Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 19:25:33 Player: nevada Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (712) 712 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3410 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 676/700 Matter 200/300 Energy 415/415 System Corruption 0% Temperature Cool (0) Movement Flying (104) Ox1 Location -7/Factory Parts ------- > --- POWER (3) -------- Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Improved Cooling System Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (5) ---- Flight Unit Hacking Suite System Shield Splice Drone Bay (6/6) Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Shock Bomb Launcher > --- INVENTORY -------- Flight Unit Splice Drone Bay Shock Bomb Launcher Shock Bomb Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 2 | . . . . 1 1 Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . . 1 Weapon . | . . . . . . Parts Attached 26 | 4 3 8 4 5 2 Power 3 | . . 1 1 1 . Engine 3 | . . 1 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 4 . 3 . 2 . Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 5 | . . 3 . 2 . Utility 6 | . 1 1 2 1 1 Device 2 | . . . 1 . 1 Storage . | . . . . . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 8 | . 2 3 1 1 1 Energy Gun 2 | . 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . . 2 . 1 1 Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 3 | . . 2 . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Highest Loss Streak 2 | . . 2 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 89 77 76 86 80 Engine 13 | . 14 11 11 17 15 Treads 16 | . 28 20 . . . Flight 12 | . . 1 33 35 30 Storage 8 | . 14 10 . . . Processor 10 | . . 8 17 23 23 Protection 3 | . 3 5 . . . Energy Gun 13 | . 27 12 . . . Launcher 5 | . . 7 11 9 7 Naked Turns . | . . . . . . Heaviest Build 20 | 12 15 20 14 19 20 Greatest Support 40 | 40 40 40 15 20 20 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 8 8 7 5 5 5 Most Carried 8 | 6 8 8 5 5 5 Average Carried 3 | 6 3 3 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 6 | 6 2 3 5 5 5 Class Distribution -------------------- 83% | Mutant 16% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 550 | 200 60 70 90 130 . Remotely . | . . . . . . Salvage Created 962 | . 97 279 85 426 75 Parts 52 | . 4 18 5 22 3 Haulers Intercepted 3 | . . 1 . 2 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 20 | . 2 4 3 10 1 Guns 3 | . 2 1 . . . AOE 14 | . . 2 3 9 . Classes Destroyed 7 | . 1 3 2 1 . Builder 2 | . . 1 . 1 . Hauler 3 | . . 1 . 2 . Swarmer 7 | . . . . 7 . Grunt 7 | . 2 2 1 2 . Duelist 1 | . . . 1 . . Sentry 4 | . . 2 . 1 1 Demolisher 1 | . . . 1 . . Best Kill Streak 8 | . 2 3 2 8 1 Combat Bots Only 6 | . 2 2 2 6 1 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . . 1 2 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 121 | . 10 38 2 38 33 Missed 58 | . 1 12 2 23 20 Damage Taken 827 | . 155 370 22 175 105 Core 97 | . 28 30 . 15 24 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 100 88 . 92 97 . Volleys Fired 56 | . 7 14 4 27 4 Largest 2 | . 2 2 1 1 1 Hottest 80 | . 80 80 36 36 36 Shots Fired 73 | . 14 24 4 27 4 Gun 33 | . 14 19 . . . Cannon . | . . . . . . Launcher 40 | . . 5 4 27 4 Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 73 | . 14 24 4 27 4 Robot Hit Streak 6 | . 5 6 1 4 5 Robot Miss Streak 3 | . 2 2 2 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 46 | . 9 18 1 14 4 Core Hits 35 | . 4 9 4 16 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1675 | . 207 364 100 917 87 Guns 285 | . 134 151 . . . Cannons . | . . . . . . Explosions 1390 | . 73 213 100 917 87 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 260 | . 73 48 . 139 . Explosive . | . . . . . . Electromagnetic 1415 | . 134 316 100 778 87 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Heat Flow Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 18 | . . . . 18 . Projectiles . | . . . . . . Explosions 18 | . . . . 18 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . 46 . 22 23 . Shots 5 | . 1 . 1 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 275 | . 102 153 5 275 36 Average Temperature 64 | . 39 54 2 83 23 Received Heat Transfer 255 | . 60 138 . 27 30 Effects 3 | . . . . 3 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 4 | . . 1 . 2 1 Combat Hostiles 3 | . . 1 . 1 1 Parts Fried 7 | . . 1 . 6 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | . 100 50 . 250 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . 2 2 . 6 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 586 | . 121 212 207 586 331 Initial 266 | . . 50 82 80 266 Average 156 | . 69 118 183 350 302 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 72 | 100 100 88 52 20 . Level 1 21 | . . 11 47 40 100 Level 2 6 | . . . . 38 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 1 . 2 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 9 5 2 25 2 Peak Tracking Total 7 | . 3 2 2 7 1 Tactical Retreats 4 | . 1 . . 3 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . 1 1 3 . 1 Max in Single Turn 2 | . 1 1 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . 1 1 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 6 | . 3 2 1 . . Successful 5 | . 2 2 1 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 . 1 . . Record 2 | . 2 . . . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1154 | 6 365 388 156 181 58 Spaces Moved 1339 | 1 208 234 384 374 138 Core . | . . . . . . Treads 405 | 1 208 196 . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 934 | . . 38 384 374 138 Fastest Speed 29 | 160 160 34 34 29 29 Average Speed 70 | 160 160 139 34 29 31 Slowest Speed 160 | 160 160 160 34 34 104 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 1 1 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 2 50 24 91 38 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 36 | . 11 10 . 15 . Melee . | . . . . . . Projectile . | . . . . . . AOE 36 | . 11 10 . 15 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1472 | 4 228 272 404 416 148 Wait 15 | . 2 . 7 6 . Move 1328 | . 207 233 381 371 136 Hop 3 | . . . 1 1 1 Pick Up 22 | . 3 9 5 2 3 Fast Attach 1 | . . . . 1 . Attach 11 | . 1 3 3 3 1 Detach 3 | . . . 1 2 . Swap 14 | 4 2 5 1 1 1 Drop 19 | . 6 8 1 2 2 Fire 56 | . 7 14 4 27 4 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 15) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 582 | -9/Materials | Discovered new exit (range 15) 760 | -9/Materials | Entered Mines 808 | -9/Mines | Found the Drone Emporium 809 | -9/Mines | Found Prototype Device 810 | -9/Mines | Identified Splice Drone Bay 817 | -9/Mines | Assembled infested the area 858 | -9/Mines | Discovered new exit (range 7) 862 | -9/Mines | Received a Mining Laser from a helpful Derelict 901 | -9/Mines | Found a hidden stash of uninstalled traps 916 | -9/Mines | Entered Materials 916 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1091 | -8/Materials | Discovered new exit (range 16) 1097 | -8/Materials | Entered Factory 1097 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1155 | -7/Factory | Self-destructed Last Messages --------------- 01069_ G-47 Trooper destroyed. 01072_ System corrupted: Heat flow error (+206). 01075_ Overheating: System interference. 01075_ Salvage Targeting Computer temporarily disabled. 01075_ Imp. Targeting Computer temporarily disabled. 01079_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01091_ EXIT=FOUND PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01112_ Dropped Mining Laser. 01117_ Recycling Unit disabled. 01119_ ALERT: All DSF locations entering lockdown mode. 01124_ Y-54 Guardian system terminally corrupted. 01127_ Acquired Imp. Cooling System. 01133_ Acquired System Shield. 01134_ Dropped Shock Bomb Launcher. 01134_ Acquired Hacking Suite. 01151_ Cesium-ion Thruster destroyed. 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