Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.02 @ 16:18:27 Player: Luigi Panache Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (155) 775 Value Destroyed (5363) 5363 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (928) 928 TOTAL SCORE: 11506 Bonus ------- High Alert Combat Kills 509 Follower Combat Kills 350 Met Data Miner 300 Friendly Fire -231 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 100/100 System Corruption 4% Temperature Cool (12) Movement Core (2150) Ox42 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit 0b10 Decoder Chip [Generic] Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (36) --- Large Battery (300) Large Matter Pod (150) Advanced Visual Processing Unit Advanced Sensor Array Advanced Sensor Array Long-range Terrain Scanner Hardened Heavy Armor Plating Improved Light Armor Plating Cooled Pulse Rifle Light EM Pulse Cannon Particle Cannon Gauss Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Assault Cannon Assault Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Flak Gun Precision Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Armored Treads Medium Treads Large Battery Large Matter Pod Advanced Visual Processing Unit Advanced Sensor Array Advanced Sensor Array Long-range Terrain Scanner Hardened Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Gatling Laser Cooled Pulse Rifle Light EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Particle Cannon Gauss Rifle Flak Gun Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle Assault Cannon Assault Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Datajack [Rating: 62] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 7 | . . 1 2 2 . . . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 126 | . 10 23 10 53 . 2 . 4 10 14 Power 7 | . 1 1 1 2 . . . . . 2 Engine 6 | . 1 1 1 2 . . . . . 1 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 34 | . 4 8 3 10 . . . . 3 6 Treads 34 | . 4 8 3 10 . . . . 3 6 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 36 | . 3 3 2 20 . . . 2 5 1 Device 7 | . . 1 1 3 . . . 2 . . Storage 10 | . 3 1 . 6 . . . . . . Processor 6 | . . . 1 4 . . . . 1 . Hackware 3 | . . . . . . . . . 3 . Protection 10 | . . 1 . 7 . . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 49 | . 2 11 4 21 . 2 . 2 2 5 Energy Gun 18 | . . 9 3 5 . . . . . 1 Energy Cannon 4 | . . . . 2 . . . . . 2 Ballistic Gun 20 | . 2 2 1 12 . 1 . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . . 2 . 1 . 1 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 4 2 4 . . . . . . Parts Lost 36 | . . 3 2 10 . . . . 1 20 Power 3 | . . . 1 . . . . . . 2 Propulsion 14 | . . 1 1 3 . . . . . 9 Utility 8 | . . 1 . 4 . . . . . 3 Weapon 11 | . . 1 . 3 . . . . 1 6 Highest Loss Streak 19 | . . 3 1 2 . . . . 1 19 Average Slot Usage (%) 95 | . 99 90 98 96 92 92 92 97 96 91 Engine 7 | . 14 11 8 7 7 7 7 7 6 3 Treads 24 | . 28 32 26 22 23 23 23 23 20 17 Device 5 | . . . 8 6 7 7 7 12 7 . Storage 25 | . 27 22 27 24 30 30 30 30 26 26 Processor 7 | . . . 9 8 7 7 7 7 13 11 Hackware 1 | . . . . . . . . . 8 19 Protection 3 | . . 2 . 8 . . . . 3 . Energy Gun 4 | . . 19 8 2 . . . . . 1 Ballistic Gun 11 | . 27 2 9 11 15 14 15 14 9 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 155 | 10 41 62 63 155 148 148 148 155 155 150 Greatest Support 78 | 20 40 60 60 76 76 76 76 76 78 78 Greatest Overweight (x) 42 | . 