Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 01:37:46 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (72) 360 Value Destroyed (2281) 2281 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 7265 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 376 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (119) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VSS-Armored Exoskeleton > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Humpback Cloaking Device Rainbow Chip Peak State ------------ > --- POWER ------------ Deuterium-Ion Engine > --- PROPULSION ------- VSS-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Light Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Thermic Phase Construct/G > --- INVENTORY -------- Heat Sink Heat Sink Advanced Heat Sink Coolant Injector Humpback Cloaking Device Improved Light Armor Plating System Shield Improved Trap Extractor Rainbow Chip Plasma Cutter [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Constructs Wheel Compact Wheel Utility Light Armor Plating Device Armored Scrap Engine Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Assault Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Slots Evolved 8 | . . . . 4 . . 4 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . . 1 . . 1 . . Utility 4 | . . . . 2 . . 2 . . Weapon 1 | . . . . 1 . . . . . Parts Attached 65 | 7 1 8 9 5 18 9 7 1 . Power 8 | 1 . 1 2 1 2 1 . . . Engine 8 | 1 . 1 2 1 2 1 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 . 2 3 . 4 1 . . . Treads 10 | 2 . . 3 . 4 1 . . . Leg . | . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 2 . 1 2 1 4 4 7 1 . Device 6 | 1 . . 1 . 1 1 2 . . Storage 4 | 1 . . . . 1 1 1 . . Processor . | . . . . . . . . . . Hackware 2 | . . . . . . . 2 . . Protection 10 | . . 1 1 1 2 2 2 1 . Artifact . | . . . . . . . . . . Weapon 23 | 2 1 4 2 3 8 3 . . . Energy Gun 12 | 2 1 2 . . 5 2 . . . Energy Cannon 4 | . . 1 . 1 2 . . . . Ballistic Gun 1 | . . . 1 . . . . . . Ballistic Cannon 2 | . . . . 1 . 1 . . . Launcher 2 | . . 1 . 1 . . . . . Special Weapon 1 | . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 7 1 . . . Corrupted Parts 2 | . . 2 . . . . . . . System Corruption 5 | . . 5 . . . . . . . Parts Lost 24 | . . 3 3 2 4 . 1 6 5 Power 3 | . . . 1 . . . . 2 . Propulsion 6 | . . 1 . 1 1 . . . 3 Utility 7 | . . . 1 . 1 . . 3 2 Weapon 8 | . . 2 1 1 2 . 1 1 . Highest Loss Streak 3 | . . 3 2 2 2 . 1 2 2 To Critical Strikes 2 | . . . 1 . . . . . 1 Average Backups 7 | 3 5 6 4 4 6 9 8 9 8 Power . | . 1 . . . . . . . . Propulsion 1 | 1 2 1 . . 2 1 . . . Utility 3 | . 2 3 1 2 1 3 7 8 7 Weapon 2 | . . . 1 1 1 4 . . . Tool/Special . | . . . . . . . . . . Unused Backups 21 | . . 3 5 . 2 3 . . 8 Power . | . . . . . . . . . . Propulsion 5 | . . 1 1 . . 3 . . . Utility 12 | . . 2 3 . . . . . 7 Weapon 3 | . . . 1 . 2 . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 74 | . 95 92 78 73 79 74 57 42 18 Engine 9 | . 14 14 11 9 8 8 6 5 . Treads 19 | . 28 24 26 26 23 16 1 . . Hover 1 | . . . . . . 2 2 . . Device 7 | . 14 3 4 9 11 6 9 11 5 Storage 6 | . 14 14 . . 4 9 6 6 4 Protection 9 | . . 10 6 8 8 15 5 7 . Energy Gun 10 | . 23 20 13 . 1 11 4 1 . Energy Cannon 2 | . . . . 1 10 3 1 . . Ballistic Gun 2 | . . . 13 8 . . . . . Ballistic Cannon 1 | . . . . 3 7 . . . . Peak Build Rating 67 | 7 7 11 24 33 38 44 67 67 40 Average Rating 29 | 5 6 7 18 28 30 36 59 58 33 On Entrance 25 | . 7 6 11 22 27 35 43 67 40 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 14 14 19 31 27 54 50 65 59 41 Greatest Support 79 | 40 40 40 40 60 60 67 79 79 79 Greatest Overweight (x) 2 | . . . 