Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 19:12:53 Player: Dosh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (143) 715 Value Destroyed (4070) 4070 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3711) 3711 TOTAL SCORE: 17036 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 426 Entered DSFs 500 Met Imprinter 300 Win 3000 Friendly Fire -533 Cogmind --------- Core Integrity 1600/1600 Matter 244/300 Energy 0/150 System Corruption 0% Temperature Warm (165) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Q-thruster Q-thruster Q-thruster Flightbrick > --- UTILITY (14+1) --- Enhanced Optical Array Active Sensor Suite Improved Terrain Scan Processor Advanced Terrain Scan Processor ECM Suite Improved Utility Shielding (+) Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Phase Cannon Power Sword > --- INVENTORY (5) ---- Backup Power III Light Angular Momentum Engine Q-thruster Improved System Shield Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Flightbrick > --- UTILITY ---------- Enhanced Optical Array Active Sensor Suite Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Terrain Scan Processor ECM Suite Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Heavy Phase Cannon Power Sword > --- INVENTORY -------- Backup Power III Light Angular Momentum Engine Q-thruster Fusion Bomb Launcher [Rating: 156] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Flightbrick Utility Hacking Suite Device Active Sensor Suite Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Light Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Slots Evolved 16 | . . . 4 2 . . . . . 2 2 . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 2 1 . . . . . . 1 . . . . 1 . . . Utility 10 | . . . 2 1 . . . . . 2 . . . 2 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 147 | 6 22 16 42 24 2 1 1 . 1 7 6 2 . 3 . 8 4 2 . Power 19 | 1 1 1 5 5 . 1 . . . 1 . 1 . . . 2 1 . . Engine 5 | 1 . 1 1 . . . . . . 1 . . . . . 1 . . . Core 11 | . 1 . 4 5 . 1 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 . . . 1 1 . . Propulsion 27 | 2 1 3 15 2 . . . . . . 1 . . . . 3 . . . Treads 13 | 2 1 1 9 . . . . . . . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . . . . . . . . . . Wheel 3 | . . 2 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8 | . . . 2 2 . . . . . . 1 . . . . 3 . . . Utility 44 | 1 4 6 8 11 . . 1 . 1 2 2 . . 3 . 2 1 2 . Device 17 | . 1 2 5 5 . . . . 1 . . . . 1 . . 1 1 . Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . Hackware 7 | . . . . 3 . . . . . . 2 . . 1 . 1 . . . Protection 13 | . 1 4 2 3 . . 1 . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 16 6 14 6 2 . . . . 4 3 1 . . . 1 2 . . Energy Gun 7 | 1 3 . . 1 . . . . . 1 . . . . . . 1 . . Energy Cannon 4 | . . . 1 . . . . . . . 1 . . . . 1 1 . . Ballistic Gun 12 | 1 5 1 5 . . . . . . . . . . . . . . . . Ballistic Cannon 18 | . 8 4 6 . . . . . . . . . . . . . . . . Launcher 8 | . . 1 1 2 . . . . . 2 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 3 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 1 . . . . 1 . . . . . . 1 . . Parts Lost 30 | . . 9 17 1 . . . . . . . . . . 1 . . . 2 Power 5 | . . 2 2 . . . . . . . . . . . . . . . 1 Propulsion 10 | . . 3 7 . . . . . . . . . . . . . . . . Utility 7 | . . 2 3 1 . . . . . . . . . . . . . . 1 Weapon 8 | . . 2 5 . . . . . . . . . . . 1 . . . . Highest Loss Streak 6 | . . 4 6 1 . . . . . . . . . . 1 . . . 