Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 08:11:54 Player: hanzu Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (289) 289 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-17) -17 TOTAL SCORE: 832 Bonus ------- Friendly Fire -17 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Treads Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Visual Processing Unit Tractor Beam Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Improved Heat Sink High-capacity Matter Pod Visual Processing Unit Tractor Beam Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 7 4 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 1 | 1 . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes 1 | . . 1 Average Backups 5 | . 5 8 Power . | . 1 1 Propulsion . | . . 1 Utility 3 | . 3 5 Weapon . | . . 1 Tool/Special . | . . . Unused Backups 7 | . 1 6 Power 1 | . . 1 Propulsion . | . . . Utility 6 | . 1 5 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 96 Engine 13 | . 14 13 Treads 27 | . 28 26 Device 13 | . 14 13 Storage 14 | . 14 14 Ballistic Gun 27 | . 28 26 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 7 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 86 | 11 86 46 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 20 Average Capacity 13 | 7 13 20 Most Carried 8 | 2 8 8 Average Carried 5 | . 5 8 Final Capacity 20 | 8 20 20 Final Carried 8 | 2 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 696 | 293 357 46 Remotely . | . . . Salvage Created 566 | 181 310 75 Parts 34 | 10 21 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 5 | . 3 2 Guns 4 | . 3 1 AOE 1 | . . 1 Classes Destroyed 7 | 3 4 . Worker 1 | 1 . . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Mechanic 1 | . 1 . Watcher 3 | . 3 . Grunt 5 | . 3 2 Best Kill Streak 3 | 3 1 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 52 | . 24 28 Missed 9 | . 3 6 Hits 43 | . 21 22 Projectile 43 | . 21 22 AOE 11 | . . 11 Critical Strikes 1 | . . 1 Damage Taken 931 | . 304 627 Core 275 | . 43 232 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 88 | 19 51 18 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 160 | 38 102 20 Gun 159 | 38 102 19 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 159 | 38 102 19 Thermal . | . . . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 9 | 8 9 9 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 111 | 27 70 14 Core Hits 40 | 11 24 5 Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1020 | 231 604 185 Guns 938 | 231 604 103 Cannons . | . . . Explosions 81 | . . 81 Melee . | . . . Ramming 1 | . . 1 Kinetic 938 | 231 604 103 Thermal . | . . . Explosive 81 | . . 81 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | . . 18 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 9 Average Temperature 8 | . 9 8 Received Heat Transfer 246 | . 159 87 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 47 | 10 44 47 Initial 5 | . . 5 Average 6 | 1 5 11 Influence Increases 238 | 25 161 52 Destroy 0b10 Robot/C 100 | . 60 40 Destroy 0b10 Robot/NC 55 | 25 30 . Destroy Leader 40 | . 30 10 Successful Hack 41 | . 41 . Destroy Structure 2 | . . 2 Influence Decreases 238 | 25 146 67 Entered New Map 10 | . . 10 Time Decay 228 | 25 146 57 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 12 4 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 34 . Successful 19 | . 19 . Failed 14 | . 14 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 25 | . 25 . Terminals 27 | . 27 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 2 | . 2 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 9 | . 9 . Botnet 5 | . 5 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units 1 | . 1 . Recyclers 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1311 | 5 1070 236 Seismic 1311 | 5 1070 236 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1481 | 171 1070 240 Spaces Moved 643 | 70 495 78 Core 2 | 2 . . Treads 641 | 68 495 78 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 184 | 156 179 240 Slowest Speed 320 | 160 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 67 25 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 805 | 97 598 110 Wait 46 | . 35 11 Move 641 | 69 494 78 Hop . | . . . Pick Up 11 | 2 9 . Fast Attach 7 | 7 . . Attach . | . . . Detach . | . . . Swap 6 | . 4 2 Drop 5 | . 5 . Fire 88 | 19 51 18 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Met a group of wandering Federalists 240 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 9) 871 | -10/Materials | Discovered new exit (range 12) 944 | -10/Materials | Central database locked down 1242 | -10/Materials | Entered Mines 1386 | -10/Mines | Learned location of Storage (-7) 1456 | -10/Mines | Assembled infested the area 1461 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1477 | -10/Mines | Core integrity fell below 50% 1479 | -10/Mines | Core integrity fell below 20% 1482 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01467_ C-45 Heavy ARC bursts open, deploying its payload. 01468_ OY-942(h): "I'll hold them off! Go on ahead or try to find another way!" 01472_ Lgt. Treads destroyed. 01472_ HV Slug penetrates Earth. 01472_ Lgt. Assault Rifle destroyed. 01474_ The unstable cave ceiling collapses. 01474_ HV Slug penetrates D-53 Grenadier. 01474_ D-53 Grenadier suffers critical hit (Destroy). 01474_ Critical hit (Destroy). 01474_ Lgt. Treads destroyed. 01474_ OY-942(h) destroyed. 01475_ K-01 Serf collects debris. 01478_ The unstable cave ceiling collapses. 01478_ Seismic Detector destroyed. 01478_ Lgt. Assault Rifle destroyed. 01478_ Lgt. Ion Engine destroyed. 01478_ Slammed into D-53 Grenadier. 01478_ D-53 Grenadier destroyed. 01478_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #??###???????????????????????????????????????? | | ### ##??????????????????????????????????????? | | ## #??????????????????????????????????????? | | #??????????????????????????????????????? | | % #??????????????????????????????????????? | | #??????????#???????????????????????????? | | #??????????# ??????????????????????????? | | #??????????# #######???????????????????? | | ## # #??????????# #####??#????????????? | | ##### ####?????????##k # #????????????? | | ????# #????????????# d =%!* #????????????? | | ##### #?###????????# #???????????????? | | ### ##???????# @ #??????????????????? | | ## #???????# #??????????????????? | | #????????# #??????????????????? | | ##???????# #??????????????????? | | ### ###?????## ##??????????????????? | | ??## ####???## ##???????????????????? | | ???# ##???### ###????????????????????? | | ???# ####### #??????????????????????? | | ???## ## #??????????????????????? | | ????######### ###### ###?????####?????????????? | | ????????????### #????# #???##### ####??????????? | | ??????????????# ###### #?### ##?????????? | | ????????###?### ### #?????????? | | ???????## ## ###### #?????????? | | ???????# #????#### #?????????? | | ???????# ##???????## #?????????? | | ???????## ##?????????## #????????? | | ????????### #???????????# #????????? | | ??????????## ##???????????# ##????????? | | ???????????####????????????## #####?????????? | | ????????????????????????????########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransmissionAmuletDeck Manual? 0 Play Time 00:10:53 Cumulative 217.0 hours Start 2026.07.09 @ 08:02:11 End 2026.07.09 @ 08:11:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 60 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d97c4909-22ed-4aa5-882e-9f8472e04d8f