Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.26 @ 23:56:51 Player: veb_robotron Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (58) 290 Value Destroyed (2753) 2753 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1665) 1665 TOTAL SCORE: 13168 Bonus ------- Pacifist 200 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Hacking Suite Heavy Laser Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Large Storage Unit Matter Compressor Active Sensor Suite Armor Integrity Analyzer Matter Filter Improved Kinecellerator Advanced Weapon Cycler Improved Focal Shield Thermal Shield Long-range Tractor Beam > --- WEAPON ----------- Heavy Machine Gun XL Autogun Subcomponent XL Autogun Subcomponent KE Penetrator > --- INVENTORY -------- Reinforced Deuterium Engine Particle Reactor Micro Antimatter Reactor Biometal Leg Armor Integrity Analyzer Matter Filter Stasis Canceller Advanced Phase Shifter Improved Focal Shield Antimissile System Advanced Hacking Suite Enhanced Quantum Rifle XL Autogun Subcomponent XL Autogun Subcomponent KE Penetrator [Rating: 158] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Visual Processing Unit Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon XL Autogun Array Energy Gun Medium Laser Ballistic Gun XL Autogun Array Launcher EMP Blaster Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 . 2 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 5 | . . . 2 . . . . . . . . . 1 1 1 . . Utility 10 | . . . . . . . . 2 . 2 . 2 1 . 1 . 2 Weapon 2 | . . . . . . . 2 . . . . . . . . . . Parts Attached 90 | 6 1 . 6 1 6 5 4 2 2 4 . 8 4 4 2 16 19 Power 15 | 1 . . . . 1 . 1 . . 1 . 1 1 3 . 2 4 Engine 6 | 1 . . . . 1 . . . . 1 . . 1 . . 1 1 Core 3 | . . . . . . . 1 . . . . 1 . 1 . . . Reactor 6 | . . . . . . . . . . . . . . 2 . 1 3 Propulsion 25 | 2 . . 4 . 1 3 . . 2 1 . 2 1 1 1 5 2 Treads . | . . . . . . . . . . . . . . . . . . Leg 25 | 2 . . 4 . 1 3 . . 2 1 . 2 1 1 1 5 2 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 30 | 1 1 . 1 . 2 1 2 2 . 2 . 5 2 . 1 4 6 Device 14 | . . . . . 1 . . 1 . 1 . 1 1 . 1 3 5 Storage 6 | 1 . . 1 . . 1 2 . . 1 . . . . . . . Processor 4 | . 1 . . . 1 . . . . . . 1 . . . . 1 Hackware 1 | . . . . . . . . . . . . 1 . . . . . Protection 5 | . . . . . . . . 1 . . . 2 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 20 | 2 . . 1 1 2 1 1 . . . . . . . . 5 7 Energy Gun 6 | 1 . . 1 . . . . . . . . . . . . 1 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . . . . . . 1 . . . . . . . . 4 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 1 1 . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . . 1 . . . . 1 1 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . . . . . Parts Lost 41 | . . . . . . . . . . . . . . . . 7 34 Power 6 | . . . . . . . . . . . . . . . . 2 4 Propulsion 12 | . . . . . . . . . . . . . . . . 3 9 Utility 13 | . . . . . . . . . . . . . . . . 2 11 Weapon 10 | . . . . . . . . . . . . . . . . . 10 Highest Loss Streak 34 | . . . . . . . . . . . . . . . . 6 34 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 82 | . 92 100 100 100 99 100 72 . 76 66 66 69 73 76 73 81 80 Engine 6 | . 14 14 11 11 11 11 6 . . 5 6 4 2 2 . 1 1 Reactor 1 | . . . . . . . . . . . . . . 5 8 6 5 Leg 32 | . 28 28 44 44 44 44 36 . 30 26 26 23 26 28 30 29 23 Device 6 | . . . . . . . . . 7 6 6 11 14 14 13 15 24 Storage 11 | . 14 14 11 11 11 12 18 . 15 13 13 11 10 9 8 8 7 Processor 5 | . 7 14 11 11 10 9 . . . . . 2 5 4 4 4 4 Protection 2 | . . . . . . . . . 7 6 6 5 5 4 4 3 . Energy Gun 2 | . 14 14 16 11 5 . . . . . . . . . . 1 . Ballistic Gun 5 | . 14 14 5 . . . 9 . 7 6 6 5 5 4 4 9 14 Launcher 4 | . . . . 11 16 22 . . . . . . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . 3 Heaviest Build 93 | 14 14 14 20 21 24 27 44 50 50 64 64 63 60 76 76 93 91 Greatest Support 146 | 20 20 20 52 52 52 55 55 55 71 71 71 78 78 116 131 146 129 Greatest Overweight (x) 17 | 2 . . . . . . . . . . . . . . . . 