Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.17 @ 14:27:35 Player: Sportsnda Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (2425) 2425 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 6127 Bonus ------- High Alert Combat Kills 82 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 252/290 System Corruption 10% Temperature Danger (457) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Advanced Treads > --- UTILITY (5) ------ Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Medium Storage Unit Large Storage Unit Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Gauss Rifle > --- INVENTORY -------- Improved Aluminum Leg Improved Heat Sink Improved Terrain Scanner Gatling Laser Long-range Proton Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Assault Cannon Improved Datajack Remote Datajack [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . Utility 3 | . . . 1 . 1 1 . . Weapon . | . . . . . . . . . Parts Attached 115 | 8 . . 9 2 37 11 3 45 Power 17 | 2 . . . . 5 2 . 8 Engine 12 | 2 . . . . 3 2 . 5 Core 5 | . . . . . 2 . . 3 Reactor . | . . . . . . . . . Propulsion 29 | 2 . . 3 . 7 3 . 14 Treads 12 | . . . 3 . 2 1 . 6 Leg 12 | 2 . . . . 5 . . 5 Wheel 2 | . . . . . . 2 . . Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Utility 23 | 2 . . 2 . 6 2 . 11 Device 14 | 1 . . 1 . 5 2 . 5 Storage 3 | 1 . . . . . . . 2 Processor 2 | . . . 1 . 1 . . . Hackware 1 | . . . . . . . . 1 Protection 3 | . . . . . . . . 3 Artifact . | . . . . . . . . . Weapon 46 | 2 . . 4 2 19 4 3 12 Energy Gun 11 | 1 . . . 1 7 2 . . Energy Cannon 20 | . . . . . 9 2 2 7 Ballistic Gun 6 | 1 . . 3 . . . . 2 Ballistic Cannon 3 | . . . . . . . . 3 Launcher 6 | . . . 1 1 3 . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 1 1 . Parts Lost 44 | . . . . . 21 . . 23 Power 9 | . . . . . 3 . . 6 Propulsion 16 | . . . . . 9 . . 7 Utility 9 | . . . . . 4 . . 5 Weapon 10 | . . . . . 5 . . 5 Highest Loss Streak 9 | . . . . . 9 . . 7 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 73 | . 100 100 89 100 80 54 38 65 Engine 5 | . 14 14 11 11 4 7 2 4 Core 2 | . . . . . 3 . . 1 Treads 11 | . . . 5 33 18 . 2 8 Leg 5 | . 28 28 18 . 6 . . 2 Device 11 | . 14 14 18 11 13 15 15 6 Storage 5 | . 14 14 11 11 5 . . 4 Processor 12 | . . . 3 11 11 15 15 15 Hackware 1 | . . . . . . . . 4 Energy Gun 3 | . 14 14 1 8 6 6 2 . Energy Cannon 7 | . . . . . 9 5 2 7 Ballistic Gun 3 | . 14 14 20 12 . . . 1 Ballistic Cannon 1 | . . . . . . . . 2 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 14 14 14 18 18 26 23 23 54 Greatest Support 89 | 20 20 20 69 69 89 28 28 48 Greatest Overweight (x) 4 | . . . . . 2 4 . 2 Average Overweight (x) . | . . . . . . 2 . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 5 5 15 Average Capacity 8 | 7 8 8 8 8 6 5 5 10 Most Carried 14 | 5 3 3 7 8 8 5 5 14 Average Carried 6 | 2 3 3 4 6 5 2 4 7 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 Final Carried 8 | 3 3 3 6 8 4 4 5 3 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Matter Collected 1952 | 274 . 39 48 36 393 120 . 1042 Remotely . | . . . . . . . . . Salvage Created 3340 | 96 . 44 54 . 1299 255 . 1592 Parts 163 | 7 . 6 2 . 72 12 . 64 Haulers Intercepted 2 | . . . 1 . 1 . . . Recyclers Shooed 5 | . . 1 . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 59 | . . 3 . . 29 3 . 24 Guns 20 | . . 3 . . 11 1 . 5 Cannons 35 | . . . . . 17 2 . 16 AOE 3 | . . . . . 1 . . 2 Classes Destroyed 12 | 2 . 1 1 . 5 . . 3 Worker 4 | . . . . . 1 1 . 2 Builder 2 | . . . . . . . . 2 Tunneler 3 | 1 . . . . . 1 . 