2 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 98 89 86 55 68 68 . 68 68 63 63 73 75 74 77 77 79 79 79 Engine 1 | . 1 . 1 . . . . . . 3 6 8 5 4 4 3 . . . Core 7 | . 12 11 6 5 6 6 . 6 6 1 . . . . . . . . . Treads 13 | . 28 17 21 . . . . . . . . . . . . . . . . Wheel 2 | . . 3 7 . . . . . . . . . . . . . . . . Flight 4 | . . . . 11 12 12 . 12 12 11 12 15 15 13 13 16 16 15 15 Device 10 | . 6 9 14 11 12 12 . 6 9 11 10 10 10 9 9 8 8 11 11 Storage 7 | . 14 14 9 5 . . . . . . . . . . . . . . . Hackware 6 | . . . . 8 18 18 . 18 18 16 20 25 25 24 27 25 25 23 23 Protection 5 | . 6 4 6 2 6 6 . 12 9 10 9 5 5 4 4 4 4 3 3 Energy Gun 1 | . 1 . . 1 6 6 . 6 6 2 . . . . . . . . . Energy Cannon 1 | . . . 3 . . . . . . . . . . . . 3 4 3 3 Ballistic Gun 5 | . 20 4 6 . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 6 21 5 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 5 6 6 . 6 6 2 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 12 58 60 79 28 20 22 23 23 23 24 24 31 31 31 31 41 41 42 42 Greatest Support 83 | 40 40 40 83 29 29 29 24 24 24 24 35 35 35 35 35 48 48 48 48 Greatest Overweight (x) 19 | . 1 18 19 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 17 20 20 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 1 13 13 20 20 5 5 5 5 5 5 5 5 5 4 4 5 5 4 5 Average Carried 10 | . 9 11 17 5 4 4 5 5 5 4 4 4 5 3 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 1 13 13 20 5 5 5 5 5 5 5 5 5 5 4 4 5 5 4 5 Class Distribution -------------------- 45% | Mutant 23% | Hacker-Scout 16% | Scavenger-Mutant 5% | Wizard-Ninja 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -4/Factory Wizard-Scout | -4/DSF Wizard-Scout | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Matter Collected 3740 | 260 662 424 1504 295 54 . . 20 . 57 73 268 14 . . 56 22 26 5 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4113 | . 805 166 1957 256 . 93 . . . 183 110 369 70 . . 56 22 26 . Parts 243 | . 52 15 115 6 . 1 . . . 9 17 9 9 . . 5 1 4 . Haulers Intercepted 8 | . 2 . 4 1 . . . . . 1 . . . . . . . . . Recyclers Shooed 5 | . . . 5 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 7 9 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Combat Hostiles Destroyed 99 | . 19 9 41 8 . . . . . 4 5 8 5 . . . . . . Melee 2 | . . . . 1 . . . . . . . 1 . . . . . . . Guns 20 | . 7 . 13 . . . . . . . . . . . . . . . . Cannons 46 | . 12 9 25 . . . . . . . . . . . . . . . . AOE 29 | . . . 3 5 . . . . . 4 5 7 5 . . . . . . Classes Destroyed 19 | . 6 1 8 . . 1 . . . . . 3 . . . . . . . Worker 9 | . . . 3 1 . . . . . 2 1 . . . . 1 1 . . Builder 4 | . . . 2 1 . . . . . . . . . . . . . 1 . Tunneler 4 | . 3 . 1 . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 4 1 . . . . . 1 . . . . . . . . . Recycler 3 | . . . 2 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . Operator 10 | . 2 . 1 2 . 1 . . . 1 2 . . . . 1 . . . Watcher 8 | . 3 . 3 1 . 1 . . . . . . . . . . . . . Swarmer 35 | . 3 . 6 8 . . . . . 4 5 4 5 . . . . . . Grunt 46 | . 16 . 27 . . . . . . . . 3 . . . . . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . Sentry 5 | . . . 5 . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . Subdweller 9 | . . 9 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . Martyr 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 8 | . 4 3 8 5 . 1 . . . 6 5 5 5 . . 1 1 1 . Combat Bots Only 7 | . 4 3 7 3 . . . . . 4 5 5 5 . . . . . . Max Kills in Single Turn 5 | . 1 1 3 3 . 1 . . . 