Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.05 @ 16:38:35 Player: gorb Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (127) 635 Value Destroyed (4843) 4843 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1903) 1903 TOTAL SCORE: 13921 Bonus ------- Follower Combat Kills 848 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -45 Cogmind --------- Core Integrity 0/1000 Matter 109/300 Energy 288/300 System Corruption 13% Temperature Critical (1779) Movement Core (1050) Ox20 Location -5/DSF Parts ------- > --- POWER (2) -------- Fusion Compressor > --- PROPULSION (6) --- Improved Carbon-fiber Leg Armored Leg Armored Leg Enhanced Armored Leg > --- UTILITY (5) ------ Large Battery Actuator Array Hardened Heavy Armor Plating Improved Thermal Shield > --- WEAPON (5) ------- Variable Charge Gun Heavy Battle Rifle Mass Driver Heavy Shock Bomb Launcher > --- INVENTORY (5) ---- Light Angular Momentum Engine Armored Leg Enhanced Gauss Cannon Great Axe Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Large Battery Actuator Array Hardened Heavy Armor Plating Improved Thermal Shield > --- WEAPON ----------- Variable Charge Gun Disruptor Cannon Heavy Battle Rifle Mass Driver Heavy Shock Bomb Launcher > --- INVENTORY -------- Light Angular Momentum Engine Armored Leg Armored Leg Enhanced Gauss Cannon Great Axe [Rating: 84] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Huge Storage Unit Device Kinecellerator Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Disruptor Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Slots Evolved 11 | . 1 . 2 . 2 . 2 . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . 2 . . . Utility 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . Weapon 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . Parts Attached 137 | 8 3 4 4 2 11 7 5 3 3 3 . 7 3 8 . 19 14 14 10 9 Power 17 | 1 . . . . 2 1 1 1 . . . 1 2 . . 2 2 . 3 1 Engine 3 | 1 . . . . . . 1 . . . . . . . . . . . 1 . Core 13 | . . . . . 2 1 . . . . . 1 2 . . 2 2 . 2 1 Reactor 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 39 | 2 . 2 2 2 3 1 2 . 1 . . . 1 1 . 4 9 3 4 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 39 | 2 . 2 2 2 3 1 2 . 1 . . . 1 1 . 4 9 3 4 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 34 | 3 3 1 1 . 1 1 1 2 2 . . 4 . 3 . 3 1 4 2 2 Device 15 | 2 1 . . . . . . . . . . 2 . 2 . 1 1 4 2 . Storage 5 | 1 1 . . . . . . . 2 . . . . . . . . . . 1 Processor 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 12 | . 1 1 . . 1 1 1 2 . . . 1 . 1 . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 . 1 1 . 5 4 1 . . 3 . 2 . 4 . 10 2 7 1 4 Energy Gun 8 | . . . . . 1 . . . . . . 1 . 1 . 2 . 2 . 1 Energy Cannon 3 | . . . . . . 1 . . . . . . . . . . . 1 . 1 Ballistic Gun 24 | 2 . 1 1 . 4 3 1 . . 1 . 1 . 2 . 5 1 1 1 . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . 1 1 . 1 Launcher 7 | . . . . . . . . . . . . . . 1 . 3 . 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Parts Lost 32 | . . . 1 . . . . . . . . . . 3 . 6 2 16 . 4 Power 4 | . . . . . . . . . . . . . . . . 1 1 1 . 1 Propulsion 7 | . . . . . . . . . . . . . . . . 1 . 4 . 2 Utility 13 | . . . 1 . . . . . . . . . . 2 . 3 1 6 . . Weapon 8 | . . . . . . . . . . . . . . 1 . 1 . 5 . 1 Highest Loss Streak 15 | . . . 1 . . . . . . . . . . 2 . 5 1 15 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 97 100 100 99 99 99 100 100 100 99 100 97 100 98 98 26 34 76 Engine 2 | . 12 12 10 10 1 . 7 7 7 7 7 5 . . . . . . 3 . Core 5 | . . . . . 6 8 7 . . . . . 6 6 6 9 10 3 6 8 Reactor 4 | . . . . . . . . 6 7 7 7 6 6 6 6 1 . . . . Leg 26 | . 25 25 38 40 33 32 28 28 28 28 28 25 25 24 25 24 32 7 7 25 Device 6 | . 12 8 . . . . . . . . . 6 6 9 12 11 13 5 11 11 Storage 6 | . 12 12 10 10 8 8 7 7 7 7 7 6 6 6 6 6 5 1 . 3 Processor 5 | . . . 3 10 8 8 7 7 7 7 7 6 6 6 6 2 . . . . Protection 10 | . 