1 Hauler 2 | . . . 1 . 1 . . . Recycler 10 | 1 . . . . 1 1 . 7 Operator 2 | . . . . . 1 . . 1 Watcher 2 | . . . . . 1 . . 1 Swarmer 20 | . . 3 . . 13 . . 4 Grunt 20 | . . . . . 8 2 . 10 Sentry 13 | . . . . . 8 1 . 4 Hunter 2 | . . . . . . . . 2 Programmer 4 | . . . . . . . . 4 Best Kill Streak 9 | 2 . 3 1 . 9 4 . 7 Combat Bots Only 7 | . . 3 . . 7 2 . 7 Max Kills in Single Turn 3 | 1 . 1 1 . 1 1 . 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Damage Taken 6697 | . . 79 299 185 2354 87 . 3693 Core 1264 | . . 17 42 20 484 39 . 662 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 . 93 . 84 12 . . . Volleys Fired 236 | 5 . 6 8 . 87 14 . 116 Largest 2 | 2 . 2 2 . 2 2 . 2 Hottest 171 | 60 . 60 60 . 149 155 . 171 Shots Fired 385 | 10 . 12 16 . 145 20 . 182 Gun 163 | 10 . 12 16 . 67 14 . 44 Cannon 219 | . . . . . 75 6 . 138 Launcher 3 | . . . . . 3 . . . Special . | . . . . . . . . . Kinetic 111 | 5 . 6 10 . . . . 90 Thermal 234 | 5 . 6 6 . 109 20 . 88 Explosive . | . . . . . . . . . Electromagnetic 40 | . . . . . 36 . . 4 Robot Hit Streak 18 | 4 . 5 18 . 9 10 . 16 Robot Miss Streak 5 | 1 . 3 2 . 5 2 . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 255 | 7 . 6 14 . 90 14 . 124 Core Hits 115 | 3 . 4 4 . 40 10 . 54 Critical Kills 2 | . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 12 | . . . . . 6 . . 6 Burn 5 | . . . . . 5 . . . Meltdown 1 | . . . . . . . . 1 Destroy 3 | . . . . . . . . 3 Blast 2 | . . . . . . . . 2 Corrupt 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6948 | 94 . 66 167 . 2380 318 . 3923 Guns 1884 | 94 . 66 167 . 773 182 . 602 Cannons 4196 | . . . . . 1301 136 . 2759 Explosions 856 | . . . . . 298 . . 558 Melee . | . . . . . . . . . Ramming 12 | . . . . . 8 . . 4 Kinetic 1727 | 52 . 23 100 . . . . 1552 Thermal 4173 | 42 . 43 67 . 1357 318 . 2346 Explosive . | . . . . . . . . . Electromagnetic 1036 | . . . . . 1015 . . 21 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . 2 . 15 15 Average Corruption 8 | . . . . . 2 . 7 9 Corruption Purged 10 | . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . Effects 63 | . . . . . 1 . 3 59 Message Errors 16 | . . . . . . . 1 15 Matter Fused 15 | . . . . . . . 2 13 Heat Flow Errors 10 | . . . . . . . . 10 Energy Discharges 5 | . . . . . 1 . . 4 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 3 | . . . . . . . . 3 Misfires 2 | . . . . . . . . 2 Alerts 2 | . . . . . . . . 2 Weapon Failures 4 | . . . . . . . . 4 Overload Shots 8 | . . . . . . 2 . 6 Effects 2 | . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . 2 Overflow Damage 310 | . . . . . 34 . . 276 Projectiles 159 | . . . . . 34 . . 125 Explosions 151 | . . . . . . . . 151 Melee . | . . . . . . . . . Knockbacks 13 | . . . . . 1 . . 12 Impact 2 | . . . . . 1 . . 1 Kinetic 11 | . . . . . . . . 11 Secondary . | . . . . . . . . . Self-Inflicted Damage 145 | . . . . . 25 . . 120 Shots 3 | . . . . . 1 . . 2 Rammed 1 | . . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . 1 Kicked . | . . . . . . . . . Crushed 1 | . . . . . 1 . . . Highest Temperature 656 | . . . 6 . 656 48 . 455 Average Temperature 135 | . . . 3 . 142 20 . 133 Received Heat Transfer 2655 | . . . 84 6 1035 39 . 1491 Effects 20 | . . . . . 13 . . 7 Shutdowns 3 | . . . . . 2 . . 1 Energy Bleed 4 | . . . . . 3 . . 1 Interference 6 | . . . . . 4 . . 2 Matter Decay 3 | . . . . . 1 . . 2 Short Circuit 3 | . . . . . 2 . . 1 Damage (minor) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 14 | . . . 1 . 6 2 . 5 Heat Transferred 6448 | 100 . 100 150 . 2918 571 . 