Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 12:55:22 Player: barry Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (969) 969 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2314 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 179/300 Energy 300/300 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Battery System Shield System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heat Sink Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Large Battery Insulated Plating > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Heat Sink System Shield System Shield Improved Medium Laser Assault Rifle Light Cannon Assault Cannon Grenade Launcher Mining Laser Welding Torch [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Battery Storage Large Battery Hackware System Shield Protection Insulated Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 36 | 5 5 18 8 Power 6 | 1 . 3 2 Engine 6 | 1 . 3 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 3 3 Treads . | . . . . Leg 3 | . 2 1 . Wheel 2 | 2 . . . Hover . | . . . . Flight 5 | . . 2 3 Utility 5 | . 2 3 . Device . | . . . . Storage 2 | . 2 . . Processor . | . . . . Hackware 2 | . . 2 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 15 | 2 1 9 3 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 8 | 2 . 5 1 Ballistic Cannon 4 | . 1 3 . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | 1 2 3 11 Power 5 | . 1 1 3 Propulsion 4 | 1 . . 3 Utility 1 | . . 1 . Weapon 7 | . 1 1 5 Highest Loss Streak 7 | 1 1 2 7 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 86 94 91 Engine 10 | . 13 9 9 Leg 11 | . 13 16 . Wheel 2 | . 7 . . Flight 7 | . . 6 20 Storage 18 | . 23 19 11 Hackware 8 | . . 7 22 Protection 2 | . . 4 . Energy Gun 1 | . . 2 . Ballistic Gun 20 | . 23 14 27 Ballistic Cannon 8 | . 4 15 . Naked Turns . | . . . . Heaviest Build 66 | 7 51 66 9 Greatest Support 20 | 20 20 20 8 Greatest Overweight (x) 6 | . 4 6 2 Average Overweight (x) 1 | . 3 1 1 Largest Inventory Capacity 20 | 5 20 20 5 Average Capacity 13 | 5 19 16 5 Most Carried 16 | 4 9 16 5 Average Carried 7 | 1 6 9 3 Final Capacity 20 | 5 20 5 5 Final Carried 8 | 4 8 5 2 Class Distribution -------------------- 42% | Mutant 32% | Scavenger-Gunner 10% | Gunner 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1073 | 275 183 522 93 Remotely . | . . . . Salvage Created 1061 | 32 325 485 219 Parts 81 | 4 14 43 20 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 27 | 1 8 15 3 Guns 16 | 1 6 6 3 Cannons 11 | . 2 9 . Classes Destroyed 7 | 1 . 5 1 Worker 1 | . . . 1 Builder 1 | . . 1 . Mechanic 2 | . . 1 1 Watcher 2 | . . 1 1 Swarmer 5 | . . 5 . Grunt 18 | 1 8 8 1 Sentry 4 | . . 2 2 Best Kill Streak 6 | 1 2 6 3 Combat Bots Only 6 | 1 2 6 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 228 | 7 53 106 62 Missed 59 | 1 16 21 21 Damage Taken 2210 | 67 403 889 851 Core 458 | 12 33 131 282 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 128 | . . 85 43 Core Remaining (%) 88 | 95 82 . . Volleys Fired 92 | 5 23 31 33 Largest 3 | 2 2 3 3 Hottest 132 | 40 55 132 60 Shots Fired 206 | 10 46 86 64 Gun 141 | 10 41 37 53 Cannon 54 | . 5 49 . Launcher 11 | . . . 11 Special . | . . . . Kinetic 189 | 10 46 80 53 Thermal 6 | . . 6 . Explosive 11 | . . . 11 Electromagnetic . | . . . . Robot Hit Streak 8 | 4 6 8 8 Robot Miss Streak 7 | 1 3 7 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 110 | 8 26 43 33 Core Hits 60 | 2 14 26 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Destroy 1 | . . . 1 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1694 | 105 355 828 406 Guns 929 | 105 297 276 251 Cannons 610 | . 58 552 . Explosions 147 | . . . 147 Melee . | . . . . Ramming 8 | . . . 8 Kinetic 1472 | 105 355 761 251 Thermal 67 | . . 67 . Explosive 147 | . . . 147 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . 10 4 Projectiles 10 | . . 10 . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks 7 | . 1 6 . Impact . | . . . . Kinetic 7 | . 1 6 . Secondary . | . . . . Self-Inflicted Damage 157 | . . . 157 Shots 5 | . . . 5 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 567 | . 24 567 57 Average Temperature 140 | . 10 186 21 Received Heat Transfer 837 | 36 222 378 201 Effects 10 | . . 10 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 2 | . . 2 . Matter Decay 2 | . . 2 . Short Circuit 2 | . . 2 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 148 | . . 148 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 271 | 20 166 271 256 Initial 114 | . 13 20 114 Average 113 | 2 66 104 207 Maximum Alert Level 1 | . . 1 1 Low Security (%) 76 | 100 100 85 28 Level 1 23 | . . 14 71 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | 1 11 21 11 Peak Tracking Total 6 | 1 3 6 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 5 | . . 