Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.29 @ 21:02:24 Player: Decinym Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (710) 710 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 1675 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 200/250 System Corruption 3% Temperature Warm (143) Movement Rolling (140) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Subdweller Beam Cannon Subdweller Beam Cannon > --- INVENTORY (15) --- Subdweller Power Source Meta Core High-capacity Storage Unit Huge Storage Unit Subdweller Optics Targeting Computer Small Laser Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Mining Laser Piercing Trap Scrap Shield Fragment (48) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Subdweller Beam Cannon Heavy Battle Rifle > --- INVENTORY -------- Ion Engine Meta Core Wheel Wheel High-capacity Storage Unit Huge Storage Unit Targeting Computer Core Shielding Small Laser Assault Rifle Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Mining Laser Scrap Shield Fragment [Rating: 17] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Battle Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | . 10 . 12 Power 5 | . 1 . 4 Engine 4 | . . . 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | . 3 . 3 Treads 3 | . 3 . . Leg . | . . . . Wheel 3 | . . . 3 Hover . | . . . . Flight . | . . . . Utility 5 | . 4 . 1 Device 1 | . 1 . . Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | . 2 . 4 Energy Gun 2 | . 2 . . Energy Cannon 2 | . . . 2 Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 . 5 Power 1 | . . . 1 Propulsion 4 | . 1 . 3 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 11 | . 10 13 13 Power 2 | . 2 3 1 Propulsion 2 | . 2 2 1 Utility 3 | . 2 5 4 Weapon 3 | . 2 3 5 Tool/Special . | . . . . Unused Backups 16 | . 4 . 12 Power 2 | . . . 2 Propulsion 3 | . 3 . . Utility 5 | . 1 . 4 Weapon 5 | . . . 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 98 | . 98 100 99 Engine 5 | . . . 12 Core 8 | . 13 14 1 Treads 21 | . 25 28 15 Leg 1 | . 2 . . Wheel 4 | . . . 11 Device 9 | . 10 14 8 Storage 14 | . 14 14 14 Processor 1 | . 3 . . Protection 2 | . . . 5 Energy Gun 16 | . 27 28 . Energy Cannon 7 | . . . 18 Ballistic Gun 4 | . . . 8 Peak Build Rating 17 | . 13 13 17 Average Rating 13 | . 11 13 14 On Entrance 9 | 6 6 13 13 Naked Turns . | . . . . Heaviest Build 49 | 11 49 30 42 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 4 | . 1 . 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | . 20 15 15 Average Capacity 14 | . 13 15 15 Most Carried 15 | . 14 15 15 Average Carried 12 | . 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 14 15 15 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 691 | 200 261 . 230 Remotely . | . . . . Salvage Created 854 | . 469 . 385 Parts 47 | . 23 . 24 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 8 . 10 Guns 10 | . 6 . 4 Cannons 5 | . . . 5 AOE 2 | . 2 . . Classes Destroyed 6 | . 4 . 2 Worker 2 | . 2 . . Hauler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 1 | . . . 1 Grunt 8 | . 8 . . Subdweller 9 | . . . 9 Best Kill Streak 3 | . 3 . 3 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 3 | . 3 . 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 92 | . 36 . 56 Missed 31 | . 16 . 15 Damage Taken 1327 | . 422 . 905 Core 250 | . 59 . 191 Absorbed by Shields . | . . . . Redirected to Shielding 18 | . . . 18 Regen/Repaired (Parts) 149 | . 149 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 84 | . 45 . 39 Largest 2 | . 2 . 2 Hottest 160 | . 105 . 160 Shots Fired 166 | . 91 . 75 Gun 122 | . 91 . 31 Cannon 44 | . . . 44 Launcher . | . . . . Special . | . . . . Kinetic 37 | . 12 . 25 Thermal 129 | . 79 . 50 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 11 . 13 Robot Miss Streak 4 | . 4 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 105 | . 62 . 43 Core Hits 36 | . 24 . 12 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 1 | . 1 . . Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2102 | . 1034 2 1066 Guns 1211 | . 778 . 433 Cannons 633 | . . . 633 Explosions 236 | . 236 . . Melee . | . . . . Ramming 22 | . 20 2 . Kinetic 517 | . 111 . 406 Thermal 1327 | . 667 . 660 Explosive 236 | . 236 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 52 | . 23 . 29 Message Errors 15 | . 7 . 8 Matter Fused 11 | . 4 . 7 Heat Flow Errors 9 | . 6 . 3 Energy Discharges 10 | . 4 . 6 Parts Rejected 1 | . 1 . . Parts Fused 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Data Loss (major) 1 | . . . 1 Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 2 | . 2 . . Projectiles . | . . . . Explosions 2 | . 2 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 110 | . 110 . . Shots 1 | . 1 . . Rammed 7 | . 6 1 . Targets Rammed 7 | . 6 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 269 | . 269 . 229 Average Temperature 69 | . 70 . 61 Received Heat Transfer 210 | . 144 . 66 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . 3 . 1 Heat Transferred 2552 | . 1639 . 913 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 132 | . 132 34 . Initial 34 | . . 34 . Average 30 | . 30 15 . Influence Increases 449 | . 324 . 125 Destroy 0b10 Robot/C 180 | . 160 . 20 Destroy 0b10 Robot/NC 25 | . 25 . . Destroy Leader 46 | . 46 . . Successful Hack 24 | . 24 . . Disable Machine 30 | . 