2 2 2 5 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 2 . . . . . 2 2 2 5 . . . . . . Melee 1 | . . . . 1 . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Hostile Shots Fired 572 | . 54 80 239 39 . 16 . . . 13 3 6 1 . 16 2 19 38 46 Missed 196 | . 15 20 66 12 . 9 . . . 6 1 3 1 . 8 1 11 21 22 Damage Taken 6264 | . 428 1309 2833 487 . 38 . . . 110 32 57 . . 123 30 191 358 268 Core 576 | . 53 156 285 47 . . . . . 13 . . . . . . 22 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 248 | . . . . 136 . . . . . 28 20 . . . . . . 47 17 Regen/Repaired (Parts) 33 | . . . . 33 . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . 16 48 . . . . . 93 98 . . 100 . 100 . 98 100 100 Volleys Fired 335 | . 84 48 158 5 . . . . . 5 3 9 1 . . 2 . 7 13 Largest 2 | . 2 2 2 1 . . . . . 1 1 1 1 . . 1 . 1 1 Hottest 105 | . 78 78 105 39 . . . . . 39 39 39 39 . . 90 . 90 90 Shots Fired 594 | . 166 91 292 5 . . . . . 5 3 9 1 . . 2 . 7 13 Gun 250 | . 128 . 122 . . . . . . . . . . . . . . . . Cannon 319 | . 38 90 169 . . . . . . . . . . . . 2 . 7 13 Launcher 25 | . . 1 1 5 . . . . . 5 3 9 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 497 | . 159 90 248 . . . . . . . . . . . . . . . . Thermal 72 | . 7 . 43 . . . . . . . . . . . . 2 . 7 13 Explosive 25 | . . 1 1 5 . . . . . 5 3 9 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 7 17 15 1 . . . . . . . 3 . . . . . . 3 Robot Miss Streak 7 | . 4 2 7 . . . . . . . . 1 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 402 | . 95 52 204 13 . 3 . . . 7 5 10 . . . 5 2 2 4 Core Hits 235 | . 38 18 120 10 . . . . . 9 10 24 4 . . . 1 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . 1 . 1 4 . 1 . . . 1 . . . . . . . . . Critical Strikes 18 | . 2 4 4 4 . 1 . . . 1 1 1 . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . . . . . . . . Blast 7 | . . 4 3 . . . . . . . . . . . . . . . . Smash 6 | . . . . 4 . 1 . . . 1 . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 1 . . . . . . . Melee Attacks 157 | . . . . 32 . 9 . 2 3 14 17 8 . . . 16 4 12 40 Impact 54 | . . . . 32 . 9 . 2 3 8 . . . . . . . . . Slashing 103 | . . . . . . . . . . 6 17 8 . . . 16 4 12 40 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . 2 . 2 . . . 3 1 1 . . . 1 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13059 | 6 1470 1119 4401 1495 . 248 . . . 944 662 1728 280 . . 291 117 126 172 Guns 2236 | . 864 . 1372 . . . . . . . . . . . . . . . . Cannons 4605 | . 593 1119 2721 . . . . . . . . . . . . . . . 172 Explosions 3349 | . . . 280 750 . . . . . 457 380 1202 280 . . . . . . Melee 2822 | . . . . 745 . 248 . . . 487 282 526 . . . 291 117 126 . Ramming 47 | 6 13 . 28 . . . . . . . . . . . . . . . . Kinetic 5822 | . 1405 1119 3298 . . . . . . . . . . . . . . . . Thermal 1019 | . 52 . 795 . . . . . . . . . . . . . . . 172 Explosive 3349 | . . . 280 750 . . . . . 457 380 1202 280 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1298 | . . . . 745 . 248 . . . 305 . . . . . . . . . Slashing 1524 | . . . . . . . . . . 182 282 526 . . . 291 117 126 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 . 1 . . . . . . . . . . . . . 4 . Average Corruption 1 | . 1 1 . 1 . . . . . . . . . . . . . 2 . Corruption Purged 1 | . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 17 | . 6 10 . . . . . . . . . . . . . . . 1 . Message Errors 4 | . 2 2 . . . . . . . . . . . . . . . . . Matter Fused 3 | . . 2 . . . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . 2 2 . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1127 | . 17 . 12 350 . 191 . . . 174 43 138 37 . . 131 34 . . Projectiles 21 | . 17 . 4 . . . . . . . . . . . . . . . . Explosions 193 | . . . 8 31 . . . . . 28 11 78 37 . . . . . . Melee 913 | . . . . 319 . 191 . . . 146 32 60 . . . 131 34 . . Knockbacks 67 | 1 5 15 41 4 . 1 . . . . . . . . . . . . . Impact 7 | 1 . . 1 4 . 1 . . . . . . . . . . . . . Kinetic 57 | . 5 14 38 . . . . . . . . . . . . . . . . Secondary 3 | . . 1 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . 12 . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 5 | 1 2 . 2 . . . . . . . . . . . . . . . . Targets Rammed 6 | 1 2 . 3 . . . . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 317 | . 111 226 317 . . . . . . . . 6 9 . . 141 236 228 195 Average Temperature 66 | . 29 108 66 . . . . . . . . 4 8 . . 32 132 64 60 Received Heat Transfer 1839 | . 210 249 1314 18 . 12 . . . . . 27 . . . 9 . . . Effects 1 | . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . 7 . 2 . . . 1 . . . . . . . . . Impact Corruptions 19 | . . . 1 11 . 4 . . . 3 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 1457 | . 222 . 1147 . . . . . . . . . . . . . . . 88 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Peak Influence 860 | . 378 . 417 561 276 860 . . . 219 708 . . 343 240 484 469 302 352 Initial 343 | . . . . 175 190 189 . . . . 107 . . 343 240 129 272 263 180 Average 244 | . 242 . 184 362 233 599 . . . 52 393 . . 343 239 250 400 189 220 Maximum Alert Level 3 | . 1 . 2 2 1 3 . . . 1 3 . . 1 1 2 2 1 1 Low Security (%) 39 | 100 24 . 55 16 23 6 . . . 97 14 . . . . 44 . 48 29 Level 1 47 | . 75 . 43 40 76 12 . . . 2 33 . . 100 100 51 26 51 70 Level 2 10 | . . . . 43 . 32 . . . . 46 . . . . 5 73 . . Level 3 2 | . . . . . . 48 . . . . 5 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 6 . 6 12 . 4 . . . 6 5 . . . . 3 1 5 2 Investigation 31 | . 4 . 3 8 . 2 . . . 4 3 . . . . 2 1 2 2 Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . Reinforcement 18 | . 2 . 3 3 . 2 . . . 2 2 . . . . 1 . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . 1 . . . . . . 1 . . . . . . . . Construction Impeded 4 | . . . 2 1 . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . 1 . . . . . . . . . Active Scanning Responses 16 | . . . . 3 . 1 . . . 2 3 . . . . 2 1 2 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Distress Signals 10 | . 1 . 3 1 . 2 . . . 1 . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 207 | . 29 10 56 18 4 19 . . . 7 8 6 1 . 2 6 9 21 11 Peak Tracking Total 14 | . 4 3 8 6 3 6 . . . 6 2 4 5 . 2 2 8 14 5 Tactical Retreats 20 | . 1 . 4 4 . . . . . 1 . . . . . . 2 4 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Traps Triggered 9 | . 2 . . 2 . 1 . . . 4 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 2 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Machines Disabled 21 | . 2 . 4 2 . 7 . . . . 3 . . . . 1 1 . 1 Max in Single Turn 2 | . 2 . 1 1 . . . . . . 1 . . . . 1 1 . 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Machines Accessed 69 | . 8 1 11 14 . 3 . . . 8 7 1 . 1 . 6 1 4 4 Terminals 50 | . 6 . 9 7 . 2 . . . 6 6 . . 1 . 5 1 4 3 Fabricators 3 | . . . . 1 . . . . . 2 . . . . . . . . . Repair Stations 6 | . . . . 4 . 1 . . . . 1 . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . . . . . . . 1 . . 1 Total Hacks 165 | . 16 4 26 30 . 7 . . . 25 17 1 . 1 . 