Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 21:21:19 Player: Deedee Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (1810) 1810 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 4590 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 505 Friendly Fire -201 Cogmind --------- Core Integrity 0/550 Matter 98/300 Energy 275/275 System Corruption 16% Temperature Cool (0) Movement Core (1650) Ox32 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Particle Cannon Rocket Launcher > --- INVENTORY (25) --- Heavy Ion Engine Deuterium Engine Improved Aluminum Leg Heat Sink Heat Sink Improved Heat Sink Advanced Heat Sink Reaction Control System Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Heat Sink Advanced Heat Sink Advanced Targeting Computer Reaction Control System Improved EM Shotgun Improved EM Shotgun Heavy Particle Cannon Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Missile Launcher [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 84 | 7 4 30 17 26 Power 6 | 1 . 1 1 3 Engine 6 | 1 . 1 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 40 | 2 1 16 10 11 Treads 3 | . . 3 . . Leg 34 | 2 1 11 9 11 Wheel 3 | . . 2 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 1 . 5 Device 1 | 1 . . . . Storage 3 | 1 1 . . 1 Processor 4 | . . 1 . 3 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 29 | 2 2 12 6 7 Energy Gun 12 | 2 2 5 3 . Energy Cannon 5 | . . 4 . 1 Ballistic Gun 8 | . . 3 1 4 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Corrupted Parts 4 | . . 1 . 3 System Corruption 21 | . . 5 . 16 Parts Lost 27 | . 1 9 . 17 Power 1 | . . . . 1 Propulsion 13 | . 1 4 . 8 Utility 3 | . . . . 3 Weapon 10 | . . 5 . 5 Highest Loss Streak 8 | . 1 2 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 93 92 99 93 Engine 10 | . 14 11 11 8 Treads 3 | . . 8 . . Leg 31 | . 26 28 39 32 Wheel 1 | . . 1 3 . Device 3 | . 14 4 . . Storage 10 | . 14 11 11 9 Processor 11 | . . 6 11 25 Energy Gun 8 | . 24 7 6 7 Energy Cannon 4 | . . 5 7 . Ballistic Gun 7 | . . 8 7 8 Peak Build Rating 34 | 9 10 21 21 34 Average Rating 16 | 8 9 16 20 27 On Entrance 12 | . 9 9 21 21 Naked Turns . | . . . . . Heaviest Build 101 | 13 29 40 40 101 Greatest Support 52 | 20 20 43 43 52 Greatest Overweight (x) 32 | . 2 3 2 32 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 14 | 7 14 15 15 23 Most Carried 25 | 5 10 15 15 25 Average Carried 11 | 3 7 12 14 17 Final Capacity 25 | 8 15 15 15 25 Final Carried 15 | 4 9 15 15 12 Class Distribution -------------------- 58% | Mutant 26% | Scavenger-Mutant 15% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1452 | 270 20 616 290 256 Remotely . | . . . . . Salvage Created 2626 | 311 79 1243 210 783 Parts 177 | 25 10 78 16 48 Haulers Intercepted . | . . . . . Recyclers Shooed 7 | . . 2 2 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 43 | . 3 22 4 14 Guns 31 | . 2 16 1 12 Cannons 8 | . . 5 3 . AOE 3 | . 1 . . 2 Classes Destroyed 12 | 3 3 5 . 1 Worker 9 | 4 . 3 . 2 Builder 4 | . 1 3 . . Tunneler 9 | 9 . . . . Recycler 2 | 1 . 1 . . Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 6 | . 1 2 2 1 Swarmer 9 | . 3 3 . 3 Grunt 22 | . . 10 4 8 Duelist 3 | . . 3 . . Sentry 9 | . . 6 . 3 Hunter 1 | . . . . 1 Best Kill Streak 7 | 4 4 7 1 4 Combat Bots Only 4 | . 3 3 1 4 Max Kills in Single Turn 2 | 2 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 324 | . 9 142 23 150 Missed 99 | . 2 43 11 43 Damage Taken 4479 | 30 192 1567 174 2516 Core 777 | . 12 192 14 559 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 303 | . 105 125 73 . Core Remaining (%) 81 | 100 95 . 48 . Volleys Fired 274 | 29 7 135 43 60 Largest 2 | 2 2 2 2 2 Hottest 120 | 90 85 120 120 108 Shots Fired 473 | 58 14 222 73 106 Gun 404 | 58 14 195 40 97 Cannon 59 | . . 27 31 1 Launcher 10 | . . . 2 8 Special . | . . . . . Kinetic 203 | . . 114 26 63 Thermal 136 | 29 . 