12 15 15 10 16 15 13 13 14 14 14 12 12 8 6 10 7 . . 4 Energy Gun 5 | . . . . . 8 5 . . . . . 6 6 7 12 9 11 2 . 4 Ballistic Gun 20 | . 25 25 19 20 16 18 28 28 28 23 21 19 25 21 18 14 13 2 4 5 Peak Build Rating 84 | 7 9 10 14 14 26 28 39 44 49 58 52 69 65 66 66 72 81 81 45 84 Average Rating 54 | 3 8 9 12 14 21 26 35 41 46 51 52 63 64 61 66 67 77 23 30 74 On Entrance 38 | . 7 9 10 14 14 26 27 39 43 49 52 52 65 64 66 66 72 81 2 45 Naked Turns 73 | . . . . . . . . . . . . . . . . . . 73 . . Heaviest Build 150 | 19 30 33 33 30 37 37 55 67 127 130 130 141 140 148 143 150 131 131 34 76 Greatest Support 105 | 20 20 20 43 43 53 53 61 61 63 63 63 63 63 62 62 77 105 105 74 92 Greatest Overweight (x) 20 | . 1 1 1 . . . . 1 2 2 2 2 3 2 2 3 2 9 1 20 Average Overweight (x) 1 | . . 1 . . . . . . 1 2 2 2 2 2 2 1 1 . . . Largest Inventory Capacity 25 | 10 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 21 | 7 14 15 15 15 15 15 15 15 21 25 25 25 25 25 25 25 25 10 5 5 Most Carried 25 | 7 12 15 15 15 15 15 15 15 25 25 23 25 25 25 25 25 25 25 4 5 Average Carried 20 | 5 7 14 14 15 14 14 14 14 19 24 23 23 24 22 24 21 24 10 . 4 Final Capacity 25 | 10 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 5 12 15 15 15 15 15 15 15 25 23 23 25 25 24 25 22 25 5 1 4 Class Distribution -------------------- 36% | Scavenger-Tank 23% | Scavenger-Gunner 16% | Hacker-Tank 10% | Hacker-Gunner 9% | Hacker-Mutant 3% | Derelict-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Tank | -7/Waste Scavenger-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Derelict-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Tank | -5/DSF Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Matter Collected 4137 | 184 162 40 219 28 258 360 168 70 89 97 18 350 279 232 . 517 439 39 111 477 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5347 | . 160 24 477 . 517 747 194 . 140 126 . 499 208 457 . 767 403 . . 628 Parts 246 | . 10 7 27 . 21 41 10 . 5 1 . 31 6 13 . 26 32 . . 16 Haulers Intercepted 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Combat Hostiles Destroyed 106 | . 5 2 9 . 11 15 3 . 2 2 . 7 4 9 . 17 9 . . 11 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . Guns 88 | . 5 2 9 . 11 15 3 . 2 2 . 7 4 7 . 8 8 . . 5 Cannons 2 | . . . . . . . . . . . . . . . . . 1 . . 1 AOE 10 | . . . . . . . . . . . . . . . . 6 . . . 4 Classes Destroyed 18 | . 3 . 1 . 1 2 2 . . 1 . 3 . 1 . 3 . . . 1 Worker 4 | . . . . . . . . . . . . 4 . . . . . . . . Builder 5 | . . . . . . . . . . . . 3 . . . . 2 . . . Hauler 2 | . . . . . . 1 . . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 7 | . 1 . 3 . . 1 . . . . . . . . . . 2 . . . Swarmer 27 | . 2 2 . . 2 4 . . 1 . . 2 1 . . . 7 . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . Grunt 43 | . 3 . 6 . 5 5 2 . . 1 . 2 3 6 . 9 . . . 1 Brawler 3 | . . . . . . . . . . 1 . . . . . 2 . . . . Duelist 2 | . . . . . . . . . . . . . . . . 2 . . . . Sentry 17 | . . . 3 . 3 6 . . 1 . . 1 . 1 . 1 1 . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . 4 Hunter 3 | . . . . . 1 . . . . . . 1 . . . 1 . . . . Programmer 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Thief 2 | . . . . . . . . . . . . . . 2 . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | . 2 2 6 . 7 5 2 . 2 1 . 4 4 5 . 7 5 . . 4 Combat Bots Only 7 | . 2 2 6 . 7 4 2 . 1 1 . 2 4 5 . 7 4 . . 4 Max Kills in Single Turn 5 | . 1 1 1 . 2 2 1 . 2 1 . 2 1 1 . 4 5 . . 2 Gunslinging 1 | . . . . . 1 1 . . . . . . . . . . 1 . . . Exploded 3 | . . . . . . . . . . . . . . . . 3 . . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Hostile Shots Fired 633 | . 28 7 79 . 55 51 7 . 3 2 . 62 18 37 . 63 34 18 . 169 Missed 173 | . 3 2 14 . 18 19 1 . 1 . . 19 3 12 . 20 7 . . 54 Damage Taken 6618 | . 176 42 537 . 321 248 83 . 22 35 . 285 298 507 . 1054 261 515 . 