1 . 1 2 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 5 15 15 20 20 20 Average Capacity 11 | 7 8 8 5 5 9 15 17 20 16 Most Carried 15 | 7 6 8 8 5 15 15 12 12 11 Average Carried 8 | 3 5 7 4 4 6 11 9 10 9 Final Capacity 20 | 8 8 8 5 5 15 15 20 20 5 Final Carried 15 | 6 6 7 5 5 15 11 12 11 4 Scrap Engine Consumption 49 | . . . . . . 31 12 6 . Constructs Created 3 | . . . . . . 3 . . . Constructs Modified 16 | . . . . . . 8 6 2 . Class Distribution -------------------- 35% | Mutant 20% | Tank 14% | Derelict-Mutant 13% | Construct 6% | Derelict-Scrapper 4% | Hacker-Construct 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Derelict-Mutant | -10/Subcaves Derelict-Mutant | -8/Materials Tank | -8/Storage Tank | -8/Recycling Hacker-Construct | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Matter Collected 1939 | 270 10 123 284 64 963 135 75 15 . Remotely . | . . . . . . . . . . Salvage Created 2736 | 153 179 50 170 158 1336 375 141 174 . Parts 147 | 12 10 . 11 12 67 21 9 5 . Haulers Intercepted 4 | . . . . . 4 . . . . Recyclers Shooed 3 | 1 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . 9 . . . . 2 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Combat Hostiles Destroyed 51 | . 4 1 7 3 27 6 2 1 . Melee 1 | . . . 1 . . . . . . Guns 17 | . 3 . 6 1 . 4 2 1 . Cannons 23 | . . . . 2 19 2 . . . AOE 8 | . 1 . . . 7 . . . . Classes Destroyed 18 | 3 2 . 2 2 8 . . 1 . Worker 3 | 1 . . . . 2 . . . . Builder 2 | . . . . . 2 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 4 | . . . . . 4 . . . . Recycler 4 | 1 . . . . 3 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 3 | . 1 . . . 2 . . . . Swarmer 7 | . . . 3 . 4 . . . . Grunt 13 | . 4 1 . . 8 . . . . Brawler 3 | . . . . . 2 . . 1 . Duelist 2 | . . . . . 2 . . . . Protector 2 | . . . . . 1 1 . . . Sentry 13 | . . . . 1 8 2 2 . . Demolisher 2 | . . . . . 2 . . . . Specialist 2 | . . . . 2 . . . . . Subdweller 8 | . . . 4 . . 4 . . . Samaritan 2 | . . . . . . . . 2 . Best Kill Streak 10 | 2 3 1 3 2 10 2 1 1 . Combat Bots Only 5 | . 3 1 3 2 5 2 1 1 . Max Kills in Single Turn 5 | 1 1 1 1 1 5 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 5 | . 1 . . . 5 . . . . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Hostile Shots Fired 775 | . 37 29 76 40 132 17 68 190 186 Missed 296 | . 9 7 27 24 30 4 34 87 74 Hits 479 | . 28 22 49 16 102 13 34 103 112 Melee 7 | . . . . . 4 . . 2 1 Projectile 472 | . 28 22 49 16 98 13 34 101 111 AOE 19 | . . . 9 . 7 3 . . . Critical Strikes 11 | . . . 2 . 5 . 1 1 2 Damage Taken 8135 | . 374 308 1019 329 1823 404 327 1748 1803 Core 1369 | . 47 60 83 25 274 29 63 210 578 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 305 | . . . 20 . . 15 6 264 . Core Remaining (%) 54 | 100 . . 24 . . 40 . . . Volleys Fired 259 | 9 14 11 31 9 124 21 13 27 . Largest 3 | 2 2 2 2 3 3 3 1 1 . Hottest 191 | 90 90 80 103 140 187 191 77 77 . Shots Fired 377 | 18 25 14 59 20 145 56 13 27 . Gun 208 | 18 25 12 59 8 6 42 11 27 . Cannon 160 | . . 1 . 12 131 14 2 . . Launcher 9 | . . 1 . . 8 . . . . Special . | . . . . . . . . . . Kinetic 158 | . . . 30 17 110 1 . . . Thermal 202 | 18 22 . 29 3 35 55 13 27 . Explosive 1 | . . 1 . . . . . . . Electromagnetic 16 | . 3 13 . . . . . . . Robot Hit Streak 13 | 5 12 8 7 4 7 13 12 13 . Robot Miss Streak 3 | 2 3 2 2 3 3 2 1 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 238 | 10 19 8 36 10 85 40 11 19 . Core Hits 114 | 5 9 3 9 3 60 12 5 8 . