Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.18 @ 22:32:17 Player: epillipses Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (137) 685 Value Destroyed (4932) 4932 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1045) 1045 TOTAL SCORE: 12982 Bonus ------- High Alert Combat Kills 685 Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 133/300 Energy 29/100 System Corruption 1% Temperature Cool (59) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Enhanced Optical Array Improved Target Analyzer Improved Armor Integrity Analyzer Advanced ECM Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (4) ------- Hardcell Cannon > --- INVENTORY (4) ---- Advanced Weight Redist. System AWS/Gauss Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Neutrino Core > --- PROPULSION ------- Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Improved Target Analyzer Improved Core Analyzer Improved Armor Integrity Analyzer Hacking Suite System Shield System Shield > --- WEAPON ----------- Disruptor Cannon Heavy Phase Cannon Heavy Gauss Cannon > --- INVENTORY -------- Advanced Weight Redist. System AWS/Gauss [Rating: 96] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Compact Battery Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Weapon Shielding Weapon AWS/Gauss Energy Gun Improved Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Heavy Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 2 Power 1 | . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 Utility 7 | . . . 1 . . . 1 1 . . 2 1 1 Weapon 2 | . . . . . . . . 1 . . . 1 . Parts Attached 145 | 5 19 6 13 8 1 4 11 10 3 . 17 25 23 Power 27 | 1 2 2 4 4 . . 4 2 1 . 2 4 1 Engine 21 | 1 2 2 4 4 . . 2 2 . . 2 2 . Core 5 | . . . . . . . 2 . 1 . . 2 . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 40 | 2 8 2 3 2 . . 3 2 . . 5 4 9 Treads . | . . . . . . . . . . . . . . Leg 5 | . 2 . . 2 . . . . . . . . 1 Wheel 10 | 2 6 1 . . . . . . . . . . 1 Hover 23 | . . 1 1 . . . 3 2 . . 5 4 7 Flight 2 | . . . 2 . . . . . . . . . . Utility 53 | 1 6 2 3 2 . 4 4 5 1 . 9 10 6 Device 27 | . 5 2 1 2 . 2 1 . 1 . 6 3 4 Storage 2 | 1 . . . . . . . . . . . 1 . Processor 9 | . . . 1 . . 2 . 1 . . 1 3 1 Hackware 10 | . . . 1 . . . . 4 . . 2 2 1 Protection 5 | . 1 . . . . . 3 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 1 3 . 3 . 1 . . 1 1 . 1 7 7 Energy Gun 1 | . . . . . . . . . . . . 1 . Energy Cannon 6 | . . . . . . . . 1 . . . 3 2 Ballistic Gun 10 | 1 2 . 3 . 1 . . . 1 . . 1 1 Ballistic Cannon 4 | . . . . . . . . . . . . . 4 Launcher 3 | . 1 . . . . . . . . . 1 1 . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . 2 2 Parts Lost 47 | . 2 8 1 3 . . . . 1 . 2 9 21 Power 7 | . . 1 1 1 . . . . . . . . 4 Propulsion 10 | . 1 3 . 1 . . . . 1 . 1 . 3 Utility 16 | . 1 2 . 1 . . . . . . 1 5 6 Weapon 14 | . . 2 . . . . . . . . . 4 8 Highest Loss Streak 7 | . 1 6 1 3 . . . . 1 . 1 4 7 Average Slot Usage (%) 88 | . 98 83 78 92 95 88 86 90 91 84 87 93 79 Engine 12 | . 14 12 12 21 22 22 14 5 7 7 9 5 2 Core 2 | . . . . . . . 3 7 7 7 3 4 3 Leg 2 | . . . . 7 11 11 5 . . . . . . Wheel 4 | . 26 22 . . . . . . . . . . 1 Hover 12 | . . . 11 11 11 11 18 23 22 15 14 16 17 Device 13 | . 27 24 11 11 22 18 9 4 5 7 7 10 9 Processor 9 | . . . 7 11 11 14 18 12 7 7 9 13 17 Hackware 10 | . . . 10 3 . . . 18 24 23 27 17 15 Energy Cannon 1 | . . . . . . . . 6 2 . . 7 3 Ballistic Gun 12 | . 25 21 14 22 17 11 9 7 12 15 10 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 59 | 10 15 15 15 23 27 27 28 33 32 30 43 59 53 Greatest Support 83 | 20 32 32 22 22 22 22 38 44 44 33 66 66 83 Greatest Overweight (x) 1 | . 1 . . 1 1 1 1 . . . 1 . 1 Average Overweight (x) . | . . . . . 