2234 Core 2011 | . 52 . 80 . 33 22 23 . . . . 20 115 282 . 233 37 330 . 784 Absorbed by Shields 62 | . . . . . . . . . . . . . . 8 . 32 9 13 . . Redirected to Shielding 251 | . 5 1 13 . 44 27 6 . 3 4 . 23 14 9 . 71 31 . . . Ignored by Resistances 3300 | . 111 26 337 . 202 159 52 . 13 21 . 190 112 161 . 526 168 300 . 922 Regen/Repaired (Parts) 389 | . . . . . . 113 . 9 . 14 . 120 . . 133 . . . . . Core Remaining (%) 78 | 100 . 79 . 80 . 90 . . . . 96 . . . . 23 . . . . Volleys Fired 261 | . 22 6 47 . 27 34 12 . 3 3 . 24 7 11 . 22 13 5 . 25 Largest 5 | . 2 2 2 . 3 3 4 . 4 4 . 5 5 5 . 5 5 5 . 5 Hottest 292 | . 40 40 43 . 116 116 99 . 99 99 . 179 179 214 . 246 255 255 . 292 Shots Fired 822 | . 44 12 93 . 81 101 48 . 13 11 . 96 35 54 . 91 62 16 . 65 Gun 743 | . 44 12 93 . 81 101 48 . 13 11 . 96 35 50 . 53 59 11 . 36 Cannon 27 | . . . . . . . . . . . . . . . . . 3 5 . 19 Launcher 52 | . . . . . . . . . . . . . . 4 . 38 . . . 10 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 620 | . 44 12 93 . 54 82 48 . 13 11 . 72 28 37 . 43 36 9 . 38 Thermal 142 | . . . . . 27 19 . . . . . 24 7 11 . 10 26 7 . 11 Explosive 20 | . . . . . . . . . . . . . . . . 20 . . . . Electromagnetic 40 | . . . . . . . . . . . . . . 6 . 18 . . . 16 Robot Hit Streak 52 | . 26 31 39 . 40 29 16 . 6 6 . 29 52 25 . 18 9 17 . 14 Robot Miss Streak 4 | . 1 2 1 . 1 3 1 . 2 3 . 1 1 1 . 4 4 1 . 3 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . 1 1 . . . Secondary Targets 12 | . . 1 2 . 2 2 . . . . . 1 1 1 . . 2 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . . . 1 1 1 . . 1 . . . Shots Hit Robots 620 | . 39 8 79 . 66 78 40 . 6 6 . 72 30 38 . 69 30 15 . 44 Core Hits 264 | . 14 4 27 . 22 33 8 . 5 5 . 25 10 17 . 48 21 3 . 22 Critical Kills 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . Critical Parts Destroyed 3 | . 1 . . . . 2 . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . 1 . 2 4 . . . . . 2 1 3 . 1 1 . . 1 Burn 10 | . . . . . 2 2 . . . . . 1 1 3 . 1 . . . . Destroy 6 | . 1 . 1 . . 2 . . . . . 1 . . . . 1 . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . 1 . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13927 | . 304 62 942 . 924 1420 625 . 142 126 . 1635 541 1288 . 3067 898 411 . 1542 Guns 9573 | . 283 55 928 . 924 1268 625 . 142 126 . 1390 541 622 . 922 824 250 . 673 Cannons 548 | . . . . . . . . . . . . . . . . . 74 161 . 313 Explosions 3654 | . . . . . . 152 . . . . . 135 . 666 . 2145 . . . 556 Melee 110 | . . . . . . . . . . . . 110 . . . . . . . . Ramming 42 | . 21 7 14 . . . . . . . . . . . . . . . . . Kinetic 8015 | . 283 55 928 . 601 1029 625 . 142 126 . 956 413 385 . 817 639 252 . 764 Thermal 2579 | . . . . . 323 239 . . . . . 569 128 473 . 246 259 159 . 183 Explosive 1548 | . . . . . . 152 . . . . . . . . . 1396 . . . . Electromagnetic 1633 | . . . . . . . . . . . . . . 430 . 608 . . . 595 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 110 | . . . . . . . . . . . . 110 . . . . . . . . Highest Corruption 13 | . . . . . . 1 2 2 2 2 2 . . . . . 1 10 10 13 Average Corruption 2 | . . . . . . 1 1 2 2 2 2 . . . . . 1 7 10 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 78 | . . . . . . 2 1 10 14 19 2 . . . . . 1 5 7 17 Message Errors 26 | . . . . . . 2 . 3 6 4 . . . . . . 1 3 3 4 Matter Fused 17 | . . . . . . . 1 1 1 4 2 . . . . . . 1 2 5 Heat Flow Errors 10 | . . . . . . . . 3 2 2 . . . . . . . . . 3 Energy Discharges 5 | . . . . . . . . 1 . 2 . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 1 . 3 . . . . . . . . . . Data Loss (major) 5 | . . . . . . . . 1 2 1 . . . . . . . . . 1 Misfires 3 | . . . . . . . . . 1 1 . . . . . . . . . 1 Alerts 6 | . . . . . . . . . 2 2 . . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 138 | . . . . . . 6 . . . . . 100 . . . 13 . . . 19 Projectiles 13 | . . . . . . . . . . . . . . . . . . . . 