Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 22:26:10 Player: ywiktor Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (56) 280 Value Destroyed (1800) 1800 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7080 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 947/1000 Matter 178/300 Energy 142/150 System Corruption 0% Temperature Cool (0) Movement Hovering (110) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Gravmag System Improved Gravmag System > --- UTILITY (8) ------ Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite Improved System Shield > --- WEAPON (2) ------- Improved Grenade Launcher Axe > --- INVENTORY (5) ---- Light Fission Core Hacking Suite Supersonic Drone Bay (1/1) Heavy Phase Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Advanced Shield Generator Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Phase Cannon Axe > --- INVENTORY -------- Light Fission Core Hacking Suite Supersonic Drone Bay Advanced Assault Cannon Improved Grenade Launcher [Rating: 65] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . . . 1 . Utility 6 | . . . . . . . 2 1 1 2 Weapon . | . . . . . . . . . . . Parts Attached 113 | 8 4 4 15 2 7 . 13 41 11 8 Power 14 | 2 1 . 2 . . . 1 5 1 2 Engine 6 | 2 1 . 2 . . . 1 . . . Core 8 | . . . . . . . . 5 1 2 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 . 2 11 1 . . 3 13 4 2 Treads . | . . . . . . . . . . . Leg 22 | 2 . 2 11 1 . . 2 4 . . Wheel . | . . . . . . . . . . . Hover 12 | . . . . . . . 1 5 4 2 Flight 4 | . . . . . . . . 4 . . Utility 26 | 1 1 2 . . 4 . 4 8 5 1 Device 11 | . . 1 . . 3 . 2 2 2 1 Storage 5 | 1 1 1 . . 1 . . 1 . . Processor 4 | . . . . . . . 2 1 1 . Hackware 4 | . . . . . . . . 2 2 . Protection 2 | . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 35 | 3 2 . 2 1 3 . 5 15 1 3 Energy Gun 5 | 1 1 . . . . . 1 2 . . Energy Cannon 3 | . . . . . 1 . . . . 2 Ballistic Gun 16 | 2 1 . 2 1 2 . 2 6 . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 4 | . . . . . . . . 3 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 2 3 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 . 3 . 2 3 . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . 5 . . Parts Lost 23 | . 1 . . . . . . 15 2 5 Power 5 | . . . . . . . . 3 1 1 Propulsion 10 | . . . . . . . . 7 1 2 Utility 5 | . . . . . . . . 3 . 2 Weapon 3 | . 1 . . . . . . 2 . . Highest Loss Streak 7 | . 1 . . . . . . 7 2 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 99 97 100 99 79 88 82 Engine 6 | . 14 14 11 11 11 11 9 2 . . Core 3 | . . . . . . . . 5 12 10 Leg 24 | . 28 28 44 44 44 44 35 12 4 . Hover 6 | . . . . . . . . 10 19 19 Device 6 | . . . . . 5 11 18 8 5 9 Storage 11 | . 27 28 22 22 16 11 9 3 . . Processor 7 | . . . . . . . 8 11 18 17 Hackware 3 | . . . . . . . . 3 12 11 Energy Gun 1 | . 2 . . . . . . 3 6 . Ballistic Gun 12 | . 25 28 21 21 17 22 16 3 . . Slashing Weapon 2 | . . . . . . . 1 3 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 13 33 31 38 38 54 34 37 44 21 31 Greatest Support 58 | 20 20 20 40 48 48 48 53 58 36 37 Greatest Overweight (x) 12 | . 1 1 . . 1 . 12 9 1 1 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 11 | 7 14 15 15 15 15 15 15 10 5 5 Most Carried 15 | 4 12 15 15 15 15 15 15 15 5 5 Average Carried 11 | 1 7 13 14 14 15 15 14 10 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 4 12 15 15 15 15 15 15 5 5 5 Class Distribution -------------------- 27% | Scavenger-Mutant 19% | Mutant 15% | Skirmisher 14% | Assassin 14% | Hacker-Scout 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Assassin | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1858 | . 