1 1 . . . . . . . Largest Inventory Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 3 3 2 3 4 4 3 3 3 4 3 3 3 Final Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 4 3 3 4 4 4 4 4 4 4 4 4 3 Class Distribution -------------------- 22% | Mutant 20% | Hacker-Skirmisher 18% | Scavenger-Mutant 11% | Scavenger-Skirmisher 9% | Hacker-Mutant 8% | Scavenger-Scout 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Matter Collected 2957 | 202 419 247 193 331 . 56 110 100 36 . 187 673 403 Remotely 241 | . . . 193 48 . . . . . . . . . Salvage Created 4710 | . 549 189 193 203 132 189 707 439 235 . 245 806 823 Parts 271 | . 34 10 18 18 7 4 44 26 15 . 15 41 39 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 23 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 97 | . 13 4 7 7 3 3 16 5 5 . 5 11 18 Guns 62 | . 11 4 7 7 3 3 16 5 3 . . 2 1 Cannons 20 | . . . . . . . . . 2 . . 7 11 AOE 14 | . 2 . . . . . . . . . 5 1 6 Classes Destroyed 14 | . 6 . 1 1 . 2 . 1 1 . . 2 . Worker 8 | . 2 1 . . . . . . . . . 4 1 Builder 8 | . . . . . . 1 3 1 . . 2 1 . Tunneler 2 | . . . . 2 . . . . . . . . . Recycler 5 | . 2 . . . . . . . . . 1 1 1 Operator 7 | . 3 . . . . . . 3 . . 1 . . Watcher 10 | . 2 . 1 . . . 4 1 . . 1 1 . Swarmer 21 | . 3 . 3 3 . . 8 . . . . . 4 Grunt 43 | . 10 4 2 4 3 2 6 1 4 . 2 . 5 Brawler 2 | . . . . . . 1 . . . . . . 1 Duelist 4 | . . . . . . . . . . . . 1 3 Sentry 12 | . . . 2 . . . 2 3 . . . 5 . Hunter 4 | . . . . . . . . . 1 . 1 . 2 Programmer 10 | . . . . . . . . 1 . . 2 4 3 Behemoth 1 | . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 7 3 3 3 3 4 6 3 4 . 5 4 6 Combat Bots Only 5 | . 3 2 3 3 3 3 5 1 4 . 3 3 5 Max Kills in Single Turn 4 | . 3 1 1 2 1 2 2 1 1 . 3 2 4 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . . . . 2 1 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Damage Taken 6728 | . 380 448 285 246 34 78 180 124 207 94 272 1100 3280 Core 1829 | . 95 149 52 33 . 45 45 5 40 11 46 139 1169 Absorbed by Shields 801 | . 124 38 . . . . . . 58 34 42 505 . Core Remaining (%) 76 | 100 . 2 . . . 67 91 . . 92 94 86 . Volleys Fired 301 | . 58 15 23 20 . . . 20 16 2 18 61 68 Largest 4 | . 2 2 2 2 . . . 1 1 1 1 4 3 Hottest 255 | . 50 46 50 50 . . . 75 75 28 43 255 240 Shots Fired 620 | . 97 30 46 40 5 8 69 62 27 2 18 108 108 Gun 395 | . 90 30 46 40 5 8 69 42 16 2 2 33 12 Cannon 186 | . . . . . . . . 20 11 . . 59 96 Launcher 36 | . 7 . . . . . . . . . 16 13 . Special 3 | . . . . . . . . . . . . 3 . Kinetic 441 | . 90 30 46 40 5 8 69 42 16 2 2 14 77 Thermal 84 | . . . . . . . . 20 11 . . 40 13 Explosive 36 | . 7 . . . . . . . . . 16 13 . Electromagnetic 56 | . . . . . . . . . . . . 38 18 Robot Hit Streak 22 | . 15 8 4 4 5 13 22 18 12 . 5 14 6 Robot Miss Streak 13 | . 7 4 13 7 . . 3 3 2 3 2 3 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 Secondary Targets 4 | . 2 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Autonomous 136 | . . . . . 5 8 69 42 12 . . . . Shots Hit Robots 418 | . 61 22 26 26 5 8 59 49 18 . 10 77 57 Core Hits 238 | . 40 11 12 15 3 4 27 16 9 . 21 38 42 Critical Hits 12 | . 2 . . 1 . 1 1 . . . . 2 5 Critical Kills 9 | . 2 . . 1 . 1 1 . . . . 1 3 Critical Parts Destroyed 3 | . . . . . . . . . . . . 1 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14336 | . 1105 320 476 463 109 287 1914 1471 560 . 1420 2646 3565 Guns 6576 | . 722 320 476 463 109 286 1914 1121 410 . 41 588 126 Cannons 3801 | . . . . . . . . 350 150 . . 1289 2012 Explosions 3938 | . 383 . . . . . . . . . 1379 769 1407 Melee . | . . . . . . . . . . . . . . Ramming 21 | . . . . . . 1 . . . . . . 20 Kinetic 7814 | . 722 320 476 463 109 286 1914 1121 410 . 41 285 1667 Thermal 3520 | . . . . . . . . 350 150 . 317 1192 1511 Explosive 2214 | . 383 . . . . . . . . . 1062 769 . Electromagnetic 767 | . . . . . . . . . . . . 400 367 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . . . . . . 1 6 1 Average Corruption 1 | . 1 1 . . . . . . . . 1 3 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 11 | . . 2 . . . . . . . . . 