17 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 10 10 10 12 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 8 10 10 10 10 15 14 15 15 15 15 15 15 14 14 15 Average Carried 11 | 3 6 8 8 10 9 9 11 13 12 12 14 14 13 14 13 10 12 Final Capacity 15 | 8 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 10 10 10 10 15 13 15 15 15 15 15 15 13 14 2 Class Distribution -------------------- 44% | Scavenger-Skirmisher 37% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/DSF Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Matter Collected 2731 | 258 . 12 220 6 . 227 113 . 325 143 29 76 . 446 . 768 108 Remotely 1697 | . . . . . . . . . 325 . . 76 . 446 . 768 82 Salvage Created 3309 | . . . 224 54 . 317 120 . 472 143 29 101 . 423 . 1016 410 Parts 161 | . . . 11 6 . 10 16 . 24 11 1 7 . 22 . 40 13 Haulers Intercepted 2 | . . . 1 . . . . . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 55 | . . . 6 4 . 7 3 . 7 4 . 4 . 6 . 9 5 Guns 44 | . . . 6 . . . 3 . 7 4 . 4 . 6 . 9 5 AOE 8 | . . . . 4 . 4 . . . . . . . . . . . Classes Destroyed 10 | . . . 3 . . 2 1 . 2 . . . . 1 . 1 . Hauler 2 | . . . 1 . . . . . 1 . . . . . . . . Swarmer 18 | . . . 3 4 . 3 1 . . 3 . 4 . . . . . Grunt 16 | . . . 3 . . 3 . . 3 . . . . . . 3 4 Brawler 2 | . . . . . . . . . . . . . . . . 1 1 Sentry 5 | . . . . . . . 2 . . 1 . . . 1 . 1 . Specialist 3 | . . . . . . . . . 3 . . . . . . . . Hunter 6 | . . . . . . 1 . . . . . . . 2 . 3 . Programmer 3 | . . . . . . . . . . . . . . 3 . . . Heavy 2 | . . . . . . . . . 1 . . . . . . 1 . Zionite 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . . . 2 4 . 5 1 . 7 4 . 4 . 3 . 5 3 Combat Bots Only 7 | . . . 2 4 . 6 1 . 7 4 . 4 . 3 . 5 3 Max Kills in Single Turn 4 | . . . 1 4 . 2 1 . 1 1 . 1 . 1 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . 4 . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Damage Taken 7949 | . . . 415 6 . 291 26 . 217 45 . 74 . 282 . 2084 4509 Core 1873 | . . . 58 . . 29 17 . 16 . . . . 21 . 107 1625 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 115 | . . . . . . . . . . . . . . 57 . 58 . Regen/Repaired (Parts) 199 | . . . . . . . . . . . . . 199 . . . . Core Remaining (%) 96 | 100 . 100 . . . 78 96 . 97 . 100 100 100 98 . 92 . Volleys Fired 178 | . . . 30 1 . 12 4 . 19 5 1 4 . 24 . 54 24 Largest 4 | . . . 2 1 . 2 1 . 1 1 1 1 . 1 . 4 4 Hottest 151 | . . . 115 33 . 66 60 . 60 60 60 60 . 60 . 125 151 Shots Fired 336 | . . . 60 1 . 21 4 . 19 5 1 4 . 24 . 124 73 Gun 314 | . . . 60 . . . 4 . 19 5 1 4 . 24 . 124 73 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . 1 . 21 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 244 | . . . 20 . . . 4 . 19 5 1 4 . 24 . 98 69 Thermal 70 | . . . 40 . . . . . . . . . . . . 26 4 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 22 | . . . . 1 . 21 . . . . . . . . . . . Robot Hit Streak 19 | . . . 7 6 . 5 5 . 7 6 5 7 . 19 . 13 4 Robot Miss Streak 7 | . . . 3 . . 3 6 . 4 4 . 2 . 4 . 7 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . . . 1 . . . . . . . . . . . . 2 3 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . 1 1 Shots Hit Robots 209 | . . . 33 1 . 9 3 . 19 5 1 4 . 23 . 73 38 Core Hits 133 | . . . 10 4 . 10 3 . 15 6 1 4 . 18 . 42 20 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . 2 Critical Strikes 8 | . . . 4 . . . . . . . . . . . . . 4 Burn 5 | . . . 4 . . . . . . . . . . . . . 1 Destroy 3 | . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8055 | . . . 467 191 . 549 121 . 1053 159 22 193 . 1438 . 2509 1353 Guns 7226 | . . . 467 . . . 121 . 1053 159 22 193 . 1352 . 2509 1350 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 729 | . . . . 191 . 538 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 100 | . . . . . . 11 . . . . . . . 86 . . 3 Kinetic 6378 | . . . 159 . . . 121 . 1053 159 22 193 . 1352 . 2086 1233 Thermal 996 | . . . 308 148 . . . . . . . . . . . 423 117 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 581 | . . . . 43 . 538 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 6 . . . . . . . 1 2 2 11 Average Corruption 3 | . . . . . . 6 . . . . . . . 1 2 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . 13 . . . . . . . 3 1 3 2 Message Errors 3 | . . . . . . 2 . . . . . . . 1 . . . Matter Fused 8 | . . . . . . 5 . . . . . . . 2 . 1 . Heat Flow Errors 3 | . . . . . . 2 . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . 3 . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 17 | . . . . . . 17 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 17 | . . . . . . 17 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 67 | . . . . . . 66 . . . . . . . . . . 1 Shots 4 | . . . . . . 4 . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . . . . . 1 . . . . . . . 4 . . 1 Kicked 5 | . . . . . . 1 . . . . . . . 4 . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 700 | . . . 306 . . 130 68 . 162 190 38 96 . 363 . 322 700 Average Temperature 149 | . . . 95 . . 62 33 . 70 100 21 43 . 144 . 98 380 Received Heat Transfer 1071 | . . . 117 . . 72 . . . . . . . 9 . 153 720 Effects 30 | . . . . . . . . . . . . . . 2 . 1 27 Shutdowns 8 | . . . . . . . . . . . . . . 1 . 1 6 Energy Bleed 4 | . . . . . . . . . . . . . . 1 . . 3 Interference 4 | . . . . . . . . . . . . . . . . . 4 Matter Decay 3 | . . . . . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . Heat Transferred 2037 | . . . 1147 150 . . . . . . . . . . . 518 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Peak Influence 432 | . . . 230 201 . 230 220 100 253 261 316 261 144 432 155 256 289 Initial 182 | . . . . 89 . . 89 100 73 132 182 165 127 75 155 116 153 Average 165 | . . . 151 199 . 74 150 100 203 148 292 185 138 213 155 196 170 Maximum Alert Level 2 | . . . 1 1 . 1 1 . 1 1 1 1 . 2 . 1 1 Low Security (%) 59 | 100 100 100 44 1 . 88 71 100 31 85 4 79 100 36 100 58 73 Level 1 40 | . . . 56 98 . 11 28 . 68 14 95 20 . 61 . 41 26 Level 2 . | . . . . . . . . . . . . . . 1 . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . Squads Dispatched 11 | . . . 1 . . . . . 2 . . . . 4 . 1 3 Investigation 3 | . . . . . . . . . . . . . . 2 . . 1 Extermination 2 | . . . . . . . . . . . . . . 1 . . 1 Reinforcement 6 | . . . 1 . . . . . 2 . . . . 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses 3 | . . . . . . . . . . . . . . 2 . . 1 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Distress Signals 4 | . . . 3 . . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 77 | . . . 13 4 . 11 4 . 7 4 . 4 1 9 . 9 11 Peak Tracking Total 7 | . . . 6 4 . 7 2 . 4 4 . 4 1 3 . 5 7 Tactical Retreats 4 | . . . 1 . . 3 . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Traps Triggered 2 | . . . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Machines Disabled 8 | . . . . 1 . 5 . . 1 . 1 . . . . . . Max in Single Turn 2 | . . . . 1 . 2 . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Machines Accessed 16 | . . . 1 . 1 . 2 1 . 2 2 2 2 2 1 . . Terminals 8 | . . . 1 . . . 2 1 . . 2 . . 1 1 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . 1 . 1 . . . Total Hacks 34 | . . . 2 . 1 . 10 1 . 2 3 4 4 5 2 . . Successful 20 | . . . 1 . 1 . 6 1 . 1 2 2 3 2 1 . . Failed 14 | . . . 1 . . . 4 . . 1 1 2 1 3 1 . . Catastrophic 1 | . . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . 1 . 3 . . . . . . 1 . . . Terminals 21 | . . . 2 . . . 10 1 . . 3 . . 3 2 . . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . Repair Stations 3 | . . . . . . . . . . 1 . . 2 . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . 1 . 2 . . . Terminal Hacks 12 | . . . 1 . 1 . 5 1 . . 2 . . 1 1 . . Record 1 | . . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . Terminals 2 | . . . . . . . 1 . . . . . . 1 . . . Track 1 | . . . . . . . . . . . . . . 1 . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 1 . . . 2 . . 2 . 2 2 2 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . Time 44 | . . . . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Turns Passed 4366 | 70 47 60 350 190 299 605 311 5 134 345 380 366 110 556 26 205 307 Spaces Moved 3030 | 45 30 45 201 156 235 441 219 3 75 260 301 282 71 391 21 70 184 Core 18 | 10 . . . . . . . . . . . . . . . . 