1 1 1 2 1 1 1 2 2 42 Average Overweight (x) . | . . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 36 | . 16 22 22 36 36 36 36 36 36 36 Average Capacity 26 | . 11 16 22 26 36 36 36 36 36 36 Most Carried 36 | . 12 21 22 36 36 36 36 36 36 36 Average Carried 25 | . 8 15 21 24 36 36 36 35 35 33 Final Capacity 36 | 6 16 22 22 36 36 36 36 36 36 36 Final Carried 36 | 6 12 21 22 36 36 36 36 36 35 24 Class Distribution -------------------- 66% | Hauler-Mutant 17% | Mutant 8% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Matter Collected 3163 | 180 403 239 251 1435 52 88 . 116 119 280 Remotely . | . . . . . . . . . . . Salvage Created 6369 | . 444 850 942 2892 . 277 . 127 108 729 Parts 333 | . 35 54 47 139 . 15 . 6 8 29 Haulers Intercepted 9 | . 1 4 2 2 . . . . . . Recyclers Shooed 4 | . 1 . 1 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . 2 13 . 4 . . Prevented 3 | . . . . . . 2 . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 118 | . 10 12 17 56 . 6 . 3 4 10 Melee 1 | . . 1 . . . . . . . . Guns 86 | . 10 7 14 41 . 3 . 1 1 9 Cannons 5 | . . . . 4 . . . . . 1 AOE 23 | . . 3 3 9 . 3 . 2 3 . Classes Destroyed 14 | . 7 3 . 4 . . . . . . Worker 3 | . . . . 2 . . . . 1 . Builder 7 | . 1 2 . 2 . . . . . 2 Tunneler 1 | . 1 . . . . . . . . . Hauler 9 | . 1 4 2 2 . . . . . . Recycler 4 | . 1 . 1 1 . . . . . 1 Operator 3 | . . 3 . . . . . . . . Watcher 10 | . 3 1 3 3 . . . . . . Swarmer 28 | . 6 . 8 7 . 2 . 2 3 . Grunt 61 | . 4 7 8 32 . 2 . . . 8 Brawler 2 | . . . . 2 . . . . . . Duelist 3 | . . 2 . 1 . . . . . . Sentry 12 | . . 3 1 4 . 1 . 1 . 2 Hunter 4 | . . . . 4 . . . . . . Programmer 8 | . . . . 6 . 1 . . 1 . Best Kill Streak 11 | . 5 5 5 11 . 5 . 2 3 4 Combat Bots Only 7 | . 5 3 5 7 . 5 . 2 3 4 Max Kills in Single Turn 5 | . 2 3 2 5 . 3 . 1 3 1 Gunslinging 1 | . 1 . 1 . . . . . . . Exploded 5 | . . 2 1 5 . 3 . 1 3 . Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Damage Taken 9563 | . 246 586 673 3718 . 130 . 164 528 3518 Core 1396 | . 20 41 74 382 . 19 . 3 83 774 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 92 89 86 . . . . 42 . . Volleys Fired 341 | . 35 33 47 171 . 9 . 7 11 28 Largest 2 | . 2 2 2 2 . 2 . 1 2 2 Hottest 126 | . 40 112 70 113 . 56 . 39 67 126 Shots Fired 609 | . 70 61 92 303 . 11 . 6 15 51 Gun 561 | . 70 61 92 269 . 9 . 3 13 44 Cannon 33 | . . . . 28 . . . . . 5 Launcher 15 | . . . . 6 . 2 . 3 2 2 Special . | . . . . . . . . . . . Kinetic 381 | . 70 3 47 210 . 9 . 3 13 26 Thermal 37 | . . 16 . 3 . . . . . 18 Explosive 9 | . . . . 6 . . . . 1 2 Electromagnetic 182 | . . 42 45 84 . 2 . 3 1 5 Robot Hit Streak 41 | . 11 27 35 29 . 21 . 38 12 41 Robot Miss Streak 5 | . 2 1 1 4 . 3 . 1 5 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 14 | . 2 . 7 5 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 531 | . 47 54 87 268 . 10 . 5 11 49 Core Hits 440 | . 27 41 42 226 . 15 . 9 20 60 Critical Hits 5 | . 1 2 . 2 . . . . . . Critical Kills 4 | . 1 1 . 2 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13822 | . 566 1482 1830 7218 . 289 . 314 597 1526 Guns 9292 | . 536 939 1440 4727 . 196 . 109 372 973 Cannons 647 | . . . . 540 . . . . . 107 Explosions 3628 | . . 518 390 1818 . 93 . 205 218 386 Melee . | . . . . . . . . . . . Ramming 255 | . 30 25 . 133 . . . . 7 60 Kinetic 6171 | . 536 32 535 3821 . 196 . 109 372 570 Thermal 1708 | . . 402 390 436 . . . 77 . 403 Explosive 2314 | . . 