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . 1 . . . 3 2 . . . Burn 3 | . 1 . . . . 2 . . . Meltdown 1 | . . . . . 1 . . . . Blast 2 | . . . . . 2 . . . . Melee Attacks 7 | . . . 7 . . . . . . Impact . | . . . . . . . . . . Slashing 7 | . . . 7 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6464 | 132 401 183 780 219 3186 812 272 478 1 Guns 2492 | 132 230 128 562 75 85 558 247 475 . Cannons 2382 | . . 25 . 144 1934 254 25 . . Explosions 1368 | . 171 30 . . 1167 . . . . Melee 218 | . . . 218 . . . . . . Ramming 4 | . . . . . . . . 3 1 Kinetic 2980 | . . . 289 169 2522 . . . . Thermal 2955 | 132 356 . 273 50 585 812 272 475 . Explosive 109 | . . 30 . . 79 . . . . Electromagnetic 198 | . 45 153 . . . . . . . Impact . | . . . . . . . . . . Slashing 218 | . . . 218 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . 5 5 . 1 1 . . . Average Corruption 2 | . . 4 5 . 1 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 72 | . . 3 40 . 8 21 . . . Message Errors 22 | . . 1 10 . 3 8 . . . Matter Fused 19 | . . 1 11 . 3 4 . . . Heat Flow Errors 5 | . . . 4 . . 1 . . . Energy Discharges 8 | . . 1 4 . 1 2 . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 10 | . . . 7 . 1 2 . . . Data Loss (major) 2 | . . . 2 . . . . . . Misfires 3 | . . . 2 . . 1 . . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 21 | . . . . . 21 . . . . Projectiles 7 | . . . . . 7 . . . . Explosions 14 | . . . . . 14 . . . . Melee . | . . . . . . . . . . Knockbacks 17 | . . . . 3 14 . . . . Impact . | . . . . . . . . . . Kinetic 15 | . . . . 2 13 . . . . Secondary 2 | . . . . 1 1 . . . . Self-Inflicted Damage 102 | . 27 . . . 75 . . . . Shots 3 | . 1 . . . 2 . . . . Rammed . | . . . . . . . . . . Targets Rammed 4 | . . . . . . . . 1 3 Kicked 4 | . . . . . . . . 1 3 Crushed . | . . . . . . . . . . Highest Temperature 426 | 120 239 222 243 156 252 426 84 227 . Average Temperature 99 | 57 123 108 44 42 83 167 32 94 . Received Heat Transfer 1848 | . 198 171 129 . 621 . 63 432 234 Effects 12 | . . 1 . . 3 8 . . . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 3 | . . 1 . . 1 1 . . . Interference 8 | . . . . . 2 6 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 1 | . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 10 | . 3 . . . 5 2 . . . Heat Transferred 4169 | 359 758 . 481 74 916 1581 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Maximum Alert Level 3 | . . . . . 3 1 1 . . Low Security (%) 81 | 100 100 100 . 100 43 89 83 . . Level 1 10 | . . . . . 19 10 16 . . Level 2 5 | . . . . . 27 . . . . Level 3 2 | . . . . . 10 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 852 | 10 110 100 . 59 852 337 250 . . Initial 327 | . . 34 . 28 16 327 250 . . Average 109 | 1 32 12 . 19 313 63 95 . . Influence Increases 2845 | 20 128 138 90 90 1554 196 329 150 150 Destroy 0b10 Robot/C 1020 | . 80 20 60 60 720 20 40 20 . Destroy 0b10 Robot/NC 115 | 20 5 . . . 80 10 . . . Destroy Leader 264 | . 22 10 . 20 182 . 20 10 . Allied During Kill 181 | . . . . . 181 . . . . Successful Hack 62 | . . . . 6 9 28 19 . . Select Force Hacks 180 | . . . . . 60 120 . . . Disable Machine 180 | . 15 . . . 150 15 . . . Destroy Structure 158 | . 6 3 . 4 142 3 . . . Advance Influence 250 | . . . . . . . 250 . . Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 420 | . . 105 30 . 15 . . 120 150 Influence Decreases 2810 | 20 40 164 96 106 755 1035 323 156 115 Entered New Map 654 | . . 54 33 28 24 512 . 3 . Time Decay 1759 | 20 40 90 53 58 511 483 316 118 70 Lost Part 177 | . . 20 10 20 40 . 7 35 45 Lost Ally 220 | . . . . . 