | . 4 . 2 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Skim 4 | . 3 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Extract 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 2 . 5 . . . 2 3 1 1 3 Full Trace Events 2 | . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . Non-combat 2 | . . . . . 2 . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . parse_system 3 | . . . . . 3 . . . . . . Relay Couplers Released 40 | . . . . . . . . 35 . 5 . Machine Destruction 40 | . . . . . . . . 35 . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total Allies 7 | . 1 . 1 . . . . 5 . . . Largest Group 6 | . 1 1 2 1 1 1 1 6 1 1 1 Highest-Rated Group 198 | . 59 61 80 71 71 72 76 198 84 86 96 Highest-Rated Ally 96 | . 59 61 71 71 71 72 76 80 84 86 96 Initial Warlord ECA Mod 45 | . . . . . . . . . 15 15 15 Total Orders . | . . . . . . . . . . . . Ally Attacks 335 | . 21 7 50 5 . 21 58 122 12 37 2 Total Damage 8274 | . 227 82 1075 103 . 427 1163 3125 305 1644 123 Kills 90 | . 4 1 16 2 . 4 11 29 5 17 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Active Infowar (turns) 3724 | 167 489 431 872 286 693 540 . . . . 246 Seismic 3478 | 167 489 431 872 286 693 540 . . . . . Machine Analysis 59 | . . . . . . . . . . . 59 Jamming 246 | . . . . . . . . . . . 246 ECM 121 | . . . . . . . . . . . 121 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Turns Passed 7853 | 204 489 431 872 286 693 884 741 1918 305 764 266 Spaces Moved 3949 | 99 253 212 414 161 413 507 352 934 151 296 157 Core 7 | 6 . 1 . . . . . . . . . Treads 3942 | 93 253 211 414 161 413 507 352 934 151 296 157 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 156 158 162 160 160 Average Speed 165 | 153 160 188 160 160 160 160 158 161 162 218 160 Slowest Speed 500 | 160 160 500 160 160 160 160 160 163 162 240 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 6 41 47 46 34 88 90 37 94 26 39 5 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . 2 1 . . Terrain Destroyed 252 | . . . 37 . . . 12 194 8 1 . Melee . | . . . . . . . . . . . . Projectile 53 | . . . . . . . 12 32 8 1 . AOE 199 | . . . 37 . . . . 162 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Total 4798 | 128 307 234 554 182 447 551 455 1215 188 367 170 Wait 255 | 3 23 2 54 18 13 19 23 55 10 35 . Move 3938 | 98 252 211 413 160 412 506 351 933 150 295 157 Hop . | . . . . . . . . . . . . Pick Up 52 | 7 9 4 9 . 7 3 3 4 2 2 2 Fast Attach 39 | 8 . 2 6 . . . 4 11 4 1 3 Attach 12 | . . . 2 . . 1 2 3 . 1 3 Detach 4 | 1 . . . . 1 . 1 1 . . . Swap 32 | . 1 2 8 . 1 2 4 6 4 2 2 Drop 64 | . 4 6 13 . 8 3 10 11 4 2 3 Fire 284 | 11 18 7 45 4 . 16 56 88 14 25 . Melee 5 | . . . . . 5 . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . . . 3 . . 1 1 3 . . . Escape Stasis 4 | . . . . . . . . . . 4 . Rewire 101 | . . . 1 . . . . 100 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 15) 205 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 9) 694 | -10/Materials | Entered Mines 1024 | -10/Mines | Discovered new exit (range 16) 1100 | -10/Mines | Discovered new exit (range 8) 1125 | -10/Mines | Entered Materials 1125 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1736 | -9/Materials | Discovered new exit (range 16) 1788 | -9/Materials | Build established: Scavenger-Mutant 1950 | -9/Materials | Repaired Lgt. Treads 1983 | -9/Materials | Discovered new exit (range 8) 1997 | -9/Materials | Entered Mines 2108 | -9/Mines | Assembled infested the area 2259 | -9/Mines | Discovered new exit (range 14) 2275 | -9/Mines | Discovered new exit (range 5) 2283 | -9/Mines | Entered Exiles 2304 | -9/Exiles | Discovered new exit (range 15) 2356 | -9/Exiles | Met 8R-AWN 2390 | -9/Exiles | Met EX-HEX 2450 | -9/Exiles | Met EX-DEC 2514 | -9/Exiles | Visited The Gauntlet 2684 | -9/Exiles | Met EX-BIN 2706 | -9/Exiles | Aligned with FarCom system 2708 | -9/Exiles | Given EX-Vault access code 2746 | -9/Exiles | Opened EX-Vault 2772 | -9/Exiles | Found YOLO Cannon 2820 | -9/Exiles | Found Deploy-a-Sentry 2823 | -9/Exiles | Found Deploy-a-Sentry 2826 | -9/Exiles | Found Deploy-a-Sentry 2856 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2912 | -9/Exiles | Learned location of Zion (-7) 2960 | -9/Exiles | Discovered new exit (range 