14 1 12 11 Successful 85 | . 9 4 11 12 . 3 . . . 15 5 1 . 1 . 7 1 7 9 Failed 79 | . 6 . 15 18 . 4 . . . 10 12 . . . . 7 . 5 2 Catastrophic 12 | . 1 . 5 4 . . . . . 1 . . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 79 | . 8 . 23 12 . 3 . . . 10 10 . . . . 3 . 7 3 Terminals 133 | . 14 . 24 18 . 5 . . . 22 15 . . 1 . 12 1 12 9 Fabricators 5 | . . . . 2 . . . . . 3 . . . . . . . . . Repair Stations 11 | . . . . 7 . 2 . . . . 2 . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 3 . . . . . . . . . . . 2 . . 2 Terminal Hacks 61 | . 6 4 6 3 . 1 . . . 13 4 1 . 1 . 6 1 7 8 Record 15 | . 2 4 . . . . . . . 7 . . . . . 1 . . 1 Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . Robot Analysis 6 | . 2 . 1 . . . . . . 1 1 . . . . 1 . . . Prototype ID Bank 2 | . . . 1 . . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . . 1 Open DSF 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . Level Access Points 4 | . . . . . . . . . . 1 1 . . . . . . 1 1 Branch Access Points 4 | . . . . . . 1 . . . . 1 . . . . 1 . 1 . Machine Index 3 | . . . . . . . . . . . 1 . . . . 1 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . 1 . . . . . . . . . . . . 1 . . 1 Unreport Threat 8 | . . . 2 . . . . . . 2 . . . . . . . 2 2 Locate Traps 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . 2 . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . 1 . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . 3 . 2 . . . . 1 . . . . . . . . Scan Component 2 | . . . . 1 . 1 . . . . . . . . . . . . . Repair 2 | . . . . 1 . 1 . . . . . . . . . . . . . Refit 2 | . . . . 1 . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . 1 . . 1 Seal Access 3 | . . . . 1 . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 11 | . 3 . 5 3 . . . . . . . . . . . . . . . Terminals 7 | . 1 . 3 3 . . . . . . . . . . . . . . . Botnet 4 | . . . 2 2 . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 4 . 8 12 . 3 . . . 8 6 . . . . 5 1 3 3 Full Trace Events 10 | . 2 . 2 5 . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . 76 . . . . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . 5 . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . 73 . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . Time 162 | . . . . 38 . 124 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Total Allies 19 | . . . . . 18 . . . . 1 . . . . . . . . . Largest Group 18 | . . . . . 18 7 . . . 1 . . . . . . . . . Highest-Rated Group 434 | . . . . . 434 196 . . . 23 . . . . . . . . . Highest-Rated Ally 35 | . . . . . 35 35 . . . 23 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 158 | . . . . . 109 49 . . . . . . . . . . . . . Total Damage 6051 | . . . . . 4595 1456 . . . . . . . . . . . . . Kills 33 | . . . . . 16 17 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Robot Analysis Total 6 | . 2 . 1 . . . . . . 1 1 . . . . 1 . . . Derelict Logs Recovered 6 | . . 2 . . . . . 2 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Turns Passed 11296 | 109 1791 2195 2911 1142 221 311 4 478 201 456 334 195 68 16 31 200 117 237 279 Spaces Moved 11427 | 62 604 868 1360 2046 351 510 5 1180 475 877 710 376 123 34 89 386 317 604 450 Core 5 | 1 . 2 2 . . . . . . . . . . . . . . . . Treads 2191 | 61 604 621 905 . . . . . . . . . . . . . . . . Legs 30 | . . . 30 . . . . . . . . . . . . . . . . Wheels 668 | . . 245 423 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 8533 | . . . . 