8 Treads . | . . . . . . . . . . . . . . . . . . Legs 3012 | 35 30 45 201 156 235 441 219 3 75 260 301 282 71 391 21 70 176 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 125 125 125 120 120 120 120 120 120 118 50 Average Speed 121 | 117 120 120 120 120 120 123 125 125 125 123 120 120 120 120 120 119 119 Slowest Speed 900 | 150 120 120 120 120 120 125 125 125 125 125 120 120 120 120 120 120 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 9 14 17 39 63 70 22 . 63 9 44 7 1 13 1 77 4 Regions Visited 17 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 . 1 . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 14 | . . . . 7 . . 6 . . . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 7 | . . . . . . . 6 . . . . 1 . . . . . AOE 7 | . . . . 7 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Gar Fac Fac Res Res DSF Acc Total 3608 | 62 43 51 249 157 254 481 261 4 121 287 323 311 95 481 22 160 246 Wait 90 | . . 7 5 . . 10 2 . 1 . . 1 18 39 . 3 4 Move 3011 | 44 29 44 200 155 234 440 218 2 74 259 299 281 70 390 19 69 184 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 134 | 12 8 . 6 . 6 7 20 . 12 10 7 9 3 11 . 15 8 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 62 | 6 1 . 3 . 3 3 1 2 . 1 . 4 2 3 2 14 17 Detach 5 | . . . . . . . . . . 1 . 2 . . . 2 . Swap 28 | . . . 3 1 3 2 3 . 2 3 . 4 2 1 . 2 2 Drop 86 | . 5 . 2 . 8 6 13 . 13 8 7 6 . 9 1 1 7 Fire 178 | . . . 30 1 . 12 4 . 19 5 1 4 . 24 . 54 24 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . 1 . . . . . . . 4 . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 9 | . . . . . . . . . . . 9 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 71 | -11/Junkyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 15) 118 | -10/Materials | Entered Mines 134 | -10/Mines | Discovered new exit (range 7) 178 | -10/Mines | Entered Materials 178 | -9/Materials | Evolved 2 slots: Propulsion x2 317 | -9/Materials | Build established: Mutant 419 | -9/Materials | Identified exit to Mines 419 | -9/Materials | Identified exit to Storage 528 | -9/Materials | Entered Mines 533 | -9/Mines | Met a Derelict bent on vengeance 562 | -9/Mines | Learned Materials security intel 712 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 713 | -9/Mines | Discovered new exit (range 5) 718 | -9/Mines | Entered Exiles 734 | -9/Exiles | Discovered new exit (range 17) 747 | -9/Exiles | Met 8R-AWN 768 | -9/Exiles | Met EX-HEX 801 | -9/Exiles | Met EX-BIN 816 | -9/Exiles | Aligned with FarCom system 817 | -9/Exiles | Given EX-Vault access code 846 | -9/Exiles | Opened EX-Vault 852 | -9/Exiles | Found Prototype Special Weapon 853 | -9/Exiles | Identified Field Lobotomy Kit 862 | -9/Exiles | Found Prototype Device 863 | -9/Exiles | Identified Trap Reconfigurator 898 | -9/Exiles | Found XL Autogun Array 912 | -9/Exiles | Exiles lab attacked by MAIN.C 1002 | -9/Exiles | Discovered new exit (range 14) 1017 | -9/Exiles | Left Exiles lab with XL Autogun Array 1017 | -9/Exiles | Entered Mines 1614 | -8/Mines | Discovered new exit (range 6) 1622 | -8/Mines | Entered Materials 1622 | -8/Materials | Evolved 2 slots: Weapon x2 1903 | -8/Materials | Discovered new exit (range 16) 1933 | -8/Materials | Entered Factory 1933 | -7/Factory | Evolved 2 slots: Utility x2 1938 | -7/Factory | Identified exit to DSF 1938 | -7/Factory | Entered DSF 1955 | -7/DSF | Build established: Skirmisher 1971 | -7/DSF | Additional patrols routed to DSF 1982 | -7/DSF | Discovered new exit (range 16) 2002 | -7/DSF | Destroyed 7 combat bots 2025 | -7/DSF | Found Prototype Device 2072 | -7/DSF | Entered Factory 2072 | -6/Factory | Evolved 2 slots: Utility x2 2074 | -6/Factory | Identified Active Sensor Suite 2352 | -6/Factory | Build established: Scavenger-Skirmisher 2415 | -6/Factory | Identified exit to Garrison 2417 | -6/Factory | Entered Garrison 2417 | -6/Garrison | Discovered recently destroyed garrison 2550 | -6/Garrison | Discovered new exit (range 11) 2558 | -6/Garrison | Discovered new exit (range 37) 2558 | -6/Garrison | Discovered new exit (range 16) 2558 | -6/Garrison | Discovered new exit (range 45) 2677 | -6/Garrison | Identified exit to Factory 2679 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2797 | -6/Garrison | Entered Factory 2797 | -5/Factory | Evolved 2 slots: Utility x2 3120 | -5/Factory | Fabricated Linear Gravjet? 