9 . Message Errors 4 | . . 2 . . . . . . . . . 2 . Matter Fused 1 | . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 . Targeting Errors 2 | . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 390 | . 20 . . . . . . 33 . . 90 115 132 Projectiles 163 | . . . . . . . . 33 . . . 80 50 Explosions 227 | . 20 . . . . . . . . . 90 35 82 Melee . | . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . 6 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 5 | . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 588 | . . . . . . . . . . . 205 46 337 Shots 12 | . . . . . . . . . . . 6 1 5 Rammed 3 | . . . . . . 1 . . . . . . 2 Targets Rammed 3 | . . . . . . 1 . . . . . . 2 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 471 | . 22 10 8 35 . . . 218 190 9 4 471 390 Average Temperature 102 | . 6 3 4 12 . . . 76 65 6 2 105 151 Received Heat Transfer 909 | . 140 91 51 99 . 45 9 12 30 . 20 133 279 Effects 12 | . . . . . . . . . . . . 3 9 Shutdowns 2 | . . . . . . . . . . . . 1 1 Energy Bleed 3 | . . . . . . . . . . . . . 3 Interference 7 | . . . . . . . . . . . . 2 5 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 2998 | . . . . . . . . 518 222 . 200 1147 911 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Peak Influence 1018 | . 417 207 275 271 . 78 539 490 . . 469 649 1018 Initial 317 | . . 122 5 106 . . 29 245 . . 161 229 317 Average 257 | . 241 161 97 175 . 23 305 347 . . 134 488 657 Maximum Alert Level 3 | . 2 1 1 1 . . 2 2 . . 2 2 3 Low Security (%) 47 | 100 22 56 85 63 . 100 46 . . . 91 . . Level 1 30 | . 75 43 14 36 . . 17 75 . . 5 11 19 Level 2 16 | . 1 . . . . . 35 24 . . 3 88 27 Level 3 5 | . . . . . . . . . . . . . 52 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . . . . . 3 3 . . 4 3 8 Investigation 1 | . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . . . 1 . . 1 2 1 Reinforcement 12 | . 4 . . . . . 3 1 . . 2 1 1 Assault 2 | . . . . . . . . . . . . . 2 Garrison 5 | . . . . . . . . 1 . . 1 . 3 Intercept . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 2 . . . 1 1 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Distress Signals 7 | . 1 . . . . . . . . . 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 171 | . 25 9 9 9 . 3 21 9 12 4 12 16 42 Peak Tracking Total 9 | . 3 2 4 3 1 2 5 2 7 4 4 3 9 Tactical Retreats 15 | . . 1 2 . . . . . . . 2 2 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Traps Triggered 4 | . 1 . . . . . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . 6 Reprogrammed 2 | . . . . . . . . . . . . 2 . Reused 1 | . . . . . . . . 1 . . . . . Traps Extracted 2 | . . . . 2 . . . . . . . . . Installed 2 | . . . . . . . 1 1 . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Disabled 26 | . 1 . . . 1 . 1 2 . . 10 4 7 Max in Single Turn 4 | . 1 . . . 1 . 1 1 . . 3 1 4 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Machines Accessed 33 | . 4 . 4 . 4 . 3 6 . . 7 2 3 Terminals 15 | . 2 . 3 . . . 2 3 . . 2 1 2 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 5 | . 1 . . . . . 1 1 . . 1 . 1 Recycling Units 4 | . 1 . . . . . . 1 . . 2 . . Scanalyzers 3 | . . . 1 . . . . . . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 130 | . 15 . 24 . 27 . 6 13 . . 28 8 9 Successful 96 | . 7 . 20 . 27 . 5 6 . . 18 6 7 Failed 34 | . 8 . 4 . . . 1 7 . . 10 2 2 Catastrophic 4 | . 1 . . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 4 . 8 . 1 . . . . . 8 . . Terminals 65 | . 11 . 15 . . . 4 5 . . 16 7 7 Fabricators 3 | . . . . . . . . . . . 3 . . Repair Stations 14 | . 3 . . . . . 2 5 . . 2 . 2 Recycling Units 5 | . 1 . . . . . . 1 . . 3 . . Scanalyzers 14 | . . . 9 . . . . . . . 4 1 . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 70 | . 5 . 11 . 27 . 3 1 . . 11 6 6 Record 37 | . 2 . 3 . 26 . 2 . . . 1 . 3 Part Schematic 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . . . 2 1 . Level Access Points 1 | . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . 1 . 1 Machine Index 1 | . . . . . . . . . . . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . 1 . Alert Level 2 | . 1 . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 Reprogram Traps 2 | . . . . . . . . . . . . 2 . Dispatch Records 3 | . . . 1 . . . . 1 . . . 1 . Security Status 1 | . . . 1 . . . . . . . . . . Patrol Status 2 | . . . 1 . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 Zone Layout 4 | . 1 . 1 . . . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 10 | . 1 . . . . . 2 4 . . 2 . 1 Scan Component 4 | . . . . . . . 1 2 . . 1 . . Repair 4 | . . . . . . . 1 2 . . 1 . . Refit 2 | . 1 . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . 1 . . . . . . 1 . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . . . . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . Scanalyzer 11 | . . . 9 . . . . . . . 2 . . Insert Component 6 | . . . 5 . . . . . . . 1 . . Analyze 5 | . . . 4 . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 2 . . 1 . . Used 1 | . . . . . . . . . . . 1 . . Hacking Detections 23 | . 4 . 4 . . . 2 5 . . 5 1 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 . . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . 2 . . Matter 190 | . . . . . . . . . . . 190 . . Time 47 | . . . . . . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . Parts Repaired 4 | . . . . . . . 1 2 . . 1 . . Time 175 | . . . . . . . 50 100 . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . 9 . . . . . . . . . 1 . . Parts Scanalyzed 5 | . . . 4 . . . . . . . 1 . . Part Schematics Acquired 5 | . . . 4 . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total Allies 1 | . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . 1 . . Ally Attacks 10 | . . . . 10 . . . . . . . . . Total Damage 126 | . . . . 126 . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 2 1 . . . Drone Launches 2 | . . . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Turns Passed 6893 | 32 783 451 387 568 403 724 370 581 377 93 907 600 617 Spaces Moved 6277 | 30 656 413 348 531 251 435 365 721 546 135 775 486 585 Core 99 | 1 . 98 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 10 | . 10 . . . . . . . . . . . . Wheels 956 | 29 642 285 . . . . . . . . . . . Hover 5212 | . 4 30 348 531 251 435 365 721 546 135 775 486 585 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 50 80 80 160 160 58 58 58 66 58 68 55 Average Speed 82 | 79 84 81 80 90 160 160 71 58 58 66 72 71 66 Slowest Speed 160 | 80 156 100 80 160 160 160 160 58 66 66 131 72 115 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 91 64 27 88 63 86 37 18 79 21 24 12 20 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 6 | . . 1 . 2 . 1 . . 2 . . . . Spaces Dug 33 | . . . . . . . . . . . . . 33 Terrain Destroyed 497 | . 24 . . . . 3 22 14 3 . 195 136 100 Melee . | . . . . . . . . . . . . . . Projectile 76 | . . . . . . 3 22 14 3 . . 8 26 AOE 421 | . 24 . . . . . . . . . 195 128 74 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Total 7534 | 35 792 494 409 579 253 462 475 864 587 136 1096 644 708 Wait 692 | . 35 59 20 16 . 20 85 99 21 . 268 50 19 Move 6264 | 29 655 412 347 530 250 434 364 720 545 134 774 485 585 Hop . | . . . . . . . . . . . . . . Pick Up 29 | 1 5 . . 1 . . 4 7 . . 2 4 5 Fast Attach 88 | 5 13 5 7 2 1 3 9 2 1 . 14 13 13 Attach 29 | . . 1 5 2 . . 1 4 1 . 2 6 7 Detach 18 | . 2 . 5 . . . 1 1 1 . 3 5 . Swap 29 | . 6 . 1 4 . 1 1 4 1 . 2 6 3 Drop 76 | . 18 2 1 4 2 3 9 6 1 . 11 13 6 Fire 301 | . 58 15 23 20 . . . 20 16 2 18 61 68 Melee . | . . . . . . . . . . . . . . Ram 3 | . . . . . . 1 . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . 2 . . Rewire 1 | . . . . . . . . . . . . 1 . Trap 2 | . . . . . . . 