2046 351 510 5 1180 475 877 710 376 123 34 89 386 317 604 450 Fastest Speed 29 | 50 160 120 120 34 34 34 40 40 40 40 32 32 32 32 32 29 31 31 31 Average Speed 77 | 158 216 232 167 39 35 38 40 40 40 40 37 32 32 32 32 31 31 31 31 Slowest Speed 1000 | 160 240 950 1000 40 40 40 40 40 40 40 40 32 32 32 32 34 31 31 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . . . . 7 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 89 34 75 50 96 19 4 85 67 31 28 68 19 1 87 16 50 21 16 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 5 | . 2 . 2 . . . . 1 . . . . . . . . . . . Known Exits Taken 13 | . . 1 . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 10 | . . 4 . . . . . 3 1 . . 2 . . . . . . . Spaces Dug 82 | . . 11 . 11 . 5 . . 3 5 9 1 . . . 10 1 15 11 Terrain Destroyed 284 | . . 11 28 44 . 5 . . 3 35 41 75 3 . . 10 1 17 11 Melee 60 | . . . . 11 . 5 . . 3 5 9 1 . . . 8 1 10 7 Projectile 30 | . . . 17 . . . . . . . . . . . . 2 . 7 4 AOE 194 | . . 11 11 33 . . . . . 30 32 74 3 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Zio Pro Fac Fac Upp Upp Fac DSF Res Tes Res Acc Total 12968 | 69 911 947 1698 2321 446 606 5 1181 478 954 748 427 149 39 90 438 322 624 515 Wait 758 | . 182 14 106 182 90 84 . . . 1 6 28 26 1 2 21 . 3 12 Move 11391 | 62 603 867 1359 2046 350 509 4 1179 474 876 709 375 122 34 88 385 303 597 449 Hop 9 | . . . . . . . . . . . . . . . . . 6 3 . Pick Up 43 | 1 10 2 12 6 1 1 . . . 4 2 . . . . 2 1 . 1 Fast Attach 62 | 6 5 3 23 6 2 . . . . 4 3 1 . 1 . 5 2 1 . Attach 36 | . 1 5 8 12 . . . . . 3 2 1 . 2 . 1 . 1 . Detach 25 | . 4 . 3 11 . . . . . 4 . 1 . 1 . 1 . . . Swap 49 | . 16 8 11 6 . 1 1 . 1 . 1 . . . . 2 2 . . Drop 57 | . 4 . 15 15 3 1 . . . 7 5 . . . . 3 4 . . Fire 335 | . 84 48 158 5 . . . . . 5 3 9 1 . . 2 . 7 13 Melee 157 | . . . . 32 . 9 . 2 3 14 17 8 . . . 16 4 12 40 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . Crush 3 | . 2 . 1 . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . 36 . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Discovered new exit (range 16) 662 | -10/Materials | Discovered new exit (range 4) 757 | -10/Materials | Central database locked down 871 | -10/Materials | Discovered new exit (range 6) 1213 | -10/Materials | Discovered new exit (range 16) 1648 | -10/Materials | Discovered new exit (range 5) 1901 | -10/Materials | Entered Subcaves 1906 | -10/Subcaves | Learned Materials security intel 1925 | -10/Subcaves | Identified exit to Materials 2287 | -10/Subcaves | Core integrity fell below 50% 2520 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2707 | -10/Subcaves | Visited Clippyterm 2714 | -10/Subcaves | Identified exit to Recycling 2714 | -10/Subcaves | Learned Factory fabricator intel 2725 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2734 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2831 | -10/Subcaves | Disturbed a concealed Subdweller 2833 | -10/Subcaves | Core integrity fell below 20% 3528 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3728 | -10/Subcaves | A Subdweller sparked back to life 3728 | -10/Subcaves | A Subdweller sparked back to life 3728 | -10/Subcaves | A Subdweller sparked back to life 3797 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 3799 | -10/Subcaves | Found Prototype Flight Unit 3959 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4096 | -10/Subcaves | Entered Materials 4096 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4626 | -8/Materials | Lost 4 parts (1p2u1w) 4982 | -8/Materials | Build established: Scavenger-Mutant 5070 | -8/Materials | Lost 4 parts (1n1u2w) 5319 | -8/Materials | Build established: Mutant 5637 | -8/Materials | Build established: Scavenger-Mutant 5744 | -8/Materials | Destroyed 7 combat bots 5753 | -8/Materials | Found Prototype Device 5794 | -8/Materials | Lost 6 parts (1p4n1w) 5966 | -8/Materials | Discovered new exit (range 8) 6631 | -8/Materials | Discovered new exit (range 6) 6894 | -8/Materials | Core integrity fell below 50% 7007 | -8/Materials | Entered Factory 7007 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7008 | -7/Factory | Loaded intel: 6 fabricator locations 7010 | -7/Factory | Identified Flightbrick 7011 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 7011 | -7/Factory | Identified Active Sensor Suite 7315 | -7/Factory | Discovered new exit (range 15) 7462 | -7/Factory | Repaired Imp. Propulsion Shielding 7575 | -7/Factory | Build established: Scout 7600 | -7/Factory | Discovered new exit (range 12) 7807 | -7/Factory | Search patrols dispatched 7862 | -7/Factory | Fabricated Imp. Utility Shielding? 7988 | -7/Factory | Discovered new exit (range 13) 7993 | -7/Factory | Identified exit to Lower Caves 8061 | -7/Factory | Build established: Hacker-Scout 8149 | -7/Factory | Manually triggered Chute Trap 8149 | -7/Factory | Sucked down chute 8149 | -7/Factory | Entered Waste 8176 | -7/Waste | Found Prototype Slashing Weapon 8176 | -7/Waste | Identified Molecular Scythe 8185 | -7/Waste | Spotted C-40 Crusher 8194 | -7/Waste | Spotted C-40 Crusher 8199 | -7/Waste | Spotted C-40 Crusher 8209 | -7/Waste | Warlord forces began an assault 8234 | -7/Waste | Allies destroyed C-40 Crusher 8241 | -7/Waste | Allies destroyed C-40 Crusher 8268 | -7/Waste | Spotted C-40 Crusher 8268 | -7/Waste | Spotted C-40 Crusher 8270 | -7/Waste | Lost 4 allies 8277 | -7/Waste | Allies destroyed C-40 Crusher 8282 | -7/Waste | Allies destroyed C-40 Crusher 8286 | -7/Waste | Discovered new exit (range 15) 8296 | -7/Waste | Spotted C-40 Crusher 8311 | -7/Waste | Allies destroyed C-40 Crusher 8342 | -7/Waste | Lost 7 allies 8370 | -7/Waste | Entered Factory 8370 | -7/Factory | Accompanied by 7 allies 8505 | -7/Factory | Lost 3 allies 8681 | -7/Factory | Entered Lower Caves 8682 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8684 | -7/Lower Caves | Identified exit to Zion 8685 | -7/Lower Caves | Entered Zion 8851 | -7/Zion | Learned Factory interactive machine intel 8998 | -7/Zion | Discovered new exit (range 15) 9041 | -7/Zion | Learned location of Quarantine (-2) 9163 | -7/Zion | Identified exit to Proximity Caves 9163 | -7/Zion | Entered Proximity Caves 9169 | -6/Proximity Caves | Learned Factory stockpile data 9205 | -6/Proximity Caves | Learned 4 Factory zone layouts 9318 | -6/Proximity Caves | Spotted B-75 Beast 9319 | -6/Proximity Caves | Discovered new exit (range 7) 9321 | -6/Proximity Caves | Identified exit to Factory 9364 | -6/Proximity Caves | Entered Factory 9364 | -6/Factory | Evolved 2 slots: Utility x2 9365 | -6/Factory | Identified exit to Lower Caves 9368 | -6/Factory | Loaded intel: 51 interactive machine locations 9596 | -6/Factory | Identified exit to Factory 9686 | -6/Factory | Discovered exit to Lower Caves (range 4) 9787 | -6/Factory | Fabricated A-15 Conveyor? 