70 36 1 Explosive 10 | . . . 2 8 Electromagnetic 124 | 29 14 38 9 34 Robot Hit Streak 27 | 8 2 19 11 27 Robot Miss Streak 5 | 5 3 4 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 321 | 34 7 149 39 92 Core Hits 140 | 17 8 58 11 46 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 7 | 2 . 5 . . Burn 6 | 2 . 4 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5684 | 725 283 2117 759 1800 Guns 3763 | 452 160 1540 304 1307 Cannons 975 | . . 509 441 25 Explosions 881 | 273 123 47 . 438 Melee . | . . . . . Ramming 65 | . . 21 14 30 Kinetic 1801 | . . 842 220 739 Thermal 2247 | 524 123 908 441 251 Explosive 212 | . . . . 212 Electromagnetic 1359 | 201 160 346 84 568 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . 5 5 16 Average Corruption 5 | . . 5 5 13 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 85 | . . 47 24 14 Message Errors 25 | . . 14 5 6 Matter Fused 19 | . . 13 5 1 Heat Flow Errors 10 | . . 5 4 1 Energy Discharges 11 | . . 8 2 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 9 | . . 3 5 1 Data Loss (major) 3 | . . 1 . 2 Misfires 3 | . . 1 1 1 Alerts 2 | . . 1 1 . Weapon Failures 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 31 | 11 8 3 9 . Projectiles 12 | . . 3 9 . Explosions 19 | 11 8 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 311 | 30 135 39 . 107 Shots 8 | 2 2 1 . 3 Rammed . | . . . . . Targets Rammed 15 | . . 3 6 6 Kicked 15 | . . 3 6 6 Crushed . | . . . . . Highest Temperature 307 | 208 132 307 276 255 Average Temperature 76 | 86 55 82 78 44 Received Heat Transfer 879 | . . 423 75 381 Effects 4 | . . 4 . . Energy Bleed 1 | . . 1 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | 4 . 3 1 . Heat Transferred 4724 | 1338 200 2246 703 237 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | 3 1 1 . 2 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 602 | 70 214 296 414 602 Initial 169 | . . 90 79 169 Average 174 | 12 111 166 258 348 Maximum Alert Level 2 | . 1 1 2 2 Low Security (%) 61 | 100 94 73 21 16 Level 1 31 | . 5 26 69 56 Level 2 6 | . . . 8 26 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . 3 2 7 Investigation 3 | . . . 1 2 Extermination . | . . . . . Reinforcement 7 | . . 3 1 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 8 | . 1 3 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 9 38 18 30 Peak Tracking Total 5 | . 5 4 3 3 Tactical Retreats 7 | . 1 2 2 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 2 | . . 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed 2 | . . . . 2 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 7 | . 2 1 3 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 30 | . 4 9 8 9 Terminals 21 | . 2 6 5 8 Fabricators . | . . . . . Repair Stations 4 | . 1 1 2 . Recycling Units 3 | . 1 1 1 . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 93 | . 19 21 26 27 Successful 53 | . 10 15 12 16 Failed 40 | . 9 6 14 11 Catastrophic 4 | . . 1 1 2 Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 64 | . 8 12 19 25 Fabricators . | . . . . . Repair Stations 17 | . 8 4 5 . Recycling Units 6 | . 3 1 2 . Scanalyzers 6 | . . 4 . 2 Garrison Access . | . . . . . Terminal Hacks 33 | . 5 8 6 14 Record 6 | . . . 2 4 Robot Analysis 2 | . 1 . . 1 Prototype ID Bank 6 | . 1 3 1 1 Level Access Points 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Emergency Access Points 2 | . 1 . . 1 Terminal Index 1 | . . . 1 . Alert Level 2 | . . . . 2 Unreport Threat 1 | . . 1 . . Locate Traps 4 | . 1 1 1 1 Disarm Traps 1 | . . 1 . . Reprogram Traps 1 | . . . . 1 Dispatch Records 1 | . . 1 . . Hauler Manifests 2 | . . . 1 1 Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 4 2 4 . Scan Component 5 | . 2 1 2 . Repair 5 | . 2 1 2 . Recycling Unit Hacks 4 | . 1 1 2 . Report Inventory 1 | . . . 1 . Retrieve Components 3 | . 1 1 1 . Scanalyzer 6 | . . 4 . 2 Insert Component 3 | . . 2 . 