322 . 1423 . . . . 183 386 Electromagnetic 3374 | . . 701 905 1405 . 93 . 128 35 107 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . 4 4 4 4 4 . 4 Average Corruption 3 | . . . . 2 4 4 4 4 . 3 Corruption Purged . | . . . . . . . . . . . Effects 89 | . . . . 42 13 11 5 15 . 3 Message Errors 30 | . . . . 14 6 4 1 4 . 1 Matter Fused 16 | . . . . 4 2 2 3 4 . 1 Heat Flow Errors 8 | . . . . 6 1 . . 1 . . Energy Discharges 15 | . . . . 9 2 1 . 3 . . Data Loss (minor) 13 | . . . . 4 2 4 1 1 . 1 Targeting Errors 4 | . . . . 3 . . . 1 . . Weapon Failures 3 | . . . . 2 . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 158 | . . 70 14 44 . . . . . 30 Projectiles . | . . . . . . . . . . . Explosions 129 | . . 70 14 44 . . . . . 1 Melee 29 | . . . . . . . . . . 29 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 610 | . . 249 89 255 . 14 . 3 . . Shots 19 | . . 5 4 8 . 1 . 1 . . Rammed 25 | . 8 2 . 13 . . . . 2 . Targets Rammed 30 | . 11 2 . 13 . . . . 2 2 Kicked . | . . . . . . . . . . . Crushed 5 | . 3 . . . . . . . . 2 Highest Temperature 377 | . 18 126 166 377 234 . . 124 . 152 Average Temperature 65 | . 10 36 48 76 130 . . 50 . 56 Received Heat Transfer 3327 | . 93 132 306 1791 . 12 . 48 54 891 Effects 8 | . . . . 8 . . . . . . Shutdowns 2 | . . . . 2 . . . . . . Interference 5 | . . . . 5 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . 1 1 2 . . . . . . Combat Hostiles 3 | . . 1 . 2 . . . . . . Parts Fried 17 | . . 6 4 6 . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . Heat Transferred 2618 | . . 744 400 574 . . . 50 . 850 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 16 | . . 4 5 6 . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Peak Influence 908 | . 200 209 364 908 . . . . 143 366 Initial 75 | . . . 75 67 . . . . 62 59 Average 214 | . 56 45 215 356 . . . . 54 177 Maximum Alert Level 3 | . 1 1 1 3 . . . . . 1 Low Security (%) 63 | . 98 94 52 39 . . . . 100 59 Level 1 18 | . 1 5 47 22 . . . . . 40 Level 2 10 | . . . . 22 . . . . . . Level 3 7 | . . . . 16 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 39 | . 1 4 2 26 . . . . 3 3 Investigation 15 | . 1 3 1 9 . . . . . 1 Extermination 8 | . . . . 6 . . . . 2 . Reinforcement 7 | . . 1 1 2 . . . . 1 2 Assault 1 | . . . . 1 . . . . . . Garrison 8 | . . . . 8 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Distress Signals 6 | . 2 1 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 183 | . 16 17 25 71 . 5 . 5 10 34 Peak Tracking Total 10 | . 4 4 6 10 . 4 . 4 3 8 Tactical Retreats 14 | . 1 . 1 2 . . . 1 . 9 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Traps Triggered 10 | . 1 2 1 2 . . . . 1 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Machines Disabled 17 | . . 5 1 10 . . . . . 1 Max in Single Turn 3 | . . 2 1 3 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Machines Accessed 32 | . 3 5 2 13 . . 4 . 3 2 Terminals 20 | . 3 4 . 8 . . . . 3 2 Fabricators 2 | . . . . 2 . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Total Hacks 123 | . 10 15 7 42 . . 24 . 16 9 Successful 69 | . 3 6 6 17 . . 24 . 11 2 Failed 54 | . 7 9 1 25 . . . . 5 7 Catastrophic 8 | . . 1 . 6 . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 64 | . 9 11 . 26 . . . . 14 4 Terminals 77 | . 10 13 . 29 . . . . 16 9 Fabricators 6 | . . . . 6 . . . . . . Repair Stations 7 | . . . 5 2 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . 2 2 . . . . . . . Garrison Access 5 | . . . . 5 . . . . . . Terminal Hacks 43 | . 2 3 . 6 . . 24 . 6 2 Record 6 | . . . . . . . 6 . . . Part Schematic 10 | . 1 . . . . . 9 . . . Robot Schematic 6 | . . . . . . . 6 . . . Robot Analysis 5 | . . 3 . . . . . . 2 . Prototype ID Bank 3 | . . . . . . . 3 . . . Branch Access Points 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . Alert Level 4 | . . . . 3 . . . . . 1 Unreport Threat 5 | . 1 . . 2 . . . . 2 . Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . 3 . . . . . . Load Schematic 2 | . . . . 2 . . . . . . Build 1 | . . . . 1 . . . . . . Repair Station Hacks 6 | . . . 4 2 . . . . . . Scan Component 3 | . . . 2 1 . . . . . . Repair 3 | . . . 2 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . 2 2 . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . Analyze 2 | . . 1 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 1 1 . 6 . . . . 5 . Terminals 12 | . 1 1 . 5 . . . . 5 . Track 1 | . . . . . . . . . 1 . Assimilate 1 | . . . . 1 . . . . . . Botnet 9 | . 1 1 . 4 . . . . 3 . Operators 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Jam 1 | . . . . 1 . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 27 | . 3 4 2 13 . . . . 3 2 Full Trace Events 13 | . 1 3 . 8 . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . 1 1 1 . . . 9 . . . Parts Built 1 | . . . . 1 . . . . . . Matter 102 | . . . . 102 . . . . . . Time 25 | . . . . 25 . . . . . . Total Part Build Rating 1 | . . . . 1 . . . . . . Parts Repaired 3 | . . . 2 1 . . . . . . Time 109 | . . . 87 22 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Total Allies 7 | . . . . 1 . . . 1 . 5 Largest Group 5 | . . . . 1 . . . 1 1 5 Highest-Rated Group 132 | . . . . 10 . . . 94 94 132 Highest-Rated Ally 94 | . . . . 10 . . . 94 94 37 Total Orders . | . . . . . . . . . . . Ally Attacks 44 | . . . . . . . . 3 11 30 Total Damage 1426 | . . . . . . . . 93 483 850 Kills 11 | . . . . . . . . 2 3 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Robot Analysis Total 5 | . . 3 . . . . . . 2 . Derelict Logs Recovered 2 | . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Decoded 0b10 Intel 33 | . . . . . . . . . 21 12 Traps 6 | . . . . . . . . . 3 3 Emergency Access 2 | . . . . . . . . . 2 . Items 18 | . . . . . . . . . 12 6 Machines 5 | . . . . . . . . . 2 3 Guards 2 | . . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Turns Passed 10801 | . 787 1521 869 3948 894 500 140 592 961 589 Spaces Moved 4603 | 1 386 625 341 1624 347 213 77 300 466 223 Core 3 | . . . . . . . . . . 3 Treads 4599 | . 386 625 341 1624 347 213 77 300 466 220 Legs 1 | 1 . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 160 160 180 180 183 183 183 183 183 183 Average Speed 182 | 120 160 160 180 188 183 183 183 183 193 214 Slowest Speed 2150 | 120 180 180 180 205 183 183 183 203 203 2150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 2 58 45 31 43 60 50 68 69 17 50 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 5 | . . . . . . 1 . 4 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 184 | . . 73 32 36 . . . 6 12 25 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 184 | . . 73 32 36 . . . 6 12 25 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Ext Total 6438 | . 479 1083 521 2227 606 311 76 337 512 286 Wait 1198 | . 26 364 114 299 260 88 . 20 16 11 Move 4593 | . 