180 40 . . . Squads Dispatched 11 | . 1 . . 1 7 . 2 . . Investigation 3 | . . . . . 3 . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 5 | . 1 . . 1 2 . 1 . . Assault 2 | . . . . . 2 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Distress Signals 3 | . . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 133 | . 8 9 9 5 48 7 7 25 15 Peak Tracking Total 13 | . 3 2 6 3 6 2 3 13 13 Tactical Retreats 14 | . . 3 1 . 1 . . 6 3 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Traps Triggered 5 | . . . . . 2 . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Machines Disabled 13 | . 1 . 1 . 10 1 . . . Max in Single Turn 2 | . 1 . 1 . 2 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Machines Accessed 25 | . . 1 . 1 8 11 4 . . Terminals 14 | . . . . 1 5 6 2 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . 2 4 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 63 | . . 1 . 2 20 31 9 . . Successful 30 | . . 1 . 1 6 18 4 . . Failed 33 | . . . . 1 14 13 5 . . Catastrophic 7 | . . . . . 4 2 1 . . Database Lockouts . | . . . . . . . . . . Manual 31 | . . . . 2 7 16 6 . . Terminals 38 | . . . . 2 12 17 7 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 18 | . . . . . 6 12 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . Terminal Hacks 9 | . . 1 . 1 2 3 2 . . Prototype ID Bank 1 | . . . . . . 1 . . . Open Door 2 | . . 1 . . 1 . . . . Branch Access Points 2 | . . . . . 1 . 1 . . Alert Level 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . . . Release Object 2 | . . . . . . 2 . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 2 3 . . . Retrieve Components 5 | . . . . . 2 3 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . . . . . 2 12 1 . . Terminals 9 | . . . . . . 8 1 . . Botnet 2 | . . . . . . 2 . . . Skim 7 | . . . . . . 6 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . 2 4 . . . Tunnel 6 | . . . . . 2 4 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . . . . 1 6 8 3 . . Full Trace Events 3 | . . . . . 2 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 26 | . . . . . 19 7 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Total Allies 15 | . . . . . 10 4 . . 1 Largest Group 10 | . . . . . 10 3 . . 1 Highest-Rated Group 173 | . . . . . 173 43 . . 135 Highest-Rated Ally 135 | . . . . . 29 18 . . 135 Total Orders . | . . . . . . . . . . Ally Attacks 61 | . . . . . 59 2 . . . Total Damage 835 | . . . . . 767 68 . . . Kills 12 | . . . . . 11 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Active Infowar (turns) 507 | 16 187 304 . . . . . . . Seismic 507 | 16 187 304 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 2 . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Turns Passed 9374 | 132 187 1229 1976 179 1476 2805 714 486 190 Spaces Moved 4919 | 68 90 724 1190 89 623 1141 487 356 151 Core 21 | 21 . . . . . . . . . Treads 3574 | 47 90 570 1082 89 623 977 96 . . Legs 675 | . . . . . . . 168 356 151 Wheels 262 | . . 154 108 . . . . . . Hover 387 | . . . . . . 164 223 . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 100 100 160 160 170 119 119 119 Average Speed 158 | 126 160 147 154 160 176 190 134 119 120 Slowest Speed 280 | 160 160 160 260 160 260 280 197 119 219 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 4 24 100 55 11 83 99 14 67 35 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 12 | . . 2 1 . 2 7 . . . Known Exits Taken 3 | . . . . 1 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . 1 . Scrap Searched 18 | . . 3 13 . . . . 2 . Spaces Dug 10 | . . 3 . . 