376 68 432 44 . . 144 509 117 168 Remotely . | . . . . . . . . . . . Salvage Created 1733 | . 209 37 663 28 . . 144 498 117 37 Parts 113 | . 15 3 54 . . . 12 18 8 3 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 49 | . 5 3 15 2 . . 5 11 2 6 Melee 1 | . . . . . . . 1 . . . Guns 39 | . 5 3 15 2 . . 4 8 2 . Cannons 2 | . . . . . . . . 2 . . AOE 7 | . . . . . . . . 1 . 6 Classes Destroyed 11 | . 1 1 2 1 . . 1 4 1 . Worker 2 | . . . . . . . 1 . 1 . Builder 2 | . . . . . . . . . 2 . Recycler 1 | . . . . . . . . 1 . . Operator 3 | . . . 3 . . . . . . . Watcher 1 | . . . . . . . . 1 . . Swarmer 16 | . . 3 2 . . . 4 1 . 6 Grunt 19 | . 5 . 10 . . . . 4 . . Duelist 2 | . . . . . . . . 2 . . Sentry 4 | . . . 3 . . . 1 . . . Programmer 6 | . . . . . . . . 4 2 . Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 6 | . 2 2 5 2 . . 5 2 2 6 Combat Bots Only 6 | . 2 2 5 2 . . 4 2 1 6 Max Kills in Single Turn 3 | . 1 1 1 1 . . 1 1 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . 3 Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 298 | . 36 9 48 7 . . 48 111 14 25 Missed 72 | . 6 3 13 . . . 12 29 5 4 Damage Taken 3796 | . 370 50 443 190 . . 349 1872 201 321 Core 835 | . 52 10 95 30 . . 32 504 59 53 Absorbed by Shields 69 | . . . . . . . . . . 69 Core Remaining (%) 76 | 100 . 75 . . . 68 94 28 93 . Volleys Fired 163 | . 23 7 47 6 . . 17 50 9 4 Largest 2 | . 2 2 2 2 . . 2 2 1 1 Hottest 128 | . 60 40 46 46 . . 46 128 80 36 Shots Fired 275 | . 45 14 94 8 . . 30 71 9 4 Gun 258 | . 45 14 94 8 . . 30 58 9 . Cannon 12 | . . . . . . . . 12 . . Launcher 5 | . . . . . . . . 1 . 4 Special . | . . . . . . . . . . . Kinetic 225 | . 43 14 94 8 . . 30 36 . . Thermal 45 | . 2 . . . . . . 34 9 . Explosive 5 | . . . . . . . . 1 . 4 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | . 8 2 12 7 . . 12 10 6 1 Robot Miss Streak 6 | . 3 3 3 1 . . 1 6 1 1 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 205 | . 34 5 69 6 . . 25 51 13 2 Core Hits 106 | . 17 4 27 4 . . 8 31 6 9 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . 1 . . . 1 1 . . Destroy 1 | . . . 1 . . . . . . . Blast 1 | . . . . . . . . 1 . . Sever 1 | . . . . . . . 1 . . . Melee Attacks 37 | . . . . . . . 6 7 13 11 Impact . | . . . . . . . . . . . Slashing 37 | . . . . . . . 6 7 13 11 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 2 . 3 . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4663 | . 341 49 1053 88 . . 528 1398 525 681 Guns 3323 | . 335 49 1053 88 . . 317 1224 257 . Cannons 100 | . . . . . . . . 100 . . Explosions 721 | . . . . . . . . 55 . 666 Melee 479 | . . . . . . . 211 . 268 . Ramming 40 | . 6 . . . . . . 19 . 15 Kinetic 2369 | . 314 49 1053 88 . . 317 548 . . Thermal 1054 | . 21 . . . . . . 776 257 . Explosive 721 | . . . . . . . . 55 . 666 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 479 | . . . . . . . 211 . 268 . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 13 1 . Average Corruption 6 | . . . . . . . . 7 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 56 | . . . . . . . . 56 . . Message Errors 12 | . . . . . . . . 12 . . Matter Fused 14 | . . . . . . . . 14 . . Heat Flow Errors 12 | . . . . . . . . 