1 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 33 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 15) 751 | -10/Materials | Discovered new exit (range 8) 816 | -10/Materials | Entered Mines 904 | -10/Mines | Learned location of Recycling (-7) 1014 | -10/Mines | Learned location of Storage (-7) 1022 | -10/Mines | Discovered new exit (range 9) 1079 | -10/Mines | Assembled infested the area 1164 | -10/Mines | Core integrity fell below 50% 1203 | -10/Mines | Lost 6 parts (1p2n1u2w) 1244 | -10/Mines | Core integrity fell below 20% 1247 | -10/Mines | Discovered new exit (range 14) 1267 | -10/Mines | Entered Materials 1267 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1633 | -9/Materials | Discovered new exit (range 12) 1654 | -9/Materials | Entered Mines 1695 | -9/Mines | Escorted by a lone wolf Derelict 1836 | -9/Mines | Build established: Scavenger-Mutant 1900 | -9/Mines | Lost 3 parts (1p1n1u) 1902 | -9/Mines | Discovered new exit (range 11) 1943 | -9/Mines | Learned location of 1 exit from Materials 1995 | -9/Mines | Found a hidden stash of uninstalled traps 2216 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2216 | -9/Mines | Discovered new exit (range 5) 2222 | -9/Mines | Entered Exiles 2243 | -9/Exiles | Discovered new exit (range 16) 2261 | -9/Exiles | Met 8R-AWN 2286 | -9/Exiles | Met EX-HEX 2331 | -9/Exiles | Met EX-BIN 2352 | -9/Exiles | Aligned with FarCom system 2354 | -9/Exiles | Given EX-Vault access code 2392 | -9/Exiles | Opened EX-Vault 2457 | -9/Exiles | Exiles lab attacked by MAIN.C 2476 | -9/Exiles | Found AWS/Gauss 2612 | -9/Exiles | Discovered new exit (range 10) 2625 | -9/Exiles | Left Exiles lab with AWS/Gauss 2625 | -9/Exiles | Entered Mines 2915 | -8/Mines | Build established: Scavenger-Skirmisher 3230 | -8/Mines | Discovered new exit (range 20) 3349 | -8/Mines | Entered Materials 3349 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3350 | -8/Materials | Identified exit to Factory 3444 | -8/Materials | Repaired Cmb. Airjet 3541 | -8/Materials | Discovered exit to Factory (range 18) 3719 | -8/Materials | Entered Factory 3719 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3741 | -7/Factory | Build established: Scavenger-Scout 3911 | -7/Factory | Garrison activated, responded to threat 4092 | -7/Factory | Repaired Lgt. Angular Momentum Engine 4098 | -7/Factory | Discovered new exit (range 9) 4289 | -7/Factory | Repaired Lgt. Angular Momentum Engine 4300 | -7/Factory | Entered Lower Caves 4405 | -7/Lower Caves | Build established: Hacker-Skirmisher 4450 | -7/Lower Caves | Learned location of 2 exits from Factory 4503 | -7/Lower Caves | Encountered a Warlord checkpoint 4521 | -7/Lower Caves | Discovered new exit (range 11) 4677 | -7/Lower Caves | Entered another Lower Caves area 4680 | -7/Lower Caves | Discovered new exit (range 10) 4717 | -7/Lower Caves | Build established: Hacker-Tank 4738 | -7/Lower Caves | Learned location of Extension (-5) 4770 | -7/Lower Caves | Entered Factory 4770 | -6/Factory | Evolved 2 slots: Utility x2 4771 | -6/Factory | Identified exit to Factory 4771 | -6/Factory | Identified exit to Lower Caves 5110 | -6/Factory | Build established: Hacker-Skirmisher 5422 | -6/Factory | Fabricated Cmb. Airjet (x2) 5579 | -6/Factory | Repaired Cmb. Airjet 5628 | -6/Factory | Garrison activated, responded to threat 5677 | -6/Factory | Entered another Factory area 5677 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5969 | -5/Factory | Lost 4 parts (4u) 6051 | -5/Factory | Discovered new exit (range 11) 6100 | -5/Factory | Spotted B-75 Beast 6115 | -5/Factory | Destroyed B-75 Beast 6192 | -5/Factory | Discovered new exit (range 10) 6258 | -5/Factory | Lost 4 parts (1u3w) 6277 | -5/Factory | Entered another Factory area 6277 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6397 | -4/Factory | Garrison activated, responded to threat 6527 | -4/Factory | First assault squad dispatched 6698 | -4/Factory | Lost 7 parts (2p1n2u2w) 6701 | -4/Factory | Build established: Hacker-Mutant 6764 | -4/Factory | Found Prototype Device 6764 | -4/Factory | Identified EM Disruption Field 6816 | -4/Factory | Core integrity fell below 50% 6850 | -4/Factory | Lost 5 parts (1p1n1u2w) 6865 | -4/Factory | Core integrity fell below 20% 6894 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06874_ U-05 Engineer lays Concrete. 