Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 00:31:51 Player: droogie Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (13) 65 Value Destroyed (525) 525 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4190 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Sensor Array > --- WEAPON ----------- Particle Gun Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Armored Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Layered Light Armor Plating Layered Light Armor Plating Beam Rifle Light Assault Rifle [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . . 2 1 1 . . . Utility 3 | . . . . 1 . . . 2 Weapon 1 | . . . . . 1 . . . Parts Attached 42 | 6 1 1 9 8 9 . 7 1 Power 4 | 1 . . 1 1 1 . . . Engine 3 | 1 . . 1 1 . . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 . . 5 5 4 . 4 . Treads 1 | . . . . . . . 1 . Leg 19 | 2 . . 5 5 4 . 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 7 | 1 1 1 . 2 1 . 1 . Device 2 | . 1 . . . 1 . . . Storage 3 | 1 . 1 . 1 . . . . Processor 2 | . . . . 1 . . 1 . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 11 | 2 . . 3 . 3 . 2 1 Energy Gun 5 | 1 . . 2 . 2 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 14 | . . . . 1 1 2 8 2 Power 1 | . . . . 1 . . . . Propulsion 5 | . . . . . . . 5 . Utility 2 | . . . . . . 1 1 . Weapon 6 | . . . . . 1 1 2 2 Highest Loss Streak 3 | . . . . 1 1 2 3 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 78 | . 99 100 97 99 99 85 38 2 Engine 6 | . 14 14 11 8 3 . . . Core 1 | . . . . . 3 7 3 . Leg 31 | . 28 28 41 45 46 38 16 . Device 9 | . 13 14 11 9 13 11 1 . Storage 8 | . 14 14 11 9 7 7 3 . Processor 1 | . . . . 9 . . 2 . Energy Gun 8 | . 14 14 10 9 10 7 2 . Ballistic Gun 8 | . 14 14 11 9 10 10 3 . Peak Build Rating 32 | 6 7 8 13 27 32 32 30 8 Average Rating 15 | 4 6 7 11 16 30 28 16 3 On Entrance 13 | . 6 7 8 13 27 32 24 8 Naked Turns 207 | . . . . . . . 27 180 Heaviest Build 35 | 11 12 17 24 34 35 35 31 5 Greatest Support 92 | 20 20 20 40 82 92 92 84 3 Greatest Overweight (x) 3 | 3 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 5 Average Capacity 10 | 7 8 9 10 12 15 15 9 5 Most Carried 15 | 4 8 10 10 15 15 14 14 2 Average Carried 8 | 3 4 8 9 10 14 14 7 . Final Capacity 15 | 8 8 10 10 15 15 15 5 5 Final Carried 15 | 4 8 10 10 15 14 14 2 . Class Distribution -------------------- 59% | Mutant 21% | Scavenger-Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Matter Collected 732 | 216 21 44 136 89 41 . 185 . Remotely . | . . . . . . . . . Salvage Created 582 | . 21 . 352 168 41 . . . Parts 34 | . . . 25 5 4 . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Combat Hostiles Destroyed 11 | . . . 7 3 1 . . . Guns 7 | . . . 5 1 1 . . . AOE 3 | . . . 1 2 . . . . Classes Destroyed 4 | . 1 . 2 . 1 . . . Watcher 2 | . 1 . 1 . . . . . Grunt 6 | . . . 4 2 . . . . Sentry 4 | . . . 3 1 . . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 2 | . 1 . 2 2 1 . . . Combat Bots Only 2 | . . . 2 2 1 . . . Max Kills in Single Turn 2 | . 1 . 1 2 1 . . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . 1 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Hostile Shots Fired 391 | . . . 41 24 18 3 171 134 Missed 156 | . . . 10 7 5 1 77 56 Damage Taken 3435 | . . . 502 298 275 92 1151 1117 Core 1496 | . . . 124 111 . . 411 850 Absorbed by Shields 8 | . . . . . . . . 8 Regen/Repaired (Parts) 80 | . . . 80 . . . . . Core Remaining (%) 77 | 100 . 100 69 79 . . 41 . Volleys Fired 58 | . 5 . 31 15 7 . . . Largest 2 | . 2 . 2 2 2 . . . Hottest 88 | . 60 . 68 68 88 . . . Shots Fired 117 | . 10 . 62 29 14 . 2 . Gun 117 | . 10 . 62 29 14 . 2 . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 60 | . 5 . 31 15 7 . 2 . Thermal 7 | . . . . . 7 . . . Explosive . | . . . . . . . . . Electromagnetic 50 | . 5 . 31 14 . . . . Robot Hit Streak 12 | . 5 . 12 9 3 . 3 . Robot Miss Streak 6 | . 3 . 4 6 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 79 | . 6 . 46 22 4 . 1 . Core Hits 32 | . 2 . 16 11 2 . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . Corrupt 1 | . . . 1 . . . . . Melee Attacks 53 | . . . . . . . 48 5 Impact . | . . . . . . . . . Slashing 53 | . . . . . . . 48 5 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1330 | . 108 . 663 466 75 . . 18 Guns 1099 | . 107 . 545 372 75 . . . Cannons . | . . . . . . . . . Explosions 209 | . . . 118 91 . . . . Melee . | . . . . . . . . . Ramming 22 | . 1 . . 3 . . . 18 Kinetic 471 | . 19 . 238 175 39 . . . Thermal 245 | . . . 118 91 36 . . . Explosive . | . . . . . . . . . Electromagnetic 592 | . 88 . 307 197 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 25 | . . . . . 2 19 25 5 Average Corruption 12 | . . . . . 1 10 19 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 42 | . . . . . 5 6 29 2 Message Errors 13 | . . . . . 3 1 8 1 Matter Fused 6 | . . . . . 1 1 4 . Heat Flow Errors 4 | . . . . . 1 . 3 . Energy Discharges 8 | . . . . . . 2 6 . Data Loss (minor) 6 | . . . . . . 2 4 . Data Loss (major) 1 | . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 113 | . . . 72 33 . . . 8 Shots 3 | . . . 2 1 . . . . Rammed 5 | . . . . . . . . 5 Targets Rammed 7 | . 1 . . 1 . . . 5 Kicked 2 | . 1 . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 268 | . 40 . 81 51 193 . 268 . Average Temperature 44 | . 25 . 32 19 101 . 100 . Received Heat Transfer 858 | . . . 192 126 . . 429 111 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 5 | . 3 . 2 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 324 | . . . 200 50 74 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 3 1 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Peak Influence 191 | . 58 4 191 169 30 . 110 162 Initial 46 | . . 4 1 46 . . . 42 Average 47 | . 24 4 67 125 4 . 42 88 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 1 . . 1 5 . 3 2 Investigation 5 | . . . . 1 1 . 2 1 Extermination 3 | . . . . . 1 . 1 1 Reinforcement 4 | . 1 . . . 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Distress Signals 5 | . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 62 | . 3 . 14 10 3 6 14 12 Peak Tracking Total 8 | . 1 . 8 4 2 6 8 8 Tactical Retreats 8 | . . . . . . . 6 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Traps Triggered 6 | . . . . 1 2 . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Machines Accessed 17 | . 4 . 3 2 4 . 3 1 Terminals 15 | . 4 . 2 2 3 . 3 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 37 | . 8 . 8 5 7 . 6 3 Successful 13 | . 5 . 6 . 1 . 1 . Failed 24 | . 3 . 2 5 6 . 5 3 Catastrophic 8 | . . . 1 2 2 . 2 1 Database Lockouts . | . . . . . . . . . Manual 16 | . 4 . 1 4 5 . 1 1 Terminals 32 | . 8 . 4 5 6 . 6 3 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 5 . 2 . 1 . 1 . Record 1 | . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Zone Layout 6 | . 3 . 2 . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 . 3 2 3 . 3 1 Full Trace Events 4 | . . . . . 1 . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 52 | . . . 52 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Turns Passed 3648 | 74 557 108 728 400 639 147 696 299 Spaces Moved 2380 | 51 180 78 358 237 427 123 502 424 Core 684 | 15 . . . . . . 245 424 Treads . | . . . . . . . . . Legs 1696 | 36 180 78 358 237 427 123 257 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 50 50 Average Speed 106 | 118 120 120 120 120 120 120 105 62 Slowest Speed 200 | 200 120 120 120 120 120 120 190 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 3 . Exploration Rate (%) 26 | 5 31 17 29 28 15 71 24 16 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 53 | . . . . . . . 48 5 Terrain Destroyed 66 | . . . 9 4 . . 48 5 Melee 53 | . . . . . . . 48 5 Projectile . | . . . . . . . . . AOE 13 | . . . 9 4 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac Total 3272 | 61 511 93 602 322 539 122 573 449 Wait 679 | 1 321 10 189 57 91 . 9 1 Move 2371 | 50 179 77 357 237 427 122 498 424 Hop . | . . . . . . . . . Pick Up 26 | 4 4 3 6 4 3 . 2 . Fast Attach 12 | 6 1 . 