385 624 340 1623 346 212 76 299 465 223 Hop . | . . . . . . . . . . . Pick Up 65 | . 7 15 5 31 . . . 3 3 1 Fast Attach 36 | . 3 11 6 12 . . . 2 1 1 Attach 34 | . . 3 3 13 . . . . 3 12 Detach 5 | . . 3 . 2 . . . . . . Swap 56 | . 7 9 1 28 . 2 . 2 6 1 Drop 72 | . 5 19 5 33 . . . 4 5 1 Fire 341 | . 35 33 47 171 . 9 . 7 11 28 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 30 | . 11 2 . 13 . . . . 2 2 Escape Stasis 8 | . . . . 2 . . . . . 6 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 16) 738 | -10/Materials | Discovered new exit (range 16) 788 | -10/Materials | Entered another Materials area 788 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2060 | -9/Materials | Discovered new exit (range 7) 2140 | -9/Materials | Build established: Scavenger-Mutant 2172 | -9/Materials | Lost 3 parts (1n1u1w) 2197 | -9/Materials | Discovered new exit (range 15) 2309 | -9/Materials | Entered another Materials area 2309 | -8/Materials | Evolved 2 slots: Utility x2 2556 | -8/Materials | Build established: Hauler-Mutant 2631 | -8/Materials | Repaired Imp. EM Shotgun 2669 | -8/Materials | Repaired Broken Lgt. Treads 2929 | -8/Materials | Discovered new exit (range 7) 2985 | -8/Materials | Identified exit to Factory 3178 | -8/Materials | Entered Factory 3178 | -7/Factory | Evolved 2 slots: Utility x2 3328 | -7/Factory | Garrison activated, responded to threat 3702 | -7/Factory | Garrison activated, responded to threat 4084 | -7/Factory | Garrison activated, responded to threat 4147 | -7/Factory | Destroyed 7 combat bots 4378 | -7/Factory | First assault squad dispatched 4954 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4975 | -7/Factory | Build established: Scavenger-Mutant 5350 | -7/Factory | Build established: Hauler-Mutant 5941 | -7/Factory | Core integrity fell below 50% 6260 | -7/Factory | Repaired Flak Gun 6653 | -7/Factory | Discovered new exit (range 15) 6681 | -7/Factory | Identified exit to Factory 7096 | -7/Factory | Discovered new exit (range 8) 7103 | -7/Factory | Garrison activated, responded to threat 7117 | -7/Factory | Identified exit to Lower Caves 7126 | -7/Factory | Entered Lower Caves 7876 | -7/Lower Caves | Learned Factory terminal intel 7950 | -7/Lower Caves | Learned Factory terminal intel 7998 | -7/Lower Caves | Discovered new exit (range 13) 8018 | -7/Lower Caves | Identified exit to Lower Caves 8020 | -7/Lower Caves | Entered another Lower Caves area 8293 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8511 | -7/Lower Caves | Discovered new exit (range 4) 8518 | -7/Lower Caves | Identified exit to Data Miner 8520 | -7/Lower Caves | Entered Data Miner 8520 | -7/Data Miner | Discovered new exit (range 6) 8555 | -7/Data Miner | Met Data Miner 8586 | -7/Data Miner | Learned location of Section 7 (-2) 8616 | -7/Data Miner | Received God Mode back door access code from Data Miner 8658 | -7/Data Miner | Identified exit to Proximity Caves 8660 | -7/Data Miner | Entered Proximity Caves 8665 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9074 | -6/Proximity Caves | Escorted by Enhanced Grunt 9228 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9252 | -6/Proximity Caves | Entered Factory 9252 | -6/Factory | Accompanied by 1 ally 9252 | -6/Factory | Evolved 2 slots: Utility x2 9253 | -6/Factory | Loaded intel: 22 terminal locations 9725 | -6/Factory | Discovered new exit (range 