06875_ K-01 Serf collects debris. 06875_ U-05 Engineer lays Concrete. 06883_ Slug penetrates Wall. 06884_ Manufacturing Mainframe disabled. 06884_ P-70 Sage destroyed. 06888_ K-01 Serf collects debris. 06889_ Slug penetrates Wall. 06891_ Penetrated by Slug. 06891_ K-01 Serf collects debris. 06892_ R-10 Processor collects Imp. Heat Sink. 06893_ Destroyed Tesla Rifle. 06893_ P-70 Sage destroyed. 06893_ Slug penetrates Wall. 06893_ Penetrated by Slug. 06893_ Slug penetrates Wall. 06893_ Penetrated by Slug. 06893_ Hardcell Cannon destroyed. 06894_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | + #??? ?????????????????????????????? | | ####+######????????????????????????????????????? | | #?????????? ??????? ?????????????????????? | | #????????? ""?????????????????????????????? | | #???????? """"????? ?????????????????????? | | #???????? """" ""?"??????????????????????? | | #??????? s?????????????????????? | | # ######## ?????s???????????????? | | # ?????????????????????? | | # ?????????????????????? | | # ?????????????????????? | | # ?????????????????????? | | # ??????????????????????? | | # ??????????????????????? | | # ###### ###############???????????????????????? | | # #??# # "## #?????????????????????????????????? | | # #??# #h # #?????????????????????????????????? | | # #?## ###???????????????????????????????? | | # ### # # ##???##########?????????????????? | | # ## #???# ?????????????????? | | # ## " #??## """" """"????????????????? | | # ## #?##*|"""" """"????????????????? | | # h #?#%Y% """ """" "??????????????? | | # " #?#!h """ """" """" ??????????? | | "" + "" w ### R #?????????? | | R"" # + h# @ = #?????????? | | "" # ]] # # k #?????????? | | # ]] # # #BB???????? | | !# ]]] # #######+##########BB???????? | | ==# # ?C???????????????????????? | | # # ????????????????????????? | | ##### ######## """ "???????????????????????? | | #???###??????# """ ""??????????????????????? | | #????????????# """ ""??????????????????????? | | #????????????# ??????????????????????? | | #???????????? "???"""?????????????????????? | | ??????????? "???????????????????????????? | | ?????????? "???????????????????????????? | | ????????? ???????????????????????????? | | ???????? ????????????????????????????? | | ??????? ????????????????????????????? | | #+##### ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ??????? ?????????????????????????????????????? | | ???????? ???????????s?????????????????????????? | | ???????? ???????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ????????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 34 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 3 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 57 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Matter Filtering 50 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Shield Generator | -9/Materials | Hacked Hpw. Shotgun | -9/Materials | Scanalyzed Cmb. Airjet | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -9/Materials | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Airjet | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Leap Before You Look Challenges ------------ None Game ------ Seed IntegrityDynamicConverter Manual? 0 Play Time 02:04:17 Cumulative 33.7 hours Start 2021.10.18 @ 19:12:20 End 2021.10.18 @ 22:32:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1011206c-69b3-488e-9bd0-8662a46618ff