1 Analyze 3 | . . 2 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 4 6 6 7 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 2 1 2 . Time 136 | . 52 26 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 1 6 . . Parts Scanalyzed 3 | . . 2 . 1 Part Schematics Acquired 3 | . . 2 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 4 Highest-Rated Group 88 | . . . 88 39 Highest-Rated Ally 16 | . . . 16 16 Total Orders 1 | . . . 1 . FOLLOW 1 | . . . 1 . Ally Attacks 147 | . . . 103 44 Total Damage 1441 | . . . 973 468 Kills 21 | . . . 14 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 5631 | 1349 356 1941 988 997 Spaces Moved 2103 | 161 151 811 601 379 Core 14 | 12 . . . 2 Treads . | . . . . . Legs 2086 | 149 151 810 599 377 Wheels 3 | . . 1 2 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 164 | 114 179 179 127 206 Slowest Speed 1650 | 120 260 330 190 1650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 5 35 66 85 42 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 121 | 6 43 19 27 26 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 117 | 6 43 19 23 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 3821 | 1265 222 1088 753 493 Wait 1224 | 1061 52 49 60 2 Move 2099 | 160 150 810 600 379 Hop . | . . . . . Pick Up 77 | 8 8 37 8 16 Fast Attach 15 | 3 . 6 6 . Attach 35 | 4 2 13 . 16 Detach . | . . . . . Swap 34 | . 2 11 11 10 Drop 48 | . 1 24 19 4 Fire 274 | 29 7 135 43 60 Melee . | . . . . . Ram . | . . . . . Kick 15 | . . 3 6 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 1350 | -11/Scrapyard | Entered Materials 1351 | -10/Materials | Build established: Mutant 1530 | -10/Materials | Repaired Aluminum Leg 1557 | -10/Materials | Repaired EM Pulse Gun 1650 | -10/Materials | Discovered new exit (range 9) 1706 | -10/Materials | Entered another Materials area 1706 | -9/Materials | Evolved 2 slots: Propulsion x2 2008 | -9/Materials | Repaired Lgt. Treads 2201 | -9/Materials | Discovered new exit (range 15) 2513 | -9/Materials | Discovered new exit (range 13) 2611 | -9/Materials | Build established: Scavenger-Mutant 3413 | -9/Materials | Discovered new exit (range 10) 3432 | -9/Materials | Build established: Mutant 3471 | -9/Materials | Discovered new exit (range 15) 3647 | -9/Materials | Entered Storage 3769 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4054 | -9/Storage | Build established: Commander-Mutant 4221 | -9/Storage | Discovered new exit (range 16) 4344 | -9/Storage | Repaired Imp. Aluminum Leg 4350 | -9/Storage | Repaired Aluminum Leg 4425 | -9/Storage | Core integrity fell below 50% 4635 | -9/Storage | Entered Materials 4635 | -8/Materials | Accompanied by 4 allies 4635 | -8/Materials | Evolved 2 slots: Utility x2 4698 | -8/Materials | Identified exit to Factory 4916 | -8/Materials | Build established: Scavenger-Mutant 5270 | -8/Materials | System corruption reached 10% 5387 | -8/Materials | Garrison activated, responded to threat 5545 | -8/Materials | Core integrity fell below 50% 5550 | -8/Materials | Lost 8 parts (1p3n1u3w) 5592 | -8/Materials | Core integrity fell below 20% 5622 | -8/Materials | Garrison activated, responded to threat 5632 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 05602_ Aluminum Leg destroyed. 05604_ Knocked back. 05608_ Penetrated by Slug. 05609_ Hvy. Assault Rifle destroyed. 05609_ Knocked back. 05610_ Acquired 9 matter. 05611_ System corrupted: Substantial component data lost. 05614_ Missile Launcher destroyed. 05622_ Penetrated by Slug. 05622_ Aluminum Leg destroyed. 05622_ X-62 Marksman calls for garrison reinforcements. 05622_ ALERT: Activating Garrison Access M001. 05624_ The unstable cave ceiling collapses. 05624_ Penetrated by Slug. 05625_ Slug penetrates Wall. 05625_ Penetrated by Slug. 05625_ Imp. Light Armor Plating destroyed. 05626_ Penetrated by Slug. 05630_ |RFFWJEKO:ETJCVNZNA61B