6 1 . . . Terrain Destroyed 154 | . 6 3 . 3 139 3 . . . Melee . | . . . . . . . . . . Projectile 34 | . . . . 3 28 3 . . . AOE 120 | . 6 3 . . 111 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Total 6128 | 96 109 876 1265 109 846 1741 534 392 160 Wait 652 | . 2 112 1 . 31 490 12 2 2 Move 4910 | 67 89 723 1189 88 622 1140 486 355 151 Hop . | . . . . . . . . . . Pick Up 85 | 13 1 11 11 4 24 9 10 1 1 Fast Attach 12 | . . 2 4 . 4 2 . . . Attach 47 | 7 1 8 5 4 12 3 5 2 . Detach 4 | . . 1 . . 2 1 . . . Swap 18 | . . 1 1 2 6 5 3 . . Drop 68 | . 2 7 13 2 13 21 5 2 3 Fire 259 | 9 14 11 31 9 124 21 13 27 . Melee 7 | . . . 7 . . . . . . Ram . | . . . . . . . . . . Kick 4 | . . . . . . . . 1 3 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 51 | . . . . . . 49 . 2 . Trap . | . . . . . . . . . . Miscellaneous 11 | . . . 3 . 8 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Entered Mines 664 | -10/Mines | Discovered new exit (range 8) 675 | -10/Mines | Learned location of Storage (-8) 1015 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1019 | -10/Mines | Found Scrap Suit 1181 | -10/Mines | Discovered new exit (range 6) 1242 | -10/Mines | Discovered new exit (range 6) 1371 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1411 | -10/Mines | Lost 3 parts (1n2w) 1549 | -10/Mines | Entered Subcaves 1564 | -10/Subcaves | Learned location of Zion (-6) 1854 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1935 | -10/Subcaves | Build established: Derelict-Mutant 2058 | -10/Subcaves | Discovered new exit (range 4) 2434 | -10/Subcaves | Visited 4L-MR0's lab 2435 | -10/Subcaves | Core integrity fell below 50% 2493 | -10/Subcaves | Found Prototype Processor 3200 | -10/Subcaves | Build established: Derelict-Scrapper 3206 | -10/Subcaves | Discovered new exit (range 12) 3229 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3425 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3438 | -10/Subcaves | Disturbed a concealed Subdweller 3525 | -10/Subcaves | Entered Materials 3525 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3526 | -8/Materials | Identified exit to Storage 3704 | -8/Materials | Entered Storage 4004 | -8/Storage | Build established: Tank 4234 | -8/Storage | Identified exit to Recycling 4471 | -8/Storage | Build established: Mutant 4491 | -8/Storage | Discovered new exit (range 16) 4564 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4849 | -8/Storage | Lost 3 allies 4904 | -8/Storage | First assault squad dispatched 5037 | -8/Storage | Lost 7 allies 5046 | -8/Storage | Core integrity fell below 50% 5176 | -8/Storage | Used back door to open Recycling access 5180 | -8/Storage | Entered Recycling 5317 | -8/Recycling | Build established: Tank 6059 | -8/Recycling | Discovered new exit (range 15) 6130 | -8/Recycling | Learned 4 Factory zone layouts 6184 | -8/Recycling | Learned 2 Storage zone layouts 6196 | -8/Recycling | Learned Storage trap positions 6199 | -8/Recycling | Learned Storage terminal intel 6200 | -8/Recycling | Learned location of Lower Caves (-7) 6201 | -8/Recycling | Learned location of 1 exit from Recycling 6524 | -8/Recycling | Entered Scraplab 6535 | -8/Recycling | Found Prototype Device 6535 | -8/Recycling | Identified Scrap Engine 6792 | -8/Recycling | Build established: Mutant 7782 | -8/Recycling | Build established: Construct 7985 | -8/Recycling | Entered Factory 7985 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8520 | -6/Factory | Identified exit to Lower Caves 8627 | -6/Factory | Build established: Hacker-Construct 