Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.19 @ 02:16:58 Player: jules Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (152) 152 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1127 Bonus ------- None Cogmind --------- Core Integrity 366/400 Matter 293/300 Energy 126/250 System Corruption 0% Temperature Hot (295) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector ECM Suite > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (20) --- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Terrain Scanner Terrain Scanner ECM Suite ECM Suite ECM Suite Power Shielding Light Armor Plating Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Terrain Scanner ECM Suite > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg High-capacity Storage Unit Terrain Scanner Seismic Detector ECM Suite ECM Suite ECM Suite Power Shielding Light Armor Plating Medium Laser Medium Laser Beam Cannon Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Protection Power Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . 1 1 Weapon . | . . . Parts Attached 21 | 8 9 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 4 3 . Treads 2 | 2 . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 4 | . 3 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 5 | 1 1 3 Energy Gun 2 | . . 2 Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 13 | 5 14 15 Power . | . 1 1 Propulsion 3 | 1 3 4 Utility 6 | 2 6 7 Weapon 2 | 1 3 2 Tool/Special . | . . . Unused Backups 9 | . 1 8 Power . | . . . Propulsion 3 | . . 3 Utility 5 | . . 5 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 80 | . 84 70 Engine 11 | . 12 10 Leg 23 | . 24 20 Device 23 | . 22 26 Storage 11 | . 12 10 Protection 1 | . 1 . Ballistic Gun 6 | . 9 . Peak Build Rating 11 | 6 11 11 Average Rating 8 | 4 8 10 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) 13 | 13 . . Naked Turns . | . . . Heaviest Build 53 | 18 50 53 Greatest Support 40 | 40 26 26 Greatest Overweight (x) 3 | 1 3 2 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 10 20 20 Average Capacity 18 | 7 19 20 Most Carried 20 | 8 20 17 Average Carried 13 | 5 14 15 Final Capacity 20 | 10 20 20 Final Carried 16 | 8 16 15 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 454 | 232 171 51 Remotely . | . . . Salvage Created 169 | . 79 90 Parts 11 | . 3 8 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 5 | . 2 3 Guns 4 | . 2 2 Cannons 1 | . . 1 Classes Destroyed 4 | . 1 3 Worker 1 | . . 1 Watcher 1 | . . 1 Swarmer 2 | . . 2 Grunt 3 | . 2 1 Best Kill Streak 3 | . 2 3 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 79 | . 27 52 Missed 22 | . 4 18 Hits 57 | . 23 34 Projectile 57 | . 23 34 Critical Strikes 1 | . . 1 Damage Taken 444 | . 204 240 Core 79 | . 45 34 Absorbed by Shields . | . . . Ignored by Resistances 281 | . 127 154 Core Remaining (%) 91 | 100 82 . Volleys Fired 29 | . 11 18 Largest 2 | . 1 2 Hottest 110 | . 20 110 Shots Fired 47 | . 11 36 Gun 43 | . 11 32 Cannon 4 | . . 4 Launcher . | . . . Special . | . . . Kinetic 11 | . 11 . Thermal 36 | . . 36 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 9 12 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 39 | . 10 29 Core Hits 14 | . 5 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Burn 4 | . . 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 521 | . 114 407 Guns 429 | . 114 315 Cannons 71 | . . 71 Explosions . | . . . Melee . | . . . Ramming 21 | . . 21 Kinetic 114 | . 114 . Thermal 386 | . . 386 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 5 | . . 5 Kicked 5 | . . 5 Crushed . | . . . Highest Temperature 351 | . 5 351 Average Temperature 124 | . 5 128 Received Heat Transfer 417 | . 186 231 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1369 | . . 1369 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 55 | . 50 55 Initial . | . . . Average 2 | . 1 4 Influence Increases 138 | . 56 82 Destroy 0b10 Robot/C 100 | . 40 60 Destroy 0b10 Robot/NC 10 | . . 10 Destroy Leader 22 | . 10 12 Successful Hack 6 | . 6 . Influence Decreases 121 | . 56 65 Time Decay 121 | . 56 65 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 12 14 Peak Tracking Total 8 | . 3 8 Tactical Retreats 5 | . 1 4 ECM-based Alert Blocks 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 11 | . 11 . Successful 10 | . 10 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 10 . Record 4 | . 4 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1794 | . 1327 467 Terrain 1042 | . 735 307 Seismic 1059 | . 592 467 ECM 1598 | . 1131 467 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1932 | 133 1332 467 Spaces Moved 718 | 83 538 97 Core 21 | 21 . . Treads 58 | 58 . . Legs 639 | 4 538 97 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 196 | 131 206 193 Slowest Speed 330 | 190 330 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 48 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1194 | 105 753 336 Wait 377 | . 170 207 Move 716 | 82 537 97 Hop . | . . . Pick Up 32 | 14 17 1 Fast Attach . | . . . Attach 15 | 6 4 5 Detach 5 | . 2 3 Swap 8 | 3 5 . Drop 7 | . 7 . Fire 29 | . 11 18 Melee . | . . . Ram . | . . . Kick 5 | . . 5 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Identified exit to Materials 32 | -11/Scrapyard | Discovered exit to Materials (range 15) 134 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Build established: Hacker-Mutant 575 | -10/Materials | Identified exit to Mines 575 | -10/Materials | Discovered exit to Mines (range 15) 699 | -10/Materials | Identified exit to Materials 699 | -10/Materials | Discovered exit to Materials (range 16) 1301 | -10/Materials | Discovered exit to Materials (range 5) 1466 | -10/Materials | Entered another Materials area 1466 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1933 | -9/Materials | Self-destructed Last Messages --------------- 01879_ Switching to secondary target: S-10 Pest. 01879_ Flight Unit melted. 01879_ S-10 Pest destroyed. 01881_ K-01 Serf collects debris. 01882_ S-10 Pest suffers critical hit (Burn). 01883_ S-10 Pest heat damages Flight Unit. 01885_ W-16 Scout suffers critical hit (Burn). 01890_ Acquired 9 matter. 01892_ R-06 Scavenger collects Lgt. Assault Rifle. 01892_ W-16 Scout distress signal alerts nearby ally. 01894_ R-06 Scavenger collects Wheel. 01897_ R-06 Scavenger collects Flight Unit. 01898_ R-06 Scavenger collects Med. Matter Pod. 01900_ Visual Processing Unit melted. 01900_ Lgt. Ion Engine melted. 01900_ W-16 Scout destroyed. 01921_ G-47 Trooper suffers critical hit (Burn). 01924_ Power failure, Ion Engine shutdown. 01930_ Critical hit (Burn: +37). 01932_ R-06 Scavenger collects Hover Unit. 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