12 . . Energy Discharges 5 | . . . . . . . . 5 . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . 4 . . Data Loss (major) 5 | . . . . . . . . 5 . . Alerts 3 | . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 302 | . . . . . . . 36 28 156 82 Projectiles . | . . . . . . . . . . . Explosions 110 | . . . . . . . . 28 . 82 Melee 192 | . . . . . . . 36 . 156 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 163 | . . . . . . . . 66 . 97 Shots 5 | . . . . . . . . 2 . 3 Rammed 9 | . . . . . . . . 4 . 5 Targets Rammed 17 | . 5 . . . . . . 7 . 5 Kicked 8 | . 5 . . . . . . 3 . . Crushed . | . . . . . . . . . . . Highest Temperature 384 | . 27 . 19 13 . . . 384 140 . Average Temperature 114 | . 9 . 4 9 . . . 136 66 . Received Heat Transfer 907 | . 246 . 225 40 . . 54 342 . . Effects 1 | . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . . . . . . 4 3 . Heat Transferred 2112 | . 50 . . . . . . 1587 475 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 268 | . 115 147 268 51 . . 204 151 74 185 Initial 59 | . . 32 57 51 . . . 55 59 32 Average 59 | . 67 94 89 39 . . 76 51 33 38 Maximum Alert Level 1 | . . . 1 . . . 1 . . . Low Security (%) 98 | 100 100 100 90 100 . 100 99 100 100 100 Level 1 1 | . . . 9 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 2 1 6 . . . 2 9 2 4 Investigation 9 | . 2 1 2 . . . 1 2 . 1 Extermination 7 | . . . . . . . . 4 2 1 Reinforcement 7 | . . . 4 . . . 1 . . 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 11 | . 2 . 6 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 135 | . 14 6 53 4 . . 18 29 3 8 Peak Tracking Total 9 | . 4 3 8 2 . . 4 5 2 9 Tactical Retreats 13 | . 1 2 3 . . . 3 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 12 | . 1 . 1 . . . . 5 3 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 4 | . . . 1 . . . . 2 . 1 Max in Single Turn 2 | . . . 1 . . . . 2 . 1 Garrison Access 2 | . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 32 | . 6 2 5 1 . . 4 6 3 5 Terminals 22 | . 6 . 5 . . . 2 2 2 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 2 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 2 1 . Total Hacks 72 | . 14 2 12 1 . . 9 10 8 16 Successful 34 | . 7 2 7 1 . . 6 5 2 4 Failed 38 | . 7 . 5 . . . 3 5 6 12 Catastrophic 14 | . 2 . 2 . . . 1 4 2 3 Database Lockouts . | . . . . . . . . . . . Manual 58 | . 16 . 12 . 1 . 5 3 5 16 Terminals 54 | . 14 . 12 . . . 4 3 5 16 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . . . . . 3 5 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 2 3 . Terminal Hacks 12 | . 3 2 3 1 . . . 1 . 2 Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 3 | . . 2 . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Recall Investigation 3 | . 1 . 1 . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 2 3 . . Process 1 | . . . . . . . . 1 . . Report Inventory 2 | . . . . . . . 1 1 . . Retrieve Matter 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 15 | . 4 . 4 . . . 3 1 1 2 Terminals 14 | . 4 . 4 . . . 2 1 1 2 Assimilate 1 | . . . . . . . 1 . . . Botnet 13 | . 4 . 4 . . . 1 1 1 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Reject 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 5 . 2 . . . 3 5 2 4 Full Trace Events 4 | . 1 . 1 . . . 1 1 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 26 | . . . . . . . . 26 . . Retrieved Matter 26 | . . . . . . . . 