10) 2976 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2976 | -9/Exiles | Entered Mines 3086 | -8/Mines | Core integrity fell below 50% 3855 | -8/Mines | Discovered new exit (range 3) 3860 | -8/Mines | Entered Materials 3860 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4292 | -8/Materials | Build established: Mutant 4426 | -8/Materials | Garrison activated, responded to threat 4599 | -8/Materials | Identified exit to Garrison 4601 | -8/Materials | Entered Garrison 4833 | -8/Garrison | Phase Generator disabled 5019 | -8/Garrison | Triggered checkpoint 5023 | -8/Garrison | Triggered checkpoint 5073 | -8/Garrison | Triggered checkpoint 5261 | -8/Garrison | Garrison Relay disabled 5334 | -8/Garrison | Triggered checkpoint 5341 | -8/Garrison | Triggered checkpoint 5425 | -8/Garrison | Discovered new exit (range 13) 5555 | -8/Garrison | Triggered checkpoint 5570 | -8/Garrison | Garrison Relay disabled 5617 | -8/Garrison | Triggered checkpoint 5620 | -8/Garrison | Core integrity fell below 50% 5663 | -8/Garrison | Garrison Relay disabled 5751 | -8/Garrison | Build established: Scavenger-Mutant 5805 | -8/Garrison | Triggered checkpoint 5869 | -8/Garrison | Garrison Relay disabled 5924 | -8/Garrison | Discovered new exit (range 10) 5979 | -8/Garrison | Triggered checkpoint 5979 | -8/Garrison | Garrison Relay disabled 5979 | -8/Garrison | Garrison Relay disabled 6024 | -8/Garrison | System corruption reached 10% 6042 | -8/Garrison | Garrison Relay disabled 6047 | -8/Garrison | Lost 3 parts (1n2u) 6060 | -8/Garrison | Garrison Relay disabled 6169 | -8/Garrison | Triggered checkpoint 6272 | -8/Garrison | Discovered new exit (range 11) 6319 | -8/Garrison | Triggered checkpoint 6364 | -8/Garrison | Garrison Relay disabled 6519 | -8/Garrison | Entered Materials 6820 | -8/Materials | Identified exit to Garrison 6824 | -8/Materials | Entered Garrison 7012 | -8/Garrison | Triggered checkpoint 7134 | -8/Garrison | Discovered new exit (range 14) 7284 | -8/Garrison | Triggered checkpoint 7286 | -8/Garrison | Core integrity fell below 20% 7310 | -8/Garrison | Garrison Relay disabled 7588 | -8/Garrison | Entered Factory 7588 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7854 | -7/Factory | Self-destructed Last Messages --------------- Scanning Imp. Proton Missile Launcher... Ready to analyze. 07718_ ALERT: All DSF locations entering lockdown mode. 07730_ Player 2 attaches EM Disruption Field. 07739_ Player 2 attaches Imp. Melee Analysis Suite. 07741_ U-05 Engineer builds a Wall. 07754_ Player 2 drops Hrd. Light Armor Plating. 07754_ Player 2 attaches Imp. Light Armor Plating. 07756_ Acquired 9 matter. 07758_ R-06 Scavenger collects Hrd. Light Armor Plating. 07794_ Dropped ECM Suite. 07795_ Acquired Machine Analyzer. 07796_ Dropped Lgt. Treads. 07798_ Acquired ECM Suite. 07801_ Connecting with Terminal... 07823_ >> Machine Analyzer network decryption results: 07823_ DSF Access x1 07844_ Triggered Shock Trap. 07844_ The floor emits a surge of raw power. 07844_ System corrupted (+1). 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"""??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Beam Rifle | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility 4 | . . 1 . . . 2 . . . 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 94 | . 14 2 12 . . 9 5 32 5 10 5 Parts Lost 17 | . . . 3 . . 5 1 5 . 3 . Damage Taken 3082 | . 102 11 300 71 . 302 603 1063 17 570 43 Core 485 | . 16 11 53 8 . 74 101 118 . 94 10 Player 2/Cogmind (%) 58 | . 25 45 52 47 . 83 70 61 . 51 100 Absorbed by Shields . | . . . . . . . . . . . . Damage Inflicted 7360 | . 227 82 1075 103 . 427 1163 2211 305 1644 123 Player 2/Cogmind (%) 49 | . 57 42 56 53 . 57 35 46 46 64 100 Combat Hostiles Destroyed 70 | . 2 1 11 2 . 4 8 21 3 17 1 Player 2/Cogmind (%) 50 | . 25 50 47 50 . 50 30 55 42 77 100 Game ------ Seed TeleporterActuatorSuite Manual? 0 Play Time 00:49:08 Cumulative 515.9 hours Start 2025.05.25 @ 20:47:12 End 2025.05.27 @ 11:24:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 308 Rogue 283 Adventurer 7 Explorer 18 Win Type - Total 40 Types 25/0/7/2/0/1/1/2/0/2 Lore% 94 Gallery% 89 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56d7516d-70e6-47a0-bccd-fdc061497f68