3158 | -5/Factory | Discovered new exit (range 4) 3161 | -5/Factory | Identified exit to Factory 3163 | -5/Factory | Entered another Factory area 3163 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3223 | -4/Factory | Discovered new exit (range 3) 3242 | -4/Factory | Identified exit to Research 3263 | -4/Factory | Repaired Hrd. Heavy Armor Plating 3273 | -4/Factory | Entered Research 3273 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3794 | -3/Research | Found Antimissile System 3800 | -3/Research | Discovered new exit (range 12) 3828 | -3/Research | Identified exit to Research 3829 | -3/Research | Entered another Research area 3829 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3854 | -2/Research | Identified exit to DSF 3855 | -2/Research | Entered DSF 3886 | -2/DSF | Additional patrols routed to DSF 4024 | -2/DSF | Lost 6 parts (2p3n1u) 4031 | -2/DSF | Sterilization system engaged 4042 | -2/DSF | Discovered new exit (range 14) 4051 | -2/DSF | Ambient heat levels rising (+10) 4059 | -2/DSF | Identified exit to Access 4060 | -2/DSF | Entered Access 4060 | -1/Access | Evolved 2 slots: Utility x2 4343 | -1/Access | Core integrity fell below 50% 4355 | -1/Access | System corruption reached 10% 4361 | -1/Access | Core integrity fell below 20% 4367 | -1/Access | Core destroyed Last Messages --------------- K-01 Serf collects debris. P-80 Master suffers critical hit (Burn). K-01 Serf destroyed. K-01 Serf collects debris. System corrupted: Heat flow error (+244). R-10 Processor collects Phase Gun. System corrupted: Hvy. Laser failed to cycle. K-01 Serf collects debris. Hvy. Laser destroyed. R-10 Processor collects Adv. Heat Sink. Acquired 19 matter. K-01 Serf collects debris. Myomer Leg destroyed. Dropped Rnf. Deuterium Engine. Discarded Armor Integrity Analyzer. R-10 Processor collects Lgt. Quantum Reactor. Acquired Hvy. Laser. K-01 Serf collects debris. Slammed into R-10 Processor. Destabilizing: Core damaged (-64). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? ########?????????????? | | ?????????ss?????????? #?????????????? | | ?????????????????????? #?????????????? | | ??????????????????????? #?????????????? | | ????????s??????????????? +?????????????? | | ?????????s??????????????? #?????????????? | | ?????????????????????????? #?????????????? | | ??????????????????????????? #?????????????? | | ??????????????############## #? ??????????? | | ??????????????# !=*! @%# # ???????????? | | ??????????????# =!k gR# # ????????????? | | ??????????????# *! p + + ???????????? | | ??????????????# !p! %# #?????????????? | | ??????????????# !g[[# #?????????????? | | ??????????????# # ############### | | ??????????????# # g | | ??????????????# # g | | ??????????????# # | | ??????????????# # g g | | ??????????????# # | | ??????????????# # | | ??????????????############## | | ?????????????????????????######+#############+#### | | ?????????????????????????# ## | | ?????????????????????????# ## | | ?????????????????????????# """ ## | | ?????????????????????????# """ ## " | | ?????????????????????????# """ ## """" | | ?????????????????????????# "S ##""""" | | ?????????????????????????# "" ## """"" | | ?????????????????????????# "" ## """" * | | ?????????????????????????# ## " | | ?????????????????????????# ## | | ?????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 530 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: TH 20 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Armor Integrity Analysis 30 Matter Filtering 45 Kinecelleration 40 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeTransportProjector Manual? 0 Play Time 01:23:32 Cumulative 32.3 hours Start 2023.11.26 @ 22:29:37 End 2023.11.26 @ 23:56:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c1842a5-2cb4-4340-af09-3866c738f33b