4 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 11 | . 3 3 5 Terminals 7 | . 2 1 4 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 45 | . 14 15 16 Successful 33 | . 9 13 11 Failed 12 | . 5 2 5 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 25 | . 10 3 12 Fabricators . | . . . . Repair Stations 8 | . . 4 4 Recycling Units 4 | . 4 . . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 15 | . 6 2 7 Record 5 | . 1 1 3 Prototype ID Bank 2 | . 1 . 1 Open Door 1 | . . . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . 3 4 Scan Component 4 | . . 2 2 Repair 3 | . . 1 2 Recycling Unit Hacks 3 | . 3 . . Process 2 | . 2 . . Report Inventory 1 | . 1 . . Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 1 2 Time 88 | . . 36 52 Parts Recycled . | . . . . Recycled Matter 161 | . 161 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 1694 | 83 449 774 388 Spaces Moved 727 | 74 203 277 173 Core 17 | 17 . . . Treads . | . . . . Legs 207 | . 68 139 . Wheels 192 | 57 135 . . Hover . | . . . . Flight 311 | . . 138 173 Fastest Speed 40 | 50 80 117 40 Average Speed 165 | 73 178 205 126 Slowest Speed 540 | 80 260 540 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 42 24 37 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 70 | . . 3 67 Melee . | . . . . Projectile 3 | . . 3 . AOE 67 | . . . 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1054 | 92 246 415 301 Wait 147 | . 6 63 78 Move 724 | 73 202 276 173 Hop . | . . . . Pick Up 45 | 9 9 21 6 Fast Attach . | . . . . Attach 27 | 5 5 9 8 Detach . | . . . . Swap 9 | . . 9 . Drop 9 | . 1 6 2 Fire 92 | 5 23 31 33 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 14) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 595 | -9/Materials | Repaired Broken Assault Rifle 1268 | -9/Materials | Discovered new exit (range 12) 1307 | -9/Materials | Entered Storage 1345 | -9/Storage | Repaired Flight Unit 1371 | -9/Storage | Repaired Lgt. Assault Rifle 1387 | -9/Storage | Identified exit to Recycling 1473 | -9/Storage | Learned location of Armory (-4) 1485 | -9/Storage | Core integrity fell below 50% 1675 | -9/Storage | Core integrity fell below 20% 1695 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- reinforcements to Terminal S010. Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). Lgt. Assault Rifle destroyed. Lgt. Ion Engine destroyed. Y-45 Defender suffers critical hit (Destroy). Lgt. Assault Rifle destroyed. Dropped Broken Flight Unit. Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. Acquired Grenade Launcher. Grenade Launcher destroyed. Acquired Rocket Launcher. M-13 Machinist repairs Heat Sink. Door Terminal disabled. Flight Unit destroyed. M-13 Machinist destroyed. Rocket Launcher destroyed. Destroyed Rocket Launcher. Map ----- +----------------------------------------------------+ | ???????????????????????????????????########## ## | | ??????????????????????????????????## # # | | ??????????????????????????????????# # # | | ??????????????????????????????????# # | | ??????????????????????????????????# # # # | | ??????????????????????????????????????######[[ # | | ???????????????????????????????????????????##% ## | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# # | | ?????????????????????????????????????????#### + | | ????????????????????????????????????? # | | ?????????????????????????????????# ######## # | | ????????????????????????????????????????????# / | | ????????????????????????????????????????????# | | ???????????????????????????????????##########= ## | | ???????????????????????????????????# # !%## | | ???????????????????????????????????# # # | | ???????????????????????????????????# """""" # # | | ???????????????????????????????????# "????" # #? | | ???????????????????????????????????# "????" + +? | | ??????????????????????########?????# """""" # #? | | ??????????????????????#]] ]]]#?????# # #? | | ??????????????????????#]] ]]#?????# #^ #? | | ??????????????????????#] @ #?????# % + #? | | ??????????????????????# #??#??####+######+##? | | ??????????????????????### ### #####?# #???? ??? | | ???????????????????????# #?# #???? ??? | | ???????????????????????# #?# #???? ??? | | ???????????????????????? ### #???? ??? | | ???????????????????????? 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[ ? #?????? | | ????????????????????????# ????????###??????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 62 Defensive Hacking 20 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Heat Sink | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed PulseMinesnifferSlayer Manual? 0 Play Time 00:31:45 Cumulative 4.3 hours Start 2024.05.08 @ 12:24:49 End 2024.05.08 @ 12:55:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 25x17 Zoom Use 72% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 9693f94a-f70e-4c09-86eb-a15ac47773aa