2609 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Peak Influence 540 | 10 21 77 81 31 540 367 153 305 Initial 240 | . 6 7 29 31 11 240 128 107 Average 184 | 5 11 32 37 31 285 264 127 154 Maximum Alert Level 2 | . . . . . 2 1 . 1 Low Security (%) 58 | 100 100 100 100 100 37 . 100 64 Level 1 27 | . . . . . 20 100 . 35 Level 2 14 | . . . . . 41 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 1 . 1 . 7 1 . 9 Investigation 3 | . . . . . 3 . . . Extermination 2 | . . . . . . . . 2 Reinforcement 11 | . 1 . 1 . 4 1 . 4 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Distress Signals 4 | . . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 1 3 11 4 53 3 6 34 Peak Tracking Total 10 | . . 3 10 4 6 2 6 6 Tactical Retreats 10 | . . . . . 10 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Traps Triggered 6 | . . . . . 4 1 . 1 Indirectly 1 | . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Disabled 5 | . . . . . . . . 5 Max in Single Turn 4 | . . . . . . . . 4 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Accessed 6 | . . . 1 . 2 . . 3 Terminals 3 | . . . . . 2 . . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 7 | . . . 1 . 2 . . 4 Successful 7 | . . . 1 . 2 . . 4 Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . . . . 2 . . 1 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . . . 2 . . 1 Record 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . . . 4 . Total Damage 85 | . . . . . . . 85 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Turns Passed 4444 | 111 31 48 355 206 1543 278 144 1728 Spaces Moved 2170 | 71 25 18 194 92 678 119 216 757 Core 471 | 11 . . . . 21 84 194 161 Treads 1041 | . . . 29 92 398 10 22 490 Legs 579 | 60 25 18 165 . 259 . . 52 Wheels 25 | . . . . . . 25 . . Hover 54 | . . . . . . . . 54 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 100 50 50 50 Average Speed 140 | 109 120 120 125 160 143 187 61 157 Slowest Speed 260 | 120 120 120 160 160 240 250 160 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 5 9 20 41 63 5 88 16 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 56 | . . . . . 13 1 . 42 Melee . | . . . . . . . . . Projectile 22 | . . . . . 9 1 . 12 AOE 34 | . . . . . 4 . . 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total 3204 | 93 26 32 291 150 1114 154 231 1113 Wait 542 | 1 2 9 65 55 271 . 1 138 Move 2163 | 70 24 17 193 91 677 119 215 757 Hop . | . . . . . . . . . Pick Up 88 | 9 . . 10 2 25 4 2 36 Fast Attach 13 | 1 . . . . 5 3 1 3 Attach 70 | 6 . . 5 . 18 6 1 34 Detach 15 | . . . 1 . . 3 4 7 Swap 32 | 1 . . 4 2 14 2 1 8 Drop 43 | . . . 5 . 16 3 6 13 Fire 236 | 5 . 6 8 . 87 14 . 116 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . 1 . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 7) 143 | -10/Materials | Entered Mines 162 | -10/Mines | Discovered new exit (range 3) 191 | -10/Mines | Entered Materials 191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Mutant 531 | -9/Materials | Discovered new exit (range 8) 546 | -9/Materials | Entered Mines 719 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 727 | -9/Mines | Learned Materials interactive machine intel 731 | -9/Mines | Discovered new exit (range 12) 737 | -9/Mines | Assembled infested the area 742 | -9/Mines | Discovered new exit (range 6) 752 | -9/Mines | Entered Materials 752 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 753 | -8/Materials | Loaded intel: 19 interactive machine locations 1522 | -8/Materials | Destroyed 7 combat bots 1530 | -8/Materials | Lost 3 parts (2n1w) 1811 | -8/Materials | Core integrity fell below 50% 1856 | -8/Materials | Lost 9 parts (2p2n3u2w) 2115 | -8/Materials | Lost 5 parts (1p2n1u1w) 2272 | -8/Materials | Core integrity fell below 20% 2274 | -8/Materials | Discovered new exit (range 16) 2294 | -8/Materials | Identified exit to Factory 2295 | -8/Materials | Entered Factory 2295 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2573 | -7/Factory | Sucked down chute 2573 | -7/Factory | Entered Waste 2574 | -7/Waste | Met a frightened Derelict 2588 | -7/Waste | EMP discharged 2604 | -7/Waste | Spotted C-40 Crusher 2622 | -7/Waste | Spotted C-40 Crusher 2623 | -7/Waste | Spotted C-40 Crusher 2623 | -7/Waste | Spotted C-40 Crusher 2625 | -7/Waste | Spotted C-40 Crusher 2683 | -7/Waste | Spotted C-40 Crusher 2688 | -7/Waste | EMP discharged 2688 | -7/Waste | System corruption reached 10% 2713 | -7/Waste | Discovered new exit (range 10) 2717 | -7/Waste | Identified exit to Factory 2717 | -7/Waste | Entered Factory 3465 | -7/Factory | Lost 3 parts (2p1u) 3833 | -7/Factory | Garrison activated, responded to threat 3867 | -7/Factory | Lost 3 parts (1n1u1w) 3927 | -7/Factory | Core integrity fell below 50% 3943 | -7/Factory | Lost 4 parts (2p1n1w) 4008 | -7/Factory | Destroyed 7 combat bots 4093 | -7/Factory | Core integrity fell below 20% 4119 | -7/Factory | Lost 7 parts (1p3n1u2w) 4445 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Hvy. Ion Cannon failed to cycle. System corrupted: Heat flow error (+169). Imp. Heat Sink melted. P-60 Hacker destroyed. U-05 Engineer builds a Wall. Acquired Gravmag System. Acquired 38 matter. K-01 Serf cleans the Subcomponent Replicator. K-01 Serf cleans the Fusion Modulator. Subcomponent Replicator disabled. K-01 Serf collects debris. System corrupted: Heat flow error (+223). K-01 Serf destroyed. Overheating: System interference. Imp. Targeting Computer temporarily disabled. Gravmag System destroyed. Power failure, Imp. Deuterium Engine shutdown. Critical hit (Burn: +37). Gravmag System destroyed. Imp. Light Armor Plating destroyed. 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"??? | | ##/####### #??????????????????#!= ! ??? | | #####################!= ????? | | ######## ## @ g # """????? | | #??????# ## g*g # """"???? | | #??????# ## """ """ " =g""" # """"???? | | #??????# ## """ """ "" =""" # """""??? | | ######???#### ## """ """ """ """ / | | ?????????# + "" "" "" u # | | ?????????# ## "" "" "" # | | ?????????#%[ ## # | | ##########+## ##################### | | !## #???????????????????## ######+### | | |## #????????????????????# ^^ #????????? | | " " " ## #????????????????????# #????????? | | " " " = ## #????????????????????# #????????? | | " " " ## #????????????????????? #????????? | | " " " ## #????????????????????? #????????? | | " " " """ # ????????????????????? #????????? | | " " " """ + T ????????????????????? #????????? | | " " " " # ????????????????????? #????????? | | " " " "F" ####????????????????????? #????????? | | " " " """ #???????????????????????? ??????????? | | #?????????????????????????????????????? | | ############?????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed LaserFusionShifter Manual? 0 Play Time 01:17:09 Cumulative 14.6 hours Start 2022.09.16 @ 13:55:45 End 2022.09.17 @ 14:27:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 17 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 24 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 112x70 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 27cd2fcd-bc0b-4a64-8122-0b90039c2ff8