30 . . Destroy Structure 39 | . 39 . . Lose Combat Pursuer 105 | . . . 105 Influence Decreases 333 | . 235 34 64 Time Decay 323 | . 225 34 64 Lost Part 10 | . 10 . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 23 . 19 Peak Tracking Total 6 | . 3 . 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 10 | . 9 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 8 . 2 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 45 | . 32 . 13 Successful 29 | . 16 . 13 Failed 16 | . 16 . . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 25 | . 25 . . Terminals 27 | . 27 . . Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 4 . 13 Record 12 | . . . 12 Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Zone Layout 1 | . 1 . . Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 8 | . 8 . . Botnet 1 | . 1 . . Disrupt 1 | . 1 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 64 | . 64 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 6 | . . . 6 Total Damage 64 | . . . 64 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 417 | . 417 . . T.N.C. 417 | . 417 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3373 | . 1854 99 1420 Spaces Moved 1895 | 1 984 61 849 Core . | . . . . Treads 1404 | . 908 61 435 Legs 77 | 1 76 . . Wheels 414 | . . . 414 Hover . | . . . . Flight . | . . . . Fastest Speed 95 | 120 120 160 95 Average Speed 153 | 120 162 160 143 Slowest Speed 240 | 120 240 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 2 94 17 54 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 2 . 2 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . . 2 Spaces Dug 2 | . . . 2 Terrain Destroyed 64 | . 55 . 9 Melee . | . . . . Projectile 9 | . . . 9 AOE 55 | . 55 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2181 | . 1139 62 980 Wait 131 | . 67 . 64 Move 1892 | . 983 60 849 Hop . | . . . . Pick Up 18 | . 10 1 7 Fast Attach 21 | . 16 . 5 Attach 7 | . 1 . 6 Detach 3 | . 2 . 1 Swap 6 | . 5 . 1 Drop 12 | . 4 . 8 Fire 84 | . 45 . 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . 6 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 4 exits: Mat x2 / Exi / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Repaired Imp. Heat Sink 313 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 10) 528 | -10/Materials | Discovered new exit (range 15) 701 | -10/Materials | Derelicts attacked the area 956 | -10/Materials | Discovered new exit (range 15) 1390 | -10/Materials | Discovered new exit (range 11) 1507 | -10/Materials | Learned location of 2 exits from Mines 1590 | -10/Materials | Learned location of 2 exits from Subcaves 1621 | -10/Materials | Build established: Scavenger-Mutant 1634 | -10/Materials | Repaired Lgt. Treads 1637 | -10/Materials | Learned location of Mines (-9) 1664 | -10/Materials | Learned location of Mines (-10) 1700 | -10/Materials | Learned location of 1 exit from Recycling 1754 | -10/Materials | Discovered new exit (range 10) 1855 | -10/Materials | Entered Mines 1856 | -10/Mines | Identified exit to Materials 1857 | -10/Mines | Identified exit to Subcaves 1857 | -10/Mines | Identified exit to Exiles 1922 | -10/Mines | Received a Mining Laser from a helpful Derelict 1954 | -10/Mines | Entered Subcaves 1954 | -10/Subcaves | Accompanied by 1 ally 1955 | -10/Subcaves | Identified exit to Materials 1956 | -10/Subcaves | Identified exit to Recycling 1959 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1986 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2154 | -10/Subcaves | Visited 4L-MR0's lab 2168 | -10/Subcaves | Found Meta Core 2480 | -10/Subcaves | Learned location of Zion (-6) 2738 | -10/Subcaves | Core integrity fell below 50% 2849 | -10/Subcaves | Ambushed by Subdweller buried in earth 2850 | -10/Subcaves | Ambushed by Subdweller buried in earth 3135 | -10/Subcaves | Build established: Mutant 3162 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3358 | -10/Subcaves | Visited Clippyterm 3363 | -10/Subcaves | Learned location of Section 7 (-2) 3363 | -10/Subcaves | Learned Research machine intel 3368 | -10/Subcaves | Core integrity fell below 20% 3374 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03363_ Connecting with Clippyterm... >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "World Domination" It looks like you're trying to take over the world, would you like help? World map updated: -2/Section 7. >>Record "Procgen" It looks like you're analyzing machine distribution algorithms, I have access to useful relevant data. Data stored: Research machine intel. >>Record "Botnets" It looks like you seek to become a more effective hacker when it comes to the important hacks, and I heartily recommend installing Trojan(Botnet) on at least one or two Terminals to improve your odds of success elsewhere. 03369_ S-10 Pest destroyed. 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Heat Sink | 67% | -10/Materials Lgt. Treads | 2% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderIonicDisintegrator Manual? 0 Play Time 00:15:29 Cumulative 437.9 hours Start 2025.01.29 @ 20:46:58 End 2025.01.29 @ 21:02:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 445 Rogue 445 Adventurer 0 Explorer 0 Win Type - Total 31 Types 16/3/6/1/2/0/3/0/0 Lore% 87 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cff8661-0da3-4faf-9f61-7cb5848079b3