13 Explosions 55 | . . . . . . 6 . . . . . 30 . . . 13 . . . 6 Melee 70 | . . . . . . . . . . . . 70 . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 361 | . . . . . . . . . . . . . . 37 . 275 . . . 49 Shots 29 | . . . . . . . . . . . . . . 2 . 23 . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . 3 3 1 . . . . . . . . . . . . . . . . . Kicked 7 | . 3 3 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 1779 | . 43 9 72 . 306 175 142 287 277 188 . 472 755 705 . 653 424 465 . 1779 Average Temperature 199 | . 19 9 18 . 89 67 57 120 102 59 . 180 387 211 . 235 158 253 . 571 Received Heat Transfer 1695 | . 132 27 420 . 180 144 . . . 9 . 129 180 157 . 146 9 . . 162 Effects 130 | . . . . . . . . . 2 . . 12 23 17 . 23 3 2 . 48 Shutdowns 42 | . . . . . . . . . . . . 3 8 8 . 7 1 2 . 13 Energy Bleed 14 | . . . . . . . . . . . . 1 3 3 . . 1 . . 6 Interference 17 | . . . . . . . . . 2 . . 2 2 2 . 4 1 . . 4 Matter Decay 8 | . . . . . . . . . . . . 1 3 . . 1 . . . 3 Short Circuit 14 | . . . . . . . . . . . . 1 1 2 . 3 . . . 7 Damage (minor) 9 | . . . . . . . . . . . . . 3 . . 2 . . . 4 Damage (major) 17 | . . . . . . . . . . . . 4 2 . . 4 . . . 7 Damage (core) 9 | . . . . . . . . . . . . . 1 2 . 2 . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 2 . 2 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . 2 . 2 . . . . Parts Fried 9 | . . . . . . . . . . . . . . 6 . 2 . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . . . . . 2 1 . . 2 . . . 1 . . . . . . 3 Heat Transferred 5051 | . . . . . 925 703 . . . . . 914 296 792 . 409 444 272 . 296 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . 3 . 1 . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Peak Influence 396 | . 142 104 323 10 396 282 193 . 229 . . 143 . . . . 158 8 . 352 Initial 119 | . . 39 . 10 2 119 88 . . . . 10 . . . . 33 8 . . Average 81 | . 42 55 177 10 203 122 124 . 93 . . 47 . . . . 56 1 . 142 Maximum Alert Level 1 | . . . 1 . 1 1 . . 1 . . . . . . . . . . 1 Low Security (%) 87 | 100 100 100 50 100 52 70 100 100 82 . . 100 . . . . 100 100 100 69 Level 1 12 | . . . 49 . 47 29 . . 17 . . . . . . . . . . 30 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 15 | . . . . . . 1 3 . 2 . . 3 . . . 1 2 . . 3 Investigation 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . Extermination 4 | . . . . . . . 1 . 1 . . 1 . . . . 1 . . . Reinforcement 7 | . . . . . . . 1 . 1 . . 1 . . . . 1 . . 3 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Distress Signals 10 | . 2 . 4 . 2 1 . . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 169 | . 10 4 19 . 15 21 5 . 6 7 . 10 6 10 . 15 15 6 . 20 Peak Tracking Total 9 | . 3 2 6 . 5 5 2 . 3 5 . 2 6 5 . 7 5 6 . 9 Tactical Retreats 10 | . 2 . 2 . . . . . . . . . . . . . . . . 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Traps Triggered 7 | . . . . . . . 2 . . . . 1 . . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Machines Disabled 16 | . . . . . 1 3 . . 2 . . 6 1 . . 2 . . . 1 Max in Single Turn 5 | . . . . . 1 2 . . . . . 5 1 . . 2 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Machines Accessed 28 | . 1 . 2 . 1 9 2 . 3 . . 4 1 1 . . 3 . 1 . Terminals 18 | . 1 . 1 . 1 7 1 . 2 . . 2 . . . . 2 . 1 . Fabricators 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 66 | . 1 . 4 . 2 29 4 . 3 . . 11 3 1 . . 6 . 2 . Successful 48 | . 1 . 4 . 1 20 3 . 2 . . 9 3 1 . . 3 . 1 . Failed 18 | . . . . . 1 9 1 . 1 . . 2 . . . . 3 . 1 . Catastrophic 1 | . . . . . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 4 | . . . 1 . . . . . . . . . . . . . 3 . . . Terminals 39 | . 1 . 2 . 2 21 1 . 2 . . 4 . . . . 4 . 2 . Fabricators 7 | . . . . . . . 3 . 1 . . 3 . . . . . . . . Repair Stations 7 | . . . . . . 5 . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . 4 . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . . . . . Terminal Hacks 31 | . 1 . 2 . 1 15 1 . 1 . . 3 3 1 . . 2 . 1 . Record 12 | . . . . . . 9 . . . . . . 3 . . . . . . . Open Door 3 | . . . . . . 2 . . . . . . . 1 . . . . . . Open DSF 5 | . . . . . . . . . 1 . . 1 . . . . 2 . 1 . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . 1 1 . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . 1 . . 2 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . Build 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . . . 4 . . . . . . . . . . 1 . . . Scan Component 3 | . . . . . . 2 . . . . . . . . . . 1 . . . Repair 2 | . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . . . . . 4 . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . . 2 . . . . . . . . Analyze 3 | . . . 1 . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 1 . 1 5 1 . 2 . . 4 . . . . 2 . . . Full Trace Events 5 | . . . . . . 3 1 . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . Parts Built 5 | . . . . . . . 2 . 2 . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 184 | . . . . . . . 84 . 58 . . 42 . . . . . . . . Total Part Build Rating 26 | . . . . . . . 8 . 14 . . 4 . . . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . . . . . . . . Time 64 | . . . . . . 64 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Total Allies 31 | . . . . 2 . . . 20 . . . . 2 . 4 . 3 . . . Largest Group 20 | . . . . 2 2 . . 20 20 14 12 9 2 . 4 4 3 . . . Highest-Rated Group 499 | . . . . 39 39 . . 499 499 334 289 247 62 . 153 153 220 . . . Highest-Rated Ally 96 | . . . . 31 31 . . 35 35 31 31 31 31 . 39 39 96 . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 197 | . . . . . 8 . . . 52 51 20 24 22 . . 9 11 . . . Total Damage 3178 | . . . . . 146 . . . 789 732 288 391 349 . . 114 369 . . . Kills 27 | . . . . . 1 . . . 9 6 3 2 2 . . . 4 . . . Allies Corrupted 4 | . . . . . . . . . 2 . . 1 . . . . 1 . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . 1 . 1 1 . . . . Drone Launches 5 | . . . . . . . . . . . . 2 . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Turns Passed 19323 | 82 364 550 410 123 384 1124 451 570 1141 1429 164 981 2668 2262 2758 1571 1557 166 153 415 Spaces Moved 8366 | 68 157 272 213 82 231 705 277 310 496 537 59 307 1001 842 1052 650 692 174 80 161 Core 178 | 25 . . . . . . . . . . . . . . . . . 151 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 8188 | 43 157 272 213 82 231 705 277 310 496 537 59 307 1001 842 1052 650 692 23 80 159 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 120 120 190 260 260 260 260 262 262 192 191 50 120 120 Average Speed 208 | 94 185 190 124 120 120 120 120 171 208 260 260 260 260 262 262 224 191 70 170 156 Slowest Speed 1050 | 120 190 190 190 120 120 120 120 190 260 260 260 260 330 262 262 333 263 500 190 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 26 42 18 24 19 66 8 92 17 68 13 10 87 89 87 79 12 83 2 72 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . . 1 . . . . . . 1 . 1 . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . . 1 . . 4 2 . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 248 | . . . . . . 35 . . . . . 12 . 14 . 182 1 . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . 3 . . . . 1 . . 2 AOE 242 | . . . . . . 35 . . . . . 9 . 14 . 182 . . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Fac Low Low Zio Pro Fac Was Fac DSF Total 9666 | 83 192 295 275 108 283 907 370 351 601 564 71 432 1046 869 1056 700 883 205 95 280 Wait 726 | . . 4 2 21 . 153 67 25 75 21 13 81 31 2 . . 150 . . 81 Move 8340 | 67 156 271 212 81 230 704 277 309 495 536 58 306 1000 841 1051 649 683 173 80 161 Hop 4 | . . . . . . . . . . . . . . . . . 4 . . . Pick Up 112 | 8 8 3 5 1 4 3 4 5 17 . . 6 2 5 3 8 14 7 5 4 Fast Attach 32 | 4 . 1 2 . 1 3 1 . . . . 1 1 . . . 7 3 . 8 Attach 54 | 3 1 . 2 . 2 . 2 1 . . . 2 . 5 . 