9820 | -6/Factory | Entered another Factory area 9820 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10050 | -5/Factory | Identified exit to Upper Caves 10120 | -5/Factory | Search patrols dispatched 10145 | -5/Factory | Identified exit to Factory 10154 | -5/Factory | Entered Upper Caves 10329 | -5/Upper Caves | Murdered 3 allies 10345 | -5/Upper Caves | Discovered new exit (range 8) 10349 | -5/Upper Caves | Identified exit to Upper Caves 10349 | -5/Upper Caves | Entered another Upper Caves area 10414 | -5/Upper Caves | Discovered exit to Factory (range 9) 10417 | -5/Upper Caves | Entered Factory 10417 | -4/Factory | Evolved 2 slots: Utility x2 10433 | -4/Factory | Identified exit to DSF 10433 | -4/Factory | Entered DSF 10459 | -4/DSF | Additional patrols routed to DSF 10460 | -4/DSF | Discovered new exit (range 14) 10463 | -4/DSF | Identified exit to Research 10464 | -4/DSF | Entered Research 10464 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10538 | -3/Research | Spotted B-86 Titan 10553 | -3/Research | Identified exit to Testing 10664 | -3/Research | Entered Testing 10720 | -3/Testing | Spotted PH-EQUN476RRX 10751 | -3/Testing | Found Fusion Bomb Launcher 10757 | -3/Testing | Discovered new exit (range 3) 10757 | -3/Testing | Identified exit to Research 10772 | -3/Testing | Found Prototype Energy Gun 10772 | -3/Testing | Identified Tachyon Dispersion Ray 10781 | -3/Testing | Entered Research 10781 | -2/Research | Evolved 2 slots: Utility x2 10843 | -2/Research | Identified exit to Access 10843 | -2/Research | Identified exit to Quarantine 10989 | -2/Research | Build established: Wizard-Ninja 11018 | -2/Research | Entered Access 11047 | -1/Access | Spotted B-99 Colossus 11073 | -1/Access | Identified exit to Surface 11272 | -1/Access | Spotted B-99 Colossus 11297 | *** | Escaped! Last Messages --------------- 11153_ Sealed Heavy Doors breached. 11185_ U-05 Engineer builds a Wall. 11200_ ALERT: Security rotation in progress. 11284_ Lgt. Antimatter Reactor destroyed. 11284_ Knocked back. 11284_ Slug penetrates Sealed Heavy Doors. 11284_ Penetrated by Slug. 11284_ Slug penetrates Sealed Heavy Doors. 11288_ Penetrated by Slug. 11288_ Slug penetrates Reinforced Barrier. 11288_ Slug penetrates Sealed Heavy Doors. 11291_ Penetrated by Slug. 11291_ Slug penetrates Sealed Heavy Doors. 11291_ Slug penetrates Reinforced Barrier. 11291_ Acquired 5 matter. 11295_ Slug penetrates Sealed Heavy Doors. 11295_ Slug penetrates Reinforced Barrier. 11295_ Slug penetrates Sealed Heavy Doors. 11295_ Penetrated by Slug. 11296_ Adv. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#??? ???????? ????????? ??????????????????? | | ?????????? ????????????? ### """"" ????????????? | | ???????? ???????????? ### """"" ??????????? | | ???? ????????? ?????"""" ### """"" #???????? | | #??# ?#??????# ?? "?""""""#?# """"" ? ###?????? | | ???# ????#+##? ? """??"""### ?""""" ? ????? | | ? ?? ?? #?? 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Utility Shielding | -7/Factory | Hacked Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked Fabricated ------------ Imp. Utility Shielding | x2 | -7/Factory A-15 Conveyor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyRainbowCompactor Manual? 0 Play Time 01:30:58 Cumulative 329.6 hours Start 2024.04.11 @ 17:40:23 End 2024.04.11 @ 19:12:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 11/2/2/1/1/0/0/1/0 Lore% 77 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36d03cfc-581b-4dc2-8d59-ca97301d3e68