6) 9741 | -6/Factory | Identified exit to Factory 9815 | -6/Factory | Identified exit to Lower Caves 9815 | -6/Factory | Identified exit to Extension 10106 | -6/Factory | Build established: Hacker-Mutant 10213 | -6/Factory | Entered Extension 10277 | -6/Extension | Rescued a captive Derelict 10277 | -6/Extension | Rescued a captive Derelict 10286 | -6/Extension | Rescued a captive Derelict 10287 | -6/Extension | Rescued a captive Derelict 10338 | -6/Extension | Rescued a captive Derelict 10545 | -6/Extension | Incoming investigation squad redirected 10650 | -6/Extension | Spotted B-75 Beast 10666 | -6/Extension | Spotted B-75 Beast 10728 | -6/Extension | Core integrity fell below 50% 10785 | -6/Extension | Core integrity fell below 20% 10789 | -6/Extension | Lost 19 parts (2p9n3u5w) 10802 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 10713_ Flak Gun destroyed. 10730_ P-60 Hacker knocked back. 10730_ G-50 Soldier destroyed. 10731_ EM Pulse Cannon destroyed. 10733_ Destroyed Hvy. Laser. 10733_ Y-54 Guardian destroyed. 10737_ The unstable cave ceiling collapses. 10737_ Imp. Heat Sink crushed. 10741_ Prc. Grenade Launcher destroyed. 10742_ >> DECODED: Stasis Trap location. 10742_ Arm. Treads destroyed. 10743_ Acquired 48 matter. 10745_ EM Pulse Cannon destroyed. 10746_ Imp. Deuterium Engine destroyed. 10748_ Med. Treads destroyed. 10758_ IW3 HV,GMNFMRCDL8>PRLTWD 10758_ Imp. Hacking Suite destroyed. 10786_ >> DECODED: Stasis Trap location. 10786_ System corrupted: Component data lost. 10801_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????????????????##???????????????? | | #?????????????????????????????? T??? ????????????? | | ####????????##???????????###### ### ???????????? | | #????????# ?????????# ???????????? | | #????????# ???????# ??????????? | | #????????# ???????# ??????????? | | #????????# ???????# ??????????? | | ! #????????# #?#??### ?????????? | | =!*#????????# ###;##;; ?????????? | | %%=#????????# #????????? | | ##[#????????# ^ #????????? | | ?# #????????# ^ @ ????????? | | ## #????????# = ;;#########???????????????? | | #????????# =; ????????????????????????? | | ## #????????# ^ ;?????????????????????????? | | ?# #????????# ^ #?????????????????????????? | | ?#[#????????# !!!| #?????????????????????????? | | ?#[#????????# ^ ^!| #?????????????????????????? | | ?#%#????????# !|! #?????????????????????????? | | ##%#???????# #?????????????????????????? | | #"=#???????# #?????????????????????????? | | ##!#???????# #?????????????????????????? | | ?#*######## *B# ######?????????????????????????? | | ##%#"" ## ## B ???????????????????????????????? | | " % [% ???????????????????????????????? | | "% = #???????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????????? | | ???????????????????????????? | | ??????????????????????????? | | ?????????????????????????? | | #########????????????????????????? | | #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Reclamation Efficiency 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. EM Shotgun | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralFieldReactor Manual? 0 Play Time 01:03:23 Cumulative 208.9 hours Start 2021.01.02 @ 14:58:52 End 2021.01.02 @ 16:18:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 176 Rogue 54 Adventurer 60 Explorer 62 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51319443-424f-458f-99ba-9826480712c8