8699 | -6/Factory | Entered Lower Caves 9071 | -6/Lower Caves | Attacked by a faux Warlord 9073 | -6/Lower Caves | Build established: Construct 9107 | -6/Lower Caves | Encountered a Warlord checkpoint 9169 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9179 | -6/Lower Caves | Discovered new exit (range 5) 9185 | -6/Lower Caves | Entered another Lower Caves area 9235 | -6/Lower Caves | Attracted the attention of an 0b10 base 9278 | -6/Lower Caves | Core integrity fell below 50% 9295 | -6/Lower Caves | Spotted B-75 Beast 9341 | -6/Lower Caves | Core integrity fell below 20% 9375 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09237_ VSS-Armored Exoskeleton destroyed. 09237_ VSS-Armored Exoskeleton core remains intact and functional. 09275_ S-27 Virus destroyed. 09281_ 9A-BU6(r) destroyed. 09295_ Arm. Scrap Engine destroyed. 09295_ Scrap Engine core remains intact and functional. 09325_ VSS-Armored Exoskeleton destroyed. 09325_ VSS-Armored Exoskeleton core remains intact and functional. 09330_ Dropped Hcp. Storage Unit. 09331_ Dropped Heat Sink. 09331_ Dropped System Shield. 09333_ Acquired Prototype Processor. A strange signal echoes through the caves. 09337_ Critical hit (Burn: +37). 09360_ Scrap Engine destroyed. 09361_ Kicked S-27 Virus. 09364_ Kicked S-27 Virus out of the way. 09364_ Critical hit (Destroy). 09364_ VSS-Armored Exoskeleton destroyed. 09364_ VSS-Armored Exoskeleton core remains intact and functional. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????######??????????????? | | ?????????????????????????##### ###????????????? | | ?????????????????????????# %% ### ##???????? | | ?????????????????????????# % #???????? | | ?????????????????????????# g ##???????? | | ?????????????????????????# s#;# ##????????? | | ?????????????????????????#s ;;; ##?????????? | | ????????????????????????## ###??????????? | | ???????????????????????## ##????????????? | | ???????????????????????# ##?????????????? | | ???????????????????????# @| ##??????????????? | | ???????????????????????# !!! ##???????????????? | | ???????????????????????##!%!! #????# ??????????? | | ????????????????????????#;; ##???# ??????????? | | ????????????????????????#;;! % #???# ??????????? | | ????????????????????????;; ##??# ???????????? | | ?????????????????????#### ##??# #???????????? | | ????????????????????## BB #??? #???????????? | | ???????????????# ### BB #??? ####????????? | | ??????????????## ##??? #????????? | | ????????????# #???? #?????????? | | ???????????? ;#??# #??????????? | | ???????????? ### #???????????? | | ???????????? ; % #?????????????? | | ????????????? ; #????#????????? | | ????????????? ## # ### #????????? | | ?????????????? ??# " #????????? | | ?????????????? ???# "# #????????? | | ??????????????????# "" ## ##????????? | | ??????????????????## ##??# #?????????? | | ??????????????????# #????? #?????????? | | ??????????????????# ##?????? ????????? | | ??????????????????# ##?????????#???????? | | ??????????????????# ##??????????????????? | | ??????????????????# #"" ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 776 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 22 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentGaussLegs Manual? 0 Play Time 00:44:58 Cumulative 377.8 hours Start 2025.10.14 @ 00:34:49 End 2025.10.14 @ 01:37:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 495 Rogue 495 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 88 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d09fed9-f8e7-4260-bbba-81589b98a0b9