Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 18:31:16 Player: Triffids Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (844) 844 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2794 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 95/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Shock Rifle Pulse Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Sensor Array Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Improved Terrain Scan Processor Shock Rifle Pulse Rifle Rocket Launcher Mining Laser [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 38 | 7 12 8 . 11 Power 5 | 1 2 1 . 1 Engine 5 | 1 2 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 4 3 . 5 Treads 3 | . . 1 . 2 Leg 8 | . 4 2 . 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 11 | 2 4 3 . 2 Device 4 | 1 2 . . 1 Storage 1 | 1 . . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 4 | . 1 2 . 1 Artifact . | . . . . . Weapon 8 | 2 2 1 . 3 Energy Gun 4 | 1 1 . . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 1 4 . 13 Power 2 | . . 1 . 1 Propulsion 8 | . . 2 . 6 Utility 6 | . 1 1 . 4 Weapon 2 | . . . . 2 Highest Loss Streak 8 | . 1 2 . 8 To Critical Strikes . | . . . . . Average Backups 5 | 5 5 4 5 4 Power . | . . . . . Propulsion . | 3 1 . . . Utility 1 | . 1 2 2 1 Weapon 2 | 1 2 2 3 3 Tool/Special . | . . . . . Unused Backups 10 | 2 3 1 . 4 Power 1 | . 1 . . . Propulsion 3 | 1 2 . . . Utility 3 | 1 . 1 . 1 Weapon 3 | . . . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 100 87 88 88 Engine 9 | . 14 8 11 8 Treads 7 | . . 9 11 10 Leg 21 | . 23 25 22 16 Wheel 1 | . 4 . . . Flight 2 | . . . . 5 Device 12 | . 12 4 11 17 Processor 9 | . 12 11 11 6 Protection 4 | . 2 6 . 5 Energy Gun 14 | . 15 17 11 12 Ballistic Gun 7 | . 12 4 11 4 Peak Build Rating 24 | 8 8 12 12 24 Average Rating 11 | 5 7 8 12 17 On Entrance 7 | . 8 7 12 12 Avg Prop Armor Cover (%) 11 | 25 19 8 10 11 Naked Turns . | . . . . . Heaviest Build 22 | 12 12 18 16 22 Greatest Support 30 | 20 20 30 20 25 Greatest Overweight (x) 2 | 1 2 . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 8 | 8 8 5 5 5 Average Carried 5 | 5 5 4 5 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 8 | 8 5 5 5 5 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 750 | 281 144 94 . 231 Remotely . | . . . . . Salvage Created 1083 | 137 240 352 . 354 Parts 55 | 10 14 14 . 17 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 5 7 . 12 Guns 20 | . 5 7 . 8 AOE 4 | . . . . 4 Classes Destroyed 8 | 2 2 2 . 2 Worker 1 | . 1 . . . Tunneler 3 | 3 . . . . Recycler 2 | 1 . . . 1 Swarmer 6 | . . . . 6 Grunt 11 | . 5 3 . 3 Brawler 2 | . . 1 . 1 Sentry 4 | . . 3 . 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | 4 3 3 . 4 Combat Bots Only 4 | . 2 3 . 4 Max Kills in Single Turn 3 | 1 1 1 . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 285 | . 45 72 . 168 Missed 99 | . 16 21 . 62 Hits 186 | . 29 51 . 106 Melee 2 | . . . . 2 Projectile 184 | . 29 51 . 104 AOE 1 | . . 1 . . Critical Strikes 2 | . . . . 2 Damage Taken 2677 | . 330 695 . 1652 Core 702 | . 44 107 . 551 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 82 . 73 . Volleys Fired 97 | 11 20 34 . 32 Largest 2 | 2 2 2 . 2 Hottest 126 | 70 100 90 . 126 Shots Fired 193 | 22 39 68 . 64 Gun 188 | 22 38 68 . 60 Cannon . | . . . . . Launcher 4 | . . . . 4 Special 1 | . 1 . . . Kinetic 55 | 11 19 15 . 10 Thermal 134 | 11 20 53 . 50 Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 17 | 9 5 17 . 7 Robot Miss Streak 4 | 2 4 3 . 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 1 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 127 | 17 21 49 . 40 Core Hits 52 | 6 10 15 . 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | 1 . 2 . 4 Burn 7 | 1 . 2 . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1950 | 176 249 615 . 910 Guns 1690 | 176 249 615 . 650 Cannons . | . . . . . Explosions 249 | . . . . 249 Melee . | . . . . . Ramming 11 | . . . . 11 Kinetic 461 | 63 101 190 . 107 Thermal 1229 | 113 148 425 . 543 Explosive 249 | . . . . 249 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 14 | . . . . 14 Projectiles . | . . . . . Explosions 14 | . . . . 14 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 48 | . . . . 