10 6 10 9 1 Detach . | . . . . . . . . . . . . . . . . . . . . . Swap 51 | 1 2 3 . 2 8 4 2 2 3 3 . 4 2 3 . 9 1 1 1 . Drop 64 | . . 4 4 3 11 6 5 6 8 1 . 2 3 2 2 2 5 . . . Fire 261 | . 22 6 47 . 27 34 12 . 3 3 . 24 7 11 . 22 13 5 . 25 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 7 | . 3 3 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 . . . . . . . . Rewire 9 | . . . . . . . . 3 . . . . . . . . . 6 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 83 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Evolved 1 slot: Utility x1 255 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Discovered exit to Materials (range 13) 311 | -10/Materials | Build established: Hacker-Mutant 447 | -10/Materials | Entered Mines 448 | -10/Mines | Learned location of Storage (-8) 484 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 484 | -10/Mines | Discovered exit to Materials (range 15) 531 | -10/Mines | Found a hidden stash of uninstalled traps 548 | -10/Mines | Discovered exit to Materials (range 10) 792 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 997 | -10/Mines | Entered Materials 997 | -9/Materials | Evolved 2 slots: Propulsion x2 1362 | -9/Materials | Identified exit to Mines 1362 | -9/Materials | Discovered exit to Mines (range 8) 1407 | -9/Materials | Entered Mines 1414 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1500 | -9/Mines | Identified exit to Materials 1500 | -9/Mines | Discovered exit to Materials (range 5) 1530 | -9/Mines | Entered Materials 1530 | -8/Materials | Accompanied by 2 allies 1530 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1535 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1779 | -8/Materials | Destroyed 7 combat bots 1858 | -8/Materials | Build established: Hacker-Gunner 1906 | -8/Materials | Identified exit to Storage 1906 | -8/Materials | Discovered exit to Storage (range 4) 1914 | -8/Materials | Entered Storage 2170 | -8/Storage | Learned location of Armory (-4) 2275 | -8/Storage | Repaired Propulsion Shielding 2314 | -8/Storage | Repaired Carbon-fiber Leg 2860 | -8/Storage | Identified exit to Factory 2860 | -8/Storage | Discovered exit to Factory (range 5) 3038 | -8/Storage | Entered Factory 3038 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3150 | -7/Factory | Fabricated Greatsword (x2) 3283 | -7/Factory | Identified exit to Lower Caves 3489 | -7/Factory | Sucked down chute 3489 | -7/Factory | Entered Waste 3490 | -7/Waste | Joined by Warlord forces that had cleared the area 3795 | -7/Waste | Identified exit to Factory 3795 | -7/Waste | Discovered exit to Factory (range 11) 4026 | -7/Waste | Build established: Hacker-Tank 4059 | -7/Waste | Entered Factory 4059 | -7/Factory | Accompanied by 20 allies 4432 | -7/Factory | Lost 4 allies 4572 | -7/Factory | Build established: Scavenger-Tank 4724 | -7/Factory | Fabricated Force Lance (x2) 5061 | -7/Factory | Discovered exit to Lower Caves (range 9) 5082 | -7/Factory | Identified exit to Factory 5082 | -7/Factory | Discovered exit to Factory (range 16) 5200 | -7/Factory | Entered Lower Caves 5200 | -7/Lower Caves | Accompanied by 14 allies 5646 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5931 | -7/Lower Caves | Build established: Hacker-Tank 6026 | -7/Lower Caves | Identified exit to Lower Caves 6629 | -7/Lower Caves | Entered another Lower Caves area 6629 | -7/Lower Caves | Accompanied by 12 allies 6630 | -7/Lower Caves | Encountered a Warlord checkpoint 6704 | -7/Lower Caves | Lost 3 allies 6751 | -7/Lower Caves | Discovered exit to Factory (range 12) 6793 | -7/Lower Caves | Entered Factory 6793 | -6/Factory | Accompanied by 9 allies 6793 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7027 | -6/Factory | Lost 3 allies 7120 | -6/Factory | Lost 3 allies 7389 | -6/Factory | Fabricated Proton Missile Launcher (x1) 7598 | -6/Factory | P-60 Hacker assimilated allied WI-FXY(m) 7717 | -6/Factory | Identified exit to Lower Caves 7717 | -6/Factory | Discovered exit to Lower Caves (range 11) 7774 | -6/Factory | Entered Lower Caves 7930 | -6/Lower Caves | Build established: Scavenger-Tank 8000 | -6/Lower Caves | A Commander dispatched an escort 8008 | -6/Lower Caves | Learned location of Extension (-6) 8775 | -6/Lower Caves | Encountered a Warlord checkpoint 9160 | -6/Lower Caves | Learned Factory security intel 10169 | -6/Lower Caves | Identified exit to Lower Caves 10169 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 10249 | -6/Lower Caves | Attracted the attention of an 0b10 base 10442 | -6/Lower Caves | Entered another Lower Caves area 10442 | -6/Lower Caves | Accompanied by 2 allies 10443 | -6/Lower Caves | Commander's escort returned to base 10443 | -6/Lower Caves | Commander's escort returned to base 11435 | -6/Lower Caves | Encountered a Warlord checkpoint 11506 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11564 | -6/Lower Caves | Lost 3 allies 11838 | -6/Lower Caves | Build established: Scavenger-Gunner 12644 | -6/Lower Caves | Identified exit to Zion 12644 | -6/Lower Caves | Discovered exit to Zion (range 9) 12704 | -6/Lower Caves | Entered Zion 13415 | -6/Zion | Given A8's code to call for help 13464 | -6/Zion | Learned Factory emergency access door positions 13601 | -6/Zion | Met Imprinter 13650 | -6/Zion | Imprinted 13653 | -6/Zion | Declared Zion's savior 15242 | -6/Zion | Identified exit to Proximity Caves 15242 | -6/Zion | Discovered exit to Proximity Caves (range 15) 15462 | -6/Zion | Entered Proximity Caves 15462 | -5/Proximity Caves | Accompanied by 4 allies 15693 | -5/Proximity Caves | Spotted B-75 Beast 15716 | -5/Proximity Caves | Core integrity fell below 50% 15730 | -5/Proximity Caves | Lost 4 allies 15734 | -5/Proximity Caves | Destroyed B-75 Beast 15954 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15991 | -5/Proximity Caves | Destroyed 7 combat bots 16000 | -5/Proximity Caves | Lost 5 parts (1p1n2u1w) 16373 | -5/Proximity Caves | Build established: Derelict-Tank 17022 | -5/Proximity Caves | Identified exit to Factory 17022 | -5/Proximity Caves | Discovered exit to Factory (range 5) 17033 | -5/Proximity Caves | Entered Factory 17033 | -5/Factory | Evolved 2 slots: Propulsion x2 17113 | -5/Factory | Build established: Scavenger-Tank 17240 | -5/Factory | Zion Explosive Resupply teleported in 17247 | -5/Factory | Enhanced Grunt warped into view, answering call for help 17248 | -5/Factory | Enhanced Grunt warped into view, answering call for help 18590 | -5/Factory | Sucked down chute 18590 | -5/Factory | Entered Waste 18605 | -5/Waste | EMP discharged 18606 | -5/Waste | Spotted C-40 Crusher 18621 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18624 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18627 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18630 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18633 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18637 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18644 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18647 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 18650 | -5/Waste | Crushed by Compactor (1 part destroyed) 18651 | -5/Waste | Spotted C-40 Crusher 18653 | -5/Waste | Crushed by Compactor (1 part destroyed) 18656 | -5/Waste | Crushed by Compactor (1 part destroyed) 18663 | -5/Waste | Crushed by Compactor (1 part destroyed) 18673 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 18676 | -5/Waste | Crushed by Compactor (1 part destroyed) 18685 | -5/Waste | Spotted C-40 Crusher 18685 | -5/Waste | Spotted C-40 Crusher 18705 | -5/Waste | EMP discharged 18705 | -5/Waste | System corruption reached 10% 18705 | -5/Waste | Spotted C-40 Crusher 18707 | -5/Waste | Lost 15 parts (1p3n6u5w) 18716 | -5/Waste | Lost 3 allies 18721 | -5/Waste | Crushed by Compactor (1 part destroyed) 18726 | -5/Waste | Spotted C-40 Crusher 18750 | -5/Waste | Identified exit to Factory 18750 | -5/Waste | Discovered exit to Factory (range 12) 18756 | -5/Waste | Entered Factory 18909 | -5/Factory | Identified exit to DSF 18909 | -5/Factory | Entered DSF 18921 | -5/DSF | Build established: Hacker-Mutant 18976 | -5/DSF | Additional patrols routed to DSF 19203 | -5/DSF | Sterilization system engaged 19222 | -5/DSF | Build established: Hacker-Tank 19223 | -5/DSF | Ambient heat levels rising (+10) 19238 | -5/DSF | Ambient heat levels rising (+10) 19253 | -5/DSF | Ambient heat levels rising (+10) 19268 | -5/DSF | Ambient heat levels rising (+10) 19281 | -5/DSF | Core integrity fell below 50% 19283 | -5/DSF | Ambient heat levels rising (+10) 19291 | -5/DSF | Core integrity fell below 20% 19298 | -5/DSF | Ambient heat levels rising (+10) 19313 | -5/DSF | Ambient heat levels rising (+10) 19325 | -5/DSF | Core destroyed Last Messages --------------- (-21). Overheating: Lrg. Battery damaged (-1). X-67 Chaingunner heat damages core (-12). Broken Flexi-carbon Leg melted. Lrg. Matter Pod melted. Overheating: Actuator Array damaged (-35). System corrupted: Substantial component data lost. Power failure, Fusion Compressor shutdown. Overheating: Matter decay (-23). Hvy. Shock Bomb Launcher broken. Overheating: Short circuit. Arm. Leg broken. Overheating: Short circuit. ALERT: Ambient heat levels +10. Overheating: Energy bleed (-68). Power failure, Fusion Compressor shutdown. J8DYJ4MW K,EN7WHHVR&J Overheating: Core damaged (-160). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????##??????????????????????? | | ?????????""#??????????????????????? | | ?????????#"#?????????#####????????? | | ??????####"##???????##"#"####?????? | | ??????#"""""######### % ####"## | | ???#??# %%""##!!# # [ [ #!! | | ???#"##% =%% = % | | ???#""% * [%* [ = | | ???#### ##!!#!!!## # # | | ??????### ###!!#!!!##" "##!!!# | | ???????## ########## !!####### | | ???????#! !!#??????# !!#?????? | | ???????#! @!!#??????# !!#?????? | | ???????## ###??????### ###?????? | | ???????# !!#????????* ???????? | | ???????# !!!#???????** !??????? | | ???????# !!#??????#** !#?????? | | ??????### %###??????### ###???### | | ??????#[ #??????????# #?#=??# | | ??????# #?????????? ##===# | | ??????#!! ??????? | | ??????#!! ??? %H | | ??????#!! | | ??????#!! ##]]]#]]]## ##!!!# | | ??????#!! #?]]]#??]#?? ??#!!?# | | ??????### #??###???????????#???### | | ???????? ??????????????????????? | | ???????? ??????????????????????? | | ???????? ?????????????????????? | | ????????# ##?????????????????????? | | ????????? =??????????????????????? | | ????????? =??????????????????????? | | ????????? #????????????????????### | | ????????? ?????????????????#???# | | ????????? ???????????# ### #[ | | ???????????????????? | | ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 35 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 600 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Hvy. Assault Rifle | -6/Factory | Scanalyzed Proton Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -7/Factory | Preloaded Force Lance | x2 | -7/Factory | Preloaded Proton Missile Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Below GoHome() Help From High Places I'm Back, Baby! Just What I Needed Knowing Is Half The Battle Streaker Tank Challenges ------------ None Game ------ Seed FactoryAblativePick Manual? 0 Play Time 02:04:15 Cumulative 15.0 hours Start 2024.11.05 @ 13:05:30 End 2024.11.05 @ 16:38:35 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 27 Rogue 25 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 205fe27f-777f-4199-be59-1106e57f9188