26 . . Retrieved Components 10 | . . . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 2 | . . . . . 2 . . . . . EXPLORE 1 | . . . . . 1 . . . . . RETURN 1 | . . . . . 1 . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 1 | . . . . . 1 . . . . . Drone Recoveries 1 | . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 9385 | 63 734 384 1538 511 307 224 1369 2618 1049 588 Spaces Moved 7760 | 46 333 184 1011 387 223 177 992 2194 1471 742 Core 63 | 8 . . . . . . 1 54 . . Treads . | . . . . . . . . . . . Legs 4178 | 38 333 184 1011 387 223 177 991 834 . . Wheels . | . . . . . . . . . . . Hover 3499 | . . . . . . . . 1286 1471 742 Flight 20 | . . . . . . . . 20 . . Fastest Speed 45 | 50 120 190 120 120 120 120 120 48 45 45 Average Speed 100 | 107 186 190 120 120 123 120 120 97 58 58 Slowest Speed 650 | 120 190 190 120 120 190 120 650 595 121 111 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 51 44 47 58 91 32 37 30 31 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . Scrap Searched 3 | . . . . 3 . . . . . . Spaces Dug 26 | . . . . . . . 1 6 8 11 Terrain Destroyed 73 | . . . . . . . 1 19 8 45 Melee 26 | . . . . . . . 1 6 8 11 Projectile 5 | . . . . . . . . 5 . . AOE 42 | . . . . . . . . 8 . 34 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 8974 | 56 401 209 1249 426 255 188 1127 2570 1623 870 Wait 781 | . 29 1 156 30 20 12 82 241 112 98 Move 7750 | 45 332 183 1010 386 222 176 991 2193 1470 742 Hop . | . . . . . . . . . . . Pick Up 40 | 2 8 7 5 1 . . 6 7 3 1 Fast Attach 65 | 7 1 2 2 . 6 . 6 29 6 6 Attach 14 | . 1 . 2 1 . . 1 7 1 1 Detach 4 | 1 . 1 . . . . . 2 . . Swap 34 | 1 2 2 11 1 1 . 6 5 4 1 Drop 69 | . . 6 16 1 6 . 12 22 5 1 Fire 163 | . 23 7 47 6 . . 17 50 9 4 Melee 37 | . . . . . . . 6 7 13 11 Ram 9 | . . . . . . . . 4 . 5 Kick 8 | . 5 . . . . . . 3 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 12) 695 | -10/Materials | Discovered new exit (range 9) 798 | -10/Materials | Entered Mines 803 | -10/Mines | Found the Drone Emporium 812 | -10/Mines | Found Prototype Device 812 | -10/Mines | Identified Splice Drone Bay 1037 | -10/Mines | Met a Derelict shopkeep closing up shop 1167 | -10/Mines | Discovered new exit (range 9) 1182 | -10/Mines | Entered Materials 1182 | -9/Materials | Evolved 2 slots: Propulsion x2 1482 | -9/Materials | Build established: Scavenger-Mutant 1796 | -9/Materials | Discovered new exit (range 4) 2528 | -9/Materials | Identified exit to Mines 2720 | -9/Materials | Entered Mines 2791 | -9/Mines | Met a Derelict bent on vengeance 2883 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2920 | -9/Mines | Discovered new exit (range 3) 3055 | -9/Mines | Assembled infested the area 3126 | -9/Mines | Met 8R-AWN 3205 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3207 | -9/Mines | Discovered new exit (range 5) 3231 | -9/Mines | Entered Exiles 3261 | -9/Exiles | Welcomed by 8R-AWN 3281 | -9/Exiles | Met EX-HEX 3317 | -9/Exiles | Met EX-BIN 3330 | -9/Exiles | Aligned with FarCom system 3331 | -9/Exiles | Given EX-Vault access code 3360 | -9/Exiles | Opened EX-Vault 3368 | -9/Exiles | Found Prototype Energy Cannon 3368 | -9/Exiles | Identified Firepult 3378 | -9/Exiles | Found Prototype Device 3378 | -9/Exiles | Identified Supersonic Drone Bay 3383 | -9/Exiles | Found Prototype Storage 3383 | -9/Exiles | Identified Superbattery 3396 | -9/Exiles | Discovered new exit (range 57) 3403 | -9/Exiles | Discovered new exit (range 69) 3446 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3486 | -9/Exiles | Met EX-DEC 3538 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3538 | -9/Exiles | Entered Mines 3751 | -8/Mines | Discovered new exit (range 8) 3762 | -8/Mines | Entered Materials 3762 | -8/Materials | Evolved 2 slots: Utility x2 3941 | -8/Materials | Discovered new exit (range 9) 3956 | -8/Materials | Identified exit to Factory 4297 | -8/Materials | Build established: Skirmisher 5131 | -8/Materials | Entered Factory 5131 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5246 | -7/Factory | Discovered new exit (range 15) 5286 | -7/Factory | Identified exit to Lower Caves 5431 | -7/Factory | Build established: Assassin 5519 | -7/Factory | Identified exit to Factory 5902 | -7/Factory | Found Prototype Launcher 5902 | -7/Factory | Identified Rocket Array 5998 | -7/Factory | Discovered exit to Lower Caves (range 5) 6290 | -7/Factory | Core integrity fell below 50% 6329 | -7/Factory | Lost 7 parts (1p2n2u2w) 6568 | -7/Factory | Build established: Mutant 6867 | -7/Factory | Garrison activated, responded to threat 6924 | -7/Factory | System corruption reached 10% 7749 | -7/Factory | Entered another Factory area 7749 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7797 | -6/Factory | Build established: Skirmisher 7976 | -6/Factory | Discovered new exit (range 11) 7990 | -6/Factory | Identified exit to Lower Caves 8160 | -6/Factory | Build established: Hacker-Scout 8618 | -6/Factory | Discovered new exit (range 8) 8621 | -6/Factory | Identified exit to Factory 8798 | -6/Factory | Entered another Factory area 8798 | -5/Factory | Evolved 2 slots: Utility x2 9052 | -5/Factory | Discovered new exit (range 10) 9062 | -5/Factory | Identified exit to Upper Caves 9386 | -5/Factory | Self-destructed Last Messages --------------- 09367_ Mic. Nuclear Core destroyed. 09367_ Destroyed Mic. Nuclear Core. 09369_ S-27 Virus destroyed. 09369_ Construction Platform disabled. 09369_ Destroyed VTOL Module. 09369_ S-27 Virus destroyed. 09371_ Destroyed Lgt. Nuclear Core. 09371_ S-27 Virus destroyed. 09373_ Adv. Shield Generator destroyed. 09373_ Destroyed Adv. Shield Generator. 09375_ The unstable cave ceiling collapses. 09377_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09379_ Slammed into S-27 Virus. 09380_ Imp. Gravmag System broken. 09380_ Destabilizing: Short circuit. 09381_ Slammed into S-27 Virus. 09383_ Adv. Visual Processing Unit broken. 09383_ Destabilizing: Short circuit. 09385_ Adv. Sensor Array destroyed. 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""" "" # #?????????????????? | | """ "" #### """#?????????????????? | | #??# """#?????????????????? | | ] #### """#?????????????????? | | ### + #?????????????????? | | ????# # #?????????????????? | | ##+#??????# ########?????????????????? | | ??????????# """ """ #??????????????????????? | | ??????????# """ """ #########??##########??? | | ??????????# """ """ +?? #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 56 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Structural Scanner | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableMobileBank Manual? 0 Play Time 01:20:13 Cumulative 36.7 hours Start 2024.07.14 @ 21:36:03 End 2024.07.15 @ 22:26:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74c5dc01-4d6f-430f-932f-8873faa42d6a