48 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 6 | . . . . 6 Kicked 6 | . . . . 6 Crushed . | . . . . . Highest Temperature 332 | 110 332 255 . 206 Average Temperature 91 | 47 127 89 . 73 Received Heat Transfer 705 | . 180 291 . 234 Effects 7 | . 4 3 . . Energy Bleed 1 | . 1 . . . Interference 6 | . 3 3 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 . 1 . 1 Heat Transferred 3741 | 407 444 1336 . 1554 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 195 | 5 78 124 24 195 Initial 24 | . . 24 24 . Average 58 | 1 21 58 8 100 Influence Increases 833 | 20 163 250 . 400 Destroy 0b10 Robot/C 480 | . 100 140 . 240 Destroy 0b10 Robot/NC 30 | 20 5 . . 5 Destroy Leader 120 | . 30 50 . 40 Successful Hack 46 | . 13 . . 33 Disable Machine 45 | . 15 . . 30 Destroy Structure 37 | . . . . 37 Lose Combat Pursuer 75 | . . 60 . 15 Influence Decreases 792 | 20 105 244 64 359 Entered New Map 74 | . . 34 40 . Time Decay 538 | 20 95 170 24 229 Lost Part 180 | . 10 40 . 130 Squads Dispatched 7 | . 3 1 . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 6 | . 2 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 10 16 . 27 Peak Tracking Total 10 | . 5 8 . 10 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 2 1 . 3 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 14 | . 6 1 . 7 Successful 9 | . 3 1 . 5 Failed 5 | . 3 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . 3 . . 2 Terminals 11 | . 6 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 3 | . 1 . . 2 Terminal Index 1 | . 1 . . . Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 4 | . 2 . . 2 Terminals 4 | . 2 . . 2 Botnet 3 | . 1 . . 2 Disrupt 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 975 | 40 216 105 92 522 Sensors 916 | . 197 105 92 522 Seismic 59 | 40 19 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1433 | 116 334 344 92 547 Spaces Moved 857 | 66 184 182 77 348 Core 105 | 17 59 . . 29 Treads . | . . . . . Legs 663 | . 85 182 77 319 Wheels 89 | 49 40 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 50 Average Speed 116 | 75 120 120 120 120 Slowest Speed 190 | 95 150 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 27 19 17 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 45 | . . . . 45 Melee . | . . . . . Projectile . | . . . . . AOE 45 | . . . . 45 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1092 | 111 259 235 76 411 Wait 51 | 12 30 7 . 2 Move 853 | 65 183 181 76 348 Hop . | . . . . . Pick Up 22 | 14 2 2 . 4 Fast Attach 14 | 3 3 4 . 4 Attach 8 | 4 . 1 . 3 Detach . | . . . . . Swap 22 | . 10 5 . 7 Drop 19 | 2 11 1 . 5 Fire 97 | 11 20 34 . 32 Melee . | . . . . . Ram . | . . . . . Kick 6 | . . . . 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 7) 450 | -10/Materials | Identified exit to Materials 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Propulsion x2 597 | -9/Materials | Discovered new exit (range 4) 613 | -9/Materials | Identified exit to Storage 751 | -9/Materials | Discovered new exit (range 8) 793 | -9/Materials | Identified exit to Mines 795 | -9/Materials | Entered Mines 870 | -9/Mines | Discovered new exit (range 15) 885 | -9/Mines | Identified exit to Materials 887 | -9/Mines | Entered Materials 887 | -8/Materials | Evolved 2 slots: Utility x2 999 | -8/Materials | Build established: Scavenger-Mutant 1294 | -8/Materials | Lost 3 parts (1n2u) 1410 | -8/Materials | Core integrity fell below 50% 1422 | -8/Materials | Core integrity fell below 20% 1434 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01412_ H-61 Shepherd calls for reinforcements. 01412_ ALERT: Hostile activity reported, dispatching reinforcements to area. 01412_ S-10 Pest knocked back. 01413_ K-01 Serf collects debris. 01413_ S-10 Pest destroyed. 01413_ Switching to secondary target: H-61 Shepherd. 01414_ Carbon-fiber Leg destroyed. 01415_ K-01 Serf destroyed. 01416_ R-06 Scavenger collects Lgt. Assault Rifle. 01418_ System corrupted: Heat flow error (+242). 01418_ Pulse Rifle destroyed. 01418_ Knocked back. 01419_ R-06 Scavenger collects Sml. Matter Pod. 01419_ K-01 Serf collects debris. 01421_ R-06 Scavenger destroyed. 01421_ Pulse Rifle destroyed. 01421_ Knocked back. 01422_ K-01 Serf collects debris. 01426_ Slug penetrates Wall. 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