3 . . . 2 . Attach 14 | . . . 1 3 5 . 4 1 Detach 1 | . . . . . . . 1 . Swap 16 | . . 1 5 5 4 . 1 . Drop 20 | . . 2 10 1 2 . 5 . Fire 58 | . 5 . 31 15 7 . . . Melee 53 | . . . . . . . 48 5 Ram 4 | . . . . . . . . 4 Kick 1 | . 1 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 17 | . . . . . . . 3 14 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 15) 632 | -10/Materials | Entered Mines 681 | -10/Mines | Found DCF Scrap (14 items) 733 | -10/Mines | Discovered new exit (range 7) 740 | -10/Mines | Entered Materials 740 | -9/Materials | Evolved 2 slots: Propulsion x2 1026 | -9/Materials | Repaired EM Pulse Gun 1055 | -9/Materials | Repaired Aluminum Leg 1460 | -9/Materials | Discovered new exit (range 6) 1468 | -9/Materials | Entered another Materials area 1468 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1642 | -8/Materials | Build established: Scavenger-Mutant 1862 | -8/Materials | Discovered new exit (range 3) 1867 | -8/Materials | Identified exit to Factory 1868 | -8/Materials | Entered Factory 1868 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1869 | -7/Factory | Identified exit to Storage 2488 | -7/Factory | Build established: Scavenger-Skirmisher 2507 | -7/Factory | Sucked down chute 2507 | -7/Factory | Entered Waste 2508 | -7/Waste | Met a frightened Derelict 2522 | -7/Waste | EMP discharged 2536 | -7/Waste | Spotted C-40 Crusher 2538 | -7/Waste | Spotted C-40 Crusher 2539 | -7/Waste | Spotted C-40 Crusher 2566 | -7/Waste | Spotted C-40 Crusher 2572 | -7/Waste | Spotted C-40 Crusher 2578 | -7/Waste | Spotted C-40 Crusher 2579 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2591 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2622 | -7/Waste | EMP discharged 2622 | -7/Waste | System corruption reached 10% 2639 | -7/Waste | Discovered new exit (range 13) 2654 | -7/Waste | Entered Factory 2877 | -7/Factory | Lost 3 parts (2n1u) 2964 | -7/Factory | Lost 3 parts (2n1w) 2977 | -7/Factory | Released all parts (5) 3211 | -7/Factory | Crushed by falling debris 3223 | -7/Factory | Build established: Mutant 3243 | -7/Factory | Crushed by falling debris 3263 | -7/Factory | Crushed by falling debris 3264 | -7/Factory | Core integrity fell below 50% 3343 | -7/Factory | Discovered new exit (range 5) 3350 | -7/Factory | Entered another Factory area 3350 | -6/Factory | Evolved 2 slots: Utility x2 3601 | -6/Factory | Core integrity fell below 50% 3624 | -6/Factory | Core integrity fell below 20% 3649 | -6/Factory | Core destroyed Last Messages --------------- 03558_ U-05 Engineer lays Concrete. 03561_ K-01 Serf collects debris. 03571_ PVI|W#KCOH6X79H KS01TXDK#| 03594_ System corrupted: IFF burst signal emitted. 03600_ ALERT: Rogue bot located, Programmers report to Factory Zone 5L. 03604_ K-01 Serf collects debris. 03606_ Door malfunctions. 03606_ K-01 Serf collects debris. 03629_ ALERT: Security rotation in progress. 03635_ Penetrated by Slug. 03636_ Slug penetrates Wall. 03642_ Slammed into U-05 Engineer. 03645_ Slammed into W-25 Informer. 03647_ Slammed into P-60 Hacker. 03647_ P-60 Hacker resets W-25 Informer, system corruption cleaned. 03648_ Slammed into P-60 Hacker. 03649_ Slammed into W-25 Informer. 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F" # ???????????????????# "" | | ?????###+####+# "" ###########???????????????# | | ?????# / # ????????????????# "" | | ?????# # ! # " " " " ??????????# ???# "" | | ?????# # + " " " " ??????????# ??# "" | | ###### ##+####### " " " " ???? ?????# + "" | | # # " " " " ???? ?????# # | | # """ # " " " " " ?# #????# # | | # """ # " " " " " ?# ###### #### | | # """ # " " " " " ## | | ### # # " " " " " ## ^ | | ??# # """ # " " " " " + **! | | ??# + """ # ## /!! *!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed RefineryInsulatedShearcannon Manual? 0 Play Time 00:37:57 Cumulative 13.0 hours Start 2024.12.08 @ 23:56:20 End 2024.12.09 @ 00:31:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 11d96ee3-b520-43aa-aaf4-e2b58eec2e6d